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glfs/shareddeps/drivers/vulkan-sdk.xml.bak
2025-07-18 13:07:21 -06:00

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE sect1 PUBLIC "-//OASIS//DTD DocBook XML V4.5//EN"
"http://www.oasis-open.org/docbook/xml/4.5/docbookx.dtd" [
<!ENTITY % general-entities SYSTEM "../../general.ent">
%general-entities;
<!ENTITY vk-common "vulkan-sdk-&vulkan-sdk;">
<!ENTITY kg-url "https://github.com/KhronosGroup/">
]>
<sect1 id="vulkan-sdk" xreflabel="Vulkan-SDK-&vulkan-sdk;">
<?dbhtml filename="vulkan-sdk.html"?>
<title>Vulkan-SDK-&vulkan-sdk;</title>
<indexterm zone="vulkan-sdk">
<primary sortas="a-vulkan-sdk">Vulkan-SDK</primary>
</indexterm>
<sect2 role="package">
<title>Introduction to Vulkan-SDK</title>
<para>
This page covers the installation of the Vulkan headers and the loader,
the SPIR-V headers and tools, and the glslang compiler.
</para>
<para>
Vulkan is a graphics API that allows a wealth of control over how each
step is handled in the graphics pipeline. It is used by Steam's Proton
and <xref linkend="dxvk"/>. OpenGL is much higher level and often leads
to worse performance. However, it is up to the developer to implement
either. This SDK doesn't provide any Vulkan driver, just what is needed
for Vulkan applications and drivers.
</para>
<para>
The SPIR-V tools process SPIR-V modules, often attributed to shader
code/binaries. Khronos APIs, like OpenGL and Vulkan, make use of them.
The tooling provides a base other applications can use to convert to and
from.
</para>
<para>
Glslang is a reference compiler and validator for the GLSL (OpenGL Shader
Language). It is one of the compilers that can convert SPIR-V, such as
GLSL to SPIR-V. In some cases, packages can compile shaders and turn
them into header files which get included by a C/C++ file(s). In OpenGL,
this process doesn't need glslang at all as OpenGL functions directory
can compile shaders from a string and be binded for execution on every
frame. With Vulkan, a separate shader compiler is needed to facilitate
shader compilation.
</para>
&long-build-time;
<bridgehead renderas="sect3">Vulkan-SDK Dependencies</bridgehead>
<bridgehead renderas="sect4">Required</bridgehead>
<para role="required">
<xref linkend="cmake"/> and <xref linkend="xorg7-lib"/>
</para>
<bridgehead renderas="sect4">Recommended</bridgehead>
<para role="recommended">
<xref linkend="wayland"/>
</para>
<bridgehead renderas="sect3">BLFS Equivalent Packages</bridgehead>
<para>This combined page installs what would be in BLFS:</para>
<itemizedlist>
<listitem><para>
<ulink url="&blfs-svn;/x/vulkan-headers.html">Vulkan-Headers</ulink>
</para></listitem>
<listitem><para>
<ulink url="&blfs-svn;/x/vulkan-loader.html">Vulkan-Loader</ulink>
</para></listitem>
<listitem><para>
<ulink url="&blfs-svn;/general/spirv-headers.html">SPIRV-Headers</ulink>
</para></listitem>
<listitem><para>
<ulink url="&blfs-svn;/general/spirv-tools.html">SPIRV-Tools</ulink>
</para></listitem>
<listitem><para>
<ulink url="&blfs-svn;/x/glslang.html">Glslang</ulink>
