mirror of
https://github.com/blender/blender-addons.git
synced 2025-08-03 16:20:02 +00:00
2617 lines
98 KiB
Python
2617 lines
98 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
#
|
|
# ##### END GPL LICENSE BLOCK #####
|
|
|
|
# <pep8 compliant>
|
|
|
|
import bpy
|
|
import sys #really import here and in render.py?
|
|
import os #really import here and in render.py?
|
|
from os.path import isfile
|
|
from bl_operators.presets import AddPresetBase
|
|
from bpy.utils import register_class, unregister_class
|
|
from bpy.types import (
|
|
Operator,
|
|
UIList
|
|
)
|
|
# Example of wrapping every class 'as is'
|
|
from bl_ui import properties_output
|
|
for member in dir(properties_output):
|
|
subclass = getattr(properties_output, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY')
|
|
except:
|
|
pass
|
|
del properties_output
|
|
|
|
from bl_ui import properties_view_layer
|
|
for member in dir(properties_view_layer):
|
|
subclass = getattr(properties_view_layer, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY')
|
|
except:
|
|
pass
|
|
del properties_view_layer
|
|
|
|
# Use some of the existing buttons.
|
|
from bl_ui import properties_render
|
|
#DEPRECATED#properties_render.RENDER_PT_render.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
#DEPRECATED#properties_render.RENDER_PT_dimensions.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
# properties_render.RENDER_PT_antialiasing.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
#TORECREATE##DEPRECATED#properties_render.RENDER_PT_shading.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
#DEPRECATED#properties_render.RENDER_PT_output.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
del properties_render
|
|
|
|
|
|
# Use only a subset of the world panels
|
|
from bl_ui import properties_world
|
|
#TORECREATE##DEPRECATED#properties_world.WORLD_PT_preview.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
properties_world.WORLD_PT_context_world.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
#TORECREATE##DEPRECATED#properties_world.WORLD_PT_world.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
#TORECREATE##DEPRECATED#properties_world.WORLD_PT_mist.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
del properties_world
|
|
|
|
class POV_WORLD_MT_presets(bpy.types.Menu):
|
|
bl_label = "World Presets"
|
|
preset_subdir = "pov/world"
|
|
preset_operator = "script.execute_preset"
|
|
draw = bpy.types.Menu.draw_preset
|
|
|
|
|
|
class AddPresetWorld(AddPresetBase, Operator):
|
|
'''Add a World Preset'''
|
|
bl_idname = "object.world_preset_add"
|
|
bl_label = "Add World Preset"
|
|
preset_menu = "POV_WORLD_MT_presets"
|
|
|
|
# variable used for all preset values
|
|
preset_defines = [
|
|
"scene = bpy.context.scene"
|
|
]
|
|
|
|
# properties to store in the preset
|
|
preset_values = [
|
|
"scene.world.use_sky_blend",
|
|
"scene.world.horizon_color",
|
|
"scene.world.zenith_color",
|
|
"scene.world.ambient_color",
|
|
"scene.world.mist_settings.use_mist",
|
|
"scene.world.mist_settings.intensity",
|
|
"scene.world.mist_settings.depth",
|
|
"scene.world.mist_settings.start",
|
|
"scene.pov.media_enable",
|
|
"scene.pov.media_scattering_type",
|
|
"scene.pov.media_samples",
|
|
"scene.pov.media_diffusion_scale",
|
|
"scene.pov.media_diffusion_color",
|
|
"scene.pov.media_absorption_scale",
|
|
"scene.pov.media_absorption_color",
|
|
"scene.pov.media_eccentricity",
|
|
]
|
|
|
|
# where to store the preset
|
|
preset_subdir = "pov/world"
|
|
|
|
# Example of wrapping every class 'as is'
|
|
from bl_ui import properties_texture
|
|
from bl_ui.properties_texture import context_tex_datablock
|
|
for member in dir(properties_texture):
|
|
subclass = getattr(properties_texture, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
except:
|
|
pass
|
|
del properties_texture
|
|
|
|
# Physics Main wrapping every class 'as is'
|
|
from bl_ui import properties_physics_common
|
|
for member in dir(properties_physics_common):
|
|
subclass = getattr(properties_physics_common, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
except:
|
|
pass
|
|
del properties_physics_common
|
|
|
|
# Physics Rigid Bodies wrapping every class 'as is'
|
|
from bl_ui import properties_physics_rigidbody
|
|
for member in dir(properties_physics_rigidbody):
|
|
subclass = getattr(properties_physics_rigidbody, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
except:
|
|
pass
|
|
del properties_physics_rigidbody
|
|
|
|
# Physics Rigid Body Constraint wrapping every class 'as is'
|
|
from bl_ui import properties_physics_rigidbody_constraint
|
|
for member in dir(properties_physics_rigidbody_constraint):
|
|
subclass = getattr(properties_physics_rigidbody_constraint, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
except:
|
|
pass
|
|
del properties_physics_rigidbody_constraint
|
|
|
|
# Physics Smoke wrapping every class 'as is'
|
|
from bl_ui import properties_physics_smoke
|
|
for member in dir(properties_physics_smoke):
|
|
subclass = getattr(properties_physics_smoke, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
except:
|
|
pass
|
|
del properties_physics_smoke
|
|
|
|
# Physics softbody wrapping every class 'as is'
|
|
from bl_ui import properties_physics_softbody
|
|
for member in dir(properties_physics_softbody):
|
|
subclass = getattr(properties_physics_softbody, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
except:
|
|
pass
|
|
del properties_physics_softbody
|
|
|
|
# Physics Fluid wrapping every class 'as is'
|
|
from bl_ui import properties_physics_fluid
|
|
for member in dir(properties_physics_fluid):
|
|
subclass = getattr(properties_physics_fluid, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
except:
|
|
pass
|
|
del properties_physics_fluid
|
|
|
|
# Physics Field wrapping every class 'as is'
|
|
from bl_ui import properties_physics_field
|
|
for member in dir(properties_physics_field):
|
|
subclass = getattr(properties_physics_field, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
except:
|
|
pass
|
|
del properties_physics_field
|
|
|
|
# Physics Cloth wrapping every class 'as is'
|
|
from bl_ui import properties_physics_cloth
|
|
for member in dir(properties_physics_cloth):
|
|
subclass = getattr(properties_physics_cloth, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
except:
|
|
pass
|
|
del properties_physics_cloth
|
|
|
|
# Physics Dynamic Paint wrapping every class 'as is'
|
|
from bl_ui import properties_physics_dynamicpaint
|
|
for member in dir(properties_physics_dynamicpaint):
|
|
subclass = getattr(properties_physics_dynamicpaint, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
except:
|
|
pass
|
|
del properties_physics_dynamicpaint
|
|
|
|
|
|
# Example of wrapping every class 'as is'
|
|
from bl_ui import properties_data_modifier
|
|
for member in dir(properties_data_modifier):
|
|
subclass = getattr(properties_data_modifier, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
except:
|
|
pass
|
|
del properties_data_modifier
|
|
|
|
# Example of wrapping every class 'as is' except some
|
|
from bl_ui import properties_material
|
|
for member in dir(properties_material):
|
|
subclass = getattr(properties_material, member)
|
|
try:
|
|
#mat=context.material
|
|
#if mat and mat.pov.type == "SURFACE" and (engine in cls.COMPAT_ENGINES) and not (mat.pov.material_use_nodes or mat.use_nodes):
|
|
subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
except:
|
|
pass
|
|
del properties_material
|
|
|
|
|
|
from bl_ui import properties_data_camera
|
|
for member in dir(properties_data_camera):
|
|
subclass = getattr(properties_data_camera, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
except:
|
|
pass
|
|
del properties_data_camera
|
|
|
|
|
|
|
|
|
|
from bl_ui import properties_particle as properties_particle
|
|
for member in dir(properties_particle): # add all "particle" panels from blender
|
|
subclass = getattr(properties_particle, member)
|
|
try:
|
|
subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
except:
|
|
pass
|
|
del properties_particle
|
|
|
|
|
|
def check_material(mat):
|
|
if mat is not None:
|
|
if mat.use_nodes:
|
|
if not mat.node_tree: #FORMERLY : #mat.active_node_material is not None:
|
|
return True
|
|
return False
|
|
return True
|
|
return False
|
|
|
|
def check_add_mesh_extra_objects():
|
|
if "add_mesh_extra_objects" in bpy.context.preferences.addons.keys():
|
|
return True
|
|
return False
|
|
|
|
def locate_docpath():
|
|
addon_prefs = bpy.context.preferences.addons[__package__].preferences
|
|
# Use the system preference if its set.
|
|
pov_documents = addon_prefs.docpath_povray
|
|
if pov_documents:
|
|
if os.path.exists(pov_documents):
|
|
return pov_documents
|
|
else:
|
|
print("User Preferences path to povray documents %r NOT FOUND, checking $PATH" % pov_documents)
|
|
|
|
# Windows Only
|
|
if sys.platform[:3] == "win":
|
|
import winreg
|
|
try:
|
|
win_reg_key = winreg.OpenKey(winreg.HKEY_CURRENT_USER,
|
|
"Software\\POV-Ray\\v3.7\\Windows")
|
|
win_docpath = winreg.QueryValueEx(win_reg_key, "DocPath")[0]
|
|
pov_documents = os.path.join(win_docpath, "Insert Menu")
|
|
if os.path.exists(pov_documents):
|
|
return pov_documents
|
|
except FileNotFoundError:
|
|
return""
|
|
# search the path all os's
|
|
pov_documents_default = "include"
|
|
|
|
os_path_ls = os.getenv("PATH").split(':') + [""]
|
|
|
|
for dir_name in os_path_ls:
|
|
pov_documents = os.path.join(dir_name, pov_documents_default)
|
|
if os.path.exists(pov_documents):
|
|
return pov_documents
|
|
return ""
|
|
|
|
class RenderButtonsPanel():
|
|
bl_space_type = 'PROPERTIES'
|
|
bl_region_type = 'WINDOW'
|
|
bl_context = "render"
|
|
# COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
rd = context.scene.render
|
|
return (rd.engine in cls.COMPAT_ENGINES)
|
|
|
|
class ModifierButtonsPanel():
|
|
bl_space_type = 'PROPERTIES'
|
|
bl_region_type = 'WINDOW'
|
|
bl_context = "modifier"
|
|
# COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
mods = context.object.modifiers
|
|
rd = context.scene.render
|
|
return mods and (rd.engine in cls.COMPAT_ENGINES)
|
|
|
|
class MaterialButtonsPanel():
|
|
bl_space_type = 'PROPERTIES'
|
|
bl_region_type = 'WINDOW'
|
|
bl_context = "material"
|
|
# COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
mat = context.material
|
|
rd = context.scene.render
|
|
return mat and (rd.engine in cls.COMPAT_ENGINES)
|
|
|
|
|
|
class TextureButtonsPanel():
|
|
bl_space_type = 'PROPERTIES'
|
|
bl_region_type = 'WINDOW'
|
|
bl_context = "texture"
|
|
# COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
tex = context.texture
|
|
rd = context.scene.render
|
|
return tex and (rd.engine in cls.COMPAT_ENGINES)
|
|
|
|
# class TextureTypePanel(TextureButtonsPanel):
|
|
|
|
# @classmethod
|
|
# def poll(cls, context):
|
|
# tex = context.texture
|
|
# engine = context.scene.render.engine
|
|
# return tex and ((tex.type == cls.tex_type and not tex.use_nodes) and (engine in cls.COMPAT_ENGINES))
|
|
|
|
|
|
class ObjectButtonsPanel():
|
|
bl_space_type = 'PROPERTIES'
|
|
bl_region_type = 'WINDOW'
|
|
bl_context = "object"
|
|
# COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
obj = context.object
|
|
rd = context.scene.render
|
|
return obj and (rd.engine in cls.COMPAT_ENGINES)
|
|
|
|
class CameraDataButtonsPanel():
|
|
bl_space_type = 'PROPERTIES'
|
|
bl_region_type = 'WINDOW'
|
|
bl_context = "data"
|
|
# COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
cam = context.camera
|
|
rd = context.scene.render
|
|
return cam and (rd.engine in cls.COMPAT_ENGINES)
|
|
|
|
class WorldButtonsPanel():
|
|
bl_space_type = 'PROPERTIES'
|
|
bl_region_type = 'WINDOW'
|
|
bl_context = "world"
|
|
# COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
wld = context.world
|
|
rd = context.scene.render
|
|
return wld and (rd.engine in cls.COMPAT_ENGINES)
|
|
|
|
class TextButtonsPanel():
|
|
bl_space_type = 'TEXT_EDITOR'
|
|
bl_region_type = 'UI'
|
|
bl_label = "POV-Ray"
|
|
# COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
text = context.space_data
|
|
rd = context.scene.render
|
|
return text and (rd.engine in cls.COMPAT_ENGINES)
|
|
|
|
from bl_ui import properties_data_mesh
|
|
# These panels are kept
|
|
properties_data_mesh.DATA_PT_custom_props_mesh.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
properties_data_mesh.DATA_PT_context_mesh.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
|
|
## make some native panels contextual to some object variable
|
|
## by recreating custom panels inheriting their properties
|
|
|
|
class PovDataButtonsPanel(properties_data_mesh.MeshButtonsPanel):
