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blender-addons/mesh_tools/pkhg_faces.py
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Python

# SPDX-FileCopyrightText: 2019-2022 Blender Foundation
#
# SPDX-License-Identifier: GPL-2.0-or-later
bl_info = {
"name": "PKHG faces",
"author": "PKHG",
"version": (0, 0, 6),
"blender": (2, 71, 0),
"location": "View3D > Tools > PKHG (tab)",
"description": "Faces selected will become added faces of different style",
"warning": "",
"doc_url": "",
"category": "Mesh",
}
import bpy
import bmesh
from bpy.types import Operator
from mathutils import Vector
from bpy.props import (
BoolProperty,
StringProperty,
IntProperty,
FloatProperty,
EnumProperty,
)
class MESH_OT_add_faces_to_object(Operator):
bl_idname = "mesh.add_faces_to_object"
bl_label = "Face Shape"
bl_description = "Set parameters and build object with added faces"
bl_options = {'REGISTER', 'UNDO', 'PRESET'}
reverse_faces: BoolProperty(
name="Reverse Faces",
default=False,
description="Revert the normals of selected faces"
)
name_source_object: StringProperty(
name="Mesh",
description="Choose a Source Mesh",
default="Cube"
)
remove_start_faces: BoolProperty(
name="Remove Start Faces",
default=True,
description="Make a choice about removal of Original Faces"
)
base_height: FloatProperty(
name="Base Height",
min=-20,
soft_max=10, max=20,
default=0.2,
description="Set general Base Height"
)
use_relative_base_height: BoolProperty(
name="Relative Base Height",
default=False,
description="Relative or absolute Base Height"
)
second_height: FloatProperty(
name="2nd height", min=-5,
soft_max=5, max=20,
default=0.2,
description="Second height for various shapes"
)
width: FloatProperty(
name="Width Faces",
min=-20, max=20,
default=0.5,
description="Set general width"
)
repeat_extrude: IntProperty(
name="Repeat",
min=1,
soft_max=5, max=20,
description="For longer base"
)
move_inside: FloatProperty(
name="Move Inside",
min=0.0,
max=1.0,
default=0.5,
description="How much move to inside"
)
thickness: FloatProperty(
name="Thickness",
soft_min=0.01, min=0,
soft_max=5.0, max=20.0,
default=0
)
depth: FloatProperty(
name="Depth",
min=-5,
soft_max=5.0, max=20.0,
default=0
)
collapse_edges: BoolProperty(
name="Make Point",
default=False,
description="Collapse the vertices of edges"
)
spike_base_width: FloatProperty(
name="Spike Base Width",
default=0.4,
min=-4.0,
soft_max=1, max=20,
description="Base width of a spike"
)
base_height_inset: FloatProperty(
name="Base Height Inset",
default=0.0,
min=-5, max=5,
description="To elevate or drop the Base height Inset"
)
top_spike: FloatProperty(
name="Top Spike",
default=1.0,
min=-10.0, max=10.0,
description="The Base Height of a spike"
)
top_extra_height: FloatProperty(
name="Top Extra Height",
default=0.0,
min=-10.0, max=10.0,
description="Add extra height"
)
step_with_real_spike: BoolProperty(
name="Step with Real Spike",
default=False,
description="In stepped, use a real spike"
)
use_relative: BoolProperty(
name="Use Relative",
default=False,
description="Change size using area, min or max"
)
face_types: EnumProperty(
name="Face Types",
description="Different types of Faces",
default="no",
items=[
('no', "Pick an Option", "Choose one of the available options"),
('open_inset', "Open Inset", "Inset without closing faces (holes)"),
('with_base', "With Base", "Base and ..."),
('clsd_vertical', "Closed Vertical", "Closed Vertical"),
('open_vertical', "Open Vertical", "Open Vertical"),
('spiked', "Spiked", "Spike"),
('stepped', "Stepped", "Stepped"),
