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https://github.com/blender/blender-addons.git
synced 2025-07-20 16:51:10 +00:00
Copy Global Transform: add camera baking & relative copy-paste
Add two new main functions, that are quite related to each other: **Fix to Camera:** Also known as "bake to camera", this operator will ensure selected objects/bones remain static (relative to the camera) on unkeyed frames. This is done by generating new keys. These keys will be of type 'Generated' so that it remains clear which keys were manually created, and which were generated. This way the tool can be re-run to re-generate the keys. It operates on the scene frame range, or on the preview range if that is active. **Relative Copy-Paste:** The "Relative" panel has copy/paste buttons that work relative to some object. That object can also be chosen in the panel. If no object is chosen, the copy/paste will happen relative to the active scene camera.
This commit is contained in:
@ -13,8 +13,8 @@ It's called "global" to avoid confusion with the Blender World data-block.
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bl_info = {
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"name": "Copy Global Transform",
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"author": "Sybren A. Stüvel",
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"version": (2, 1),
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"blender": (3, 5, 0),
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"version": (3, 0),
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"blender": (4, 2, 0),
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"location": "N-panel in the 3D Viewport",
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"category": "Animation",
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"support": 'OFFICIAL',
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@ -23,10 +23,12 @@ bl_info = {
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}
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import ast
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from typing import Iterable, Optional, Union, Any
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import abc
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import contextlib
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from typing import Iterable, Optional, Union, Any, TypeAlias, Iterator
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import bpy
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from bpy.types import Context, Object, Operator, Panel, PoseBone, UILayout
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from bpy.types import Context, Object, Operator, Panel, PoseBone, UILayout, FCurve, Camera, FModifierStepped
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from mathutils import Matrix
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@ -43,6 +45,47 @@ class AutoKeying:
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Based on Rigify code by Alexander Gavrilov.
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"""
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# Use AutoKeying.keytype() or Authkeying.options() context to change those.
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_keytype = 'KEYFRAME'
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_force_autokey = False # Allow use without the user activating auto-keying.
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_use_loc = True
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_use_rot = True
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_use_scale = True
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@classmethod
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@contextlib.contextmanager
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def keytype(cls, the_keytype: str) -> Iterator[None]:
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"""Context manager to set the key type that's inserted."""
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default_keytype = cls._keytype
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try:
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cls._keytype = the_keytype
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yield
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finally:
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cls._keytype = default_keytype
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@classmethod
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@contextlib.contextmanager
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def options(cls, *, keytype="", use_loc=True, use_rot=True, use_scale=True, force_autokey=False) -> Iterator[None]:
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"""Context manager to set various options."""
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default_keytype = cls._keytype
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default_use_loc = cls._use_loc
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default_use_rot = cls._use_rot
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default_use_scale = cls._use_scale
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default_force_autokey = cls._force_autokey
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try:
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cls._keytype = keytype
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cls._use_loc = use_loc
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cls._use_rot = use_rot
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cls._use_scale = use_scale
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cls._force_autokey = force_autokey
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yield
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finally:
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cls._keytype = default_keytype
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cls._use_loc = default_use_loc
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cls._use_rot = default_use_rot
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cls._use_scale = default_use_scale
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cls._force_autokey = default_force_autokey
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@classmethod
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def keying_options(cls, context: Context) -> set[str]:
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"""Retrieve the general keyframing options from user preferences."""
