mirror of
https://github.com/openstreetmap/mod_tile.git
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Also make a slightly cleaner extraction. This hopefully has a couple of advantages: 1) The code should now be a bit cleaner 2) It makes testing the queueing code easier 3) In future it might be possible to have a separate queue per style allowing e.g. to perform fair queueing between styles.
388 lines
13 KiB
C
388 lines
13 KiB
C
/*
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* Copyright © 2013 mod_tile contributors
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* Copyright © 2013 Kai Krueger
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*
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*This file is part of renderd, a project to render OpenStreetMap tiles
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*with Mapnik.
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*
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* renderd is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 2 of the License, or (at your
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* option) any later version.
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*
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* mod_tile is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with mod_tile. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <unistd.h>
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#include <string.h>
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#include <pthread.h>
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#include <syslog.h>
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#include "render_config.h"
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#include "request_queue.h"
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static int calcHashKey(struct request_queue *queue, struct item *item) {
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uint64_t xmlnameHash = 0;
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uint64_t key;
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for (int i = 0; (item->req.xmlname[i] != 0) && (i < sizeof(item->req.xmlname)); i++) {
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xmlnameHash += item->req.xmlname[i];
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}
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key = ((uint64_t)(xmlnameHash & 0x1FF) << 52) + ((uint64_t)(item->req.z) << 48) + ((uint64_t)(item->mx & 0xFFFFFF) << 24) + (item->my & 0xFFFFFF);
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return key % queue->hashidxSize;
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}
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static struct item * lookup_item_idx(struct request_queue * queue, struct item * item) {
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struct item_idx * nextItem;
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struct item * test;
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int key = calcHashKey(queue, item);
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if (queue->item_hashidx[key].item == NULL) {
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return NULL;
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} else {
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nextItem = &(queue->item_hashidx[key]);
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while (nextItem != NULL) {
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test = nextItem->item;
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if ((item->mx == test->mx) && (item->my == test->my)
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&& (item->req.z == test->req.z) && (!strcmp(
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item->req.xmlname, test->req.xmlname))) {
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return test;
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} else {
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nextItem = nextItem->next;
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}
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}
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}
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return NULL;
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}
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static void insert_item_idx(struct request_queue * queue, struct item *item) {
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struct item_idx * nextItem;
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struct item_idx * prevItem;
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int key = calcHashKey(queue, item);
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if (queue->item_hashidx[key].item == NULL) {
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queue->item_hashidx[key].item = item;
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} else {
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prevItem = &(queue->item_hashidx[key]);
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nextItem = queue->item_hashidx[key].next;
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while(nextItem) {
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prevItem = nextItem;
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nextItem = nextItem->next;
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}
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nextItem = (struct item_idx *)malloc(sizeof(struct item_idx));
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nextItem->item = item;
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nextItem->next = NULL;
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prevItem->next = nextItem;
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}
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}
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static void remove_item_idx(struct request_queue * queue, struct item * item) {
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int key = calcHashKey(queue, item);
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struct item_idx * nextItem;
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struct item_idx * prevItem;
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struct item * test;
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if (queue->item_hashidx[key].item == NULL) {
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//item not in index;
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return;
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}
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prevItem = &(queue->item_hashidx[key]);
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nextItem = &(queue->item_hashidx[key]);
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while (nextItem != NULL) {
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test = nextItem->item;
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if ((item->mx == test->mx) && (item->my == test->my) && (item->req.z
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== test->req.z) && (!strcmp(item->req.xmlname,
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test->req.xmlname))) {
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/*
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* Found item, removing it from list
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*/
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nextItem->item = NULL;
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if (nextItem->next != NULL) {
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if (nextItem == &(queue->item_hashidx[key])) {
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prevItem = nextItem->next;
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memcpy(&(queue->item_hashidx[key]), nextItem->next,
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sizeof(struct item_idx));
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free(prevItem);
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} else {
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prevItem->next = nextItem->next;
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}
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} else {
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prevItem->next = NULL;
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}
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if (nextItem != &(queue->item_hashidx[key])) {
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free(nextItem);
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}
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return;
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} else {
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prevItem = nextItem;
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nextItem = nextItem->next;
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}
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}
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}
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static enum protoCmd pending(struct request_queue * queue, struct item *test) {
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// check all queues and render list to see if this request already queued
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// If so, add this new request as a duplicate
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// call with qLock held
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struct item *item;
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item = lookup_item_idx(queue, test);
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if (item != NULL) {
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if ((item->inQueue == queueRender) || (item->inQueue == queueRequest) || (item->inQueue == queueRequestPrio)) {
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test->duplicates = item->duplicates;
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item->duplicates = test;
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test->inQueue = queueDuplicate;
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return cmdIgnore;
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} else if ((item->inQueue == queueDirty) || (item->inQueue == queueRequestBulk)){
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return cmdNotDone;
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}
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}
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return cmdRender;
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}
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struct item *request_queue_fetch_request(struct request_queue * queue) {
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struct item *item = NULL;
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pthread_mutex_lock(&(queue->qLock));
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while ((queue->reqNum == 0) && (queue->dirtyNum == 0) && (queue->reqPrioNum == 0) && (queue->reqBulkNum == 0)) {
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pthread_cond_wait(&(queue->qCond), &(queue->qLock));
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}
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if (queue->reqPrioNum) {
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item = queue->reqPrioHead.next;
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queue->reqPrioNum--;
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queue->stats.noReqPrioRender++;
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} else if (queue->reqNum) {
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item = queue->reqHead.next;
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queue->reqNum--;
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queue->stats.noReqRender++;
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} else if (queue->dirtyNum) {
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item = queue->dirtyHead.next;
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queue->dirtyNum--;
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queue->stats.noDirtyRender++;
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} else if (queue->reqBulkNum) {
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item = queue->reqBulkHead.next;
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queue->reqBulkNum--;
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queue->stats.noReqBulkRender++;
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}
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if (item) {
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item->next->prev = item->prev;
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item->prev->next = item->next;
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//Add item to render queue
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item->prev = &(queue->renderHead);
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item->next = queue->renderHead.next;
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queue->renderHead.next->prev = item;
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queue->renderHead.next = item;
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item->inQueue = queueRender;
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}
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pthread_mutex_unlock(&queue->qLock);
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return item;
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}
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/* If a fd becomes invalid for returning request information, remove it from all
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* requests to not send feedback to invalid FDs
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*/
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void request_queue_clear_requests_by_fd(struct request_queue * queue, int fd) {
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struct item *item, *dupes, *queueHead;
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/**Only need to look up on the shorter request and render queue,
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* as the all requests on the dirty queue already have a FD_INVALID
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* as a file descriptor, so using the linear list shouldn't be a problem
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*/
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pthread_mutex_lock(&(queue->qLock));
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for (int i = 0; i < 4; i++) {
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switch (i) {
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case 0: { queueHead = &(queue->reqHead); break;}
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case 1: { queueHead = &(queue->renderHead); break;}
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case 2: { queueHead = &(queue->reqPrioHead); break;}
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case 3: { queueHead = &(queue->reqBulkHead); break;}
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}
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item = queueHead->next;
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while (item != queueHead) {
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if (item->fd == fd)
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item->fd = FD_INVALID;
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dupes = item->duplicates;
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while (dupes) {
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if (dupes->fd == fd)
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dupes->fd = FD_INVALID;
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dupes = dupes->duplicates;
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}
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item = item->next;
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}
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}
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pthread_mutex_unlock(&(queue->qLock));
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}
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enum protoCmd request_queue_add_request(struct request_queue * queue, struct item *item) {
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enum protoCmd status;
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const struct protocol *req;
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struct item *list = NULL;
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req = &(item->req);
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if (queue == NULL) {
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printf("queue os NULL");
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exit(3);
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}
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pthread_mutex_lock(&(queue->qLock));
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// Check for a matching request in the current rendering or dirty queues
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status = pending(queue, item);
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if (status == cmdNotDone) {
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// We found a match in the dirty queue, can not wait for it
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pthread_mutex_unlock(&(queue->qLock));
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free(item);
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return cmdNotDone;
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}
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if (status == cmdIgnore) {
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// Found a match in render queue, item added as duplicate
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pthread_mutex_unlock(&(queue->qLock));
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return cmdIgnore;
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}
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// New request, add it to render or dirty queue
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if ((req->cmd == cmdRender) && (queue->reqNum < REQ_LIMIT)) {
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list = &(queue->reqHead);
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item->inQueue = queueRequest;
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queue->reqNum++;
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} else if ((req->cmd == cmdRenderPrio) && (queue->reqPrioNum < REQ_LIMIT)) {
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list = &(queue->reqPrioHead);
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item->inQueue = queueRequestPrio;
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queue->reqPrioNum++;
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} else if ((req->cmd == cmdRenderBulk) && (queue->reqBulkNum < REQ_LIMIT)) {
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list = &(queue->reqBulkHead);
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item->inQueue = queueRequestBulk;
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queue->reqBulkNum++;
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} else if (queue->dirtyNum < DIRTY_LIMIT) {
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list = &(queue->dirtyHead);
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item->inQueue = queueDirty;
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queue->dirtyNum++;
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item->fd = FD_INVALID; // No response after render
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} else {
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// The queue is severely backlogged. Drop request
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queue->stats.noReqDroped++;
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pthread_mutex_unlock(&(queue->qLock));
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free(item);
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return cmdNotDone;
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}
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if (list) {
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item->next = list;
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item->prev = list->prev;
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item->prev->next = item;
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list->prev = item;
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/* In addition to the linked list, add item to a hash table index
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* for faster lookup of pending requests.
