toolkit a11y: clang-format OAccessibleControlContext

This in particular gets rid of one extra level
of indentation.

Change-Id: Ide185fc1dcab05bb95384e9f9b536e461d39a2d5
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/186954
Tested-by: Jenkins
Reviewed-by: Michael Weghorn <m.weghorn@posteo.de>
This commit is contained in:
Michael Weghorn
2025-06-25 10:32:12 +02:00
parent e7e3a51c32
commit afeaa37fe3
3 changed files with 313 additions and 327 deletions

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@ -13407,7 +13407,6 @@ toolkit/inc/awt/vclxsystemdependentwindow.hxx
toolkit/inc/awt/vclxtabpagecontainer.hxx
toolkit/inc/awt/vclxtopwindow.hxx
toolkit/inc/awt/vclxwindows.hxx
toolkit/inc/controls/accessiblecontrolcontext.hxx
toolkit/inc/controls/animatedimages.hxx
toolkit/inc/controls/controlmodelcontainerbase.hxx
toolkit/inc/controls/dialogcontrol.hxx
@ -13467,7 +13466,6 @@ toolkit/source/awt/vclxtoolkit.cxx
toolkit/source/awt/vclxtopwindow.cxx
toolkit/source/awt/vclxwindow.cxx
toolkit/source/awt/vclxwindows.cxx
toolkit/source/controls/accessiblecontrolcontext.cxx
toolkit/source/controls/animatedimages.cxx
toolkit/source/controls/controlmodelcontainerbase.cxx
toolkit/source/controls/dialogcontrol.cxx

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@ -24,84 +24,98 @@
#include <cppuhelper/implbase.hxx>
#include <rtl/ref.hxx>
namespace vcl { class Window; }
namespace com::sun::star::awt { class XControl; }
namespace com::sun::star::awt { class XWindow; }
namespace com::sun::star::beans { class XPropertySet; }
namespace com::sun::star::beans { class XPropertySetInfo; }
namespace vcl
{
class Window;
}
namespace com::sun::star::awt
{
class XControl;
}
namespace com::sun::star::awt
{
class XWindow;
}
namespace com::sun::star::beans
{
class XPropertySet;
}
namespace com::sun::star::beans
{
class XPropertySetInfo;
}
namespace toolkit
{
//= OAccessibleControlContext
//= OAccessibleControlContext
/** class implementing the AccessibleContext for a UNO control - to be used in design mode of the control.
/** class implementing the AccessibleContext for a UNO control - to be used in design mode of the control.
<p><b>life time control<b/><br/>
This control should be held weak by the creator (a UNO control), it itself holds a hard reference to the
control model, and a weak reference to the control. The reference to the model is freed when the model
is being disposed.</p>
*/
class OAccessibleControlContext final
: public cppu::ImplInheritanceHelper<comphelper::OAccessible, css::lang::XEventListener>
{
public:
/** creates an accessible context for a uno control
class OAccessibleControlContext final
: public cppu::ImplInheritanceHelper<comphelper::OAccessible, css::lang::XEventListener>
{
public:
/** creates an accessible context for a uno control
@param rxControl
the uno control. This must be an XControl from which an XControlModel can be retrieved.