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@ -65,7 +108,7 @@ class AutoKeying:
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ts = context.scene.tool_settings
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if not ts.use_keyframe_insert_auto:
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if not (cls._force_autokey or ts.use_keyframe_insert_auto):
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return None
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if ts.use_keyframe_insert_keyingset:
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@ -89,8 +132,9 @@ class AutoKeying:
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else:
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return [all(bone.lock_rotation)] * 4
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@staticmethod
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@classmethod
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def keyframe_channels(
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cls,
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target: Union[Object, PoseBone],
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options: set[str],
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data_path: str,
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@ -101,13 +145,13 @@ class AutoKeying:
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return
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if not any(locks):
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target.keyframe_insert(data_path, group=group, options=options)
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target.keyframe_insert(data_path, group=group, options=options, keytype=cls._keytype)
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return
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for index, lock in enumerate(locks):
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if lock:
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continue
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target.keyframe_insert(data_path, index=index, group=group, options=options)
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target.keyframe_insert(data_path, index=index, group=group, options=options, keytype=cls._keytype)
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@classmethod
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def key_transformation(
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@ -124,19 +168,26 @@ class AutoKeying:
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group = "Object Transforms"
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def keyframe(data_path: str, locks: Iterable[bool]) -> None:
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cls.keyframe_channels(target, options, data_path, group, locks)
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try:
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cls.keyframe_channels(target, options, data_path, group, locks)
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except RuntimeError:
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# These are expected when "Insert Available" is turned on, and
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# these curves are not available.
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pass
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if not (is_bone and target.bone.use_connect):
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if cls._use_loc and not (is_bone and target.bone.use_connect):
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keyframe("location", target.lock_location)
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if target.rotation_mode == 'QUATERNION':
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keyframe("rotation_quaternion", cls.get_4d_rotlock(target))
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elif target.rotation_mode == 'AXIS_ANGLE':
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keyframe("rotation_axis_angle", cls.get_4d_rotlock(target))
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else:
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keyframe("rotation_euler", target.lock_rotation)
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if cls._use_rot:
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if target.rotation_mode == 'QUATERNION':
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keyframe("rotation_quaternion", cls.get_4d_rotlock(target))
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elif target.rotation_mode == 'AXIS_ANGLE':
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keyframe("rotation_axis_angle", cls.get_4d_rotlock(target))
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else:
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keyframe("rotation_euler", target.lock_rotation)
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keyframe("scale", target.lock_scale)
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if cls._use_scale:
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keyframe("scale", target.lock_scale)
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@classmethod
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def autokey_transformation(cls, context: Context, target: Union[Object, PoseBone]) -> None:
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@ -222,6 +273,12 @@ def _selected_keyframes_in_action(object: Object, rna_path_prefix: str) -> list[
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return sorted(keyframes)
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def _copy_matrix_to_clipboard(window_manager: bpy.types.WindowManager, matrix: Matrix) -> None:
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rows = [f" {tuple(row)!r}," for row in matrix]
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as_string = "\n".join(rows)
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window_manager.clipboard = f"Matrix((\n{as_string}\n))"
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class OBJECT_OT_copy_global_transform(Operator):
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bl_idname = "object.copy_global_transform"
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bl_label = "Copy Global Transform"
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@ -237,9 +294,38 @@ class OBJECT_OT_copy_global_transform(Operator):
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def execute(self, context: Context) -> set[str]:
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mat = get_matrix(context)
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rows = [f" {tuple(row)!r}," for row in mat]
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as_string = "\n".join(rows)
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context.window_manager.clipboard = f"Matrix((\n{as_string}\n))"
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_copy_matrix_to_clipboard(context.window_manager, mat)
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return {'FINISHED'}
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def _get_relative_ob(context: Context) -> Optional[Object]:
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"""Get the 'relative' object.
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This is the object that's configured, or if that's empty, the active scene camera.
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"""
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rel_ob = context.scene.addon_copy_global_transform_relative_ob
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return rel_ob or context.scene.camera
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class OBJECT_OT_copy_relative_transform(Operator):
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bl_idname = "object.copy_relative_transform"
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bl_label = "Copy Relative Transform"
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bl_description = "Copies the matrix of the currently active object or pose bone to the clipboard. " \
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"Uses matrices relative to a specific object or the active scene camera"
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# This operator cannot be un-done because it manipulates data outside Blender.