</para></listitem>
</itemizedlist>
</sect2>
<sect2>
<title>Downloading Vulkan-SDK</title>
<para>
First, create a list of files to be downloaded:
</para>
<screen><userinput>cat &gt; &vk-common;-list &lt;&lt; "EOF"
<literal>Vulkan-Headers/archive/&vk-common;/Vulkan-Headers-&vk-common;.tar.gz
Vulkan-Loader/archive/&vk-common;/Vulkan-Loader-&vk-common;.tar.gz
SPIRV-Headers/archive/&vk-common;/SPIRV-Headers-&vk-common;.tar.gz
SPIRV-Tools/archive/&vk-common;/SPIRV-Tools-&vk-common;.tar.gz
glslang/archive/&vk-common;/glslang-&vk-common;.tar.gz</literal>
EOF</userinput></screen>
<para>
To download the needed files using <xref linkend='wget'/>,
use the following commands:
</para>
<screen><userinput>mkdir &vk-common; &amp;&amp;
cd &vk-common; &amp;&amp;
grep -v '^#' ../&vk-common;-list | wget -i- -c \
-B &kg-url;</userinput></screen>
</sect2>
<sect2 role="installation">
<title>Installation of Vulkan-SDK</title>
&as_root;
<para>
First, start a subshell that will exit on error:
</para>
<screen><userinput>bash -e</userinput></screen>
<para>
Install all of the packages by running the following commands:
</para>
<screen><userinput>for package in {Vulkan-{Headers,Loader},SPIRV-{Headers,Tools},glslang}
do
longpackage=$package-&vk-common;.tar.?z*
packagedir=${longpackage%.tar.?z*}
tar -xf $longpackage
pushd $packagedir
mkdir build
cd build
case $package in
SPIRV-Tools )
cmake -D CMAKE_INSTALL_PREFIX=/usr \
-D CMAKE_BUILD_TYPE=Release \
-D SPIRV_WERROR=OFF \
-D BUILD_SHARED_LIBS=ON \
-D SPIRV_TOOLS_BUILD_STATIC=OFF \
-D SPIRV-Headers_SOURCE_DIR=/usr \
-G Ninja ..
;;
glslang )
cmake -D CMAKE_INSTALL_PREFIX=/usr \
-D CMAKE_BUILD_TYPE=Release \
-D ALLOW_EXTERNAL_SPIRV_TOOLS=ON \
-D BUILD_SHARED_LIBS=ON \
-D GLSLANG_TESTS=OFF \
-G Ninja ..
;;
* )
cmake -D CMAKE_INSTALL_PREFIX=/usr \
-D CMAKE_BUILD_TYPE=Release \
-D CMAKE_SKIP_INSTALL_RPATH=ON \
-G Ninja ..
;;
esac
ninja
as_root ninja install
popd
rm -rf $packagedir
done</userinput></screen>
<para>For multilib:</para>
<screen><userinput>for package in {Vulkan-Loader,SPIRV-Tools,glslang}
do
longpackage=$package-&vk-common;.tar.?z*
packagedir=${longpackage%.tar.?z*}
tar -xf $longpackage
pushd $packagedir
mkdir build
cd build
case $package in
SPIRV-Tools )
CC="gcc -m32" CXX="g++ -m32" \
PKG_CONFIG_PATH=/usr/lib32/pkgconfig \
cmake -D CMAKE_INSTALL_PREFIX=/usr \
-D CMAKE_INSTALL_LIBDIR=lib32 \
-D CMAKE_BUILD_TYPE=Release \
-D SPIRV_WERROR=OFF \
-D BUILD_SHARED_LIBS=ON \
-D SPIRV_TOOLS_BUILD_STATIC=OFF \
-D SPIRV-Headers_SOURCE_DIR=/usr \
-G Ninja ..
;;
glslang )
CC="gcc -m32" CXX="g++ -m32" \
PKG_CONFIG_PATH=/usr/lib32/pkgconfig \
cmake -D CMAKE_INSTALL_PREFIX=/usr \
-D CMAKE_INSTALL_LIBDIR=lib32 \
-D CMAKE_BUILD_TYPE=Release \
-D ALLOW_EXTERNAL_SPIRV_TOOLS=ON \
-D BUILD_SHARED_LIBS=ON \
-D GLSLANG_TESTS=OFF \
-G Ninja ..
;;
* )
ASFLAGS+=" --32" CFLAGS+=" -m32" \
CXXFLAGS+=" -m32" \
PKG_CONFIG_PATH=/usr/lib32/pkgconfig \
cmake -D CMAKE_INSTALL_PREFIX=/usr \
-D CMAKE_INSTALL_LIBDIR=lib32 \
-D CMAKE_BUILD_TYPE=Release \
-D CMAKE_SKIP_INSTALL_RPATH=ON \
-G Ninja ..
