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mapnik/plugins/input/pmtiles/vector_tile_projection.hpp
2025-03-19 15:20:09 +00:00

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C++

// SPDX-License-Identifier: BSD-3-Clause
/**
* Copyright (c) MapBox
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
* - Neither the name "MapBox" nor the names of its contributors may be
* used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __MAPNIK_VECTOR_TILE_PROJECTION_H__
#define __MAPNIK_VECTOR_TILE_PROJECTION_H__
// mapnik
#include <mapnik/geometry/box2d.hpp>
#include <mapnik/well_known_srs.hpp>
namespace mapnik
{
namespace vector_tile_impl
{
inline mapnik::box2d<double> tile_mercator_bbox(std::uint64_t x,
std::uint64_t y,
std::uint64_t z)
{
const double half_of_equator = M_PI * EARTH_RADIUS;
const double tile_size = 2.0 * half_of_equator / (1ull << z);
double minx = -half_of_equator + x * tile_size;
double miny = half_of_equator - (y + 1.0) * tile_size;
double maxx = -half_of_equator + (x + 1.0) * tile_size;
double maxy = half_of_equator - y * tile_size;
return mapnik::box2d<double>(minx,miny,maxx,maxy);
}
} // end vector_tile_impl ns
} // end mapnik ns
#endif // __MAPNIK_VECTOR_TILE_PROJECTION_H__