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* Adds new entry into python CMakeLists.txt for running these tests * Adds `sculpt_brush_render_tests.py` as the report runner and test data initializer for the sculpt tests. This commit adds the ability to do render tests with the Draw brush in Sculpt mode on a specified mesh by specifying and performing a stroke in area-space coordinates. Like other render tests, these tests map a single .blend file to a single reference image. Currently we test the following cases: * A "base" mesh. * A mesh with a Subdiv modifier added but not applied to it. * A mesh with a basis & relative shape key added. * A mesh with the multiresolution modifier added. The associated reference image used is 200x200 pixels, in testing with the draw brush, even this small resolution was able to detect differences in detail caused by major regressions. In total, the new files in the associated assets repository sum up to roughly 4.5 MB. Other than the mesh and modifiers, each of the files also contains a scene with a camera, with workbench settings set to use a matcap for the final rendering to better highlight curvature differences. Part of #130772 Pull Request: https://projects.blender.org/blender/blender/pulls/133602
159 lines
4.1 KiB
Python
159 lines
4.1 KiB
Python
#!/usr/bin/env python3
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# SPDX-FileCopyrightText: 2025 Blender Authors
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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import argparse
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import os
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import sys
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def set_view3d_context_override(context_override):
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"""
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Set context override to become the first viewport in the active workspace
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The ``context_override`` is expected to be a copy of an actual current context
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obtained by `context.copy()`
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"""
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for area in context_override["screen"].areas:
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if area.type != 'VIEW_3D':
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continue
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for space in area.spaces:
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if space.type != 'VIEW_3D':
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continue
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for region in area.regions:
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if region.type != 'WINDOW':
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continue
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context_override["area"] = area
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context_override["region"] = region
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def generate_stroke(context):
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"""
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Generate stroke for the bpy.ops.sculpt.brush_stroke operator
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The generated stroke covers the full plane diagonal.
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"""
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from mathutils import Vector
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template = {
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"name": "stroke",
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"mouse": (0.0, 0.0),
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"mouse_event": (0, 0),
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"location": (0.0, 0.0, 0.0),
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"is_start": True,
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"pressure": 1.0,
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"time": 1.0,
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"size": 1.0,
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"x_tilt": 0,
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"y_tilt": 0
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}
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num_steps = 250
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start = Vector((context['area'].width, context['area'].height))
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end = Vector((0, 0))
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delta = (end - start) / (num_steps - 1)
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stroke = []
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for i in range(num_steps):
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step = template.copy()
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step["mouse"] = start + delta * i
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step["mouse_event"] = start + delta * i
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stroke.append(step)
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return stroke
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def setup():
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"""
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Prepare the scene for rendering - generates objects then performs a stroke
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"""
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import bpy
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context = bpy.context
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# Create an undo stack explicitly. This isn't created by default in background mode.
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bpy.ops.ed.undo_push()
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# Forcibly flip the object out of and back into sculpt mode to avoid poll errors due to non-initialized
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# tool runtime data.
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bpy.ops.object.mode_set(mode='OBJECT')
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bpy.ops.object.mode_set(mode='SCULPT')
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context_override = context.copy()
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set_view3d_context_override(context_override)
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with context.temp_override(**context_override):
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bpy.ops.sculpt.brush_stroke(stroke=generate_stroke(context_override), override_location=True)
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# Multires workaround - we need to leave sculpt mode currently to flush MDISP data so that the
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# render actually works.
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bpy.ops.object.mode_set(mode='OBJECT')
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try:
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import bpy
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inside_blender = True
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except ImportError:
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inside_blender = False
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if inside_blender:
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try:
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setup()
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except Exception as e:
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print(e)
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sys.exit(1)
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def get_arguments(filepath, output_filepath):
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dirname = os.path.dirname(filepath)
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args = [
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"--background",
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"--factory-startup",
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"--enable-autoexec",
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"--debug-memory",
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"--debug-exit-on-error",
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filepath,
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"-E", "BLENDER_WORKBENCH",
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"-P", os.path.realpath(__file__),
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"-o", output_filepath,
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"-f", "1",
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"-F", "PNG"]
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return args
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def create_argparse():
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parser = argparse.ArgumentParser(
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description="Run test script for each blend file in TESTDIR, comparing the render result with known output."
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)
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parser.add_argument("--blender", required=True)
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parser.add_argument("--testdir", required=True)
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parser.add_argument("--outdir", required=True)
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parser.add_argument("--oiiotool", required=True)
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parser.add_argument("--batch", default=False, action="store_true")
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return parser
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def main():
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parser = create_argparse()
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args = parser.parse_args()
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from modules import render_report
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report = render_report.Report("Sculpt", args.outdir, args.oiiotool)
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report.set_pixelated(True)
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report.set_fail_threshold(2.0 / 255.0)
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report.set_fail_percent(1.5)
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report.set_reference_dir("reference")
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ok = report.run(args.testdir, args.blender, get_arguments, batch=args.batch)
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sys.exit(not ok)
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if not inside_blender and __name__ == "__main__":
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main()
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