# This is the Apache server configuration file for providing OSM tile support # through mod_tile LoadModule tile_module modules/mod_tile.so ServerName tile.openstreetmap.org ServerAlias a.tile.openstreetmap.org b.tile.openstreetmap.org c.tile.openstreetmap.org d.tile.openstreetmap.org DocumentRoot /var/www/html # You can either manually configure each tile set # AddTileConfig /folder/ TileSetName # or load all the tile sets defined in the configuration file into this virtual host LoadTileConfigFile /etc/renderd.conf # Timeout before giving for a tile to be rendered ModTileRequestTimeout 3 # If tile is out of date, don't re-render it if past this load threshold (users gets old tile) ModTileMaxLoadOld 2 # If tile is missing, don't render it if past this load threshold (user gets 404 error) ModTileMaxLoadMissing 5 # Socket where we connect to the rendering daemon ModTileRenderdSocketName /var/run/renderd/renderd.sock ## ## Options controlling the cache proxy expiry headers. All values are in seconds. ## ## Caching is both important to reduce the load and bandwidth of the server, as ## well as reduce the load time for the user. The site loads fastest if tiles can be ## taken from the users browser cache and no round trip through the internet is needed. ## With minutely or hourly updates, however there is a trade-off between cacheability ## and freshness. As one can't predict the future, these are only heuristics, that ## need tuning. ## If there is a known update schedule such as only using weekly planet dumps to update the db, ## this can also be taken into account through the constant PLANET_INTERVAL in render_config.h ## but requires a recompile of mod_tile ## The values in this sample configuration are not the same as the defaults ## that apply if the config settings are left out. The defaults are more conservative ## and disable most of the heuristics. # Upper bound on the length a tile will be set cacheable, which takes # precedence over other settings of cacheing ModTileCacheDurationMax 604800 # Sets the time tiles can be cached for that are known to by outdated and have been # sent to renderd to be rerendered. This should be set to a value corresponding # roughly to how long it will take renderd to get through its queue. There is an additional # fuzz factor on top of this to not have all tiles expire at the same time ModTileCacheDurationDirty 900 # Specify the minimum time mod_tile will set the cache expiry to for fresh tiles. There # is an additional fuzz factor of between 0 and 3 hours on top of this. ModTileCacheDurationMinimum 10800 # Lower zoom levels are less likely to change noticeable, so these could be cached for longer # without users noticing much. # The heuristic offers three levels of zoom, Low, Medium and High, for which different minimum # cacheing times can be specified. #Specify the zoom level below which Medium starts and the time in seconds for which they can be cached ModTileCacheDurationMediumZoom 13 86400 #Specify the zoom level below which Low starts and the time in seconds for which they can be cached ModTileCacheDurationLowZoom 9 518400 # A further heuristic to determine cacheing times is when was the last time a tile has changed. # If it hasn't changed for a while, it is less likely to change in the immediate future, so the # tiles can be cached for longer. # For example, if the factor is 0.20 and the tile hasn't changed in the last 5 days, it can be cached # for up to one day without having to re-validate. ModTileCacheLastModifiedFactor 0.20 ### ### # increase the log level for more detailed information LogLevel debug