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bl_options = {'REGISTER'}
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@classmethod
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def poll(cls, context: Context) -> bool:
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rel_ob = _get_relative_ob(context)
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if not rel_ob:
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return False
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return bool(context.active_pose_bone) or bool(context.active_object)
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def execute(self, context: Context) -> set[str]:
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rel_ob = _get_relative_ob(context)
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mat = rel_ob.matrix_world.inverted() @ get_matrix(context)
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_copy_matrix_to_clipboard(context.window_manager, mat)
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return {'FINISHED'}
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@ -304,6 +390,12 @@ class OBJECT_OT_paste_transform(Operator):
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default='z',
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)
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use_relative: bpy.props.BoolProperty( # type: ignore
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name="Use Relative Paste",
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description="When pasting, assume the pasted matrix is relative to another object (set in the user interface)",
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default=False,
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)
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@classmethod
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def poll(cls, context: Context) -> bool:
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if not context.active_pose_bone and not context.active_object:
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@ -355,7 +447,7 @@ class OBJECT_OT_paste_transform(Operator):
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return {'CANCELLED'}
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try:
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mat = self._maybe_mirror(context, mat)
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mat = self._preprocess_matrix(context, mat)
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except UnableToMirrorError:
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self.report({'ERROR'}, "Unable to mirror, no mirror object/bone configured")
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return {'CANCELLED'}
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@ -367,10 +459,25 @@ class OBJECT_OT_paste_transform(Operator):
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}[self.method]
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return applicator(context, mat)
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def _maybe_mirror(self, context: Context, matrix: Matrix) -> Matrix:
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if not self.use_mirror:
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def _preprocess_matrix(self, context: Context, matrix: Matrix) -> Matrix:
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matrix = self._relative_to_world(context, matrix)
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if self.use_mirror:
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matrix = self._mirror_matrix(context, matrix)
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return matrix
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def _relative_to_world(self, context: Context, matrix: Matrix) -> Matrix:
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if not self.use_relative:
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return matrix
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rel_ob = _get_relative_ob(context)
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if not rel_ob:
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return matrix
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rel_ob_eval = rel_ob.evaluated_get(context.view_layer.depsgraph)
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return rel_ob_eval.matrix_world @ matrix
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def _mirror_matrix(self, context: Context, matrix: Matrix) -> Matrix:
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mirror_ob = context.scene.addon_copy_global_transform_mirror_ob
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mirror_bone = context.scene.addon_copy_global_transform_mirror_bone
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@ -484,6 +591,269 @@ class OBJECT_OT_paste_transform(Operator):
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context.scene.frame_set(int(current_frame), subframe=current_frame % 1.0)
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# Mapping from frame number to the dominant key type.
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# GENERATED is the only recessive key type, others are dominant.
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KeyInfo: TypeAlias = dict[float, str]
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class Transformable(metaclass=abc.ABCMeta):
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"""Interface for a bone or an object."""
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def __init__(self) -> None:
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self._key_info_cache: Optional[KeyInfo] = None
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@abc.abstractmethod
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def matrix_world(self) -> Matrix:
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pass
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@abc.abstractmethod
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def set_matrix_world(self, context: Context, matrix: Matrix) -> None:
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pass
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@abc.abstractmethod
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def _my_fcurves(self) -> Iterable[bpy.types.FCurve]:
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pass
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def key_info(self) -> KeyInfo:
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if self._key_info_cache is not None:
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return self._key_info_cache
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keyinfo: KeyInfo = {}
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for fcurve in self._my_fcurves():
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for kp in fcurve.keyframe_points:
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frame = kp.co.x
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if kp.type == 'GENERATED' and frame in keyinfo:
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# Don't bother overwriting other key types.