*/
static rtl::Reference<OAccessibleControlContext> create(
const css::uno::Reference<css::awt::XControl>& rxControl
);
static rtl::Reference<OAccessibleControlContext>
create(const css::uno::Reference<css::awt::XControl>& rxControl);
private:
private:
// XAccessibleContext
virtual sal_Int64 SAL_CALL getAccessibleChildCount() override;
virtual css::uno::Reference<css::accessibility::XAccessible>
SAL_CALL getAccessibleChild(sal_Int64 i) override;
virtual css::uno::Reference<css::accessibility::XAccessible>
SAL_CALL getAccessibleParent() override;
virtual sal_Int16 SAL_CALL getAccessibleRole() override;
virtual OUString SAL_CALL getAccessibleDescription() override;
virtual OUString SAL_CALL getAccessibleName() override;
virtual css::uno::Reference<css::accessibility::XAccessibleRelationSet>
SAL_CALL getAccessibleRelationSet() override;
virtual sal_Int64 SAL_CALL getAccessibleStateSet() override;
// XAccessibleContext
virtual sal_Int64 SAL_CALL getAccessibleChildCount( ) override;
virtual css::uno::Reference< css::accessibility::XAccessible > SAL_CALL getAccessibleChild( sal_Int64 i ) override;
virtual css::uno::Reference< css::accessibility::XAccessible > SAL_CALL getAccessibleParent( ) override;
virtual sal_Int16 SAL_CALL getAccessibleRole( ) override;
virtual OUString SAL_CALL getAccessibleDescription( ) override;
virtual OUString SAL_CALL getAccessibleName( ) override;
virtual css::uno::Reference< css::accessibility::XAccessibleRelationSet > SAL_CALL getAccessibleRelationSet( ) override;
virtual sal_Int64 SAL_CALL getAccessibleStateSet( ) override;
// XAccessibleComponent
virtual css::uno::Reference<css::accessibility::XAccessible>
SAL_CALL getAccessibleAtPoint(const css::awt::Point& aPoint) override;
virtual void SAL_CALL grabFocus() override;
virtual sal_Int32 SAL_CALL getForeground() override;
virtual sal_Int32 SAL_CALL getBackground() override;
// XAccessibleComponent
virtual css::uno::Reference< css::accessibility::XAccessible > SAL_CALL getAccessibleAtPoint( const css::awt::Point& aPoint ) override;
virtual void SAL_CALL grabFocus( ) override;
virtual sal_Int32 SAL_CALL getForeground( ) override;
virtual sal_Int32 SAL_CALL getBackground( ) override;
// XEventListener
using comphelper::OAccessible::disposing;
virtual void SAL_CALL disposing(const css::lang::EventObject& Source) override;
// XEventListener
using comphelper::OAccessible::disposing;
virtual void SAL_CALL disposing( const css::lang::EventObject& Source ) override;
// retrieves the value of a string property from the model, if the property is present
OUString getModelStringProperty(const OUString& _pPropertyName);
// retrieves the value of a string property from the model, if the property is present
OUString getModelStringProperty( const OUString& _pPropertyName );
// starts listening at the control model (currently for disposal only)
void startModelListening();
// stops listening at the control model
void stopModelListening();
// starts listening at the control model (currently for disposal only)
void startModelListening( );
// stops listening at the control model
void stopModelListening( );
vcl::Window* implGetWindow(css::uno::Reference<css::awt::XWindow>* _pxUNOWindow
= nullptr) const;
vcl::Window* implGetWindow( css::uno::Reference< css::awt::XWindow >* _pxUNOWindow = nullptr ) const;
OAccessibleControlContext(const css::uno::Reference<css::awt::XControl>& rxControl);
virtual ~OAccessibleControlContext() override;
OAccessibleControlContext(const css::uno::Reference<css::awt::XControl>& rxControl);
virtual ~OAccessibleControlContext() override;
// OAccessible overridables
virtual css::awt::Rectangle implGetBounds() override;
// OAccessible overridables
virtual css::awt::Rectangle implGetBounds( ) override;
css::uno::Reference< css::beans::XPropertySet >
m_xControlModel; // the model of the control which's context we implement
css::uno::Reference< css::beans::XPropertySetInfo >
m_xModelPropsInfo; // the cached property set info of the model
// the XControl whose XAccessibleContext this OAccessibleControlContext is
