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synced 2025-08-16 15:35:05 +00:00
remove filename and directory from ops that dont need them
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@ -1468,8 +1468,6 @@ class ExportUDKAnimData(bpy.types.Operator):
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filepath = StringProperty(name="File Path", description="Filepath used for exporting the PSA file", maxlen= 1024, default= "")
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use_setting = BoolProperty(name="No Options Yet", description="No Options Yet", default= True)
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filename = StringProperty(name="filename", description="", maxlen= 1024, default= "")
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directory = StringProperty(name="directory", description="", maxlen= 1024, default= "")
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pskexportbool = BoolProperty(name="Export PSK", description="Export Skeletal Mesh", default= True)
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psaexportbool = BoolProperty(name="Export PSA", description="Export Action Set (Animation Data)", default= True)
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actionexportall = BoolProperty(name="All Actions", description="This will export all the actions that matches the current armature.", default=False)
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@ -119,8 +119,6 @@ class CameraExporter(bpy.types.Operator):
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bl_label = "Export Camera & Markers"
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filepath = StringProperty(name="File Path", description="File path used for importing the RAW file", maxlen=1024, default="")
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filename = StringProperty(name="File Name", description="Name of the file.")
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directory = StringProperty(name="Directory", description="Directory of the file.")
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frame_start = IntProperty(name="Start Frame",
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description="Start frame for export",
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@ -95,8 +95,6 @@ class RawExporter(bpy.types.Operator):
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bl_label = "Export RAW"
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filepath = StringProperty(name="File Path", description="Filepath used for exporting the RAW file", maxlen= 1024, default= "")
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filename = StringProperty(name="File Name", description="Name of the file.")
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directory = StringProperty(name="Directory", description="Directory of the file.")
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check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'})
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apply_modifiers = BoolProperty(name="Apply Modifiers", description="Use transformed mesh data from each object", default=True)
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@ -120,8 +120,6 @@ class RawImporter(bpy.types.Operator):
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bl_label = "Import RAW"
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filepath = StringProperty(name="File Path", description="Filepath used for importing the RAW file", maxlen=1024, default="")
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filename = StringProperty(name="File Name", description="Name of the file.")
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directory = StringProperty(name="Directory", description="Directory of the file.")
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def execute(self, context):
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@ -62,13 +62,9 @@ class StlImporter(bpy.types.Operator):
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"the STL file",
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maxlen=1024,
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default="")
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filename = StringProperty(name="File Name",
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description="Name of the file.")
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directory = StringProperty(name="Directory",
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description="Directory of the file.")
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def execute(self, context):
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objName = bpy.utils.display_name(self.properties.filename)
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objName = bpy.utils.display_name(self.properties.filepath.split("\\")[-1].split("/")[-1])
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tris, pts = stl_utils.read_stl(self.properties.filepath)
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blender_utils.create_and_link_mesh(objName, tris, pts)
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@ -94,10 +90,6 @@ class StlExporter(bpy.types.Operator):
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"the active object to STL file",
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maxlen=1024,
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default="")
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filename = StringProperty(name="File Name",
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description="Name of the file.")
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directory = StringProperty(name="Directory",
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description="Directory of the file.")
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check_existing = BoolProperty(name="Check Existing",
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description="Check and warn on "
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"overwriting existing files",
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