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continue
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keyinfo[frame] = kp.type
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self._key_info_cache = keyinfo
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return keyinfo
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def remove_keys_of_type(self, key_type: str, *, frame_start=float("-inf"), frame_end=float("inf")) -> None:
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self._key_info_cache = None
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for fcurve in self._my_fcurves():
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to_remove = [
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kp for kp in fcurve.keyframe_points if kp.type == key_type and (frame_start <= kp.co.x <= frame_end)
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]
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for kp in reversed(to_remove):
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fcurve.keyframe_points.remove(kp, fast=True)
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fcurve.keyframe_points.handles_recalc()
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class TransformableObject(Transformable):
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object: Object
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def __init__(self, object: Object) -> None:
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super().__init__()
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self.object = object
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def matrix_world(self) -> Matrix:
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return self.object.matrix_world
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def set_matrix_world(self, context: Context, matrix: Matrix) -> None:
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self.object.matrix_world = matrix
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AutoKeying.autokey_transformation(context, self.object)
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def __hash__(self) -> int:
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return hash(self.object.as_pointer())
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def _my_fcurves(self) -> Iterable[bpy.types.FCurve]:
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action = self._action()
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if not action:
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return
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yield from action.fcurves
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def _action(self) -> Optional[bpy.types.Action]:
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adt = self.object.animation_data
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return adt and adt.action
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class TransformableBone(Transformable):
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arm_object: Object
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pose_bone: PoseBone
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def __init__(self, pose_bone: PoseBone) -> None:
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super().__init__()
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self.arm_object = pose_bone.id_data
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self.pose_bone = pose_bone
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def matrix_world(self) -> Matrix:
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mat = self.arm_object.matrix_world @ self.pose_bone.matrix
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return mat
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def set_matrix_world(self, context: Context, matrix: Matrix) -> None:
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# Convert matrix to armature-local space
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arm_eval = self.arm_object.evaluated_get(context.view_layer.depsgraph)
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self.pose_bone.matrix = arm_eval.matrix_world.inverted() @ matrix
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AutoKeying.autokey_transformation(context, self.pose_bone)
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def __hash__(self) -> int:
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return hash(self.pose_bone.as_pointer())
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def _my_fcurves(self) -> Iterable[bpy.types.FCurve]:
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action = self._action()
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if not action:
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return
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rna_prefix = f"{self.pose_bone.path_from_id()}."
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for fcurve in action.fcurves:
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if fcurve.data_path.startswith(rna_prefix):
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yield fcurve
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def _action(self) -> Optional[bpy.types.Action]:
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adt = self.arm_object.animation_data
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return adt and adt.action
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class FixToCameraCommon:
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"""Common functionality for the Fix To Scene Camera operator + its 'delete' button."""
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keytype = 'GENERATED'
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# Operator method stubs to avoid PyLance/MyPy errors:
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@classmethod
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def poll_message_set(cls, message: str) -> None:
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raise NotImplementedError()
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def report(self, level: set[str], message: str) -> None:
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raise NotImplementedError()
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# Implement in subclass:
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def _execute(self, context: Context, transformables: list[Transformable]) -> None:
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raise NotImplementedError()
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@classmethod
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def poll(cls, context: Context) -> bool:
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if not context.active_pose_bone and not context.active_object:
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cls.poll_message_set("Select an object or pose bone")
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return False
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if context.mode not in {'POSE', 'OBJECT'}:
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cls.poll_message_set("Switch to Pose or Object mode")