css::uno::WeakReference<css::awt::XControl> m_aControl;
};
} // namespace toolkit
css::uno::Reference<css::beans::XPropertySet>
m_xControlModel; // the model of the control which's context we implement
css::uno::Reference<css::beans::XPropertySetInfo>
m_xModelPropsInfo; // the cached property set info of the model
// the XControl whose XAccessibleContext this OAccessibleControlContext is
css::uno::WeakReference<css::awt::XControl> m_aControl;
};
} // namespace toolkit
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */

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@ -30,299 +30,273 @@
#include <comphelper/diagnose_ex.hxx>
#include <vcl/window.hxx>
namespace toolkit
{
using ::comphelper::OContextEntryGuard;
using namespace ::com::sun::star;
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::lang;
using namespace ::com::sun::star::beans;
using namespace ::com::sun::star::accessibility;
//= OAccessibleControlContext
using ::comphelper::OContextEntryGuard;
using namespace ::com::sun::star;
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::lang;
using namespace ::com::sun::star::beans;
using namespace ::com::sun::star::accessibility;
OAccessibleControlContext::OAccessibleControlContext(
const css::uno::Reference<css::awt::XControl>& rxControl)
{
if (rxControl.is())
m_xControlModel.set(rxControl->getModel(), css::uno::UNO_QUERY);
OSL_ENSURE(
m_xControlModel.is(),
"OAccessibleControlContext::Init: invalid creator (no control, or control without model!");
if (!m_xControlModel.is())
throw DisposedException(); // caught by the caller (the create method)
// start listening at the model
startModelListening();
//= OAccessibleControlContext
m_aControl = rxControl;
}
OAccessibleControlContext::~OAccessibleControlContext() { ensureDisposed(); }
OAccessibleControlContext::OAccessibleControlContext(const css::uno::Reference<css::awt::XControl>& rxControl)
rtl::Reference<OAccessibleControlContext>
OAccessibleControlContext::create(const Reference<awt::XControl>& rXControl)
{
rtl::Reference<OAccessibleControlContext> pNew;
try
{
if (rxControl.is())
m_xControlModel.set(rxControl->getModel(), css::uno::UNO_QUERY);
OSL_ENSURE( m_xControlModel.is(), "OAccessibleControlContext::Init: invalid creator (no control, or control without model!" );
if ( !m_xControlModel.is() )
throw DisposedException(); // caught by the caller (the create method)
pNew = new OAccessibleControlContext(rXControl);
}
catch (const Exception&)
{
TOOLS_WARN_EXCEPTION("toolkit",
"OAccessibleControlContext::create: caught an exception in ctor!");
}
return pNew;
}
// start listening at the model
startModelListening();
void OAccessibleControlContext::startModelListening()
{
Reference<XComponent> xModelComp(m_xControlModel, UNO_QUERY);
OSL_ENSURE(xModelComp.is(), "OAccessibleControlContext::startModelListening: invalid model!");
if (xModelComp.is())
xModelComp->addEventListener(this);
}
m_aControl = rxControl;
void OAccessibleControlContext::stopModelListening()
{
Reference<XComponent> xModelComp(m_xControlModel, UNO_QUERY);
OSL_ENSURE(xModelComp.is(), "OAccessibleControlContext::stopModelListening: invalid model!");
if (xModelComp.is())
xModelComp->removeEventListener(this);
}
sal_Int64 SAL_CALL OAccessibleControlContext::getAccessibleChildCount()
{
// we do not have children
return 0;
}
Reference<XAccessible> SAL_CALL OAccessibleControlContext::getAccessibleChild(sal_Int64)
{
// we do not have children
throw IndexOutOfBoundsException();
}
Reference<XAccessible> SAL_CALL OAccessibleControlContext::getAccessibleParent()
{
return Reference<XAccessible>();
}
sal_Int16 SAL_CALL OAccessibleControlContext::getAccessibleRole() { return AccessibleRole::SHAPE; }
OUString SAL_CALL OAccessibleControlContext::getAccessibleDescription()
{
OContextEntryGuard aGuard(this);
return getModelStringProperty(u"HelpText"_ustr);
}
OUString SAL_CALL OAccessibleControlContext::getAccessibleName()
{
OContextEntryGuard aGuard(this);
return getModelStringProperty(u"Name"_ustr);
}
Reference<XAccessibleRelationSet> SAL_CALL OAccessibleControlContext::getAccessibleRelationSet()
