0046ef0652
POV: Improve Line endings and general formatting
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used black on some files to dust up old formatting
2019-12-22 00:27:59 +01:00
56dfa8c8b4
POV: added doc strings
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Hoping it will help the code to be less repulsive to new developers.
2019-12-20 10:45:08 +01:00
865d54f155
POV: added doc strings
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Hoping it will help the code to be less repulsive to new new developers.
2019-12-08 21:42:14 +01:00
c14db94c41
render_povray: 2.8 material related API changes
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three small updates
2019-10-23 13:55:31 +02:00
ed161459d1
Fix typos in source comments and descriptions
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Patch contributed by luzpaz.
Differential Revision: https://developer.blender.org/D5800
2019-10-01 20:13:26 +02:00
63bf304511
render_povray: Rune Morling patch
2019-09-09 21:34:39 +02:00
cc015d5889
render_povray: more transparency fixing
2019-09-08 00:00:37 +02:00
734f7eb12b
render_povray: post 2.8 API ior fix
2019-09-04 23:57:56 +02:00
86d2637065
render_povray :
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First try at fixing hair and strand for 2.8 render API: failed but improved
2019-09-02 00:26:53 +02:00
cbb11b1a59
+Better (faster) Radiosity Nearest Count default value
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+render emitter for particles theoretically updated to 2.8 API
2019-09-01 17:25:23 +02:00
9780527eee
render_povray: fixed material alpha transparency broken by 2.8 changes
2019-09-01 00:09:26 +02:00
c96b4dbbe8
render_povray: Removed light "energy" multiplier which might no longer be necessary with 2.8 default light values and gave overexposed default scenes.
2019-08-27 07:52:24 +02:00
aa71fb1f16
Rune Morling patch to finish fixing (dupli) instances post 2.8 THANKS!
2019-08-25 11:57:40 +02:00
4262eb5403
post 2.8 fix light samples
2019-08-23 23:55:32 +02:00
9152da178b
Some instantiation 2.8 API update fixing
2019-08-21 08:39:09 +02:00
a673f8cbfd
fixed some depth of field 2.8 API changes thanks to Rune Morling feedback (step 1 for fixing car demo scene)
2019-08-20 00:04:02 +02:00
5209139cc7
dummy commit test with simple comment edit: Set my old machine back up with mesa opengl32.DLL as it no longer ran blender 2.8 for lack of opengl 3.
2019-07-30 02:24:07 +02:00
d54e4e25bd
2.8 changes 8 (raytrace_transparency)
2019-05-20 21:05:38 +02:00
53e11f6552
pre 2.8 API changes Pass 7
2019-05-19 21:22:57 +02:00
901868a4b2
Update for Depsgraph API changes
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Addresses new behavior of object.to_mesh().
This is corresponding part for D4875.
Reviewers: brecht
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D4876
2019-05-16 16:43:14 +02:00
e5c3ae3118
Addons: Adopt for Dependency Graph API changes
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Mainly search-and-replace approach.
Tested the enabled-by-default export/import addons. Seems to work with
an exception of X3D which is still referencing Blender Internal material
properties.
Reviewers: brecht
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D4866
2019-05-16 10:34:11 +02:00
063caacf6e
pre 2.8 API changes Pass 6
2019-05-08 21:30:06 +02:00
1b3bbeea01
Fourth pass at 2.8 API related updates
2019-04-22 20:41:27 +02:00
e47cb9ed5b
Fix lots of various issues failing automated test load/unload/reload.
2019-04-18 17:13:44 +02:00
ad393383b7
Pass 3 of 2.8 syntax update...
2019-04-15 23:12:29 +02:00
7340921481
Second pass to update properties for 2.8... To be continued
2019-04-14 22:10:50 +02:00
31c05651d7
First debug pass from 2.8 API changes
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*new icon names, some were removed
*register system changed
*All properties from blender internal were removed
...To be continued (not all props recreated yet)
2019-03-25 22:36:50 +01:00
0457976a87
Rename user_preferences -> preferences
2018-12-21 12:56:42 +11:00
1860441ee7
Use collection and instance terminology in Python API
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This follows naming convention agreed on in T56648.