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return False
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if not context.scene.camera:
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cls.poll_message_set("The Scene needs a camera")
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return False
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return True
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def execute(self, context: Context) -> set[str]:
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match context.mode:
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case 'OBJECT':
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transformables = self._transformable_objects(context)
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case 'POSE':
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transformables = self._transformable_pbones(context)
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case mode:
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self.report({'ERROR'}, 'Unsupported mode: %r' % mode)
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return {'CANCELLED'}
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restore_frame = context.scene.frame_current
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try:
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self._execute(context, transformables)
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finally:
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context.scene.frame_set(restore_frame)
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return {'FINISHED'}
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def _transformable_objects(self, context: Context) -> list[Transformable]:
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return [TransformableObject(object=ob) for ob in context.selected_editable_objects]
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def _transformable_pbones(self, context: Context) -> list[Transformable]:
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return [TransformableBone(pose_bone=bone) for bone in context.selected_pose_bones]
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class OBJECT_OT_fix_to_camera(Operator, FixToCameraCommon):
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bl_idname = "object.fix_to_camera"
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bl_label = "Fix to Scene Camera"
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bl_description = "Generate new keys to fix the selected object/bone to the camera on unkeyed frames"
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bl_options = {'REGISTER', 'UNDO'}
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use_loc: bpy.props.BoolProperty( # type: ignore
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name="Location",
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description="Create Location keys when fixing to the scene camera",
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default=True,
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)
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use_rot: bpy.props.BoolProperty( # type: ignore
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name="Rotation",
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description="Create Rotation keys when fixing to the scene camera",
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default=True,
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)
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use_scale: bpy.props.BoolProperty( # type: ignore
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name="Scale",
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description="Create Scale keys when fixing to the scene camera",
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default=True,
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)
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def _get_matrices(self, camera: Camera, transformables: list[Transformable]) -> dict[Transformable, Matrix]:
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camera_mat_inv = camera.matrix_world.inverted()
|
||||
return {t: camera_mat_inv @ t.matrix_world() for t in transformables}
|
||||
|
||||
def _execute(self, context: Context, transformables: list[Transformable]) -> None:
|
||||
depsgraph = context.view_layer.depsgraph
|
||||
scene = context.scene
|
||||
|
||||
scene.frame_set(scene.frame_start)
|
||||
camera_eval = scene.camera.evaluated_get(depsgraph)
|
||||
last_camera_name = scene.camera.name
|
||||
matrices = self._get_matrices(camera_eval, transformables)
|
||||
|
||||
if scene.use_preview_range:
|
||||
frame_start = scene.frame_preview_start
|
||||
frame_end = scene.frame_preview_end
|
||||
else:
|
||||
frame_start = scene.frame_start
|
||||
frame_end = scene.frame_end
|
||||
|
||||
with AutoKeying.options(
|
||||
keytype=self.keytype,
|
||||
use_loc=self.use_loc,
|
||||
use_rot=self.use_rot,
|
||||
use_scale=self.use_scale,
|
||||
force_autokey=True,
|
||||
):
|
||||
for frame in range(frame_start, frame_end + scene.frame_step, scene.frame_step):
|
||||
scene.frame_set(frame)
|
||||
|
||||
camera_eval = scene.camera.evaluated_get(depsgraph)
|
||||
cam_matrix_world = camera_eval.matrix_world
|
||||
camera_mat_inv = cam_matrix_world.inverted()
|
||||
|
||||
if scene.camera.name != last_camera_name:
|
||||
# The scene camera changed, so the previous
|
||||
# relative-to-camera matrices can no longer be used.
|
||||
matrices = self._get_matrices(camera_eval, transformables)
|
||||
last_camera_name = scene.camera.name
|
||||
|
||||
for t, camera_rel_matrix in matrices.items():
|
||||
key_info = t.key_info()
|
||||
key_type = key_info.get(frame, "")
|
||||
if key_type not in {self.keytype, ""}:
|
||||
# Manually set key, remember the current camera-relative matrix.
|
||||
matrices[t] = camera_mat_inv @ t.matrix_world()
|
||||
continue
|
||||
|
||||
# No key, or a generated one. Overwrite it with a new transform.
|
||||
t.set_matrix_world(context, cam_matrix_world @ camera_rel_matrix)
|
||||
|
||||
|
||||
class OBJECT_OT_delete_fix_to_camera_keys(Operator, FixToCameraCommon):
|
||||
bl_idname = "object.delete_fix_to_camera_keys"
|
||||
bl_label = "Delete Generated Keys"
|
||||
bl_description = "Delete all keys that were generated by the 'Fix to Scene Camera' operator"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
def _execute(self, context: Context, transformables: list[Transformable]) -> None:
|
||||
scene = context.scene
|
||||
if scene.use_preview_range:
|
||||
frame_start = scene.frame_preview_start
|
||||
frame_end = scene.frame_preview_end
|
||||
else:
|
||||
frame_start = scene.frame_start
|
||||
frame_end = scene.frame_end
|
||||
|
||||
for t in transformables:
|
||||
t.remove_keys_of_type(self.keytype, frame_start=frame_start, frame_end=frame_end)
|
||||
|
||||
|
||||
class PanelMixin:
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'UI'
|
||||
@ -495,6 +865,7 @@ class VIEW3D_PT_copy_global_transform(PanelMixin, Panel):
|
||||
|
||||
def draw(self, context: Context) -> None:
