mirror of
https://github.com/blender/blender-addons.git
synced 2025-08-13 13:34:34 +00:00

* Moved: some existing functions into new separate files to improve code readability (detailed in __init__.py docstring) * Remove: max_intersections deprecated in pov 3.8 * Add: Validate utf-8 characters with specific API function at session's first script init * Add : Icons to some text fields and inviting labels * Change default camera normal perturbation value to non zero since its use is first driven by a boolean toggle * Change: lists (vectors and indices) are now exported in one line by default for better manual scene overview and debugging * Change: a couple of tooltips corrections * Change : renamed many variables and functions to snake_case according to recommanded style guides * Fix : Heightfield primitive (forward slashes were expected for displacement texture path) * Fix : Text nippet insertion operator * Fix : added console print tip to check executable path on failure to process * Fix : tweaked finished render say command for Linux * Fix : interface of some shader nodes broken since 2.8 api changes * Fix : export hair particles
269 lines
8.8 KiB
Python
Executable File
269 lines
8.8 KiB
Python
Executable File
# ##### BEGIN GPL LICENSE BLOCK #####
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
#
|
|
# ##### END GPL LICENSE BLOCK #####
|
|
|
|
# <pep8 compliant>
|
|
"""User interface to POV Scene Description Language snippets or full includes:
|
|
|
|
import, load, create or edit """
|
|
|
|
import bpy
|
|
from bpy.utils import register_class, unregister_class
|
|
from bpy.types import Operator, Menu, Panel
|
|
from sys import platform # really import here, as in ui.py and in render.py?
|
|
import os # really import here and in render.py?
|
|
from os.path import isfile
|
|
|
|
|
|
def locate_docpath():
|
|
"""POV can be installed with some include files.
|
|
|
|
Get their path as defined in user preferences or registry keys for
|
|
the user to be able to invoke them."""
|
|
|
|
addon_prefs = bpy.context.preferences.addons[__package__].preferences
|
|
# Use the system preference if its set.
|
|
pov_documents = addon_prefs.docpath_povray
|
|
if pov_documents:
|
|
if os.path.exists(pov_documents):
|
|
return pov_documents
|
|
# Implicit else, as here return was still not triggered:
|
|
print(
|
|
"User Preferences path to povray documents %r NOT FOUND, checking $PATH" % pov_documents
|
|
)
|
|
|
|
# Windows Only
|
|
if platform.startswith('win'):
|
|
import winreg
|
|
|
|
try:
|
|
win_reg_key = winreg.OpenKey(
|
|
winreg.HKEY_CURRENT_USER, "Software\\POV-Ray\\v3.7\\Windows"
|
|
)
|
|
win_docpath = winreg.QueryValueEx(win_reg_key, "DocPath")[0]
|
|
pov_documents = os.path.join(win_docpath, "Insert Menu")
|
|
if os.path.exists(pov_documents):
|
|
return pov_documents
|
|
except FileNotFoundError:
|
|
return ""
|
|
# search the path all os's
|
|
pov_documents_default = "include"
|
|
|
|
os_path_ls = os.getenv("PATH").split(':') + [""]
|
|
|
|
for dir_name in os_path_ls:
|
|
pov_documents = os.path.join(dir_name, pov_documents_default)
|
|
if os.path.exists(pov_documents):
|
|
return pov_documents
|
|
return ""
|
|
|
|
|
|
################################################################################
|
|
class TextButtonsPanel:
|
|
"""Use this class to define buttons from the side tab of
|
|
text window."""
|
|
|
|
bl_space_type = 'TEXT_EDITOR'
|
|
bl_region_type = 'UI'
|
|
bl_label = "POV-Ray"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
text = context.space_data
|
|
rd = context.scene.render
|
|
return text and (rd.engine in cls.COMPAT_ENGINES)
|
|
|
|
|
|
###############################################################################
|
|
# Text Povray Settings
|
|
###############################################################################
|
|
|
|
|
|
class TEXT_OT_POV_insert(Operator):
|
|
"""Use this class to create blender text editor operator to insert pov snippets like other pov IDEs"""
|
|
|
|
bl_idname = "text.povray_insert"
|
|
bl_label = "Insert"
|
|
|
|
filepath: bpy.props.StringProperty(name="Filepath", subtype='FILE_PATH')
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
text = context.space_data.text
|
|
return context.area.type == 'TEXT_EDITOR' and text is not None
|
|
# return bpy.ops.text.insert.poll() this Bpy op has no poll()
|
|
|
|
def execute(self, context):
|
|
if self.filepath and isfile(self.filepath):
|
|
file = open(self.filepath, "r")
|
|
bpy.ops.text.insert(text=file.read())
|
|
|
|
# places the cursor at the end without scrolling -.-
|
|
# context.space_data.text.write(file.read())
|
|
file.close()
|
|
return {'FINISHED'}
|
|
|
|
|
|
def validinsert(ext):
|
|
"""Since preview images could be in same folder, filter only insertable text"""
|
|
return ext in {".txt", ".inc", ".pov"}
|
|
|
|
|
|
class TEXT_MT_POV_insert(Menu):
|
|
"""Use this class to create a menu launcher in text editor for the TEXT_OT_POV_insert operator ."""
