Commit Graph

107 Commits

Author SHA1 Message Date
b40b8b4527 POVRAY: Fix unittest
Broken on rBAe44e5845ee2b
2020-08-03 09:35:20 +02:00
e44e5845ee fix: Texture slots for world and materials
fix: Orthographic and perspective camera view angle thanks to Iari Marino
add: some numpy functions to export mesh possibly faster in next version
fix: parametric surfaces much accelerated and now actually usable (max gradient defaults were wrong from the time of their implementation in most pov literature. Thanks to William F. Pokorny for finding this out!
add: very basic "blurry reflection" hack for when using plain official POV
add: push of (as of yet badly formatted) feedback to interactive console
add: POV centric workspace, default when addon is left activated from previous session.
add: Sound signal support on finished render (set from addon preferences)
add: support for pov 3.8 and decremented in a few areas, waiting for the release
add: freestyle interface with convoluted workflow currently but preparing for next release.
fix: commented out Charset feature because POV 3.8 auto detects encoding
fix: a few dot notation look ups aliased and removed
fix: restored some more removed properties from 2.79 ( a few remain to do)
fix: texture mapped specular max value increased
fix: faster defaults for radiosity
fix: many default texture influences switched to 1 because boolean enabling is required anyway so 0 was a bad default
fix: some icons were missing since 2.8
fix: some formatting improvement was started
2020-08-02 00:07:39 +02:00
f05763b347 render_povray
* removed charset : The `charset` global setting has been deprecated in pov 3.8. Input files conforming to ASCII, UTF-8, Latin-1 or Windows-1252 encoding will instead be auto-detected, while other encodings are currently unsupported.
2020-03-26 20:52:56 +01:00
2e7e07389f POV: fix colored specular
pre 2.8 property was still used. Now in the .pov. wrapper.
2019-12-24 08:07:33 +01:00
6d78df97a5 Poray: Fix add-on after Manta project was merged
The module was renamed from smoke to fluid.
2019-12-23 09:58:30 +01:00
86e03ba498 POV: fix specular ui panel
add back specular buttons removed since 2.8
2019-12-22 00:30:28 +01:00
0046ef0652 POV: Improve Line endings and general formatting
used black on some files to dust up old formatting
2019-12-22 00:27:59 +01:00
56dfa8c8b4 POV: added doc strings
Hoping it will help the code to be less repulsive to new developers.
2019-12-20 10:45:08 +01:00
180b77ffa0 POV: added doc strings
Hoping it will help the code to be less repulsive to new developers.
2019-12-13 15:09:24 +01:00
d94489ea87 pov: renamed 'lamp' preset folder to 'light' 2019-12-08 22:26:43 +01:00
90d3e69f65 pov: more api fix
texture slot steps further
2019-12-08 21:42:14 +01:00
3dadd9c96a pov: fixed loft primitive
More post 2.8 api fix
2019-11-23 23:29:42 +01:00
249288e02a POV: more post 2.8 API fixing and class renaming
fixed some more POV primitives: Rainbow ; PolygonTocirle ; Parametric
2019-11-20 19:06:11 +01:00
c14db94c41 render_povray: 2.8 material related API changes
three small updates
2019-10-23 13:55:31 +02:00
b0e3ae4b4d render_povray: 2.8 texture API fix
Second step fixing texture API  broken  by 2.8 thanks to Lanuhum patch
2019-10-22 08:11:25 +02:00
9dcfa9d13a Add back Ouput Properties panel
Ouput panel was gone since 2.8 UI refactoring
2019-10-14 23:37:02 +02:00
d7262c9be0 Fixed perfect POV Sphere (no polygons)
post 2.8 API has broken many primitives
2019-10-05 04:37:58 +02:00
86d2637065 render_povray :
First try at fixing hair and strand for 2.8 render API: failed but improved
2019-09-02 00:26:53 +02:00