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
|
||||
# No need to put "Global Transform" in the operator text, given that it's already in the panel title.
|
||||
layout.operator("object.copy_global_transform", text="Copy", icon='COPYDOWN')
|
||||
@ -509,24 +880,48 @@ class VIEW3D_PT_copy_global_transform(PanelMixin, Panel):
|
||||
paste_props.method = 'CURRENT'
|
||||
paste_props.use_mirror = True
|
||||
|
||||
wants_autokey_col = paste_col.column(align=True)
|
||||
has_autokey = context.scene.tool_settings.use_keyframe_insert_auto
|
||||
wants_autokey_col = paste_col.column(align=False)
|
||||
has_autokey = scene.tool_settings.use_keyframe_insert_auto
|
||||
wants_autokey_col.enabled = has_autokey
|
||||
if not has_autokey:
|
||||
wants_autokey_col.label(text="These require auto-key:")
|
||||
|
||||
wants_autokey_col.operator(
|
||||
paste_col = wants_autokey_col.column(align=True)
|
||||
paste_col.operator(
|
||||
"object.paste_transform",
|
||||
text="Paste to Selected Keys",
|
||||
icon='PASTEDOWN',
|
||||
).method = 'EXISTING_KEYS'
|
||||
wants_autokey_col.operator(
|
||||
paste_col.operator(
|
||||
"object.paste_transform",
|
||||
text="Paste and Bake",
|
||||
icon='PASTEDOWN',
|
||||
).method = 'BAKE'
|
||||
|
||||
|
||||
class VIEW3D_PT_copy_global_transform_fix_to_camera(PanelMixin, Panel):
|
||||
bl_label = "Fix to Camera"
|
||||
bl_parent_id = "VIEW3D_PT_copy_global_transform"
|
||||
|
||||
def draw(self, context: Context) -> None:
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
|
||||
# Fix to Scene Camera:
|
||||
layout.use_property_split = True
|
||||
props_box = layout.column(heading="Fix", align=True)
|
||||
props_box.prop(scene, "addon_copy_global_transform_fix_cam_use_loc", text="Location")
|
||||
props_box.prop(scene, "addon_copy_global_transform_fix_cam_use_rot", text="Rotation")
|
||||
props_box.prop(scene, "addon_copy_global_transform_fix_cam_use_scale", text="Scale")
|
||||
|
||||
row = layout.row(align=True)
|
||||
props = row.operator("object.fix_to_camera")
|
||||
props.use_loc = scene.addon_copy_global_transform_fix_cam_use_loc
|
||||
props.use_rot = scene.addon_copy_global_transform_fix_cam_use_rot
|
||||
props.use_scale = scene.addon_copy_global_transform_fix_cam_use_scale
|
||||
row.operator("object.delete_fix_to_camera_keys", text="", icon='TRASH')
|
||||
|
||||
|
||||
class VIEW3D_PT_copy_global_transform_mirror(PanelMixin, Panel):
|
||||
bl_label = "Mirror Options"
|
||||
bl_parent_id = "VIEW3D_PT_copy_global_transform"
|
||||
@ -563,7 +958,42 @@ class VIEW3D_PT_copy_global_transform_mirror(PanelMixin, Panel):
|
||||
layout.prop(scene, "addon_copy_global_transform_mirror_bone", text="Bone")
|
||||
|
||||
|
||||
### Messagebus subscription to monitor changes & refresh panels.
|
||||
class VIEW3D_PT_copy_global_transform_relative(PanelMixin, Panel):
|
||||
bl_label = "Relative"
|
||||
bl_parent_id = "VIEW3D_PT_copy_global_transform"
|
||||
|
||||
def draw(self, context: Context) -> None:
|
||||
layout = self.layout
|
||||
scene = context.scene
|
||||
|
||||
# Copy/Paste relative to some object:
|
||||
copy_paste_sub = layout.column(align=False)
|
||||
has_relative_ob = bool(_get_relative_ob(context))
|
||||
copy_paste_sub.label(text="Work Relative to some Object")
|
||||
copy_paste_sub.prop(scene, 'addon_copy_global_transform_relative_ob', text="Object")
|
||||
if not scene.addon_copy_global_transform_relative_ob:
|
||||
copy_paste_sub.label(text="Using Active Scene Camera")
|
||||
|
||||
button_sub = copy_paste_sub.row(align=True)
|
||||
button_sub.enabled = has_relative_ob
|
||||
button_sub.operator("object.copy_relative_transform", text="Copy", icon='COPYDOWN')
|
||||
|
||||
paste_props = button_sub.operator("object.paste_transform", text="Paste", icon='PASTEDOWN')
|
||||
paste_props.method = 'CURRENT'