{
return nullptr;
}
sal_Int64 SAL_CALL OAccessibleControlContext::getAccessibleStateSet()
{
::osl::MutexGuard aGuard(GetMutex());
// no OContextEntryGuard here, as we do not want to throw an exception in case we're not alive anymore
sal_Int64 nStateSet = 0;
if (isAlive())
{
// no own states, only the ones which are foreign controlled
}
else
{ // only the DEFUNC state if we're already disposed
nStateSet |= AccessibleStateType::DEFUNC;
}
return nStateSet;
}
void SAL_CALL OAccessibleControlContext::disposing(const EventObject& _rSource)
{
OSL_ENSURE(Reference<XPropertySet>(_rSource.Source, UNO_QUERY).get() == m_xControlModel.get(),
"OAccessibleControlContext::disposing: where did this come from?");
stopModelListening();
m_xControlModel.clear();
m_xModelPropsInfo.clear();
comphelper::OAccessible::disposing();
}
OUString OAccessibleControlContext::getModelStringProperty(const OUString& _pPropertyName)
{
OUString sReturn;
try
{
if (!m_xModelPropsInfo.is() && m_xControlModel.is())
m_xModelPropsInfo = m_xControlModel->getPropertySetInfo();
if (m_xModelPropsInfo.is() && m_xModelPropsInfo->hasPropertyByName(_pPropertyName))
m_xControlModel->getPropertyValue(_pPropertyName) >>= sReturn;
}
catch (const Exception&)
{
TOOLS_WARN_EXCEPTION("toolkit", "OAccessibleControlContext::getModelStringProperty");
}
return sReturn;
}
vcl::Window* OAccessibleControlContext::implGetWindow(Reference<awt::XWindow>* _pxUNOWindow) const
{
Reference<awt::XControl> xControl(m_aControl);
Reference<awt::XWindow> xWindow;
if (xControl.is())
xWindow.set(xControl->getPeer(), css::uno::UNO_QUERY);
vcl::Window* pWindow = xWindow.is() ? VCLUnoHelper::GetWindow(xWindow) : nullptr;
if (_pxUNOWindow)
*_pxUNOWindow = std::move(xWindow);
return pWindow;
}
awt::Rectangle OAccessibleControlContext::implGetBounds()
{
SolarMutexGuard aSolarGuard;
// want to do some VCL stuff here ...
OContextEntryGuard aGuard(this);
OSL_FAIL("OAccessibleControlContext::implGetBounds: performance issue: forced to calc the size "
"myself!");
// In design mode (and this is what this class is for), the surrounding shape (if any) should handle this call
// The problem is that in design mode, our size may not be correct (in the drawing layer, controls are
// positioned/sized for painting only), and that calculation of our position is expensive
// what we know (or can obtain from somewhere):
// * the PosSize of our peer, relative to its parent window
// * the parent window which the PosSize is relative to
// * our foreign controlled accessible parent
// from this info, we can determine the position of our peer relative to the foreign parent
// our control
Reference<awt::XWindow> xWindow;
VclPtr<vcl::Window> pVCLWindow = implGetWindow(&xWindow);
awt::Rectangle aBounds(0, 0, 0, 0);
if (xWindow.is())
{
// ugly, but... though the XWindow has a getPosSize, it is impossible to determine the
// parent which this position/size is relative to. This means we must tunnel UNO and ask the
// implementation
vcl::Window* pVCLParent = pVCLWindow ? pVCLWindow->GetParent() : nullptr;
// the relative location of the window
::Point aWindowRelativePos(0, 0);
if (pVCLWindow)
aWindowRelativePos = pVCLWindow->GetPosPixel();
// the screen position of the "window parent" of the control
::Point aVCLParentScreenPos(0, 0);
if (pVCLParent)
aVCLParentScreenPos = pVCLParent->GetPosPixel();
// now the size of the control
aBounds = xWindow->getPosSize();
// correct the pos
aBounds.X = aWindowRelativePos.X() + aVCLParentScreenPos.X();
aBounds.Y = aWindowRelativePos.Y() + aVCLParentScreenPos.Y();
}
return aBounds;
}
OAccessibleControlContext::~OAccessibleControlContext()
Reference<XAccessible>
SAL_CALL OAccessibleControlContext::getAccessibleAtPoint(const awt::Point& /* _rPoint */)
{
// no children at all
return nullptr;
}
void SAL_CALL OAccessibleControlContext::grabFocus()
{
OSL_FAIL("OAccessibleControlContext::grabFocus: !isFocusTraversable, but grabFocus!");
}
sal_Int32 SAL_CALL OAccessibleControlContext::getForeground()
{
SolarMutexGuard aSolarGuard;
// want to do some VCL stuff here ...