('boxed', "Boxed", "Boxed"),
('bar', "Bar", "Bar"),
]
)
strange_boxed_effect: BoolProperty(
name="Strange Effect",
default=False,
description="Do not show one extrusion"
)
use_boundary: BoolProperty(
name="Use Boundary",
default=True
)
use_even_offset: BoolProperty(
name="Even Offset",
default=True
)
use_relative_offset: BoolProperty(
name="Relative Offset",
default=True
)
use_edge_rail: BoolProperty(
name="Edge Rail",
default=False
)
use_outset: BoolProperty(
name="Outset",
default=False
)
use_select_inset: BoolProperty(
name="Inset",
default=False
)
use_interpolate: BoolProperty(
name="Interpolate",
default=True
)
@classmethod
def poll(cls, context):
result = False
active_object = context.active_object
if active_object:
mesh_objects_name = [el.name for el in bpy.data.objects if el.type == "MESH"]
if active_object.name in mesh_objects_name:
result = True
return result
def draw(self, context):
layout = self.layout
col = layout.column()
col.separator()
col.label(text="Using Active Object", icon="INFO")
col.separator()
col.label(text="Face Types:")
col.prop(self, "face_types", text="")
col.separator()
col.prop(self, "use_relative")
if self.face_types == "open_inset":
col.prop(self, "move_inside")
col.prop(self, "base_height")
elif self.face_types == "with_base":
col.prop(self, "move_inside")
col.prop(self, "base_height")
col.prop(self, "second_height")
col.prop(self, "width")
elif self.face_types == "clsd_vertical":
col.prop(self, "base_height")
elif self.face_types == "open_vertical":
col.prop(self, "base_height")
elif self.face_types == "boxed":
col.prop(self, "move_inside")
col.prop(self, "base_height")
col.prop(self, "top_spike")
col.prop(self, "strange_boxed_effect")
elif self.face_types == "spiked":
col.prop(self, "spike_base_width")
col.prop(self, "base_height_inset")
col.prop(self, "top_spike")
elif self.face_types == "bar":
col.prop(self, "spike_base_width")
col.prop(self, "top_spike")
col.prop(self, "top_extra_height")
elif self.face_types == "stepped":
col.prop(self, "spike_base_width")
col.prop(self, "base_height_inset")
col.prop(self, "top_extra_height")
col.prop(self, "second_height")
col.prop(self, "step_with_real_spike")
def execute(self, context):
obj_name = self.name_source_object
face_type = self.face_types
is_selected = check_is_selected()
if not is_selected:
self.report({'WARNING'},
"Operation Cancelled. No selected Faces found on the Active Object")
return {'CANCELLED'}
if face_type == "spiked":
Spiked(spike_base_width=self.spike_base_width,
base_height_inset=self.base_height_inset,
top_spike=self.top_spike, top_relative=self.use_relative)
elif face_type == "boxed":
startinfo = prepare(self, context, self.remove_start_faces)
bm = startinfo['bm']
top = self.top_spike
obj = startinfo['obj']
obj_matrix_local = obj.matrix_local
distance = None
base_heights = None
t = self.move_inside
areas = startinfo['areas']
base_height = self.base_height
if self.use_relative:
distance = [min(t * area, 1.0) for i, area in enumerate(areas)]
base_heights = [base_height * area for i, area in enumerate(areas)]
else:
distance = [t] * len(areas)
base_heights = [base_height] * len(areas)
rings = startinfo['rings']
centers = startinfo['centers']
normals = startinfo['normals']
for i in range(len(rings)):
make_one_inset(self, context, bm=bm, ringvectors=rings[i],
center=centers[i], normal=normals[i],
t=distance[i], base_height=base_heights[i])
bpy.ops.mesh.select_mode(type="EDGE")
bpy.ops.mesh.select_more()
bpy.ops.mesh.select_more()
bpy.ops.object.mode_set(mode='OBJECT')