9780527eee render_povray: fixed material alpha transparency broken by 2.8 changes 2019-09-01 00:09:26 +02:00
4262eb5403 post 2.8 fix light samples 2019-08-23 23:55:32 +02:00
8143153cfd texture slots WIP 2019-08-16 10:51:50 +02:00
c03650a2e9 Some slightly more agnostic UI panel naming 2019-07-30 19:57:05 +02:00
c5452a6217 WIP attempt at saving 2.7 texture slots dependant UI 2019-06-02 19:06:57 +02:00
53e11f6552 pre 2.8 API changes Pass 7 2019-05-19 21:22:57 +02:00
063caacf6e pre 2.8 API changes Pass 6 2019-05-08 21:30:06 +02:00
3412140b31 Test: Adding back some UI list for World textures 2019-05-05 22:00:14 +02:00
e059588947 Fix T63955: label text not used as a keyword arg 2019-04-29 12:22:49 +10:00
6b23a10962 fixed SSS presets. UI now works. 2019-04-27 21:33:06 +02:00
573847caa3 Pass 5 of 2.8 syntax update... 2019-04-27 20:12:29 +02:00
1b3bbeea01 Fourth pass at 2.8 API related updates 2019-04-22 20:41:27 +02:00
022fb9d09a small try at fixing active_node_material removed from api. 2019-04-18 22:35:06 +02:00
e47cb9ed5b Fix lots of various issues failing automated test load/unload/reload. 2019-04-18 17:13:44 +02:00
ad393383b7 Pass 3 of 2.8 syntax update... 2019-04-15 23:12:29 +02:00
7340921481 Second pass to update properties for 2.8... To be continued 2019-04-14 22:10:50 +02:00
31c05651d7 First debug pass from 2.8 API changes
*new icon names, some were removed
*register system changed
*All properties from blender internal were removed
...To be continued (not all props recreated yet)
2019-03-25 22:36:50 +01:00
032366f9e7 Update for changes to operator names 2019-03-02 00:25:20 +11:00
49c1b40928 addons: add missing text= keyword after label 2019-01-23 15:03:09 -05:00
0457976a87 Rename user_preferences -> preferences 2018-12-21 12:56:42 +11:00
4c132dc503 Merge branch 'master' into blender2.8 2018-09-08 06:19:10 +10:00
f1c55295b0 Cleanup: trailing space 2018-09-08 06:13:37 +10:00
6aa8e130ef Update for renaming lamp to light. 2018-07-06 19:59:17 +02:00
be6b526d00 Merge branch 'master' into blender2.8 2018-04-30 15:38:47 +02:00
e6a5a2a679 A few addons related cleanup after BGE removal 2018-04-17 18:18:32 +02:00
1df44726b0 Added Lamp , Radiosity, and World presets 2018-01-28 13:47:02 +01:00
184cd288d9 Update Povray Render for strict naming 2017-09-01 16:53:56 +10:00
6f8d64cc75 *added capsule metaball as cylinder blob pov primitive
*Added the following pov keywords to object properties tab:
hollow, double_illuminate, sturm (for Metaballs and lathe), no_shadow, no_image, no_reflection, no_radiosity, inverse, hierarchy
*fixed hair location bug.
2017-08-16 18:28:18 +02:00
795b722bde *Added capsule Metaball as cylinder blob pov primitive
*Added the following pov keywords to object properties tab:
hollow, double_illuminate, sturm (for Metaballs and lathe), no_shadow, no_image, no_reflection, no_radiosity, inverse, hierarchy
*fixed hair location bug.
2017-08-16 01:05:23 +02:00
263804791a *Converted some rgb keywords to srgb to better match Blender Internal shading
*added an operator to render from text editor 3 modes:
3dview, pov text only or both.
this property replaces the custompov code (with "both" option)
known problem is that some scenes get their rendered image passed to render results while others don't. Still useable for preview anyway.
2017-07-27 23:36:09 +02:00
5bf39c3cfb Cleanup: trailing spaces 2017-07-25 01:30:13 +10:00
1dd6f2a7e0 *added "insert" menu to text view properties: it lists snippets from POV-Ray installation and inserts them at cursor's location when clicked
Probably needs Linux testing and will need subpaths to be more comfortable to use
2017-06-26 23:03:37 +02:00