OContextEntryGuard aGuard(this);
VclPtr<vcl::Window> pWindow = implGetWindow();
Color nColor;
if (pWindow)
{
ensureDisposed();
}
rtl::Reference<OAccessibleControlContext> OAccessibleControlContext::create(const Reference<awt::XControl>& rXControl)
{
rtl::Reference<OAccessibleControlContext> pNew;
try
{
pNew = new OAccessibleControlContext(rXControl);
}
catch( const Exception& )
{
TOOLS_WARN_EXCEPTION( "toolkit", "OAccessibleControlContext::create: caught an exception in ctor!" );
}
return pNew;
}
void OAccessibleControlContext::startModelListening( )
{
Reference< XComponent > xModelComp( m_xControlModel, UNO_QUERY );
OSL_ENSURE( xModelComp.is(), "OAccessibleControlContext::startModelListening: invalid model!" );
if ( xModelComp.is() )
xModelComp->addEventListener( this );
}
void OAccessibleControlContext::stopModelListening( )
{
Reference< XComponent > xModelComp( m_xControlModel, UNO_QUERY );
OSL_ENSURE( xModelComp.is(), "OAccessibleControlContext::stopModelListening: invalid model!" );
if ( xModelComp.is() )
xModelComp->removeEventListener( this );
}
sal_Int64 SAL_CALL OAccessibleControlContext::getAccessibleChildCount( )
{
// we do not have children
return 0;
}
Reference< XAccessible > SAL_CALL OAccessibleControlContext::getAccessibleChild( sal_Int64 )
{
// we do not have children
throw IndexOutOfBoundsException();
}
Reference< XAccessible > SAL_CALL OAccessibleControlContext::getAccessibleParent( )
{
return Reference< XAccessible >();
}
sal_Int16 SAL_CALL OAccessibleControlContext::getAccessibleRole( )
{
return AccessibleRole::SHAPE;
}
OUString SAL_CALL OAccessibleControlContext::getAccessibleDescription( )
{
OContextEntryGuard aGuard( this );
return getModelStringProperty( u"HelpText"_ustr );
}
OUString SAL_CALL OAccessibleControlContext::getAccessibleName( )
{
OContextEntryGuard aGuard( this );
return getModelStringProperty( u"Name"_ustr );
}
Reference< XAccessibleRelationSet > SAL_CALL OAccessibleControlContext::getAccessibleRelationSet( )
{
return nullptr;
}
sal_Int64 SAL_CALL OAccessibleControlContext::getAccessibleStateSet( )
{
::osl::MutexGuard aGuard( GetMutex() );
// no OContextEntryGuard here, as we do not want to throw an exception in case we're not alive anymore
sal_Int64 nStateSet = 0;
if ( isAlive() )
{
// no own states, only the ones which are foreign controlled
}
if (pWindow->IsControlForeground())
nColor = pWindow->GetControlForeground();
else
{ // only the DEFUNC state if we're already disposed
nStateSet |= AccessibleStateType::DEFUNC;
}
return nStateSet;
}
void SAL_CALL OAccessibleControlContext::disposing( const EventObject& _rSource )
{
OSL_ENSURE( Reference< XPropertySet >( _rSource.Source, UNO_QUERY ).get() == m_xControlModel.get(),
"OAccessibleControlContext::disposing: where did this come from?" );
stopModelListening( );
m_xControlModel.clear();
m_xModelPropsInfo.clear();
comphelper::OAccessible::disposing();
}
OUString OAccessibleControlContext::getModelStringProperty( const OUString& _pPropertyName )
{
OUString sReturn;
try
{
if ( !m_xModelPropsInfo.is() && m_xControlModel.is() )
m_xModelPropsInfo = m_xControlModel->getPropertySetInfo();
if ( m_xModelPropsInfo.is() && m_xModelPropsInfo->hasPropertyByName( _pPropertyName ) )
m_xControlModel->getPropertyValue( _pPropertyName ) >>= sReturn;
}
catch( const Exception& )
{
TOOLS_WARN_EXCEPTION( "toolkit", "OAccessibleControlContext::getModelStringProperty" );
}
return sReturn;
}
vcl::Window* OAccessibleControlContext::implGetWindow( Reference< awt::XWindow >* _pxUNOWindow ) const
{
Reference<awt::XControl> xControl(m_aControl);
Reference< awt::XWindow > xWindow;
if ( xControl.is() )
xWindow.set(xControl->getPeer(), css::uno::UNO_QUERY);
vcl::Window* pWindow = xWindow.is() ? VCLUnoHelper::GetWindow( xWindow ) : nullptr;
if ( _pxUNOWindow )
*_pxUNOWindow = std::move(xWindow);
return pWindow;
}
awt::Rectangle OAccessibleControlContext::implGetBounds( )
{
SolarMutexGuard aSolarGuard;
// want to do some VCL stuff here ...