# PKHG>INFO base extrusion done and set to the mesh
# PKHG>INFO if the extrusion is NOT done ... it'll look strange soon!
if not self.strange_boxed_effect:
bpy.ops.object.mode_set(mode='EDIT')
obj = context.active_object
bm = bmesh.from_edit_mesh(obj.data)
bmfaces = [face for face in bm.faces if face.select]
res = extrude_faces(self, context, bm=bm, face_l=bmfaces)
ring_edges = [face.edges[:] for face in res]
bpy.ops.object.mode_set(mode='OBJECT')
# PKHG>INFO now the extruded facec have to move in normal direction
bpy.ops.object.mode_set(mode='EDIT')
obj = bpy.context.view_layer.objects.active
bm = bmesh.from_edit_mesh(obj.data)
todo_faces = [face for face in bm.faces if face.select]
for face in todo_faces:
bmesh.ops.translate(bm, vec=face.normal * top, space=obj_matrix_local,
verts=face.verts)
bpy.ops.object.mode_set(mode='OBJECT')
elif face_type == "stepped":
Stepped(spike_base_width=self.spike_base_width,
base_height_inset=self.base_height_inset,
top_spike=self.second_height,
top_extra_height=self.top_extra_height,
use_relative_offset=self.use_relative, with_spike=self.step_with_real_spike)
elif face_type == "open_inset":
startinfo = prepare(self, context, self.remove_start_faces)
bm = startinfo['bm']
# PKHG>INFO adjust for relative, via areas
t = self.move_inside
areas = startinfo['areas']
base_height = self.base_height
base_heights = None
distance = None
if self.use_relative:
distance = [min(t * area, 1.0) for i, area in enumerate(areas)]
base_heights = [base_height * area for i, area in enumerate(areas)]
else:
distance = [t] * len(areas)
base_heights = [base_height] * len(areas)
rings = startinfo['rings']
centers = startinfo['centers']
normals = startinfo['normals']
for i in range(len(rings)):
make_one_inset(self, context, bm=bm, ringvectors=rings[i],
center=centers[i], normal=normals[i],
t=distance[i], base_height=base_heights[i])
bpy.ops.object.mode_set(mode='OBJECT')
elif face_type == "with_base":
startinfo = prepare(self, context, self.remove_start_faces)
bm = startinfo['bm']
obj = startinfo['obj']
object_matrix = obj.matrix_local
# PKHG>INFO for relative (using areas)
t = self.move_inside
areas = startinfo['areas']
base_height = self.base_height
distance = None
base_heights = None
if self.use_relative:
distance = [min(t * area, 1.0) for i, area in enumerate(areas)]
base_heights = [base_height * area for i, area in enumerate(areas)]
else:
distance = [t] * len(areas)
base_heights = [base_height] * len(areas)
next_rings = []
rings = startinfo['rings']
centers = startinfo['centers']
normals = startinfo['normals']
for i in range(len(rings)):
next_rings.append(make_one_inset(self, context, bm=bm, ringvectors=rings[i],
center=centers[i], normal=normals[i],
t=distance[i], base_height=base_heights[i]))
prepare_ring = extrude_edges(self, context, bm=bm, edge_l_l=next_rings)
second_height = self.second_height
width = self.width
vectors = [[ele.verts[:] for ele in edge] for edge in prepare_ring]
n_ring_vecs = []
for rings in vectors:
v = []
for edgv in rings:
v.extend(edgv)
# PKHF>INFO no double verts allowed, coming from two adjacents edges!
bm.verts.ensure_lookup_table()
vv = list(set([ele.index for ele in v]))
vvv = [bm.verts[i].co for i in vv]
n_ring_vecs.append(vvv)
for i, ring in enumerate(n_ring_vecs):
make_one_inset(self, context, bm=bm, ringvectors=ring,
center=centers[i], normal=normals[i],
t=width, base_height=base_heights[i] + second_height)
bpy.ops.object.mode_set(mode='OBJECT')
else:
if face_type == "clsd_vertical":
obj_name = context.active_object.name
ClosedVertical(name=obj_name, base_height=self.base_height,
use_relative_base_height=self.use_relative)
elif face_type == "open_vertical":
obj_name = context.active_object.name
OpenVertical(name=obj_name, base_height=self.base_height,
use_relative_base_height=self.use_relative)
elif face_type == "bar":
startinfo = prepare(self, context, self.remove_start_faces)
result = []
bm = startinfo['bm']
rings = startinfo['rings']
centers = startinfo['centers']
normals = startinfo['normals']
spike_base_width = self.spike_base_width
for i, ring in enumerate(rings):
result.append(make_one_inset(self, context, bm=bm,
ringvectors=ring, center=centers[i],
normal=normals[i], t=spike_base_width))
next_ring_edges_list = extrude_edges(self, context, bm=bm,
edge_l_l=result)
top_spike = self.top_spike
fac = top_spike
object_matrix = startinfo['obj'].matrix_local
for i in range(len(next_ring_edges_list)):
translate_ONE_ring(
self, context, bm=bm,
object_matrix=object_matrix,
ring_edges=next_ring_edges_list[i],
normal=normals[i], distance=fac
)
next_ring_edges_list_2 = extrude_edges(self, context, bm=bm,
edge_l_l=next_ring_edges_list)
top_extra_height = self.top_extra_height
for i in range(len(next_ring_edges_list_2)):
move_corner_vecs_outside(
self, context, bm=bm,