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
POV_OBJECT_TYPES = {'PLANE', 'BOX', 'SPHERE', 'CYLINDER', 'CONE', 'TORUS', 'BLOB',
|
|
'ISOSURFACE', 'SUPERELLIPSOID', 'SUPERTORUS', 'HEIGHT_FIELD',
|
|
'PARAMETRIC', 'POLYCIRCLE'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
obj = context.object
|
|
# We use our parent class poll func too, avoids to re-define too much things...
|
|
return (super(PovDataButtonsPanel, cls).poll(context) and
|
|
obj and obj.pov.object_as not in cls.POV_OBJECT_TYPES)
|
|
|
|
|
|
# We cannot inherit from RNA classes (like e.g. properties_data_mesh.DATA_PT_vertex_groups).
|
|
# Complex py/bpy/rna interactions (with metaclass and all) simply do not allow it to work.
|
|
# So we simply have to explicitly copy here the interesting bits. ;)
|
|
class DATA_PT_POV_normals(PovDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = properties_data_mesh.DATA_PT_normals.bl_label
|
|
|
|
draw = properties_data_mesh.DATA_PT_normals.draw
|
|
|
|
|
|
class DATA_PT_POV_texture_space(PovDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = properties_data_mesh.DATA_PT_texture_space.bl_label
|
|
bl_options = properties_data_mesh.DATA_PT_texture_space.bl_options
|
|
|
|
draw = properties_data_mesh.DATA_PT_texture_space.draw
|
|
|
|
|
|
class DATA_PT_POV_vertex_groups(PovDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = properties_data_mesh.DATA_PT_vertex_groups.bl_label
|
|
|
|
draw = properties_data_mesh.DATA_PT_vertex_groups.draw
|
|
|
|
|
|
class DATA_PT_POV_shape_keys(PovDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = properties_data_mesh.DATA_PT_shape_keys.bl_label
|
|
|
|
draw = properties_data_mesh.DATA_PT_shape_keys.draw
|
|
|
|
|
|
class DATA_PT_POV_uv_texture(PovDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = properties_data_mesh.DATA_PT_uv_texture.bl_label
|
|
|
|
draw = properties_data_mesh.DATA_PT_uv_texture.draw
|
|
|
|
|
|
class DATA_PT_POV_vertex_colors(PovDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = properties_data_mesh.DATA_PT_vertex_colors.bl_label
|
|
|
|
draw = properties_data_mesh.DATA_PT_vertex_colors.draw
|
|
|
|
|
|
class DATA_PT_POV_customdata(PovDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = properties_data_mesh.DATA_PT_customdata.bl_label
|
|
bl_options = properties_data_mesh.DATA_PT_customdata.bl_options
|
|
draw = properties_data_mesh.DATA_PT_customdata.draw
|
|
|
|
|
|
|
|
del properties_data_mesh
|
|
|
|
|
|
################################################################################
|
|
# from bl_ui import properties_data_light
|
|
# for member in dir(properties_data_light):
|
|
# subclass = getattr(properties_data_light, member)
|
|
# try:
|
|
# subclass.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
# except:
|
|
# pass
|
|
# del properties_data_light
|
|
#########################LIGHTS################################
|
|
|
|
from bl_ui import properties_data_light
|
|
|
|
# These panels are kept
|
|
properties_data_light.DATA_PT_custom_props_light.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
properties_data_light.DATA_PT_context_light.COMPAT_ENGINES.add('POVRAY_RENDER')
|
|
|
|
## make some native panels contextual to some object variable
|
|
## by recreating custom panels inheriting their properties
|
|
class PovLampButtonsPanel(properties_data_light.DataButtonsPanel):
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
POV_OBJECT_TYPES = {'RAINBOW'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
obj = context.object
|
|
# We use our parent class poll func too, avoids to re-define too much things...
|
|
return (super(PovLampButtonsPanel, cls).poll(context) and
|
|
obj and obj.pov.object_as not in cls.POV_OBJECT_TYPES)
|
|
|
|
|
|
# We cannot inherit from RNA classes (like e.g. properties_data_mesh.DATA_PT_vertex_groups).
|
|
# Complex py/bpy/rna interactions (with metaclass and all) simply do not allow it to work.
|
|
# So we simply have to explicitly copy here the interesting bits. ;)
|
|
|
|
class LIGHT_PT_POV_preview(PovLampButtonsPanel, bpy.types.Panel):
|
|
bl_label = properties_data_light.DATA_PT_preview.bl_label
|
|
|
|
draw = properties_data_light.DATA_PT_preview.draw
|
|
|
|
class LIGHT_PT_POV_light(PovLampButtonsPanel, bpy.types.Panel):
|
|
bl_label = properties_data_light.DATA_PT_light.bl_label
|
|
|
|
draw = properties_data_light.DATA_PT_light.draw
|
|
|
|
class POV_LIGHT_MT_presets(bpy.types.Menu):
|
|
bl_label = "Lamp Presets"
|
|
preset_subdir = "pov/lamp"
|
|
preset_operator = "script.execute_preset"
|
|
draw = bpy.types.Menu.draw_preset
|
|
|
|
|
|
class AddPresetLamp(AddPresetBase, Operator):
|
|
'''Add a Lamp Preset'''
|
|
bl_idname = "object.light_preset_add"
|
|
bl_label = "Add Lamp Preset"
|
|
preset_menu = "POV_LIGHT_MT_presets"
|
|
|
|
# variable used for all preset values
|
|
preset_defines = [
|
|
"lightdata = bpy.context.object.data"
|
|
]
|
|
|
|
# properties to store in the preset
|
|
preset_values = [
|
|
"lightdata.type",
|
|
"lightdata.color",
|
|
]
|
|
|
|
# where to store the preset
|
|
preset_subdir = "pov/lamp"
|
|
|
|
|
|
|
|
|
|
|
|
# Draw into the existing light panel
|
|
def light_panel_func(self, context):
|
|
layout = self.layout
|
|
|
|
row = layout.row(align=True)
|
|
row.menu(POV_LIGHT_MT_presets.__name__, text=POV_LIGHT_MT_presets.bl_label)
|
|
row.operator(AddPresetLamp.bl_idname, text="", icon='ADD')
|
|
row.operator(AddPresetLamp.bl_idname, text="", icon='REMOVE').remove_active = True
|
|
|
|
'''#TORECREATE##DEPRECATED#
|
|
class LIGHT_PT_POV_sunsky(PovLampButtonsPanel, bpy.types.Panel):
|
|
bl_label = properties_data_light.DATA_PT_sunsky.bl_label
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
lamp = context.light
|
|
engine = context.scene.render.engine
|
|
return (lamp and lamp.type == 'SUN') and (engine in cls.COMPAT_ENGINES)
|
|
|
|
draw = properties_data_light.DATA_PT_sunsky.draw
|
|
|
|
'''
|
|
class LIGHT_PT_POV_shadow(PovLampButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Shadow"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
lamp = context.lamp
|
|
engine = context.scene.render.engine
|
|
return lamp and (engine in cls.COMPAT_ENGINES)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
lamp = context.lamp
|
|
|
|
layout.row().prop(lamp, "shadow_method", expand=True)
|
|
'''
|
|
if lamp.shadow_method == 'NOSHADOW' and lamp.type == 'AREA':
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Form factor sampling:")
|
|
|
|
sub = col.row(align=True)
|
|
|
|
if lamp.shape == 'SQUARE':
|
|
sub.prop(lamp, "shadow_ray_samples_x", text="Samples")
|
|
elif lamp.shape == 'RECTANGLE':
|
|
sub.prop(lamp, "shadow_ray_samples_x", text="Samples X")
|
|
sub.prop(lamp, "shadow_ray_samples_y", text="Samples Y")
|
|
|
|
if lamp.shadow_method != 'NOSHADOW':
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(lamp, "shadow_color", text="")
|
|
|
|
col = split.column()
|
|
col.prop(lamp, "use_shadow_layer", text="This Layer Only")
|
|
col.prop(lamp, "use_only_shadow")
|
|
|
|
if lamp.shadow_method == 'RAY_SHADOW':
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Sampling:")
|
|
|
|
if lamp.type in {'POINT', 'SUN', 'SPOT'}:
|
|
sub = col.row()
|
|
|
|
sub.prop(lamp, "shadow_ray_samples", text="Samples")
|
|
sub.prop(lamp, "shadow_soft_size", text="Soft Size")
|
|
|
|
elif lamp.type == 'AREA':
|
|
sub = col.row(align=True)
|
|
|
|
if lamp.shape == 'SQUARE':
|
|
sub.prop(lamp, "shadow_ray_samples_x", text="Samples")
|
|
elif lamp.shape == 'RECTANGLE':
|
|
sub.prop(lamp, "shadow_ray_samples_x", text="Samples X")
|
|
sub.prop(lamp, "shadow_ray_samples_y", text="Samples Y")
|
|
|
|
col.row().prop(lamp, "shadow_ray_sample_method", expand=True)
|
|
|
|
if lamp.shadow_ray_sample_method == 'ADAPTIVE_QMC':
|
|
layout.prop(lamp, "shadow_adaptive_threshold", text="Threshold")
|
|
|
|
if lamp.type == 'AREA' and lamp.shadow_ray_sample_method == 'CONSTANT_JITTERED':
|
|
row = layout.row()
|
|
row.prop(lamp, "use_umbra")
|
|
row.prop(lamp, "use_dither")
|
|
row.prop(lamp, "use_jitter")
|
|
|
|
elif lamp.shadow_method == 'BUFFER_SHADOW':
|
|
col = layout.column()
|
|
col.label(text="Buffer Type:")
|
|
col.row().prop(lamp, "shadow_buffer_type", expand=True)
|
|
|
|
if lamp.shadow_buffer_type in {'REGULAR', 'HALFWAY', 'DEEP'}:
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Filter Type:")
|
|
col.prop(lamp, "shadow_filter_type", text="")
|
|
sub = col.column(align=True)
|
|
sub.prop(lamp, "shadow_buffer_soft", text="Soft")
|
|
sub.prop(lamp, "shadow_buffer_bias", text="Bias")
|
|
|
|
col = split.column()
|
|
col.label(text="Sample Buffers:")
|
|
col.prop(lamp, "shadow_sample_buffers", text="")
|
|
sub = col.column(align=True)
|
|
sub.prop(lamp, "shadow_buffer_size", text="Size")
|
|
sub.prop(lamp, "shadow_buffer_samples", text="Samples")
|
|
if lamp.shadow_buffer_type == 'DEEP':
|
|
col.prop(lamp, "compression_threshold")
|
|
|
|
elif lamp.shadow_buffer_type == 'IRREGULAR':
|
|
layout.prop(lamp, "shadow_buffer_bias", text="Bias")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(lamp, "use_auto_clip_start", text="Autoclip Start")
|
|
sub = col.column()
|
|
sub.active = not lamp.use_auto_clip_start
|
|
sub.prop(lamp, "shadow_buffer_clip_start", text="Clip Start")
|
|
|
|
col = split.column()
|
|
col.prop(lamp, "use_auto_clip_end", text="Autoclip End")
|
|
sub = col.column()
|
|
sub.active = not lamp.use_auto_clip_end
|
|
sub.prop(lamp, "shadow_buffer_clip_end", text=" Clip End")
|
|
'''
|
|
|
|
class LIGHT_PT_POV_area(PovLampButtonsPanel, bpy.types.Panel):
|
|
bl_label = properties_data_light.DATA_PT_area.bl_label
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
lamp = context.light
|
|
engine = context.scene.render.engine