OContextEntryGuard aGuard( this );
OSL_FAIL( "OAccessibleControlContext::implGetBounds: performance issue: forced to calc the size myself!" );
// In design mode (and this is what this class is for), the surrounding shape (if any) should handle this call
// The problem is that in design mode, our size may not be correct (in the drawing layer, controls are
// positioned/sized for painting only), and that calculation of our position is expensive
// what we know (or can obtain from somewhere):
// * the PosSize of our peer, relative to its parent window
// * the parent window which the PosSize is relative to
// * our foreign controlled accessible parent
// from this info, we can determine the position of our peer relative to the foreign parent
// our control
Reference< awt::XWindow > xWindow;
VclPtr< vcl::Window > pVCLWindow = implGetWindow( &xWindow );
awt::Rectangle aBounds( 0, 0, 0, 0 );
if ( xWindow.is() )
{
// ugly, but... though the XWindow has a getPosSize, it is impossible to determine the
// parent which this position/size is relative to. This means we must tunnel UNO and ask the
// implementation
vcl::Window* pVCLParent = pVCLWindow ? pVCLWindow->GetParent() : nullptr;
// the relative location of the window
::Point aWindowRelativePos( 0, 0);
if ( pVCLWindow )
aWindowRelativePos = pVCLWindow->GetPosPixel();
// the screen position of the "window parent" of the control
::Point aVCLParentScreenPos( 0, 0 );
if ( pVCLParent )
aVCLParentScreenPos = pVCLParent->GetPosPixel();
// now the size of the control
aBounds = xWindow->getPosSize();
// correct the pos
aBounds.X = aWindowRelativePos.X() + aVCLParentScreenPos.X();
aBounds.Y = aWindowRelativePos.Y() + aVCLParentScreenPos.Y();
}
return aBounds;
}
Reference< XAccessible > SAL_CALL OAccessibleControlContext::getAccessibleAtPoint( const awt::Point& /* _rPoint */ )
{
// no children at all
return nullptr;
}
void SAL_CALL OAccessibleControlContext::grabFocus( )
{
OSL_FAIL( "OAccessibleControlContext::grabFocus: !isFocusTraversable, but grabFocus!" );
}
sal_Int32 SAL_CALL OAccessibleControlContext::getForeground( )
{
SolarMutexGuard aSolarGuard;
// want to do some VCL stuff here ...
OContextEntryGuard aGuard( this );
VclPtr< vcl::Window > pWindow = implGetWindow();
Color nColor;
if ( pWindow )
{
if ( pWindow->IsControlForeground() )
nColor = pWindow->GetControlForeground();
vcl::Font aFont;
if (pWindow->IsControlFont())
aFont = pWindow->GetControlFont();
else
{
vcl::Font aFont;
if ( pWindow->IsControlFont() )
aFont = pWindow->GetControlFont();
else
aFont = pWindow->GetFont();
nColor = aFont.GetColor();
}
aFont = pWindow->GetFont();
nColor = aFont.GetColor();
}
return sal_Int32(nColor);
}
return sal_Int32(nColor);
}
sal_Int32 SAL_CALL OAccessibleControlContext::getBackground()
{
SolarMutexGuard aSolarGuard;
// want to do some VCL stuff here ...
OContextEntryGuard aGuard(this);
sal_Int32 SAL_CALL OAccessibleControlContext::getBackground( )
VclPtr<vcl::Window> pWindow = implGetWindow();
Color nColor;
if (pWindow)
{
SolarMutexGuard aSolarGuard;
// want to do some VCL stuff here ...
OContextEntryGuard aGuard( this );
VclPtr< vcl::Window > pWindow = implGetWindow();
Color nColor;
if ( pWindow )
{
if ( pWindow->IsControlBackground() )
nColor = pWindow->GetControlBackground();
else
nColor = pWindow->GetBackground().GetColor();
}
return sal_Int32(nColor);
if (pWindow->IsControlBackground())
nColor = pWindow->GetControlBackground();
else
nColor = pWindow->GetBackground().GetColor();
}
return sal_Int32(nColor);
}
} //namespace toolkit
} //namespace toolkit
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */