Files
openstreetmap-mod_tile-pyth…/render_submit_queue.h
Kai Krueger e8001c859f Add support for pluggable storage backends to mod_tile / renderd
So far, (meta)tiles could only be stored and retrieved from a locally mounted posix filesystem.  Although, the posix
filesystem API is it self a plugable storage layer into which one can mount many different filsystems, from temporary
filesystems to network filesystems, as mod_tile installations scale up to multi-server environments this might not be sufficient and one
may want to use other storage layers.

This patch therefore abstracts all storage calls out into a separate API that can be implemented by various storage backends to fit the needs of different
installations. 

Three storage backends are included in this commit:

- file backend: This is the equivalent of what existed before in mod_tile / renderd. This uses a posix filesystem to store (meta)tiles
- memcached: This stores tiles in a memcached store
- rados: This stores tiles in a rados / ceph cluster

The memcached and rados backends should currently still be considered as experimental

There are also other refactoring and cleanups in this commit
2013-03-23 22:19:30 +00:00

20 lines
322 B
C

#ifndef RENDERSUBQUEUE_H
#define RENDERSUBQUEUE_H
#ifdef __cplusplus
extern "C" {
#endif
int work_complete;
void enqueue(const char *xmlname, int x, int y, int z);
void spawn_workers(int num, const char *socketpath, int maxLoad);
void wait_for_empty_queue();
void finish_workers();
#ifdef __cplusplus
}
#endif
#endif