|
|
return (lamp and lamp.type == 'AREA') and (engine in cls.COMPAT_ENGINES)
|
|
|
|
draw = properties_data_light.DATA_PT_area.draw
|
|
|
|
class LIGHT_PT_POV_spot(PovLampButtonsPanel, bpy.types.Panel):
|
|
bl_label = properties_data_light.DATA_PT_spot.bl_label
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
lamp = context.light
|
|
engine = context.scene.render.engine
|
|
return (lamp and lamp.type == 'SPOT') and (engine in cls.COMPAT_ENGINES)
|
|
draw = properties_data_light.DATA_PT_spot.draw
|
|
|
|
class LIGHT_PT_POV_falloff_curve(PovLampButtonsPanel, bpy.types.Panel):
|
|
bl_label = properties_data_light.DATA_PT_falloff_curve.bl_label
|
|
bl_options = properties_data_light.DATA_PT_falloff_curve.bl_options
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
lamp = context.light
|
|
engine = context.scene.render.engine
|
|
|
|
return (lamp and lamp.type in {'POINT', 'SPOT'} and lamp.falloff_type == 'CUSTOM_CURVE') and (engine in cls.COMPAT_ENGINES)
|
|
draw = properties_data_light.DATA_PT_falloff_curve.draw
|
|
|
|
class OBJECT_PT_povray_obj_rainbow(PovLampButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray Rainbow"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
#bl_options = {'HIDE_HEADER'}
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
obj = context.object
|
|
return (obj and obj.pov.object_as == 'RAINBOW' and (engine in cls.COMPAT_ENGINES))
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
obj = context.object
|
|
|
|
col = layout.column()
|
|
|
|
if obj.pov.object_as == 'RAINBOW':
|
|
if obj.pov.unlock_parameters == False:
|
|
col.prop(obj.pov, "unlock_parameters", text="Exported parameters below", icon='LOCKED')
|
|
col.label(text="Rainbow projection angle: " + str(obj.data.spot_size))
|
|
col.label(text="Rainbow width: " + str(obj.data.spot_blend))
|
|
col.label(text="Rainbow distance: " + str(obj.data.shadow_buffer_clip_start))
|
|
col.label(text="Rainbow arc angle: " + str(obj.pov.arc_angle))
|
|
col.label(text="Rainbow falloff angle: " + str(obj.pov.falloff_angle))
|
|
|
|
else:
|
|
col.prop(obj.pov, "unlock_parameters", text="Edit exported parameters", icon='UNLOCKED')
|
|
col.label(text="3D view proxy may get out of synch")
|
|
col.active = obj.pov.unlock_parameters
|
|
|
|
|
|
layout.operator("pov.cone_update", text="Update",icon="MESH_CONE")
|
|
|
|
#col.label(text="Parameters:")
|
|
col.prop(obj.data, "spot_size", text="Rainbow Projection Angle")
|
|
col.prop(obj.data, "spot_blend", text="Rainbow width")
|
|
col.prop(obj.data, "shadow_buffer_clip_start", text="Visibility distance")
|
|
col.prop(obj.pov, "arc_angle")
|
|
col.prop(obj.pov, "falloff_angle")
|
|
|
|
del properties_data_light
|
|
###############################################################################
|
|
|
|
class WORLD_PT_POV_world(WorldButtonsPanel, bpy.types.Panel):
|
|
bl_label = "World"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
world = context.world.pov
|
|
|
|
row = layout.row(align=True)
|
|
row.menu(POV_WORLD_MT_presets.__name__, text=POV_WORLD_MT_presets.bl_label)
|
|
row.operator(AddPresetWorld.bl_idname, text="", icon='ADD')
|
|
row.operator(AddPresetWorld.bl_idname, text="", icon='REMOVE').remove_active = True
|
|
|
|
row = layout.row()
|
|
row.prop(world, "use_sky_paper")
|
|
row.prop(world, "use_sky_blend")
|
|
row.prop(world, "use_sky_real")
|
|
|
|
row = layout.row()
|
|
row.column().prop(world, "horizon_color")
|
|
col = row.column()
|
|
col.prop(world, "zenith_color")
|
|
col.active = world.use_sky_blend
|
|
row.column().prop(world, "ambient_color")
|
|
|
|
#row = layout.row()
|
|
#row.prop(world, "exposure") #Re-implement later as a light multiplier
|
|
#row.prop(world, "color_range")
|
|
|
|
class RENDER_PT_povray_export_settings(RenderButtonsPanel, bpy.types.Panel):
|
|
bl_label = "INI Options"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
|
|
def draw_header(self, context):
|
|
scene = context.scene
|
|
if scene.pov.tempfiles_enable:
|
|
self.layout.prop(scene.pov, "tempfiles_enable", text="", icon='AUTO')
|
|
else:
|
|
self.layout.prop(scene.pov, "tempfiles_enable", text="", icon='CONSOLE')
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
scene = context.scene
|
|
|
|
layout.active = (scene.pov.max_trace_level != 0)
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Command line switches:")
|
|
col.prop(scene.pov, "command_line_switches", text="")
|
|
split = layout.split()
|
|
|
|
layout.active = not scene.pov.tempfiles_enable
|
|
#if not scene.pov.tempfiles_enable:
|
|
split.prop(scene.pov, "deletefiles_enable", text="Delete files")
|
|
split.prop(scene.pov, "pov_editor", text="POV Editor")
|
|
|
|
col = layout.column()
|
|
col.prop(scene.pov, "scene_name", text="Name")
|
|
col.prop(scene.pov, "scene_path", text="Path to files")
|
|
#col.prop(scene.pov, "scene_path", text="Path to POV-file")
|
|
#col.prop(scene.pov, "renderimage_path", text="Path to image")
|
|
|
|
split = layout.split()
|
|
split.prop(scene.pov, "indentation_character", text="Indent")
|
|
if scene.pov.indentation_character == 'SPACE':
|
|
split.prop(scene.pov, "indentation_spaces", text="Spaces")
|
|
|
|
row = layout.row()
|
|
row.prop(scene.pov, "comments_enable", text="Comments")
|
|
row.prop(scene.pov, "list_lf_enable", text="Line breaks in lists")
|
|
|
|
|
|
class RENDER_PT_povray_render_settings(RenderButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Render Settings"
|
|
bl_icon = 'SETTINGS'
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
def draw_header(self, context):
|
|
scene = context.scene
|
|
if scene.pov.global_settings_advanced:
|
|
self.layout.prop(scene.pov, "global_settings_advanced", text="", icon='PREFERENCES')
|
|
else:
|
|
self.layout.prop(scene.pov, "global_settings_advanced", text="", icon='SETTINGS')
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
scene = context.scene
|
|
rd = context.scene.render
|
|
#layout.active = (scene.pov.max_trace_level != 0)
|
|
|
|
if sys.platform[:3] != "win":
|
|
layout.prop(scene.pov, "sdl_window_enable", text="POV-Ray SDL Window")
|
|
|
|
col = layout.column()
|
|
col.label(text="Global Settings:")
|
|
col.prop(scene.pov, "max_trace_level", text="Ray Depth")
|
|
align = True
|
|
layout.active = scene.pov.global_settings_advanced
|
|
layout.prop(scene.pov,"charset")
|
|
row = layout.row(align = align)
|
|
row.prop(scene.pov,"adc_bailout")
|
|
row = layout.row(align = align)
|
|
row.prop(scene.pov,"ambient_light")
|
|
row = layout.row(align = align)
|
|
row.prop(scene.pov,"irid_wavelength")
|
|
row = layout.row(align = align)
|
|
row.prop(scene.pov,"max_intersections")
|
|
row = layout.row(align = align)
|
|
row.prop(scene.pov,"number_of_waves")
|
|
row = layout.row(align = align)
|
|
row.prop(scene.pov,"noise_generator")
|
|
|
|
split = layout.split()
|
|
split.label(text="Shading:")
|
|
split = layout.split()
|
|
|
|
row = split.row(align = align)
|
|
row.prop(scene.pov, "use_shadows")
|
|
row.prop(scene.pov, "alpha_mode")
|
|
|
|
class RENDER_PT_povray_photons(RenderButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Photons"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
# def draw_header(self, context):
|
|
# self.layout.label(icon='SETTINGS')
|
|
|
|
def draw_header(self, context):
|
|
scene = context.scene
|
|
if scene.pov.photon_enable:
|
|
self.layout.prop(scene.pov, "photon_enable", text="", icon='PMARKER_ACT')
|
|
else:
|
|
self.layout.prop(scene.pov, "photon_enable", text="", icon='PMARKER')
|
|
def draw(self, context):
|
|
scene = context.scene
|
|
layout = self.layout
|
|
layout.active = scene.pov.photon_enable
|
|
col = layout.column()
|
|
#col.label(text="Global Photons:")
|
|
col.prop(scene.pov, "photon_max_trace_level", text="Photon Depth")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(scene.pov, "photon_spacing", text="Spacing")
|
|
col.prop(scene.pov, "photon_gather_min")
|
|
|
|
col = split.column()
|
|
col.prop(scene.pov, "photon_adc_bailout", text="Photon ADC")
|
|
col.prop(scene.pov, "photon_gather_max")
|
|
|
|
|
|
box = layout.box()
|
|
box.label(text='Photon Map File:')
|
|
row = box.row()
|
|
row.prop(scene.pov, "photon_map_file_save_load",expand = True)
|
|
if scene.pov.photon_map_file_save_load in {'save'}:
|
|
box.prop(scene.pov, "photon_map_dir")
|
|
box.prop(scene.pov, "photon_map_filename")
|
|
if scene.pov.photon_map_file_save_load in {'load'}:
|
|
box.prop(scene.pov, "photon_map_file")
|
|
#end main photons
|
|
|
|
class RENDER_PT_povray_antialias(RenderButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Anti-Aliasing"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
|
|
def draw_header(self, context):
|
|
prefs = bpy.context.preferences.addons[__package__].preferences
|
|
scene = context.scene
|
|
if prefs.branch_feature_set_povray != 'uberpov' and scene.pov.antialias_method == '2':
|
|
self.layout.prop(scene.pov, "antialias_enable", text="", icon='ERROR')
|
|
elif scene.pov.antialias_enable:
|
|
self.layout.prop(scene.pov, "antialias_enable", text="", icon='ANTIALIASED')
|
|
else:
|
|
self.layout.prop(scene.pov, "antialias_enable", text="", icon='ALIASED')
|
|
|
|
def draw(self, context):
|
|
prefs = bpy.context.preferences.addons[__package__].preferences
|
|
layout = self.layout
|
|
scene = context.scene
|
|
|
|
layout.active = scene.pov.antialias_enable
|
|
|
|
row = layout.row()
|
|
row.prop(scene.pov, "antialias_method", text="")
|
|
|
|
if prefs.branch_feature_set_povray != 'uberpov' and scene.pov.antialias_method == '2':
|
|
col = layout.column()
|
|
col.alignment = 'CENTER'
|
|
col.label(text="Stochastic Anti Aliasing is")
|
|
col.label(text="Only Available with UberPOV")
|
|
col.label(text="Feature Set in User Preferences.")
