Files
BMLFS/build-scripts/SDL_sound.build
2023-03-27 18:07:34 -05:00

42 lines
1.4 KiB
Bash

#! /bin/bash
# SDL_sound
# Source: https://github.com/icculus/SDL_sound/archive/refs/tags/v2.0.1.tar.gz
#
# $BUILD = Directory to temporarily install
# $PKGS = Directory to store built packages
#
# DEPS
# Required: SDL2 CMake
# Recommended: FLAC libvorbis mpg123 wavpack
# Optional: NONE
cmake -B BUILD -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=/usr
read -p "Compile?" && make -j2 -C BUILD &&
sudo -S make DESTDIR=$BUILD -C BUILD install &&
cd $BUILD && sudo -S mkdir -v ${BUILD}/install &&
cat > /tmp/slack-desc << "EOF"
# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description. Line
# up the first '|' above the ':' following the base package name, and the '|'
# on the right side marks the last column you can put a character in. You must
# make exactly 11 lines for the formatting to be correct. It's also
# customary to leave one space after the ':' except on otherwise blank lines.
|-----handy-ruler------------------------------------------------------|
SDL_sound: SDL sound
SDL_sound:
SDL_sound: A library for SDL that handles the decoding of several popular sound
SDL_sound: file formats, such as .WAV and .MP3. It is meant to make the
SDL_sound: programmer's sound playback tasks simpler.
SDL_sound:
SDL_sound: https://github.com/icculus/SDL_sound
SDL_sound:
EOF
sudo -S mv -v /tmp/slack-desc install/ &&
sudo -S makepkg -l y -c n $PKGS/SDL_sound-2.0.1-$PSUFFIX &&
sudo -S rm -rf ${BUILD}/*