edge_list=next_ring_edges_list_2[i],
center=centers[i], normal=normals[i],
base_height_erlier=fac + top_extra_height,
distance=fac
)
bpy.ops.mesh.select_mode(type="VERT")
bpy.ops.mesh.select_more()
bpy.ops.object.mode_set(mode='OBJECT')
return {'FINISHED'}
def find_one_ring(sel_vertices):
ring0 = sel_vertices.pop(0)
to_delete = []
for i, edge in enumerate(sel_vertices):
len_nu = len(ring0)
if len(ring0 - edge) < len_nu:
to_delete.append(i)
ring0 = ring0.union(edge)
to_delete.reverse()
for el in to_delete:
sel_vertices.pop(el)
return (ring0, sel_vertices)
class Stepped:
def __init__(self, spike_base_width=0.5, base_height_inset=0.0, top_spike=0.2,
top_relative=False, top_extra_height=0, use_relative_offset=False,
with_spike=False):
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.inset(
use_boundary=True, use_even_offset=True, use_relative_offset=False,
use_edge_rail=False, thickness=spike_base_width, depth=0, use_outset=True,
use_select_inset=False, use_individual=True, use_interpolate=True
)
bpy.ops.mesh.inset(
use_boundary=True, use_even_offset=True, use_relative_offset=use_relative_offset,
use_edge_rail=False, thickness=top_extra_height, depth=base_height_inset,
use_outset=True, use_select_inset=False, use_individual=True, use_interpolate=True
)
bpy.ops.mesh.inset(
use_boundary=True, use_even_offset=True, use_relative_offset=use_relative_offset,
use_edge_rail=False, thickness=spike_base_width, depth=0, use_outset=True,
use_select_inset=False, use_individual=True, use_interpolate=True
)
bpy.ops.mesh.inset(
use_boundary=True, use_even_offset=True, use_relative_offset=False,
use_edge_rail=False, thickness=0, depth=top_spike, use_outset=True,
use_select_inset=False, use_individual=True, use_interpolate=True
)
if with_spike:
bpy.ops.mesh.merge(type='COLLAPSE')
bpy.ops.object.mode_set(mode='OBJECT')
class Spiked:
def __init__(self, spike_base_width=0.5, base_height_inset=0.0, top_spike=0.2, top_relative=False):
obj = bpy.context.active_object
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.inset(
use_boundary=True, use_even_offset=True, use_relative_offset=False,
use_edge_rail=False, thickness=spike_base_width, depth=base_height_inset,
use_outset=True, use_select_inset=False, use_individual=True, use_interpolate=True
)
bpy.ops.mesh.inset(
use_boundary=True, use_even_offset=True, use_relative_offset=top_relative,
use_edge_rail=False, thickness=0, depth=top_spike, use_outset=True,
use_select_inset=False, use_individual=True, use_interpolate=True
)
bm = bmesh.from_edit_mesh(obj.data)
bpy.ops.mesh.merge(type='COLLAPSE')
bpy.ops.object.mode_set(mode='OBJECT')
class ClosedVertical:
def __init__(self, name="Plane", base_height=1, use_relative_base_height=False):
obj = bpy.data.objects[name]
bpy.ops.object.mode_set(mode='OBJECT')
bm = bmesh.new()
bm.from_mesh(obj.data)
# PKHG>INFO deselect chosen faces
sel = [f for f in bm.faces if f.select]
for f in sel:
f.select = False
res = bmesh.ops.extrude_discrete_faces(bm, faces=sel)
# PKHG>INFO select extruded faces
for f in res['faces']:
f.select = True
factor = base_height
for face in res['faces']:
if use_relative_base_height:
area = face.calc_area()
factor = area * base_height
else:
factor = base_height
for el in face.verts:
tmp = el.co + face.normal * factor
el.co = tmp
me = bpy.data.meshes[name]
bm.to_mesh(me)
bm.free()
class OpenVertical:
def __init__(self, name="Plane", base_height=1, use_relative_base_height=False):
obj = bpy.data.objects[name]
bpy.ops.object.mode_set(mode='OBJECT')
bm = bmesh.new()
bm.from_mesh(obj.data)
# PKHG>INFO deselect chosen faces
sel = [f for f in bm.faces if f.select]
for f in sel:
f.select = False
res = bmesh.ops.extrude_discrete_faces(bm, faces=sel)
# PKHG>INFO select extruded faces
for f in res['faces']:
f.select = True
# PKHG>INFO adjust extrusion by a vector
factor = base_height
for face in res['faces']:
if use_relative_base_height:
area = face.calc_area()
factor = area * base_height
else:
factor = base_height
for el in face.verts:
tmp = el.co + face.normal * factor
el.co = tmp
me = bpy.data.meshes[name]
bm.to_mesh(me)
bm.free()
bpy.ops.object.editmode_toggle()
bpy.ops.mesh.delete(type='FACE')
bpy.ops.object.editmode_toggle()
class StripFaces:
def __init__(self, use_boundary=True, use_even_offset=True, use_relative_offset=False,
use_edge_rail=True, thickness=0.0, depth=0.0, use_outset=False,
use_select_inset=False, use_individual=True, use_interpolate=True):
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.inset(
use_boundary=use_boundary, use_even_offset=True, use_relative_offset=False,
use_edge_rail=True, thickness=thickness, depth=depth, use_outset=use_outset,
use_select_inset=use_select_inset, use_individual=use_individual,
use_interpolate=use_interpolate
)
bpy.ops.object.mode_set(mode='OBJECT')