|
|
col.label(text="Using Type 2 (recursive) instead")
|
|
else:
|
|
row.prop(scene.pov, "jitter_enable", text="Jitter")
|
|
|
|
split = layout.split()
|
|
col = split.column()
|
|
col.prop(scene.pov, "antialias_depth", text="AA Depth")
|
|
sub = split.column()
|
|
sub.prop(scene.pov, "jitter_amount", text="Jitter Amount")
|
|
if scene.pov.jitter_enable:
|
|
sub.enabled = True
|
|
else:
|
|
sub.enabled = False
|
|
|
|
row = layout.row()
|
|
row.prop(scene.pov, "antialias_threshold", text="AA Threshold")
|
|
row.prop(scene.pov, "antialias_gamma", text="AA Gamma")
|
|
|
|
if prefs.branch_feature_set_povray == 'uberpov':
|
|
row = layout.row()
|
|
row.prop(scene.pov, "antialias_confidence", text="AA Confidence")
|
|
if scene.pov.antialias_method == '2':
|
|
row.enabled = True
|
|
else:
|
|
row.enabled = False
|
|
|
|
|
|
|
|
class RENDER_PT_povray_radiosity(RenderButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Radiosity"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
def draw_header(self, context):
|
|
scene = context.scene
|
|
if scene.pov.radio_enable:
|
|
self.layout.prop(scene.pov, "radio_enable", text="", icon='OUTLINER_OB_LIGHTPROBE')
|
|
else:
|
|
self.layout.prop(scene.pov, "radio_enable", text="", icon='LIGHTPROBE_CUBEMAP')
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
scene = context.scene
|
|
|
|
layout.active = scene.pov.radio_enable
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(scene.pov, "radio_count", text="Rays")
|
|
col.prop(scene.pov, "radio_recursion_limit", text="Recursions")
|
|
|
|
split.prop(scene.pov, "radio_error_bound", text="Error Bound")
|
|
|
|
layout.prop(scene.pov, "radio_display_advanced")
|
|
|
|
if scene.pov.radio_display_advanced:
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(scene.pov, "radio_adc_bailout", slider=True)
|
|
col.prop(scene.pov, "radio_minimum_reuse", text="Min Reuse")
|
|
col.prop(scene.pov, "radio_gray_threshold", slider=True)
|
|
col.prop(scene.pov, "radio_pretrace_start", slider=True)
|
|
col.prop(scene.pov, "radio_low_error_factor", slider=True)
|
|
|
|
col = split.column()
|
|
col.prop(scene.pov, "radio_brightness")
|
|
col.prop(scene.pov, "radio_maximum_reuse", text="Max Reuse")
|
|
col.prop(scene.pov, "radio_nearest_count")
|
|
col.prop(scene.pov, "radio_pretrace_end", slider=True)
|
|
|
|
col = layout.column()
|
|
col.label(text="Estimation Influence:")
|
|
col.prop(scene.pov, "radio_always_sample")
|
|
col.prop(scene.pov, "radio_normal")
|
|
col.prop(scene.pov, "radio_media")
|
|
col.prop(scene.pov, "radio_subsurface")
|
|
|
|
|
|
|
|
|
|
|
|
class POV_RADIOSITY_MT_presets(bpy.types.Menu):
|
|
bl_label = "Radiosity Presets"
|
|
preset_subdir = "pov/radiosity"
|
|
preset_operator = "script.execute_preset"
|
|
draw = bpy.types.Menu.draw_preset
|
|
|
|
|
|
class AddPresetRadiosity(AddPresetBase, Operator):
|
|
'''Add a Radiosity Preset'''
|
|
bl_idname = "scene.radiosity_preset_add"
|
|
bl_label = "Add Radiosity Preset"
|
|
preset_menu = "POV_RADIOSITY_MT_presets"
|
|
|
|
# variable used for all preset values
|
|
preset_defines = [
|
|
"scene = bpy.context.scene"
|
|
]
|
|
|
|
# properties to store in the preset
|
|
preset_values = [
|
|
"scene.pov.radio_display_advanced",
|
|
"scene.pov.radio_adc_bailout",
|
|
"scene.pov.radio_always_sample",
|
|
"scene.pov.radio_brightness",
|
|
"scene.pov.radio_count",
|
|
"scene.pov.radio_error_bound",
|
|
"scene.pov.radio_gray_threshold",
|
|
"scene.pov.radio_low_error_factor",
|
|
"scene.pov.radio_media",
|
|
"scene.pov.radio_subsurface",
|
|
"scene.pov.radio_minimum_reuse",
|
|
"scene.pov.radio_maximum_reuse",
|
|
"scene.pov.radio_nearest_count",
|
|
"scene.pov.radio_normal",
|
|
"scene.pov.radio_recursion_limit",
|
|
"scene.pov.radio_pretrace_start",
|
|
"scene.pov.radio_pretrace_end",
|
|
]
|
|
|
|
# where to store the preset
|
|
preset_subdir = "pov/radiosity"
|
|
|
|
|
|
|
|
|
|
|
|
# Draw into an existing panel
|
|
def rad_panel_func(self, context):
|
|
layout = self.layout
|
|
|
|
row = layout.row(align=True)
|
|
row.menu(POV_RADIOSITY_MT_presets.__name__, text=POV_RADIOSITY_MT_presets.bl_label)
|
|
row.operator(AddPresetRadiosity.bl_idname, text="", icon='ADD')
|
|
row.operator(AddPresetRadiosity.bl_idname, text="", icon='REMOVE').remove_active = True
|
|
|
|
class RENDER_PT_povray_media(WorldButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Atmosphere Media"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
def draw_header(self, context):
|
|
scene = context.scene
|
|
|
|
self.layout.prop(scene.pov, "media_enable", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
scene = context.scene
|
|
|
|
layout.active = scene.pov.media_enable
|
|
|
|
col = layout.column()
|
|
col.prop(scene.pov, "media_scattering_type", text="")
|
|
col = layout.column()
|
|
col.prop(scene.pov, "media_samples", text="Samples")
|
|
split = layout.split()
|
|
col = split.column(align=True)
|
|
col.label(text="Scattering:")
|
|
col.prop(scene.pov, "media_diffusion_scale")
|
|
col.prop(scene.pov, "media_diffusion_color", text="")
|
|
col = split.column(align=True)
|
|
col.label(text="Absorption:")
|
|
col.prop(scene.pov, "media_absorption_scale")
|
|
col.prop(scene.pov, "media_absorption_color", text="")
|
|
if scene.pov.media_scattering_type == '5':
|
|
col = layout.column()
|
|
col.prop(scene.pov, "media_eccentricity", text="Eccentricity")
|
|
##class RENDER_PT_povray_baking(RenderButtonsPanel, bpy.types.Panel):
|
|
## bl_label = "Baking"
|
|
## COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
##
|
|
## def draw_header(self, context):
|
|
## scene = context.scene
|
|
##
|
|
## self.layout.prop(scene.pov, "baking_enable", text="")
|
|
##
|
|
## def draw(self, context):
|
|
## layout = self.layout
|
|
##
|
|
## scene = context.scene
|
|
## rd = scene.render
|
|
##
|
|
## layout.active = scene.pov.baking_enable
|
|
|
|
class MODIFIERS_PT_povray_modifiers(ModifierButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
#def draw_header(self, context):
|
|
#scene = context.scene
|
|
#self.layout.prop(scene.pov, "boolean_mod", text="")
|
|
|
|
def draw(self, context):
|
|
scene = context.scene
|
|
layout = self.layout
|
|
ob = context.object
|
|
mod = ob.modifiers
|
|
col = layout.column()
|
|
# Find Boolean Modifiers for displaying CSG option
|
|
onceCSG = 0
|
|
for mod in ob.modifiers:
|
|
if onceCSG == 0:
|
|
if mod :
|
|
if mod.type == 'BOOLEAN':
|
|
col.prop(ob.pov, "boolean_mod")
|
|
onceCSG = 1
|
|
|
|
if ob.pov.boolean_mod == "POV":
|
|
split = layout.split()
|
|
col = layout.column()
|
|
# Inside Vector for CSG
|
|
col.prop(ob.pov, "inside_vector")
|
|
|
|
class MATERIAL_MT_POV_sss_presets(bpy.types.Menu):
|
|
bl_label = "SSS Presets"
|
|
preset_subdir = "pov/material/sss"
|
|
preset_operator = "script.execute_preset"
|
|
draw = bpy.types.Menu.draw_preset
|
|
|
|
class AddPresetSSS(AddPresetBase, Operator):
|
|
'''Add an SSS Preset'''
|
|
bl_idname = "material.sss_preset_add"
|
|
bl_label = "Add SSS Preset"
|
|
preset_menu = "MATERIAL_MT_POV_sss_presets"
|
|
|
|
# variable used for all preset values
|
|
preset_defines = [
|
|
"material = bpy.context.material"
|
|
]
|
|
|
|
# properties to store in the preset
|
|
preset_values = [
|
|
"material.pov_subsurface_scattering.radius",
|
|
"material.pov_subsurface_scattering.color",
|
|
]
|
|
|
|
# where to store the preset
|
|
preset_subdir = "pov/material/sss"
|
|
|
|
|
|
class MATERIAL_PT_POV_sss(MaterialButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Subsurface Scattering"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
mat = context.material
|
|
engine = context.scene.render.engine
|
|
return check_material(mat) and (mat.pov.type in {'SURFACE', 'WIRE'}) and (engine in cls.COMPAT_ENGINES)
|
|
|
|
def draw_header(self, context):
|
|
mat = context.material #FORMERLY : #active_node_mat(context.material)
|
|
sss = mat.pov_subsurface_scattering
|
|
|
|
self.layout.active = (not mat.pov.use_shadeless)
|
|
self.layout.prop(sss, "use", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
mat = context.material #FORMERLY : #active_node_mat(context.material)
|
|
sss = mat.pov_subsurface_scattering
|
|
|
|
layout.active = (sss.use) and (not mat.pov.use_shadeless)
|
|
|
|
row = layout.row().split()
|
|
sub = row.row(align=True).split(align=True, factor=0.75)
|
|
sub.menu(MATERIAL_MT_POV_sss_presets.__name__, text=MATERIAL_MT_POV_sss_presets.bl_label)
|
|
sub.operator(AddPresetSSS.bl_idname, text="", icon='ADD')
|
|
sub.operator(AddPresetSSS.bl_idname, text="", icon='REMOVE').remove_active = True
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(sss, "ior")
|
|
col.prop(sss, "scale")
|
|
col.prop(sss, "color", text="")
|
|
col.prop(sss, "radius", text="RGB Radius", expand=True)
|
|
|
|
col = split.column()
|
|
sub = col.column(align=True)
|
|
sub.label(text="Blend:")
|
|
sub.prop(sss, "color_factor", text="Color")
|
|
sub.prop(sss, "texture_factor", text="Texture")
|
|
sub.label(text="Scattering Weight:")
|
|
sub.prop(sss, "front")
|
|
sub.prop(sss, "back")
|
|
col.separator()
|
|
col.prop(sss, "error_threshold", text="Error")
|
|
|
|
class MATERIAL_PT_povray_activate_node(MaterialButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Activate Node Settings"
|
|
bl_context = "material"
|
|
bl_options = {'HIDE_HEADER'}
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
mat=context.material
|
|
ob = context.object
|
|
return mat and mat.pov.type == "SURFACE" and (engine in cls.COMPAT_ENGINES) and not (mat.pov.material_use_nodes or mat.use_nodes)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
# layout.operator("pov.material_use_nodes", icon='SOUND')#'NODETREE')
|
|
# the above replaced with a context hook below:
|
|
layout.operator("WM_OT_context_toggle", text="Use POV-Ray Nodes", icon='NODETREE').data_path = \
|
|
"material.pov.material_use_nodes"
|
|
|
|
class MATERIAL_PT_povray_active_node(MaterialButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Active Node Settings"
|
|
bl_context = "material"
|
|
bl_options = {'HIDE_HEADER'}
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
mat=context.material
|
|
ob = context.object
|
|
return mat and mat.pov.type == "SURFACE" and (engine in cls.COMPAT_ENGINES) and mat.pov.material_use_nodes
|
|
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
mat = context.material
|
|
node_tree = mat.node_tree
|
|
if node_tree:
|
|
node = node_tree.nodes.active
|
|
if mat.use_nodes:
|
|
if node:
|
|
layout.prop(mat.pov,"material_active_node")
|
|
if node.bl_idname=="PovrayMaterialNode":
|
|
layout.context_pointer_set("node", node)
|
|
if hasattr(node, "draw_buttons_ext"):
|
|
node.draw_buttons_ext(context, layout)
|
|
elif hasattr(node, "draw_buttons"):
|
|
node.draw_buttons(context, layout)
|
|
value_inputs = [socket for socket in node.inputs if socket.enabled and not socket.is_linked]
|
|
if value_inputs:
|
|
layout.separator()
|
|
layout.label(text="Inputs:")
|
|
for socket in value_inputs:
|
|
row = layout.row()
|
|
socket.draw(context, row, node, socket.name)
|
|
else:
|
|
layout.context_pointer_set("node", node)
|
|
if hasattr(node, "draw_buttons_ext"):
|
|
node.draw_buttons_ext(context, layout)
|
|
elif hasattr(node, "draw_buttons"):
|
|
node.draw_buttons(context, layout)
|
|
value_inputs = [socket for socket in node.inputs if socket.enabled and not socket.is_linked]
|
|
if value_inputs:
|
|
layout.separator()
|
|
layout.label(text="Inputs:")
|
|
for socket in value_inputs:
|
|
row = layout.row()
|
|
socket.draw(context, row, node, socket.name)
|
|
else:
|
|
layout.label(text="No active nodes!")
