Commit Graph

222 Commits

Author SHA1 Message Date
a6a0a94c36 POV: Add camera types
orthographic and cylindrical modes. best match for ortho.
2020-04-04 15:01:30 +02:00
f05763b347 render_povray
* removed charset : The `charset` global setting has been deprecated in pov 3.8. Input files conforming to ASCII, UTF-8, Latin-1 or Windows-1252 encoding will instead be auto-detected, while other encodings are currently unsupported.
2020-03-26 20:52:56 +01:00
0046ef0652 POV: Improve Line endings and general formatting
used black on some files to dust up old formatting
2019-12-22 00:27:59 +01:00
56dfa8c8b4 POV: added doc strings
Hoping it will help the code to be less repulsive to new developers.
2019-12-20 10:45:08 +01:00
865d54f155 POV: added doc strings
Hoping it will help the code to be less repulsive to new  new developers.
2019-12-08 21:42:14 +01:00
c14db94c41 render_povray: 2.8 material related API changes
three small updates
2019-10-23 13:55:31 +02:00
ed161459d1 Fix typos in source comments and descriptions
Patch contributed by luzpaz.

Differential Revision: https://developer.blender.org/D5800
2019-10-01 20:13:26 +02:00
63bf304511 render_povray: Rune Morling patch 2019-09-09 21:34:39 +02:00
cc015d5889 render_povray: more transparency fixing 2019-09-08 00:00:37 +02:00
734f7eb12b render_povray: post 2.8 API ior fix 2019-09-04 23:57:56 +02:00
86d2637065 render_povray :
First try at fixing hair and strand for 2.8 render API: failed but improved
2019-09-02 00:26:53 +02:00
cbb11b1a59 +Better (faster) Radiosity Nearest Count default value
+render emitter for particles theoretically updated to 2.8 API
2019-09-01 17:25:23 +02:00
9780527eee render_povray: fixed material alpha transparency broken by 2.8 changes 2019-09-01 00:09:26 +02:00
c96b4dbbe8 render_povray: Removed light "energy" multiplier which might no longer be necessary with 2.8 default light values and gave overexposed default scenes. 2019-08-27 07:52:24 +02:00
aa71fb1f16 Rune Morling patch to finish fixing (dupli) instances post 2.8 THANKS! 2019-08-25 11:57:40 +02:00
4262eb5403 post 2.8 fix light samples 2019-08-23 23:55:32 +02:00
9152da178b Some instantiation 2.8 API update fixing 2019-08-21 08:39:09 +02:00
a673f8cbfd fixed some depth of field 2.8 API changes thanks to Rune Morling feedback (step 1 for fixing car demo scene) 2019-08-20 00:04:02 +02:00
5209139cc7 dummy commit test with simple comment edit: Set my old machine back up with mesa opengl32.DLL as it no longer ran blender 2.8 for lack of opengl 3. 2019-07-30 02:24:07 +02:00
d54e4e25bd 2.8 changes 8 (raytrace_transparency) 2019-05-20 21:05:38 +02:00
53e11f6552 pre 2.8 API changes Pass 7 2019-05-19 21:22:57 +02:00
901868a4b2 Update for Depsgraph API changes
Addresses new behavior of object.to_mesh().

This is corresponding part for D4875.

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4876
2019-05-16 16:43:14 +02:00
e5c3ae3118 Addons: Adopt for Dependency Graph API changes
Mainly search-and-replace approach.

Tested the enabled-by-default export/import addons. Seems to work with
an exception of X3D which is still referencing Blender Internal material
properties.

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D4866
2019-05-16 10:34:11 +02:00
063caacf6e pre 2.8 API changes Pass 6 2019-05-08 21:30:06 +02:00
1b3bbeea01 Fourth pass at 2.8 API related updates 2019-04-22 20:41:27 +02:00
e47cb9ed5b Fix lots of various issues failing automated test load/unload/reload. 2019-04-18 17:13:44 +02:00
ad393383b7 Pass 3 of 2.8 syntax update... 2019-04-15 23:12:29 +02:00
7340921481 Second pass to update properties for 2.8... To be continued 2019-04-14 22:10:50 +02:00
31c05651d7 First debug pass from 2.8 API changes
*new icon names, some were removed
*register system changed
*All properties from blender internal were removed
...To be continued (not all props recreated yet)
2019-03-25 22:36:50 +01:00
0457976a87 Rename user_preferences -> preferences 2018-12-21 12:56:42 +11:00
1860441ee7 Use collection and instance terminology in Python API
This follows naming convention agreed on in T56648.
2018-11-28 18:23:31 +01:00
1c75533d9c Merge branch 'master' into blender2.8 2018-10-19 18:13:31 +02:00
d7d3233715 Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3746
2018-10-19 18:12:29 +02:00
227fafdfcf Update for removal of tessfaces.
This ports the already working addons. The disabled x3d, psk, lwo, 3ds,
raw, dxf addons still need to be converted.
2018-10-10 17:25:48 +02:00
4c132dc503 Merge branch 'master' into blender2.8 2018-09-08 06:19:10 +10:00
f1c55295b0 Cleanup: trailing space 2018-09-08 06:13:37 +10:00
9ff1e5eca7 2.8: update for x_ray and draw/display renaming. 2018-09-06 13:03:16 +02:00
6aa8e130ef Update for renaming lamp to light. 2018-07-06 19:59:17 +02:00
c88411ff77 *Added Lamp , Radiosity, and World presets with scattering media sky simulation
*Added Boolean operations and
*Unlocked Linux render window
thanks to Lanuhum patches
2018-01-28 14:17:13 +01:00
1df44726b0 Added Lamp , Radiosity, and World presets 2018-01-28 13:47:02 +01:00
1d9d466de8 *Fixed texture normal_factor regression
*Fixed lighting attenuation for a closer match with Blender Internal
2017-09-08 21:38:19 +02:00
6314517f48 *Fixed: Cube and Plane meta elements were missing since all meta were no longer exported to mesh but as POV-Ray blobs 2017-09-03 11:31:39 +02:00
6f8d64cc75 *added capsule metaball as cylinder blob pov primitive
*Added the following pov keywords to object properties tab:
hollow, double_illuminate, sturm (for Metaballs and lathe), no_shadow, no_image, no_reflection, no_radiosity, inverse, hierarchy
*fixed hair location bug.
2017-08-16 18:28:18 +02:00
795b722bde *Added capsule Metaball as cylinder blob pov primitive
*Added the following pov keywords to object properties tab:
hollow, double_illuminate, sturm (for Metaballs and lathe), no_shadow, no_image, no_reflection, no_radiosity, inverse, hierarchy
*fixed hair location bug.
2017-08-16 01:05:23 +02:00
b07c8ff949 * added support of empty curves and metaballs represented by empty spheres of zero radius 2017-08-10 11:13:25 +02:00
263804791a *Converted some rgb keywords to srgb to better match Blender Internal shading
*added an operator to render from text editor 3 modes:
3dview, pov text only or both.
this property replaces the custompov code (with "both" option)
known problem is that some scenes get their rendered image passed to render results while others don't. Still useable for preview anyway.
2017-07-27 23:36:09 +02:00
d019aad1a5 Fix error accessing photon variables 2017-05-25 21:30:26 +10:00
4a321395fb Cleanup: meta-ball dictionary use 2017-05-25 21:27:31 +10:00
eecdf5a4f9 fixed: merging different metaball objects. Commit by Paco García (jfGarcia) 2017-05-23 21:51:08 +02:00
57f376e946 Cleanup: trailing space 2017-03-19 12:49:18 +11:00