Files
blender-addons/io_mesh_uv_layout/export_uv_eps.py
Campbell Barton 30b619e765 Revert "Fix T46365: Export UV Layout to PNG not working (missing context messages part)."
This reverts commit e1d8c70bbb.

Prefer not to have speculative fixes.

The intention here is not to use the context at all,
even if doing so fixes the crash -
it may then fail silently by mixing data from different contexts,
causing further complications which are much harder to debug.
2015-10-05 09:12:52 +11:00

87 lines
2.8 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8-80 compliant>
import bpy
def write(fw, mesh, image_width, image_height, opacity, face_iter_func):
fw("%!PS-Adobe-3.0 EPSF-3.0\n")
fw("%%%%Creator: Blender %s\n" % bpy.app.version_string)
fw("%%Pages: 1\n")
fw("%%Orientation: Portrait\n")
fw("%%%%BoundingBox: 0 0 %d %d\n" % (image_width, image_height))
fw("%%%%HiResBoundingBox: 0.0 0.0 %.4f %.4f\n" %
(image_width, image_height))
fw("%%EndComments\n")
fw("%%Page: 1 1\n")
fw("0 0 translate\n")
fw("1.0 1.0 scale\n")
fw("0 0 0 setrgbcolor\n")
fw("[] 0 setdash\n")
fw("1 setlinewidth\n")
fw("1 setlinejoin\n")
fw("1 setlinecap\n")
polys = mesh.polygons
if opacity > 0.0:
for i, mat in enumerate(mesh.materials if mesh.materials else [None]):
fw("/DRAW_%d {" % i)
fw("gsave\n")
if mat:
color = tuple((1.0 - ((1.0 - c) * opacity))
for c in mat.diffuse_color)
else:
color = 1.0, 1.0, 1.0
fw("%.3g %.3g %.3g setrgbcolor\n" % color)
fw("fill\n")
fw("grestore\n")
fw("0 setgray\n")
fw("} def\n")
# fill
for i, uvs in face_iter_func():
fw("newpath\n")
for j, uv in enumerate(uvs):
uv_scale = (uv[0] * image_width, uv[1] * image_height)
if j == 0:
fw("%.5f %.5f moveto\n" % uv_scale)
else:
fw("%.5f %.5f lineto\n" % uv_scale)
fw("closepath\n")
fw("DRAW_%d\n" % polys[i].material_index)
# stroke only
for i, uvs in face_iter_func():
fw("newpath\n")
for j, uv in enumerate(uvs):
uv_scale = (uv[0] * image_width, uv[1] * image_height)
if j == 0:
fw("%.5f %.5f moveto\n" % uv_scale)
else:
fw("%.5f %.5f lineto\n" % uv_scale)
fw("closepath\n")
fw("stroke\n")
fw("showpage\n")
fw("%%EOF\n")