|
|
|
|
class MATERIAL_PT_POV_mirror(MaterialButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Mirror"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
mat = context.material
|
|
engine = context.scene.render.engine
|
|
return check_material(mat) and (mat.pov.type in {'SURFACE', 'WIRE'}) and (engine in cls.COMPAT_ENGINES)
|
|
|
|
def draw_header(self, context):
|
|
mat = context.material
|
|
raym = mat.pov_raytrace_mirror
|
|
|
|
self.layout.prop(raym, "use", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
mat = context.material #Formerly : #mat = active_node_mat(context.material)
|
|
raym = mat.pov_raytrace_mirror
|
|
|
|
layout.active = raym.use
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(raym, "reflect_factor")
|
|
col.prop(raym, "mirror_color", text="")
|
|
|
|
col = split.column()
|
|
col.prop(raym, "fresnel")
|
|
sub = col.column()
|
|
sub.active = (raym.fresnel > 0.0)
|
|
sub.prop(raym, "fresnel_factor", text="Blend")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.separator()
|
|
col.prop(raym, "depth")
|
|
col.prop(raym, "distance", text="Max Dist")
|
|
col.separator()
|
|
sub = col.split(factor=0.4)
|
|
sub.active = (raym.distance > 0.0)
|
|
sub.label(text="Fade To:")
|
|
sub.prop(raym, "fade_to", text="")
|
|
|
|
col = split.column()
|
|
col.label(text="Gloss:")
|
|
col.prop(raym, "gloss_factor", text="Amount")
|
|
sub = col.column()
|
|
sub.active = (raym.gloss_factor < 1.0)
|
|
sub.prop(raym, "gloss_threshold", text="Threshold")
|
|
sub.prop(raym, "gloss_samples", text="Samples")
|
|
sub.prop(raym, "gloss_anisotropic", text="Anisotropic")
|
|
class MATERIAL_PT_povray_reflection(MaterialButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray Reflection"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
mat=context.material
|
|
ob = context.object
|
|
return mat and mat.pov.type == "SURFACE" and (engine in cls.COMPAT_ENGINES) and not (mat.pov.material_use_nodes or mat.use_nodes)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
mat = context.material
|
|
col = layout.column()
|
|
col.prop(mat.pov, "irid_enable")
|
|
if mat.pov.irid_enable:
|
|
col = layout.column()
|
|
col.prop(mat.pov, "irid_amount", slider=True)
|
|
col.prop(mat.pov, "irid_thickness", slider=True)
|
|
col.prop(mat.pov, "irid_turbulence", slider=True)
|
|
col.prop(mat.pov, "conserve_energy")
|
|
col2=col.split().column()
|
|
|
|
if not mat.pov_raytrace_mirror.use:
|
|
col2.label(text="Please Check Mirror settings :")
|
|
col2.active = mat.pov_raytrace_mirror.use
|
|
col2.prop(mat.pov, "mirror_use_IOR")
|
|
if mat.pov.mirror_use_IOR:
|
|
col2.alignment = 'CENTER'
|
|
col2.label(text="The current Raytrace ")
|
|
col2.label(text="Transparency IOR is: " + str(mat.pov.ior))
|
|
col2.prop(mat.pov, "mirror_metallic")
|
|
|
|
|
|
class MATERIAL_PT_povray_fade_color(MaterialButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray Absorption"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
mat=context.material
|
|
ob = context.object
|
|
return mat and mat.pov.type == "SURFACE" and (engine in cls.COMPAT_ENGINES) and not (mat.pov.material_use_nodes or mat.use_nodes)
|
|
|
|
|
|
def draw_header(self, context):
|
|
mat = context.material
|
|
|
|
self.layout.prop(mat.pov, "interior_fade_color", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
mat = context.material
|
|
# layout.active = mat.pov.interior_fade_color
|
|
if mat.pov.interior_fade_color != (0.0, 0.0, 0.0):
|
|
layout.label(text="Raytrace transparency")
|
|
layout.label(text="depth max Limit needs")
|
|
layout.label(text="to be non zero to fade")
|
|
|
|
pass
|
|
|
|
|
|
class MATERIAL_PT_povray_caustics(MaterialButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Caustics"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
mat=context.material
|
|
ob = context.object
|
|
return mat and mat.pov.type == "SURFACE" and (engine in cls.COMPAT_ENGINES) and not (mat.pov.material_use_nodes or mat.use_nodes)
|
|
|
|
|
|
def draw_header(self, context):
|
|
mat = context.material
|
|
if mat.pov.caustics_enable:
|
|
self.layout.prop(mat.pov, "caustics_enable", text="", icon="PMARKER_SEL" )
|
|
else:
|
|
self.layout.prop(mat.pov, "caustics_enable", text="", icon="PMARKER" )
|
|
def draw(self, context):
|
|
|
|
layout = self.layout
|
|
|
|
mat = context.material
|
|
layout.active = mat.pov.caustics_enable
|
|
col = layout.column()
|
|
if mat.pov.caustics_enable:
|
|
col.prop(mat.pov, "refraction_caustics")
|
|
if mat.pov.refraction_caustics:
|
|
|
|
col.prop(mat.pov, "refraction_type", text="")
|
|
|
|
if mat.pov.refraction_type == "1":
|
|
col.prop(mat.pov, "fake_caustics_power", slider=True)
|
|
elif mat.pov.refraction_type == "2":
|
|
col.prop(mat.pov, "photons_dispersion", slider=True)
|
|
col.prop(mat.pov, "photons_dispersion_samples", slider=True)
|
|
col.prop(mat.pov, "photons_reflection")
|
|
|
|
if not mat.pov.refraction_caustics and not mat.pov.photons_reflection:
|
|
col = layout.column()
|
|
col.alignment = 'CENTER'
|
|
col.label(text="Caustics override is on, ")
|
|
col.label(text="but you didn't chose any !")
|
|
|
|
|
|
class MATERIAL_PT_povray_replacement_text(MaterialButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Custom POV Code"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
mat = context.material
|
|
|
|
col = layout.column()
|
|
col.label(text="Replace properties with:")
|
|
col.prop(mat.pov, "replacement_text", text="")
|
|
|
|
class MATERIAL_TEXTURE_SLOTS_UL_List(UIList):
|
|
"""Texture Slots UIList."""
|
|
|
|
|
|
def draw_item(self, context, layout, material, item, icon, active_data,
|
|
material_texture_list_index, index):
|
|
material = context.material#.pov
|
|
active_data = material
|
|
#tex = context.texture #may be needed later?
|
|
|
|
|
|
# We could write some code to decide which icon to use here...
|
|
custom_icon = 'TEXTURE'
|
|
|
|
# Make sure your code supports all 3 layout types
|
|
if self.layout_type in {'DEFAULT', 'COMPACT'}:
|
|
layout.label(item.name, icon = custom_icon)
|
|
|
|
elif self.layout_type in {'GRID'}:
|
|
layout.alignment = 'CENTER'
|
|
layout.label("", icon = custom_icon)
|
|
|
|
class WORLD_TEXTURE_SLOTS_UL_List(UIList):
|
|
"""Texture Slots UIList."""
|
|
|
|
|
|
def draw_item(self, context, layout, world, item, icon, active_data,
|
|
world_texture_list_index, index):
|
|
world = context.world#.pov
|
|
active_data = world.pov
|
|
#tex = context.texture #may be needed later?
|
|
|
|
|
|
# We could write some code to decide which icon to use here...
|
|
custom_icon = 'TEXTURE'
|
|
|
|
# Make sure your code supports all 3 layout types
|
|
if self.layout_type in {'DEFAULT', 'COMPACT'}:
|
|
layout.label(item.name, icon = custom_icon)
|
|
|
|
elif self.layout_type in {'GRID'}:
|
|
layout.alignment = 'CENTER'
|
|
layout.label("", icon = custom_icon)
|
|
|
|
class TEXTURE_PT_povray_type(TextureButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-ray Textures"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
bl_options = {'HIDE_HEADER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
world = context.world
|
|
tex = context.texture
|
|
|
|
split = layout.split(factor=0.2)
|
|
split.label(text="POV:")
|
|
split.prop(tex.pov, "tex_pattern_type", text="")
|
|
|
|
# row = layout.row()
|
|
# row.template_list("WORLD_TEXTURE_SLOTS_UL_List", "texture_slots", world,
|
|
# world.texture_slots, world, "world_texture_list_index")
|
|
|
|
|
|
class TEXTURE_PT_povray_preview(TextureButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Preview"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
bl_options = {'HIDE_HEADER'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
if not hasattr(context, "texture_slot"):
|
|
return False
|
|
tex=context.texture
|
|
mat=context.material
|
|
return (tex and (tex.pov.tex_pattern_type != 'emulator') and (engine in cls.COMPAT_ENGINES))
|
|
|
|
def draw(self, context):
|
|
tex = context.texture
|
|
slot = getattr(context, "texture_slot", None)
|
|
idblock = context_tex_datablock(context)
|
|
layout = self.layout
|
|
# if idblock:
|
|
# layout.template_preview(tex, parent=idblock, slot=slot)
|
|
if tex.pov.tex_pattern_type != 'emulator':
|
|
layout.operator("tex.preview_update")
|
|
else:
|
|
layout.template_preview(tex, slot=slot)
|
|
|
|
|
|
class TEXTURE_PT_povray_parameters(TextureButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-ray Pattern Options"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
def draw(self, context):
|
|
mat = context.material
|
|
layout = self.layout
|
|
tex = context.texture
|
|
align=True
|
|
if tex is not None and tex.pov.tex_pattern_type != 'emulator':
|
|
if tex.pov.tex_pattern_type == 'agate':
|
|
layout.prop(tex.pov, "modifier_turbulence", text="Agate Turbulence")
|
|
if tex.pov.tex_pattern_type in {'spiral1', 'spiral2'}:
|
|
layout.prop(tex.pov, "modifier_numbers", text="Number of arms")
|
|
if tex.pov.tex_pattern_type == 'tiling':
|
|
layout.prop(tex.pov, "modifier_numbers", text="Pattern number")
|
|
if tex.pov.tex_pattern_type == 'magnet':
|
|
layout.prop(tex.pov, "magnet_style", text="Magnet style")
|
|
if tex.pov.tex_pattern_type == 'quilted':
|
|
row = layout.row(align=align)
|
|
row.prop(tex.pov, "modifier_control0", text="Control0")
|
|
row.prop(tex.pov, "modifier_control1", text="Control1")
|
|
if tex.pov.tex_pattern_type == 'brick':
|
|
col = layout.column(align=align)
|
|
row = col.row()
|
|
row.prop(tex.pov, "brick_size_x", text="Brick size X")
|
|
row.prop(tex.pov, "brick_size_y", text="Brick size Y")
|
|
row=col.row()
|
|
row.prop(tex.pov, "brick_size_z", text="Brick size Z")
|
|
row.prop(tex.pov, "brick_mortar", text="Brick mortar")
|
|
if tex.pov.tex_pattern_type in {'julia','mandel','magnet'}:
|
|
col = layout.column(align=align)
|
|
if tex.pov.tex_pattern_type == 'julia':
|
|
row = col.row()
|
|
row.prop(tex.pov, "julia_complex_1", text="Complex 1")
|
|
row.prop(tex.pov, "julia_complex_2", text="Complex 2")
|
|
if tex.pov.tex_pattern_type == 'magnet' and tex.pov.magnet_style == 'julia':
|
|
row = col.row()
|
|
row.prop(tex.pov, "julia_complex_1", text="Complex 1")
|
|
row.prop(tex.pov, "julia_complex_2", text="Complex 2")
|
|
row=col.row()
|
|
if tex.pov.tex_pattern_type in {'julia','mandel'}:
|
|
row.prop(tex.pov, "f_exponent", text="Exponent")
|
|
if tex.pov.tex_pattern_type == 'magnet':
|
|
row.prop(tex.pov, "magnet_type", text="Type")
|
|
row.prop(tex.pov, "f_iter", text="Iterations")
|
|
row=col.row()
|
|
row.prop(tex.pov, "f_ior", text="Interior")
|
|
row.prop(tex.pov, "f_ior_fac", text="Factor I")
|
|
row=col.row()
|
|
row.prop(tex.pov, "f_eor", text="Exterior")
|
|
row.prop(tex.pov, "f_eor_fac", text="Factor E")
|
|
if tex.pov.tex_pattern_type == 'gradient':
|
|
layout.label(text="Gradient orientation:")
|
|
column_flow = layout.column_flow(columns=3, align=True)
|
|
column_flow.prop(tex.pov, "grad_orient_x", text="X")
|
|
column_flow.prop(tex.pov, "grad_orient_y", text="Y")
|
|
column_flow.prop(tex.pov, "grad_orient_z", text="Z")
|
|
if tex.pov.tex_pattern_type == 'pavement':
|
|
layout.prop(tex.pov, "pave_sides", text="Pavement:number of sides")
|
|
col = layout.column(align=align)
|
|
column_flow = col.column_flow(columns=3, align=True)
|
|
column_flow.prop(tex.pov, "pave_tiles", text="Tiles")
|
|
if tex.pov.pave_sides == '4' and tex.pov.pave_tiles == 6:
|
|
column_flow.prop(tex.pov, "pave_pat_35", text="Pattern")
|
|
if tex.pov.pave_sides == '6' and tex.pov.pave_tiles == 5:
|
|
column_flow.prop(tex.pov, "pave_pat_22", text="Pattern")
|
|
if tex.pov.pave_sides == '4' and tex.pov.pave_tiles == 5:
|
|
column_flow.prop(tex.pov, "pave_pat_12", text="Pattern")
|
|
if tex.pov.pave_sides == '3' and tex.pov.pave_tiles == 6:
|
|
column_flow.prop(tex.pov, "pave_pat_12", text="Pattern")
|
|
if tex.pov.pave_sides == '6' and tex.pov.pave_tiles == 4:
|
|
column_flow.prop(tex.pov, "pave_pat_7", text="Pattern")
|
|
if tex.pov.pave_sides == '4' and tex.pov.pave_tiles == 4:
|
|
column_flow.prop(tex.pov, "pave_pat_5", text="Pattern")
|
|
if tex.pov.pave_sides == '3' and tex.pov.pave_tiles == 5:
|
|
column_flow.prop(tex.pov, "pave_pat_4", text="Pattern")
|
|
if tex.pov.pave_sides == '6' and tex.pov.pave_tiles == 3:
|
|
column_flow.prop(tex.pov, "pave_pat_3", text="Pattern")
|
|
if tex.pov.pave_sides == '3' and tex.pov.pave_tiles == 4:
|
|
column_flow.prop(tex.pov, "pave_pat_3", text="Pattern")
|
|
if tex.pov.pave_sides == '4' and tex.pov.pave_tiles == 3:
|
|
column_flow.prop(tex.pov, "pave_pat_2", text="Pattern")
|
|
if tex.pov.pave_sides == '6' and tex.pov.pave_tiles == 6:
|
|
column_flow.label(text="!!! 5 tiles!")