|
|
|
|
bl_label = "Insert"
|
|
bl_idname = "TEXT_MT_POV_insert"
|
|
|
|
def draw(self, context):
|
|
pov_documents = locate_docpath()
|
|
prop = self.layout.operator("wm.path_open", text="Open folder", icon='FILE_FOLDER')
|
|
prop.filepath = pov_documents
|
|
self.layout.separator()
|
|
|
|
pov_insert_items_list = []
|
|
for root, dirs, files in os.walk(pov_documents): # todo: structure submenus by dir
|
|
pov_insert_items_list.append(root)
|
|
print(pov_insert_items_list)
|
|
self.path_menu(
|
|
pov_insert_items_list,
|
|
"text.povray_insert",
|
|
# {"internal": True},
|
|
filter_ext=validinsert,
|
|
)
|
|
|
|
|
|
class TEXT_PT_POV_custom_code(TextButtonsPanel, Panel):
|
|
"""Use this class to create a panel in text editor for the user to decide if he renders text
|
|
|
|
only or adds to 3d scene."""
|
|
|
|
bl_label = "POV"
|
|
COMPAT_ENGINES = {'POVRAY_RENDER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
text = context.space_data.text
|
|
|
|
pov_documents = locate_docpath()
|
|
if not pov_documents:
|
|
layout.label(text="Please configure ", icon="INFO")
|
|
layout.label(text="default pov include path ")
|
|
layout.label(text="in addon preferences")
|
|
# layout.separator()
|
|
layout.operator(
|
|
"preferences.addon_show",
|
|
text="Go to Render: Persistence of Vision addon",
|
|
icon="PREFERENCES",
|
|
).module = "render_povray"
|
|
|
|
# layout.separator()
|
|
else:
|
|
# print(pov_documents)
|
|
layout.menu(TEXT_MT_POV_insert.bl_idname)
|
|
|
|
if text:
|
|
box = layout.box()
|
|
box.label(text='Source to render:', icon='RENDER_STILL')
|
|
row = box.row()
|
|
row.prop(text.pov, "custom_code", expand=True)
|
|
if text.pov.custom_code in {'3dview'}:
|
|
box.operator("render.render", icon='OUTLINER_DATA_ARMATURE')
|
|
if text.pov.custom_code in {'text'}:
|
|
rtext = bpy.context.space_data.text # is r a typo ? or why written, not used
|
|
box.operator("text.run", icon='ARMATURE_DATA')
|
|
# layout.prop(text.pov, "custom_code")
|
|
elif text.pov.custom_code in {'both'}:
|
|
box.operator("render.render", icon='POSE_HLT')
|
|
layout.label(text="Please specify declared", icon="INFO")
|
|
layout.label(text="items in properties ")
|
|
# layout.label(text="")
|
|
layout.label(text="replacement fields")
|
|
|
|
|
|
###############################################
|
|
# Text editor templates from header menu
|
|
|
|
|
|
class TEXT_MT_POV_templates(Menu):
|
|
"""Use this class to create a menu for the same pov templates scenes as other pov IDEs."""
|
|
|
|
bl_label = "POV"
|
|
|
|
# We list templates on file evaluation, we can assume they are static data,
|
|
# and better avoid running this on every draw call.
|
|
template_paths = [os.path.join(os.path.dirname(__file__), "templates_pov")]
|
|
|
|
def draw(self, context):
|
|
self.path_menu(self.template_paths, "text.open", props_default={"internal": True})
|
|
|
|
|
|
def menu_func_templates(self, context):
|
|
"""Add POV files to the text editor templates menu"""
|
|
# Do not depend on POV being active renderer here...
|
|
self.layout.menu("TEXT_MT_POV_templates")
|
|
|
|
|
|
###############################################
|
|
# POV Import menu
|
|
class VIEW_MT_POV_import(Menu):
|
|
"""Use this class for the import menu."""
|
|
|
|
bl_idname = "POVRAY_MT_import_tools"
|
|
bl_label = "Import"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
layout.operator("import_scene.pov", icon="FORCE_LENNARDJONES")
|
|
|
|
|
|
def menu_func_import(self, context):
|
|
"""Add the import operator to menu"""
|
|
engine = context.scene.render.engine
|
|
if engine == 'POVRAY_RENDER':
|
|
self.layout.operator("import_scene.pov", icon="FORCE_LENNARDJONES")
|
|
|
|
|
|
classes = (
|
|
VIEW_MT_POV_import,
|
|
TEXT_OT_POV_insert,
|
|
TEXT_MT_POV_insert,
|
|
TEXT_PT_POV_custom_code,
|
|
TEXT_MT_POV_templates,
|
|
)
|
|
|
|
|
|
def register():
|
|
|
|
for cls in classes:
|
|
register_class(cls)
|
|
|
|
bpy.types.TOPBAR_MT_file_import.append(menu_func_import)
|
|
bpy.types.TEXT_MT_templates.append(menu_func_templates)
|
|
|
|
|
|
def unregister():
|
|
|
|
bpy.types.TEXT_MT_templates.remove(menu_func_templates)
|
|
bpy.types.TOPBAR_MT_file_import.remove(menu_func_import)
|
|
|
|
for cls in reversed(classes):
|
|
unregister_class(cls)
|