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*/
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insert_item_idx(queue, item);
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pthread_cond_signal(&queue->qCond);
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} else
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free(item);
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pthread_mutex_unlock(&queue->qLock);
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return (list == &(queue->dirtyHead))?cmdNotDone:cmdIgnore;
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}
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void request_queue_remove_request(struct request_queue * queue, struct item * request, int render_time) {
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pthread_mutex_lock(&(queue->qLock));
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if (request->inQueue != queueRender) {
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syslog(LOG_WARNING, "Removing request from queue, even though not on rendering queue");
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}
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if (render_time > 0) {
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queue->stats.noZoomRender[request->req.z]++;
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queue->stats.timeZoomRender[request->req.z] += render_time;
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}
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request->next->prev = request->prev;
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request->prev->next = request->next;
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remove_item_idx(queue, request);
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pthread_mutex_unlock(&(queue->qLock));
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}
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int request_queue_no_requests_queued(struct request_queue * queue, enum protoCmd priority) {
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int noReq = -1;
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pthread_mutex_lock(&(queue->qLock));
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switch(priority) {
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case cmdRenderPrio:
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noReq = queue->reqPrioNum;
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break;
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case cmdRender:
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noReq = queue->reqNum;
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break;
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case cmdDirty:
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noReq = queue->dirtyNum;
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break;
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case cmdRenderBulk:
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noReq = queue->reqBulkNum;
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break;
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}
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pthread_mutex_unlock(&queue->qLock);
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return noReq;
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}
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void request_queue_copy_stats(struct request_queue * queue, stats_struct * stats) {
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pthread_mutex_lock(&(queue->qLock));
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memcpy(stats, &(queue->stats), sizeof(stats_struct));
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pthread_mutex_unlock(&queue->qLock);
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}
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struct request_queue * request_queue_init() {
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int res;
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struct request_queue * queue = calloc(1,sizeof (struct request_queue));
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if (queue == NULL) {
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return NULL;
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}
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res = pthread_mutex_init(&(queue->qLock), NULL);
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if (res != 0) {
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syslog(LOG_ERR, "Failed to create mutex for request_queue");
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free(queue);
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return NULL;
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}
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res = pthread_cond_init(&(queue->qCond), NULL);
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if (res != 0) {
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syslog(LOG_ERR, "Failed to create condition variable for request_queue");
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pthread_mutex_destroy(&(queue->qLock));
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free(queue);
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return NULL;
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}
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queue->stats.noDirtyRender = 0;
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queue->stats.noReqDroped = 0;
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queue->stats.noReqRender = 0;
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queue->stats.noReqPrioRender = 0;
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queue->stats.noReqBulkRender = 0;
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queue->reqHead.next = queue->reqHead.prev = &(queue->reqHead);
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queue->reqPrioHead.next = queue->reqPrioHead.prev = &(queue->reqPrioHead);
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queue->reqBulkHead.next = queue->reqBulkHead.prev = &(queue->reqBulkHead);
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queue->dirtyHead.next = queue->dirtyHead.prev = &(queue->dirtyHead);
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queue->renderHead.next = queue->renderHead.prev = &(queue->renderHead);
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queue->hashidxSize = HASHIDX_SIZE;
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queue->item_hashidx = (struct item_idx *) malloc(sizeof(struct item_idx) * queue->hashidxSize);
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bzero(queue->item_hashidx, sizeof(struct item_idx) * queue->hashidxSize);
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return queue;
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}
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void request_queue_close(struct request_queue * queue) {
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//TODO: clean up queue
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}
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