|
|
column_flow.prop(tex.pov, "pave_form", text="Form")
|
|
if tex.pov.tex_pattern_type == 'function':
|
|
layout.prop(tex.pov, "func_list", text="Functions")
|
|
if tex.pov.tex_pattern_type == 'function' and tex.pov.func_list != "NONE":
|
|
func = None
|
|
if tex.pov.func_list in {"f_noise3d", "f_ph", "f_r", "f_th"}:
|
|
func = 0
|
|
if tex.pov.func_list in {"f_comma","f_crossed_trough","f_cubic_saddle",
|
|
"f_cushion","f_devils_curve","f_enneper","f_glob",
|
|
"f_heart","f_hex_x","f_hex_y","f_hunt_surface",
|
|
"f_klein_bottle","f_kummer_surface_v1",
|
|
"f_lemniscate_of_gerono","f_mitre","f_nodal_cubic",
|
|
"f_noise_generator","f_odd","f_paraboloid","f_pillow",
|
|
"f_piriform","f_quantum","f_quartic_paraboloid",
|
|
"f_quartic_saddle","f_sphere","f_steiners_roman",
|
|
"f_torus_gumdrop","f_umbrella"}:
|
|
func = 1
|
|
if tex.pov.func_list in {"f_bicorn","f_bifolia","f_boy_surface","f_superellipsoid",
|
|
"f_torus"}:
|
|
func = 2
|
|
if tex.pov.func_list in {"f_ellipsoid","f_folium_surface","f_hyperbolic_torus",
|
|
"f_kampyle_of_eudoxus","f_parabolic_torus",
|
|
"f_quartic_cylinder","f_torus2"}:
|
|
func = 3
|
|
if tex.pov.func_list in {"f_blob2","f_cross_ellipsoids","f_flange_cover",
|
|
"f_isect_ellipsoids","f_kummer_surface_v2",
|
|
"f_ovals_of_cassini","f_rounded_box","f_spikes_2d",
|
|
"f_strophoid"}:
|
|
func = 4
|
|
if tex.pov.func_list in {"f_algbr_cyl1","f_algbr_cyl2","f_algbr_cyl3",
|
|
"f_algbr_cyl4","f_blob","f_mesh1","f_poly4","f_spikes"}:
|
|
func = 5
|
|
if tex.pov.func_list in {"f_devils_curve_2d","f_dupin_cyclid",
|
|
"f_folium_surface_2d","f_hetero_mf",
|
|
"f_kampyle_of_eudoxus_2d","f_lemniscate_of_gerono_2d",
|
|
"f_polytubes","f_ridge","f_ridged_mf","f_spiral",
|
|
"f_witch_of_agnesi"}:
|
|
func = 6
|
|
if tex.pov.func_list in {"f_helix1","f_helix2","f_piriform_2d","f_strophoid_2d"}:
|
|
func = 7
|
|
if tex.pov.func_list == "f_helical_torus":
|
|
func = 8
|
|
column_flow = layout.column_flow(columns=3, align=True)
|
|
column_flow.label(text="X")
|
|
column_flow.prop(tex.pov, "func_plus_x", text="")
|
|
column_flow.prop(tex.pov, "func_x", text="Value")
|
|
column_flow = layout.column_flow(columns=3, align=True)
|
|
column_flow.label(text="Y")
|
|
column_flow.prop(tex.pov, "func_plus_y", text="")
|
|
column_flow.prop(tex.pov, "func_y", text="Value")
|
|
column_flow = layout.column_flow(columns=3, align=True)
|
|
column_flow.label(text="Z")
|
|
column_flow.prop(tex.pov, "func_plus_z", text="")
|
|
column_flow.prop(tex.pov, "func_z", text="Value")
|
|
row=layout.row(align=align)
|
|
if func > 0:
|
|
row.prop(tex.pov, "func_P0", text="P0")
|
|
if func > 1:
|
|
row.prop(tex.pov, "func_P1", text="P1")
|
|
row=layout.row(align=align)
|
|
if func > 2:
|
|
row.prop(tex.pov, "func_P2", text="P2")
|
|
if func > 3:
|
|
row.prop(tex.pov, "func_P3", text="P3")
|
|
row=layout.row(align=align)
|
|
if func > 4:
|
|
row.prop(tex.pov, "func_P4", text="P4")
|
|
if func > 5:
|
|
row.prop(tex.pov, "func_P5", text="P5")
|
|
row=layout.row(align=align)
|
|
if func > 6:
|
|
row.prop(tex.pov, "func_P6", text="P6")
|
|
if func > 7:
|
|
row.prop(tex.pov, "func_P7", text="P7")
|
|
row=layout.row(align=align)
|
|
row.prop(tex.pov, "func_P8", text="P8")
|
|
row.prop(tex.pov, "func_P9", text="P9")
|
|
###################################################End Patterns############################
|
|
|
|
|
|
layout.prop(tex.pov, "warp_types", text="Warp types") #warp
|
|
if tex.pov.warp_types == "TOROIDAL":
|
|
layout.prop(tex.pov, "warp_tor_major_radius", text="Major radius")
|
|
if tex.pov.warp_types not in {"CUBIC","NONE"}:
|
|
layout.prop(tex.pov, "warp_orientation", text="Warp orientation")
|
|
col = layout.column(align=align)
|
|
row = col.row()
|
|
row.prop(tex.pov, "warp_dist_exp", text="Distance exponent")
|
|
row = col.row()
|
|
row.prop(tex.pov, "modifier_frequency", text="Frequency")
|
|
row.prop(tex.pov, "modifier_phase", text="Phase")
|
|
|
|
row=layout.row()
|
|
|
|
row.label(text="Offset:")
|
|
row.label(text="Scale:")
|
|
row.label(text="Rotate:")
|
|
col=layout.column(align=align)
|
|
row=col.row()
|
|
row.prop(tex.pov, "tex_mov_x", text="X")
|
|
row.prop(tex.pov, "tex_scale_x", text="X")
|
|
row.prop(tex.pov, "tex_rot_x", text="X")
|
|
row=col.row()
|
|
row.prop(tex.pov, "tex_mov_y", text="Y")
|
|
row.prop(tex.pov, "tex_scale_y", text="Y")
|
|
row.prop(tex.pov, "tex_rot_y", text="Y")
|
|
row=col.row()
|
|
row.prop(tex.pov, "tex_mov_z", text="Z")
|
|
row.prop(tex.pov, "tex_scale_z", text="Z")
|
|
row.prop(tex.pov, "tex_rot_z", text="Z")
|
|
row=layout.row()
|
|
|
|
row.label(text="Turbulence:")
|
|
col=layout.column(align=align)
|
|
row=col.row()
|
|
row.prop(tex.pov, "warp_turbulence_x", text="X")
|
|
row.prop(tex.pov, "modifier_octaves", text="Octaves")
|
|
row=col.row()
|
|
row.prop(tex.pov, "warp_turbulence_y", text="Y")
|
|
row.prop(tex.pov, "modifier_lambda", text="Lambda")
|
|
row=col.row()
|
|
row.prop(tex.pov, "warp_turbulence_z", text="Z")
|
|
row.prop(tex.pov, "modifier_omega", text="Omega")
|
|
|
|
class TEXTURE_PT_povray_tex_gamma(TextureButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Image Gamma"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
def draw_header(self, context):
|
|
tex = context.texture
|
|
|
|
self.layout.prop(tex.pov, "tex_gamma_enable", text="", icon='SEQ_LUMA_WAVEFORM')
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tex = context.texture
|
|
|
|
layout.active = tex.pov.tex_gamma_enable
|
|
layout.prop(tex.pov, "tex_gamma_value", text="Gamma Value")
|
|
|
|
#commented out below UI for texture only custom code inside exported material:
|
|
# class TEXTURE_PT_povray_replacement_text(TextureButtonsPanel, bpy.types.Panel):
|
|
# bl_label = "Custom POV Code"
|
|
# COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
# def draw(self, context):
|
|
# layout = self.layout
|
|
|
|
# tex = context.texture
|
|
|
|
# col = layout.column()
|
|
# col.label(text="Replace properties with:")
|
|
# col.prop(tex.pov, "replacement_text", text="")
|
|
|
|
|
|
class OBJECT_PT_povray_obj_parameters(ObjectButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
|
|
engine = context.scene.render.engine
|
|
return (engine in cls.COMPAT_ENGINES)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
obj = context.object
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column(align=True)
|
|
|
|
col.label(text="Radiosity:")
|
|
col.prop(obj.pov, "importance_value", text="Importance")
|
|
col.label(text="Photons:")
|
|
col.prop(obj.pov, "collect_photons", text="Receive Photon Caustics")
|
|
if obj.pov.collect_photons:
|
|
col.prop(obj.pov, "spacing_multiplier", text="Photons Spacing Multiplier")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(obj.pov,"hollow")
|
|
col.prop(obj.pov,"double_illuminate")
|
|
|
|
|
|
if obj.type == 'META' or obj.pov.curveshape == 'lathe':
|
|
#if obj.pov.curveshape == 'sor'
|
|
col.prop(obj.pov,"sturm")
|
|
col.prop(obj.pov,"no_shadow")
|
|
col.prop(obj.pov,"no_image")
|
|
col.prop(obj.pov,"no_reflection")
|
|
col.prop(obj.pov,"no_radiosity")
|
|
col.prop(obj.pov,"inverse")
|
|
col.prop(obj.pov,"hierarchy")
|
|
# col.prop(obj.pov,"boundorclip",text="Bound / Clip")
|
|
# if obj.pov.boundorclip != "none":
|
|
# col.prop_search(obj.pov,"boundorclipob",context.blend_data,"objects",text="Object")
|
|
# text = "Clipped by"
|
|
# if obj.pov.boundorclip == "clipped_by":
|
|
# text = "Bounded by"
|
|
# col.prop(obj.pov,"addboundorclip",text=text)
|
|
|
|
class OBJECT_PT_povray_obj_sphere(PovDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray Sphere"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
#bl_options = {'HIDE_HEADER'}
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
obj = context.object
|
|
return (obj and obj.pov.object_as == 'SPHERE' and (engine in cls.COMPAT_ENGINES))
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
obj = context.object
|
|
|
|
col = layout.column()
|
|
|
|
if obj.pov.object_as == 'SPHERE':
|
|
if obj.pov.unlock_parameters == False:
|
|
col.prop(obj.pov, "unlock_parameters", text="Exported parameters below", icon='LOCKED')
|
|
col.label(text="Sphere radius: " + str(obj.pov.sphere_radius))
|
|
|
|
else:
|
|
col.prop(obj.pov, "unlock_parameters", text="Edit exported parameters", icon='UNLOCKED')
|
|
col.label(text="3D view proxy may get out of synch")
|
|
col.active = obj.pov.unlock_parameters
|
|
|
|
|
|
layout.operator("pov.sphere_update", text="Update",icon="SOLID")
|
|
|
|
#col.label(text="Parameters:")
|
|
col.prop(obj.pov, "sphere_radius", text="Radius of Sphere")
|
|
|
|
|
|
class OBJECT_PT_povray_obj_cylinder(PovDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray Cylinder"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
#bl_options = {'HIDE_HEADER'}
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
obj = context.object
|
|
return (obj and obj.pov.object_as == 'CYLINDER' and (engine in cls.COMPAT_ENGINES))
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
obj = context.object
|
|
|
|
col = layout.column()
|
|
|
|
if obj.pov.object_as == 'CYLINDER':
|
|
if obj.pov.unlock_parameters == False:
|
|
col.prop(obj.pov, "unlock_parameters", text="Exported parameters below", icon='LOCKED')
|
|
col.label(text="Cylinder radius: " + str(obj.pov.cylinder_radius))
|
|
col.label(text="Cylinder cap location: " + str(obj.pov.cylinder_location_cap))
|
|
|
|
else:
|
|
col.prop(obj.pov, "unlock_parameters", text="Edit exported parameters", icon='UNLOCKED')
|
|
col.label(text="3D view proxy may get out of synch")
|
|
col.active = obj.pov.unlock_parameters
|
|
|
|
|
|
layout.operator("pov.cylinder_update", text="Update",icon="MESH_CYLINDER")
|
|
|
|
#col.label(text="Parameters:")
|
|
col.prop(obj.pov, "cylinder_radius")
|
|
col.prop(obj.pov, "cylinder_location_cap")
|
|
|
|
class OBJECT_PT_povray_obj_cone(PovDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray Cone"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
#bl_options = {'HIDE_HEADER'}
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
obj = context.object
|
|
return (obj and obj.pov.object_as == 'CONE' and (engine in cls.COMPAT_ENGINES))
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
obj = context.object
|
|
|
|
col = layout.column()
|
|
|
|
if obj.pov.object_as == 'CONE':
|
|
if obj.pov.unlock_parameters == False:
|
|
col.prop(obj.pov, "unlock_parameters", text="Exported parameters below", icon='LOCKED')
|
|
col.label(text="Cone base radius: " + str(obj.pov.cone_base_radius))
|
|
col.label(text="Cone cap radius: " + str(obj.pov.cone_cap_radius))
|
|
col.label(text="Cone proxy segments: " + str(obj.pov.cone_segments))
|
|
col.label(text="Cone height: " + str(obj.pov.cone_height))
|
|
else:
|
|
col.prop(obj.pov, "unlock_parameters", text="Edit exported parameters", icon='UNLOCKED')
|
|
col.label(text="3D view proxy may get out of synch")
|
|
col.active = obj.pov.unlock_parameters
|
|
|
|
|
|
