Files
blender/tests/python/storm_render_tests.py
Clément Foucault dde18802a5 GPU: Remove WITH_GPU_RENDER_TESTS_SILENT option
This was introduced during EEVEE-next developement
cycle to not make the buildbot fail because of EEVEE
render tests.

These have stabilized now and we can remove this option.

Pull Request: https://projects.blender.org/blender/blender/pulls/137545
2025-04-15 17:56:16 +02:00

151 lines
4.2 KiB
Python

#!/usr/bin/env python3
# SPDX-FileCopyrightText: 2015-2023 Blender Authors
#
# SPDX-License-Identifier: Apache-2.0
import argparse
import os
import sys
from pathlib import Path
# Unsupported or broken scenarios for the Storm render engine
BLOCKLIST_HYDRA = [
# Corrupted output around borders
"image.*_half.*.blend",
"image.*_float.*.blend",
# Differences between devices/drivers causing this to fail
"image.blend",
]
BLOCKLIST_USD = [
# Corrupted output around borders
"image.*_half.*.blend",
"image.*_float.*.blend",
# Nondeterministic exporting of lights in the scene
"light_tree_node_subtended_angle.blend",
]
# Metal support in Storm is no as good as OpenGL, though this needs to be
# retested with newer OpenUSD versions as there are improvements.
BLOCKLIST_METAL = [
# Thinfilm
"principled.*thinfilm.*.blend",
# Transparency
"transparent.blend",
"transparent_shadow.blend",
"transparent_shadow_hair.blend",
"transparent_shadow_hair_blur.blend",
"shadow_all_max_bounces.blend",
"underwater_caustics.blend",
"shadow_link_transparency.blend",
"principled_bsdf_transmission.blend",
"light_path_is_shadow_ray.blend",
"light_path_is_transmission_ray.blend",
"light_path_ray_depth.blend",
"light_path_ray_length.blend",
"transparent_spatial_splits.blend",
# Volume
"light_link_surface_in_volume.blend",
"openvdb.*.blend",
"principled_bsdf_interior",
# Other
"white_noise.*.blend",
"musgrave_multifractal.*.blend",
"autosmooth_custom_normals.blend",
]
def setup():
import bpy
import addon_utils
addon_utils.enable("hydra_storm")
for scene in bpy.data.scenes:
scene.render.engine = 'HYDRA_STORM'
scene.hydra.export_method = os.environ['BLENDER_HYDRA_EXPORT_METHOD']
# When run from inside Blender, render and exit.
try:
import bpy
inside_blender = True
except ImportError:
inside_blender = False
if inside_blender:
try:
setup()
except Exception as e:
print(e)
sys.exit(1)
def get_arguments(filepath, output_filepath):
return [
"--background",
"--factory-startup",
"--enable-autoexec",
"--debug-memory",
"--debug-exit-on-error",
filepath,
"-P",
os.path.realpath(__file__),
"-o", output_filepath,
"-F", "PNG",
"-f", "1"]
def create_argparse():
parser = argparse.ArgumentParser(
description="Run test script for each blend file in TESTDIR, comparing the render result with known output."
)
parser.add_argument("--blender", required=True)
parser.add_argument("--testdir", required=True)
parser.add_argument("--outdir", required=True)
parser.add_argument("--oiiotool", required=True)
parser.add_argument("--export_method", required=True)
parser.add_argument('--batch', default=False, action='store_true')
return parser
def main():
parser = create_argparse()
args = parser.parse_args()
from modules import render_report
blocklist = BLOCKLIST_METAL if sys.platform == "darwin" else []
if args.export_method == 'HYDRA':
report = render_report.Report("Storm Hydra", args.outdir, args.oiiotool, blocklist=blocklist + BLOCKLIST_HYDRA)
report.set_reference_dir("storm_hydra_renders")
report.set_compare_engine('cycles', 'CPU')
else:
report = render_report.Report("Storm USD", args.outdir, args.oiiotool, blocklist=blocklist + BLOCKLIST_USD)
report.set_reference_dir("storm_usd_renders")
report.set_compare_engine('storm_hydra')
report.set_pixelated(True)
# Try to account for image filtering differences from OS/drivers
test_dir_name = Path(args.testdir).name
if (test_dir_name in {'image_mapping', 'mesh'}):
report.set_fail_threshold(0.028)
report.set_fail_percent(1.3)
if (test_dir_name in {'image_colorspace'}):
report.set_fail_threshold(0.032)
report.set_fail_percent(1.5)
test_dir_name = Path(args.testdir).name
os.environ['BLENDER_HYDRA_EXPORT_METHOD'] = args.export_method
ok = report.run(args.testdir, args.blender, get_arguments, batch=args.batch)
sys.exit(not ok)
if not inside_blender and __name__ == "__main__":
main()