|
||||
paste_props.use_mirror = False
|
||||
paste_props.use_relative = True
|
||||
|
||||
# It is unknown whether this combination of options is in any way
|
||||
# sensible or usable, and of so, in which order the mirroring and
|
||||
# relative'ing-to should happen. That's why, for now, it's disabled.
|
||||
#
|
||||
# paste_props = paste_row.operator("object.paste_transform", text="Mirrored", icon='PASTEFLIPDOWN')
|
||||
# paste_props.method = 'CURRENT'
|
||||
# paste_props.use_mirror = True
|
||||
# paste_props.use_relative = True
|
||||
|
||||
|
||||
# Messagebus subscription to monitor changes & refresh panels.
|
||||
_msgbus_owner = object()
|
||||
|
||||
|
||||
@ -578,9 +1008,14 @@ def _refresh_3d_panels():
|
||||
|
||||
classes = (
|
||||
OBJECT_OT_copy_global_transform,
|
||||
OBJECT_OT_copy_relative_transform,
|
||||
OBJECT_OT_paste_transform,
|
||||
OBJECT_OT_fix_to_camera,
|
||||
OBJECT_OT_delete_fix_to_camera_keys,
|
||||
VIEW3D_PT_copy_global_transform,
|
||||
VIEW3D_PT_copy_global_transform_mirror,
|
||||
VIEW3D_PT_copy_global_transform_fix_to_camera,
|
||||
VIEW3D_PT_copy_global_transform_relative,
|
||||
)
|
||||
_register, _unregister = bpy.utils.register_classes_factory(classes)
|
||||
|
||||
@ -625,6 +1060,30 @@ def register():
|
||||
name="Mirror Bone",
|
||||
description="Bone to use for the mirroring",
|
||||
)
|
||||
bpy.types.Scene.addon_copy_global_transform_relative_ob = bpy.props.PointerProperty(
|
||||
type=bpy.types.Object,
|
||||
name="Relative Object",
|
||||
description="Object to which matrices are made relative",
|
||||
)
|
||||
|
||||
bpy.types.Scene.addon_copy_global_transform_fix_cam_use_loc = bpy.props.BoolProperty(
|
||||
name="Fix Camera: Use Location",
|
||||
description="Create Location keys when fixing to the scene camera",
|
||||
default=True,
|
||||
options=set(), # Remove ANIMATABLE default option.
|
||||
)
|
||||
bpy.types.Scene.addon_copy_global_transform_fix_cam_use_rot = bpy.props.BoolProperty(
|
||||
name="Fix Camera: Use Rotation",
|
||||
description="Create Rotation keys when fixing to the scene camera",
|
||||
default=True,
|
||||
options=set(), # Remove ANIMATABLE default option.
|
||||
)
|
||||
bpy.types.Scene.addon_copy_global_transform_fix_cam_use_scale = bpy.props.BoolProperty(
|
||||
name="Fix Camera: Use Scale",
|
||||
description="Create Scale keys when fixing to the scene camera",
|
||||
default=True,
|
||||
options=set(), # Remove ANIMATABLE default option.
|
||||
)
|
||||
|
||||
|
||||
def unregister():
|
||||
@ -634,3 +1093,8 @@ def unregister():
|
||||
|
||||
del bpy.types.Scene.addon_copy_global_transform_mirror_ob
|
||||
del bpy.types.Scene.addon_copy_global_transform_mirror_bone
|
||||
del bpy.types.Scene.addon_copy_global_transform_relative_ob
|
||||
|
||||
del bpy.types.Scene.addon_copy_global_transform_fix_cam_use_loc
|
||||
del bpy.types.Scene.addon_copy_global_transform_fix_cam_use_rot
|
||||
del bpy.types.Scene.addon_copy_global_transform_fix_cam_use_scale
|
||||
|
Reference in New Issue
Block a user