layout.operator("pov.cone_update", text="Update",icon="MESH_CONE")
|
|
|
|
#col.label(text="Parameters:")
|
|
col.prop(obj.pov, "cone_base_radius", text="Radius of Cone Base")
|
|
col.prop(obj.pov, "cone_cap_radius", text="Radius of Cone Cap")
|
|
col.prop(obj.pov, "cone_segments", text="Segmentation of Cone proxy")
|
|
col.prop(obj.pov, "cone_height", text="Height of the cone")
|
|
|
|
class OBJECT_PT_povray_obj_superellipsoid(PovDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray Superquadric ellipsoid"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
#bl_options = {'HIDE_HEADER'}
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
obj = context.object
|
|
return (obj and obj.pov.object_as == 'SUPERELLIPSOID' and (engine in cls.COMPAT_ENGINES))
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
obj = context.object
|
|
|
|
col = layout.column()
|
|
|
|
if obj.pov.object_as == 'SUPERELLIPSOID':
|
|
if obj.pov.unlock_parameters == False:
|
|
col.prop(obj.pov, "unlock_parameters", text="Exported parameters below", icon='LOCKED')
|
|
col.label(text="Radial segmentation: " + str(obj.pov.se_u))
|
|
col.label(text="Lateral segmentation: " + str(obj.pov.se_v))
|
|
col.label(text="Ring shape: " + str(obj.pov.se_n1))
|
|
col.label(text="Cross-section shape: " + str(obj.pov.se_n2))
|
|
col.label(text="Fill up and down: " + str(obj.pov.se_edit))
|
|
else:
|
|
col.prop(obj.pov, "unlock_parameters", text="Edit exported parameters", icon='UNLOCKED')
|
|
col.label(text="3D view proxy may get out of synch")
|
|
col.active = obj.pov.unlock_parameters
|
|
|
|
|
|
layout.operator("pov.superellipsoid_update", text="Update",icon="MOD_SUBSURF")
|
|
|
|
#col.label(text="Parameters:")
|
|
col.prop(obj.pov, "se_u")
|
|
col.prop(obj.pov, "se_v")
|
|
col.prop(obj.pov, "se_n1")
|
|
col.prop(obj.pov, "se_n2")
|
|
col.prop(obj.pov, "se_edit")
|
|
|
|
|
|
class OBJECT_PT_povray_obj_torus(PovDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray Torus"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
#bl_options = {'HIDE_HEADER'}
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
obj = context.object
|
|
return (obj and obj.pov.object_as == 'TORUS' and (engine in cls.COMPAT_ENGINES))
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
obj = context.object
|
|
|
|
col = layout.column()
|
|
|
|
if obj.pov.object_as == 'TORUS':
|
|
if obj.pov.unlock_parameters == False:
|
|
col.prop(obj.pov, "unlock_parameters", text="Exported parameters below", icon='LOCKED')
|
|
col.label(text="Torus major radius: " + str(obj.pov.torus_major_radius))
|
|
col.label(text="Torus minor radius: " + str(obj.pov.torus_minor_radius))
|
|
col.label(text="Torus major segments: " + str(obj.pov.torus_major_segments))
|
|
col.label(text="Torus minor segments: " + str(obj.pov.torus_minor_segments))
|
|
else:
|
|
col.prop(obj.pov, "unlock_parameters", text="Edit exported parameters", icon='UNLOCKED')
|
|
col.label(text="3D view proxy may get out of synch")
|
|
col.active = obj.pov.unlock_parameters
|
|
|
|
|
|
layout.operator("pov.torus_update", text="Update",icon="MESH_TORUS")
|
|
|
|
#col.label(text="Parameters:")
|
|
col.prop(obj.pov, "torus_major_radius")
|
|
col.prop(obj.pov, "torus_minor_radius")
|
|
col.prop(obj.pov, "torus_major_segments")
|
|
col.prop(obj.pov, "torus_minor_segments")
|
|
|
|
class OBJECT_PT_povray_obj_supertorus(PovDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray SuperTorus"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
#bl_options = {'HIDE_HEADER'}
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
obj = context.object
|
|
return (obj and obj.pov.object_as == 'SUPERTORUS' and (engine in cls.COMPAT_ENGINES))
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
obj = context.object
|
|
|
|
col = layout.column()
|
|
|
|
if obj.pov.object_as == 'SUPERTORUS':
|
|
if obj.pov.unlock_parameters == False:
|
|
col.prop(obj.pov, "unlock_parameters", text="Exported parameters below", icon='LOCKED')
|
|
col.label(text="SuperTorus major radius: " + str(obj.pov.st_major_radius))
|
|
col.label(text="SuperTorus minor radius: " + str(obj.pov.st_minor_radius))
|
|
col.label(text="SuperTorus major segments: " + str(obj.pov.st_u))
|
|
col.label(text="SuperTorus minor segments: " + str(obj.pov.st_v))
|
|
|
|
col.label(text="SuperTorus Ring Manipulator: " + str(obj.pov.st_ring))
|
|
col.label(text="SuperTorus Cross Manipulator: " + str(obj.pov.st_cross))
|
|
col.label(text="SuperTorus Internal And External radii: " + str(obj.pov.st_ie))
|
|
|
|
col.label(text="SuperTorus accuracy: " + str(ob.pov.st_accuracy))
|
|
col.label(text="SuperTorus max gradient: " + str(ob.pov.st_max_gradient))
|
|
|
|
|
|
else:
|
|
col.prop(obj.pov, "unlock_parameters", text="Edit exported parameters", icon='UNLOCKED')
|
|
col.label(text="3D view proxy may get out of synch")
|
|
col.active = obj.pov.unlock_parameters
|
|
|
|
|
|
layout.operator("pov.supertorus_update", text="Update",icon="MESH_TORUS")
|
|
|
|
#col.label(text="Parameters:")
|
|
col.prop(obj.pov, "st_major_radius")
|
|
col.prop(obj.pov, "st_minor_radius")
|
|
col.prop(obj.pov, "st_u")
|
|
col.prop(obj.pov, "st_v")
|
|
col.prop(obj.pov, "st_ring")
|
|
col.prop(obj.pov, "st_cross")
|
|
col.prop(obj.pov, "st_ie")
|
|
#col.prop(obj.pov, "st_edit") #?
|
|
col.prop(obj.pov, "st_accuracy")
|
|
col.prop(obj.pov, "st_max_gradient")
|
|
|
|
class OBJECT_PT_povray_obj_parametric(PovDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray Parametric surface"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
#bl_options = {'HIDE_HEADER'}
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
obj = context.object
|
|
return (obj and obj.pov.object_as == 'PARAMETRIC' and (engine in cls.COMPAT_ENGINES))
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
obj = context.object
|
|
|
|
col = layout.column()
|
|
|
|
if obj.pov.object_as == 'PARAMETRIC':
|
|
if obj.pov.unlock_parameters == False:
|
|
col.prop(obj.pov, "unlock_parameters", text="Exported parameters below", icon='LOCKED')
|
|
col.label(text="Minimum U: " + str(obj.pov.u_min))
|
|
col.label(text="Minimum V: " + str(obj.pov.v_min))
|
|
col.label(text="Maximum U: " + str(obj.pov.u_max))
|
|
col.label(text="Minimum V: " + str(obj.pov.v_min))
|
|
col.label(text="X Function: " + str(obj.pov.x_eq))
|
|
col.label(text="Y Function: " + str(obj.pov.y_eq))
|
|
col.label(text="Z Function: " + str(obj.pov.x_eq))
|
|
|
|
else:
|
|
col.prop(obj.pov, "unlock_parameters", text="Edit exported parameters", icon='UNLOCKED')
|
|
col.label(text="3D view proxy may get out of synch")
|
|
col.active = obj.pov.unlock_parameters
|
|
|
|
|
|
layout.operator("pov.parametric_update", text="Update",icon="SCRIPTPLUGINS")
|
|
|
|
col.prop(obj.pov, "u_min", text="Minimum U")
|
|
col.prop(obj.pov, "v_min", text="Minimum V")
|
|
col.prop(obj.pov, "u_max", text="Maximum U")
|
|
col.prop(obj.pov, "v_max", text="Minimum V")
|
|
col.prop(obj.pov, "x_eq", text="X Function")
|
|
col.prop(obj.pov, "y_eq", text="Y Function")
|
|
col.prop(obj.pov, "z_eq", text="Z Function")
|
|
|
|
|
|
class OBJECT_PT_povray_replacement_text(ObjectButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Custom POV Code"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
obj = context.object
|
|
|
|
col = layout.column()
|
|
col.label(text="Replace properties with:")
|
|
col.prop(obj.pov, "replacement_text", text="")
|
|
|
|
###############################################################################
|
|
# Add Povray Objects
|
|
###############################################################################
|
|
|
|
|
|
class POVRAY_MT_primitives_add_menu(bpy.types.Menu):
|
|
"""Define the menu with presets"""
|
|
bl_idname = "POVRAY_MT_primitives_add_menu"
|
|
bl_label = "Povray"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
engine = context.scene.render.engine
|
|
return (engine == 'POVRAY_RENDER')
|
|
|
|
def draw(self,context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.menu(BasicShapesMenu.bl_idname, text = "Primitives",icon="GROUP")
|
|
layout.menu(ImportMenu.bl_idname, text = "Import",icon="IMPORT")
|
|
|
|
class BasicShapesMenu(bpy.types.Menu):
|
|
bl_idname = "POVRAY_MT_basic_shape_tools"
|
|
bl_label = "Basic_shapes"
|
|
|
|
def draw(self,context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator("pov.addplane", text="Infinite Plane",icon = 'MESH_PLANE')
|
|
layout.operator("pov.addbox", text="Box",icon = 'MESH_CUBE')
|
|
layout.operator("pov.addsphere", text="Sphere",icon = 'SOLID')
|
|
layout.operator("pov.addcylinder", text="Cylinder",icon="MESH_CYLINDER")
|
|
layout.operator("pov.cone_add", text="Cone",icon="MESH_CONE")
|
|
layout.operator("pov.addtorus", text="Torus",icon = 'MESH_TORUS')
|
|
layout.separator()
|
|
layout.operator("pov.addrainbow", text="Rainbow",icon="COLOR")
|
|
layout.operator("pov.addlathe", text="Lathe",icon = 'MOD_SCREW')
|
|
layout.operator("pov.addprism", text="Prism",icon = 'MOD_SOLIDIFY')
|
|
layout.operator("pov.addsuperellipsoid", text="Superquadric Ellipsoid",icon = 'MOD_SUBSURF')
|
|
layout.operator("pov.addheightfield", text="Height Field",icon="RNDCURVE")
|
|
layout.operator("pov.addspheresweep", text="Sphere Sweep",icon = 'FORCE_CURVE')
|
|
layout.separator()
|
|
layout.operator("pov.addblobsphere", text="Blob Sphere",icon = 'META_DATA')
|
|
layout.separator()
|
|
layout.label(text="Isosurfaces")
|
|
layout.operator("pov.addisosurfacebox", text="Isosurface Box",icon="META_CUBE")
|
|
layout.operator("pov.addisosurfacesphere", text="Isosurface Sphere",icon="META_BALL")
|
|
layout.operator("pov.addsupertorus", text="Supertorus",icon="SURFACE_NTORUS")
|
|
layout.separator()
|
|
layout.label(text = "Macro based")
|
|
layout.operator("pov.addpolygontocircle", text="Polygon To Circle Blending",icon="RETOPO")
|
|
layout.operator("pov.addloft", text="Loft",icon="SURFACE_NSURFACE")
|
|
layout.separator()
|
|
# Warning if the Add Advanced Objects addon containing
|
|
# Add mesh extra objects is not enabled
|
|
if not check_add_mesh_extra_objects():
|
|
#col = box.column()
|
|
layout.label(text="Please enable Add Mesh: Extra Objects addon", icon="INFO")
|
|
#layout.separator()
|
|
layout.operator("preferences.addon_show",
|
|
text="Go to Add Mesh: Extra Objects addon",
|
|
icon="PREFERENCES").module = "add_mesh_extra_objects"
|
|
|
|
#layout.separator()
|
|
return
|
|
else:
|
|
layout.operator("pov.addparametric", text="Parametric",icon = 'SCRIPTPLUGINS')
|
|
|
|
class ImportMenu(bpy.types.Menu):
|
|
bl_idname = "POVRAY_MT_import_tools"
|
|
bl_label = "Import"
|
|
|
|
def draw(self,context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator("import_scene.pov",icon="FORCE_LENNARDJONES")
|
|
|
|
def menu_func_add(self, context):
|
|
engine = context.scene.render.engine
|
|
if engine == 'POVRAY_RENDER':
|
|
self.layout.menu("POVRAY_MT_primitives_add_menu", icon="PLUGIN")
|
|
|
|
def menu_func_import(self, context):
|
|