2018-11-28 18:23:31 +01:00
1c75533d9c
Merge branch 'master' into blender2.8
2018-10-19 18:13:31 +02:00
d7d3233715
Spelling fixes in comments and descriptions, patch by luzpaz.
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Differential Revision: https://developer.blender.org/D3746
2018-10-19 18:12:29 +02:00
227fafdfcf
Update for removal of tessfaces.
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This ports the already working addons. The disabled x3d, psk, lwo, 3ds,
raw, dxf addons still need to be converted.
2018-10-10 17:25:48 +02:00
4c132dc503
Merge branch 'master' into blender2.8
2018-09-08 06:19:10 +10:00
f1c55295b0
Cleanup: trailing space
2018-09-08 06:13:37 +10:00
9ff1e5eca7
2.8: update for x_ray and draw/display renaming.
2018-09-06 13:03:16 +02:00
6aa8e130ef
Update for renaming lamp to light.
2018-07-06 19:59:17 +02:00
c88411ff77
*Added Lamp , Radiosity, and World presets with scattering media sky simulation
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*Added Boolean operations and
*Unlocked Linux render window
thanks to Lanuhum patches
2018-01-28 14:17:13 +01:00
1df44726b0
Added Lamp , Radiosity, and World presets
2018-01-28 13:47:02 +01:00
1d9d466de8
*Fixed texture normal_factor regression
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*Fixed lighting attenuation for a closer match with Blender Internal
2017-09-08 21:38:19 +02:00
6314517f48
*Fixed: Cube and Plane meta elements were missing since all meta were no longer exported to mesh but as POV-Ray blobs
2017-09-03 11:31:39 +02:00
6f8d64cc75
*added capsule metaball as cylinder blob pov primitive
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*Added the following pov keywords to object properties tab:
hollow, double_illuminate, sturm (for Metaballs and lathe), no_shadow, no_image, no_reflection, no_radiosity, inverse, hierarchy
*fixed hair location bug.
2017-08-16 18:28:18 +02:00
795b722bde
*Added capsule Metaball as cylinder blob pov primitive
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*Added the following pov keywords to object properties tab:
hollow, double_illuminate, sturm (for Metaballs and lathe), no_shadow, no_image, no_reflection, no_radiosity, inverse, hierarchy
*fixed hair location bug.
2017-08-16 01:05:23 +02:00
b07c8ff949
* added support of empty curves and metaballs represented by empty spheres of zero radius
2017-08-10 11:13:25 +02:00
263804791a
*Converted some rgb keywords to srgb to better match Blender Internal shading
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*added an operator to render from text editor 3 modes:
3dview, pov text only or both.
this property replaces the custompov code (with "both" option)
known problem is that some scenes get their rendered image passed to render results while others don't. Still useable for preview anyway.
2017-07-27 23:36:09 +02:00
d019aad1a5
Fix error accessing photon variables
2017-05-25 21:30:26 +10:00
4a321395fb
Cleanup: meta-ball dictionary use
2017-05-25 21:27:31 +10:00
eecdf5a4f9
fixed: merging different metaball objects. Commit by Paco García (jfGarcia)
2017-05-23 21:51:08 +02:00
57f376e946
Cleanup: trailing space
2017-03-19 12:49:18 +11:00
dbddb9496a
Added some more properties from Lanuhum commits, such as
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*photon map save and load
*camera normal perturbation
*Depth Of Field focal point by object (from Blender native dof_object property)
*unchecked always sample from radiosity defaults
*some other interface tweaks
2017-02-01 17:50:49 +01:00
45532d6b7d
Global POV Properties added and GUI updated (photons; radiosity; encoding...)
2017-01-31 22:30:40 +01:00