# PKHG>IMFO only 3 parameters inc execution context supported!!
if False:
bpy.ops.mesh.inset(
use_boundary, use_even_offset, use_relative_offset, use_edge_rail,
thickness, depth, use_outset, use_select_inset, use_individual,
use_interpolate
)
elif type == 0:
bpy.ops.mesh.inset(
use_boundary=True, use_even_offset=True, use_relative_offset=False,
use_edge_rail=True, thickness=thickness, depth=depth, use_outset=False,
use_select_inset=False, use_individual=True, use_interpolate=True
)
elif type == 1:
bpy.ops.mesh.inset(
use_boundary=True, use_even_offset=True, use_relative_offset=False,
use_edge_rail=True, thickness=thickness, depth=depth, use_outset=False,
use_select_inset=False, use_individual=True, use_interpolate=False
)
bpy.ops.mesh.delete(type='FACE')
elif type == 2:
bpy.ops.mesh.inset(
use_boundary=True, use_even_offset=False, use_relative_offset=True,
use_edge_rail=True, thickness=thickness, depth=depth, use_outset=False,
use_select_inset=False, use_individual=True, use_interpolate=False
)
bpy.ops.mesh.delete(type='FACE')
elif type == 3:
bpy.ops.mesh.inset(
use_boundary=True, use_even_offset=False, use_relative_offset=True,
use_edge_rail=True, thickness=depth, depth=thickness, use_outset=False,
use_select_inset=False, use_individual=True, use_interpolate=True
)
bpy.ops.mesh.delete(type='FACE')
elif type == 4:
bpy.ops.mesh.inset(
use_boundary=True, use_even_offset=False, use_relative_offset=True,
use_edge_rail=True, thickness=thickness, depth=depth, use_outset=True,
use_select_inset=False, use_individual=True, use_interpolate=True
)
bpy.ops.mesh.inset(
use_boundary=True, use_even_offset=False, use_relative_offset=True,
use_edge_rail=True, thickness=thickness, depth=depth, use_outset=True,
use_select_inset=False, use_individual=True, use_interpolate=True
)
bpy.ops.mesh.delete(type='FACE')
bpy.ops.object.mode_set(mode='OBJECT')
def check_is_selected():
is_selected = False
for face in bpy.context.active_object.data.polygons:
if face.select:
is_selected = True
break
return is_selected
def prepare(self, context, remove_start_faces=True):
"""
Start for a face selected change of faces
select an object of type mesh, with activated several (all) faces
"""
obj = bpy.context.view_layer.objects.active
bpy.ops.object.mode_set(mode='OBJECT')
selectedpolygons = [el for el in obj.data.polygons if el.select]
# PKHG>INFO copies of the vectors are needed, otherwise Blender crashes!
centers = [face.center for face in selectedpolygons]
centers_copy = [Vector((el[0], el[1], el[2])) for el in centers]
normals = [face.normal for face in selectedpolygons]
normals_copy = [Vector((el[0], el[1], el[2])) for el in normals]
vertindicesofpolgons = [
[vert for vert in face.vertices] for face in selectedpolygons
]
vertVectorsOfSelectedFaces = [
[obj.data.vertices[ind].co for ind in vertIndiceofface] for
vertIndiceofface in vertindicesofpolgons
]
vertVectorsOfSelectedFaces_copy = [
[Vector((el[0], el[1], el[2])) for el in listofvecs] for
listofvecs in vertVectorsOfSelectedFaces
]
bpy.ops.object.mode_set(mode='EDIT')
bm = bmesh.from_edit_mesh(obj.data)
selected_bm_faces = [ele for ele in bm.faces if ele.select]
selected_edges_per_face_ind = [
[ele.index for ele in face.edges] for face in selected_bm_faces
]
indices = [el.index for el in selectedpolygons]
selected_faces_areas = [bm.faces[:][i] for i in indices]
tmp_area = [el.calc_area() for el in selected_faces_areas]