engine = context.scene.render.engine
|
|
if engine == 'POVRAY_RENDER':
|
|
self.layout.operator("import_scene.pov",icon="FORCE_LENNARDJONES")
|
|
|
|
|
|
##############Nodes
|
|
|
|
# def find_node_input(node, name):
|
|
# for input in node.inputs:
|
|
# if input.name == name:
|
|
# return input
|
|
|
|
# def panel_node_draw(layout, id_data, output_type, input_name):
|
|
# if not id_data.use_nodes:
|
|
# #layout.operator("pov.material_use_nodes", icon='SOUND')#'NODETREE')
|
|
# #layout.operator("pov.use_shading_nodes", icon='NODETREE')
|
|
# layout.operator("WM_OT_context_toggle", icon='NODETREE').data_path = \
|
|
# "material.pov.material_use_nodes"
|
|
# return False
|
|
|
|
# ntree = id_data.node_tree
|
|
|
|
# node = find_node(id_data, output_type)
|
|
# if not node:
|
|
# layout.label(text="No output node")
|
|
# else:
|
|
# input = find_node_input(node, input_name)
|
|
# layout.template_node_view(ntree, node, input)
|
|
|
|
# return True
|
|
|
|
class NodeMapCreateMenu(bpy.types.Menu):
|
|
"""Create maps"""
|
|
bl_idname = "POVRAY_MT_node_map_create"
|
|
bl_label = "Create map"
|
|
|
|
def draw(self,context):
|
|
layout = self.layout
|
|
layout.operator("node.map_create")
|
|
|
|
def menu_func_nodes(self, context):
|
|
ob = context.object
|
|
if hasattr(ob,'active_material'):
|
|
mat=context.object.active_material
|
|
if mat and context.space_data.tree_type == 'ObjectNodeTree':
|
|
self.layout.prop(mat.pov,"material_use_nodes")
|
|
self.layout.menu(NodeMapCreateMenu.bl_idname)
|
|
self.layout.operator("wm.updatepreviewkey")
|
|
if hasattr(mat,'active_texture') and context.scene.render.engine == 'POVRAY_RENDER':
|
|
tex=mat.active_texture
|
|
if tex and context.space_data.tree_type == 'TextureNodeTree':
|
|
self.layout.prop(tex.pov,"texture_use_nodes")
|
|
|
|
|
|
###############################################################################
|
|
# Camera Povray Settings
|
|
###############################################################################
|
|
class CAMERA_PT_povray_cam_dof(CameraDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray Aperture"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
bl_parent_id = "DATA_PT_camera_dof_aperture"
|
|
bl_options = {'HIDE_HEADER'}
|
|
#def draw_header(self, context):
|
|
#cam = context.camera
|
|
|
|
#self.layout.prop(cam.pov, "dof_enable", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
cam = context.camera
|
|
|
|
layout.active = cam.dof.use_dof
|
|
layout.use_property_split = True # Active single-column layout
|
|
|
|
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
|
|
|
|
col = flow.column()
|
|
col.label(text="F-Stop value will export as")
|
|
col.label(text="POV-Ray aperture : " + "%.3f" % (1/cam.dof.aperture_fstop*1000))
|
|
|
|
col = flow.column()
|
|
col.prop(cam.pov, "dof_samples_min")
|
|
col.prop(cam.pov, "dof_samples_max")
|
|
col.prop(cam.pov, "dof_variance")
|
|
col.prop(cam.pov, "dof_confidence")
|
|
|
|
|
|
|
|
class CAMERA_PT_povray_cam_nor(CameraDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray Perturbation"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
def draw_header(self, context):
|
|
cam = context.camera
|
|
|
|
self.layout.prop(cam.pov, "normal_enable", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
cam = context.camera
|
|
|
|
layout.active = cam.pov.normal_enable
|
|
|
|
layout.prop(cam.pov,"normal_patterns")
|
|
layout.prop(cam.pov,"cam_normal")
|
|
layout.prop(cam.pov,"turbulence")
|
|
layout.prop(cam.pov,"scale")
|
|
|
|
|
|
class CAMERA_PT_povray_replacement_text(CameraDataButtonsPanel, bpy.types.Panel):
|
|
bl_label = "Custom POV Code"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
cam = context.camera
|
|
|
|
col = layout.column()
|
|
col.label(text="Replace properties with:")
|
|
col.prop(cam.pov, "replacement_text", text="")
|
|
|
|
###############################################################################
|
|
# Text Povray Settings
|
|
###############################################################################
|
|
|
|
class TEXT_OT_povray_insert(Operator):
|
|
"""Tooltip"""
|
|
bl_idname = "text.povray_insert"
|
|
bl_label = "Insert"
|
|
|
|
filepath : bpy.props.StringProperty(name="Filepath", subtype='FILE_PATH')
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
# context.area.type == 'TEXT_EDITOR'
|
|
return bpy.ops.text.insert.poll()
|
|
|
|
def execute(self, context):
|
|
if self.filepath and isfile(self.filepath):
|
|
file = open(self.filepath, "r")
|
|
bpy.ops.text.insert(text=file.read())
|
|
|
|
# places the cursor at the end without scrolling -.-
|
|
# context.space_data.text.write(file.read())
|
|
file.close()
|
|
return {'FINISHED'}
|
|
|
|
def validinsert(ext):
|
|
return ext in {".txt",".inc",".pov"}
|
|
|
|
class TEXT_MT_insert(bpy.types.Menu):
|
|
bl_label = "Insert"
|
|
bl_idname = "TEXT_MT_insert"
|
|
|
|
def draw(self, context):
|
|
pov_documents = locate_docpath()
|
|
prop = self.layout.operator("wm.path_open", text="Open folder", icon='FILE_FOLDER')
|
|
prop.filepath = pov_documents
|
|
self.layout.separator()
|
|
|
|
list=[]
|
|
for root,dirs,files in os.walk(pov_documents):
|
|
list.append(root)
|
|
print(list)
|
|
self.path_menu(list,
|
|
"text.povray_insert",
|
|
#{"internal": True},
|
|
filter_ext= validinsert
|
|
)
|
|
|
|
class TEXT_PT_povray_custom_code(TextButtonsPanel, bpy.types.Panel):
|
|
bl_label = "POV-Ray"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
text = context.space_data.text
|
|
|
|
pov_documents = locate_docpath()
|
|
if not pov_documents :
|
|
layout.label(text="Please configure ", icon="INFO")
|
|
layout.label(text="default pov include path ")
|
|
layout.label(text="in addon preferences")
|
|
#layout.separator()
|
|
layout.operator("preferences.addon_show",
|
|
text="Go to Render: POV-Ray addon",
|
|
icon="PREFERENCES").module = "render_povray"
|
|
|
|
#layout.separator()
|
|
else:
|
|
#print(pov_documents)
|
|
layout.menu(TEXT_MT_insert.bl_idname)
|
|
|
|
if text:
|
|
box = layout.box()
|
|
box.label(text='Source to render:', icon='RENDER_STILL')
|
|
row = box.row()
|
|
row.prop(text.pov, "custom_code",expand = True)
|
|
if text.pov.custom_code in {'3dview'}:
|
|
box.operator("render.render", icon='OUTLINER_DATA_POSE')
|
|
if text.pov.custom_code in {'text'}:
|
|
rtext = bpy.context.space_data.text
|
|
box.operator("text.run", icon='POSE_DATA')
|
|
#layout.prop(text.pov, "custom_code")
|
|
elif text.pov.custom_code in {'both'}:
|
|
box.operator("render.render", icon='POSE_HLT')
|
|
layout.label(text="Please specify declared", icon="INFO")
|
|
layout.label(text="items in properties ")
|
|
#layout.label(text="")
|
|
layout.label(text="replacement fields")
|
|
|
|
|
|
###############################################
|
|
# Text editor templates from header menu
|
|
|
|
class TEXT_MT_templates_pov(bpy.types.Menu):
|
|
bl_label = "POV-Ray"
|
|
|
|
# We list templates on file evaluation, we can assume they are static data,
|
|
# and better avoid running this on every draw call.
|
|
import os
|
|
template_paths = [os.path.join(os.path.dirname(__file__), "templates_pov")]
|
|
|
|
def draw(self, context):
|
|
self.path_menu(
|
|
self.template_paths,
|
|
"text.open",
|
|
props_default={"internal": True},
|
|
)
|
|
|
|
def menu_func_templates(self, context):
|
|
# Do not depend on POV-Ray being active renderer here...
|
|
self.layout.menu("TEXT_MT_templates_pov")
|
|
|
|
classes = (
|
|
WORLD_PT_POV_world,
|
|
POV_WORLD_MT_presets,
|
|
AddPresetWorld,
|
|
WORLD_TEXTURE_SLOTS_UL_List,
|
|
#RenderButtonsPanel,
|
|
#ModifierButtonsPanel,
|
|
#MaterialButtonsPanel,
|
|
#TextureButtonsPanel,
|
|
#ObjectButtonsPanel,
|
|
#CameraDataButtonsPanel,
|
|
#WorldButtonsPanel,
|
|
#TextButtonsPanel,
|
|
#PovDataButtonsPanel,
|
|
DATA_PT_POV_normals,
|
|
DATA_PT_POV_texture_space,
|
|
DATA_PT_POV_vertex_groups,
|
|
DATA_PT_POV_shape_keys,
|
|
DATA_PT_POV_uv_texture,
|
|
DATA_PT_POV_vertex_colors,
|
|
DATA_PT_POV_customdata,
|
|
#PovLampButtonsPanel,
|
|
LIGHT_PT_POV_preview,
|
|
LIGHT_PT_POV_light,
|
|
POV_LIGHT_MT_presets,
|
|
AddPresetLamp,
|
|
OBJECT_PT_povray_obj_rainbow,
|
|
RENDER_PT_povray_export_settings,
|
|
RENDER_PT_povray_render_settings,
|
|
RENDER_PT_povray_photons,
|
|
RENDER_PT_povray_antialias,
|
|
RENDER_PT_povray_radiosity,
|
|
POV_RADIOSITY_MT_presets,
|
|
AddPresetRadiosity,
|
|
RENDER_PT_povray_media,
|
|
MODIFIERS_PT_povray_modifiers,
|
|
MATERIAL_PT_POV_sss,
|
|
MATERIAL_MT_POV_sss_presets,
|
|
AddPresetSSS,
|
|
MATERIAL_PT_povray_activate_node,
|
|
MATERIAL_PT_povray_active_node,
|
|
MATERIAL_PT_POV_mirror,
|
|
MATERIAL_PT_povray_reflection,
|
|
MATERIAL_PT_povray_fade_color,
|
|
MATERIAL_PT_povray_caustics,
|
|
MATERIAL_PT_povray_replacement_text,
|
|
TEXTURE_PT_povray_type,
|
|
TEXTURE_PT_povray_preview,
|
|
TEXTURE_PT_povray_parameters,
|
|
TEXTURE_PT_povray_tex_gamma,
|
|
OBJECT_PT_povray_obj_parameters,
|
|
OBJECT_PT_povray_obj_sphere,
|
|
OBJECT_PT_povray_obj_cylinder,
|
|
OBJECT_PT_povray_obj_cone,
|
|
OBJECT_PT_povray_obj_superellipsoid,
|
|
OBJECT_PT_povray_obj_torus,
|
|
OBJECT_PT_povray_obj_supertorus,
|
|
OBJECT_PT_povray_obj_parametric,
|
|
OBJECT_PT_povray_replacement_text,
|
|
POVRAY_MT_primitives_add_menu,
|
|
BasicShapesMenu,
|
|
ImportMenu,
|
|
NodeMapCreateMenu,
|
|
CAMERA_PT_povray_cam_dof,
|
|
CAMERA_PT_povray_cam_nor,
|
|
CAMERA_PT_povray_replacement_text,
|
|
TEXT_OT_povray_insert,
|
|
TEXT_MT_insert,
|
|
TEXT_PT_povray_custom_code,
|
|
TEXT_MT_templates_pov,
|
|
)
|
|
|
|
|
|
def register():
|
|
#from bpy.utils import register_class
|
|
|
|
for cls in classes:
|
|
register_class(cls)
|
|
|
|
bpy.types.VIEW3D_MT_add.prepend(menu_func_add)
|
|
bpy.types.TOPBAR_MT_file_import.append(menu_func_import)
|
|
bpy.types.TEXT_MT_templates.append(menu_func_templates)
|
|
bpy.types.RENDER_PT_povray_radiosity.prepend(rad_panel_func)
|
|
bpy.types.LIGHT_PT_POV_light.prepend(light_panel_func)
|
|
#bpy.types.WORLD_PT_POV_world.prepend(world_panel_func)
|
|
# was used for parametric objects but made the other addon unreachable on
|
|
# unregister for other tools to use created a user action call instead
|
|
#addon_utils.enable("add_mesh_extra_objects", default_set=False, persistent=True)
|
|
|
|
#bpy.types.TEXTURE_PT_context_texture.prepend(TEXTURE_PT_povray_type)
|
|
|
|
def unregister():
|
|
#from bpy.utils import unregister_class
|
|
|
|
#bpy.types.TEXTURE_PT_context_texture.remove(TEXTURE_PT_povray_type)
|
|
#addon_utils.disable("add_mesh_extra_objects", default_set=False)
|
|
#bpy.types.WORLD_PT_POV_world.remove(world_panel_func)
|
|
bpy.types.LIGHT_PT_POV_light.remove(light_panel_func)
|
|
bpy.types.RENDER_PT_povray_radiosity.remove(rad_panel_func)
|
|
bpy.types.TEXT_MT_templates.remove(menu_func_templates)
|
|
bpy.types.TOPBAR_MT_file_import.remove(menu_func_import)
|
|
bpy.types.VIEW3D_MT_add.remove(menu_func_add)
|
|
|
|
for cls in reversed(classes):
|
|
unregister_class(cls)
|