;;
esac
ninja
DESTDIR=$PWD/DESTDIR ninja install
as_root cp -Rv DESTDIR/usr/lib32/* /usr/lib32
rm -rf DESTDIR
as_root /sbin/ldconfig
popd
rm -rf $packagedir
done</userinput></screen>
<para>
Finally, exit the shell that was started earlier:
</para>
<screen><userinput>exit</userinput></screen>
</sect2>
<sect2 role="content">
<title>Contents</title>
<segmentedlist>
<segtitle>Installed Programs</segtitle>
<segtitle>Installed Libraries</segtitle>
<segtitle>Installed Directories</segtitle>
<seglistitem>
<seg>
glslang,
glslang-validator (symlink to glslang),
spirv-as,
spirv-cfg,
spirv-dis,
spirv-lesspipe.sh,
spirv-link,
spirv-lint,
spirv-objdump,
spirv-opt,
spirv-reduce,
spirv-remap, and
spirv-val
</seg>
<seg>
libglslang,
libglslang-default-resource-limits,
libSPIRV,
libSPIRV-Tools-diff,
libSPIRV-Tools-link,
libSPIRV-Tools-lint,
libSPIRV-Tools-opt,
libSPIRV-Tools-reduce,
libSPIRV-Tools-shared,
libSPIRV-Tools,
libSPVRemapper, and
libvulkan
</seg>
<seg>
/usr/include/glslang,
/usr/include/spirv,
/usr/include/spirv-tools,
/usr/include/vk_video,
/usr/include/vulkan,
/usr/lib/cmake/glslang,
/usr/lib/cmake/SPIRV-Tools,
/usr/lib/cmake/VulkanLoader,
/usr/share/cmake/VulkanHeaders,
/usr/share/cmake/SPIRV-Headers, and
/usr/share/vulkan
</seg>
</seglistitem>
</segmentedlist>
<variablelist>
<bridgehead renderas="sect3">Short Descriptions</bridgehead>
<?dbfo list-presentation="list"?>
<?dbhtml list-presentation="table"?>
<varlistentry id="glslang">
<term><command>glslang</command></term>
<listitem>
<para>
is a reference GLSL and SPIR-V shader compiler
</para>
<indexterm zone="vulkan-sdk glslang">
<primary sortas="b-glslang">glslang</primary>
</indexterm>
</listitem>
</varlistentry>
<varlistentry id="libglslang">
<term><filename class="libraryfile">libglslang</filename></term>
<listitem>
<para>
contains backend functions for the <command>glslang</command>
frontend
</para>
<indexterm zone="vulkan-sdk libglslang">
<primary sortas="c-libglslang">libglslang</primary>
</indexterm>
</listitem>
</varlistentry>
<varlistentry id="libSPIRV">
<term><filename class="libraryfile">libSPIRV</filename></term>
<listitem>
<para>
processes and generates SPIR-V binaries
</para>
<indexterm zone="vulkan-sdk libSPIRV">
<primary sortas="c-libSPIRV">libSPIRV</primary>
</indexterm>
</listitem>
</varlistentry>
<varlistentry id="libSPIRV-Tools">
<term><filename class="libraryfile">libSPIRV-Tools</filename></term>
<listitem>
<para>
contains functions for processing SPIR-V modules
</para>
<indexterm zone="vulkan-sdk libSPIRV-Tools">
<primary sortas="c-libSPIRV-Tools">libSPIRV-Tools</primary>
</indexterm>
</listitem>
</varlistentry>
<varlistentry id="libvulkan">
<term><filename class="libraryfile">libvulkan</filename></term>
<listitem>
<para>
provides the Vulkan API and core support for graphics drivers
</para>
<indexterm zone="vulkan-sdk libvulkan">
<primary sortas="c-libvulkan">libvulkan</primary>
</indexterm>
</listitem>
</varlistentry>
</variablelist>
</sect2>
</sect1>