# PKHG>INFO, selected faces are removed, only their edges are used!
if remove_start_faces:
bpy.ops.mesh.delete(type='ONLY_FACE')
bpy.ops.object.mode_set(mode='OBJECT')
obj.data.update()
bpy.ops.object.mode_set(mode='EDIT')
bm = bmesh.from_edit_mesh(obj.data)
bm.verts.ensure_lookup_table()
bm.faces.ensure_lookup_table()
start_ring_raw = [
[bm.verts[ind].index for ind in vertIndiceofface] for
vertIndiceofface in vertindicesofpolgons
]
start_ring = []
for el in start_ring_raw:
start_ring.append(set(el))
bm.edges.ensure_lookup_table()
bm_selected_edges_l_l = [
[bm.edges[i] for i in bm_ind_list] for
bm_ind_list in selected_edges_per_face_ind
]
result = {
'obj': obj, 'centers': centers_copy, 'normals': normals_copy,
'rings': vertVectorsOfSelectedFaces_copy, 'bm': bm,
'areas': tmp_area, 'startBMRingVerts': start_ring,
'base_edges': bm_selected_edges_l_l
}
return result
def make_one_inset(self, context, bm=None, ringvectors=None, center=None,
normal=None, t=None, base_height=0):
# a face will get 'inserted' faces to create (normally) a hole if t is > 0 and < 1)
tmp = []
for el in ringvectors:
tmp.append((el * (1 - t) + center * t) + normal * base_height)
tmp = [bm.verts.new(v) for v in tmp] # the new corner bmvectors
# PKHG>INFO so to say sentinells, to use ONE for ...
tmp.append(tmp[0])
vectorsFace_i = [bm.verts.new(v) for v in ringvectors]
vectorsFace_i.append(vectorsFace_i[0])
myres = []
for ii in range(len(vectorsFace_i) - 1):
# PKHG>INFO next line: sequence is important! for added edge
bmvecs = [vectorsFace_i[ii], vectorsFace_i[ii + 1], tmp[ii + 1], tmp[ii]]
res = bm.faces.new(bmvecs)
myres.append(res.edges[2])
myres[-1].select = True # PKHG>INFO to be used later selected!
return (myres)
def extrude_faces(self, context, bm=None, face_l=None):
# to make a ring extrusion
res = bmesh.ops.extrude_discrete_faces(bm, faces=face_l)['faces']
for face in res:
face.select = True
return res
def extrude_edges(self, context, bm=None, edge_l_l=None):
# to make a ring extrusion
all_results = []
for edge_l in edge_l_l:
for edge in edge_l:
edge.select = False
res = bmesh.ops.extrude_edge_only(bm, edges=edge_l)
tmp = [ele for ele in res['geom'] if isinstance(ele, bmesh.types.BMEdge)]
for edge in tmp:
edge.select = True
all_results.append(tmp)
return all_results
def translate_ONE_ring(self, context, bm=None, object_matrix=None, ring_edges=None,
normal=(0, 0, 1), distance=0.5):
# translate a ring in given (normal?!) direction with given (global) amount
tmp = []
for edge in ring_edges:
tmp.extend(edge.verts[:])
# PKHG>INFO no double vertices allowed by bmesh!
tmp = set(tmp)
tmp = list(tmp)
bmesh.ops.translate(bm, vec=normal * distance, space=object_matrix, verts=tmp)
# PKHG>INFO relevant edges will stay selected
return ring_edges
def move_corner_vecs_outside(self, context, bm=None, edge_list=None, center=None,
normal=None, base_height_erlier=0.5, distance=0.5):
# move corners (outside meant mostly) dependent on the parameters
tmp = []
for edge in edge_list:
tmp.extend([ele for ele in edge.verts if isinstance(ele, bmesh.types.BMVert)])
# PKHG>INFO to remove vertices, they are all used twice in the ring!
tmp = set(tmp)
tmp = list(tmp)
for i in range(len(tmp)):
vec = tmp[i].co
direction = vec + (vec - (normal * base_height_erlier + center)) * distance
tmp[i].co = direction
# define classes for registration
classes = (
MESH_OT_add_faces_to_object,
)
def register():
for cls in classes:
bpy.utils.register_class(cls)
def unregister():
for cls in classes:
bpy.utils.unregister_class(cls)
if __name__ == "__main__":
register()