Files
blender-addons/power_sequencer/operators/scene_rename_with_strip.py
Nathan Lovato c9f09d722a Power Sequencer: update to version 1.5, fix for Blender 2.83
This makes the add-on compatible with Blender 2.83 after renaming the cut operator to split.
The update brings mainly bug fixes and quality of life improvements.

Changelog: https://github.com/GDQuest/blender-power-sequencer/blob/master/CHANGELOG.md#power-sequencer-1
36 Commits: https://github.com/GDQuest/blender-power-sequencer/compare/1.4.0...fb55bc77cf31920ddfe6fd4342b11e53ac988c93
2020-05-14 14:40:24 -06:00

60 lines
2.0 KiB
Python

#
# Copyright (C) 2016-2020 by Nathan Lovato, Daniel Oakey, Razvan Radulescu, and contributors
#
# This file is part of Power Sequencer.
#
# Power Sequencer is free software: you can redistribute it and/or modify it under the terms of the
# GNU General Public License as published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# Power Sequencer is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along with Power Sequencer. If
# not, see <https://www.gnu.org/licenses/>.
#
import bpy
from .utils.doc import doc_name, doc_idname, doc_brief, doc_description
class POWER_SEQUENCER_OT_scene_rename_with_strip(bpy.types.Operator):
"""
Rename a Scene Strip and its source scene
"""
doc = {
"name": doc_name(__qualname__),
"demo": "",
"description": doc_description(__doc__),
"shortcuts": [],
"keymap": "Sequencer",
}
bl_idname = doc_idname(__qualname__)
bl_label = doc["name"]
bl_description = doc_brief(doc["description"])
bl_options = {"REGISTER", "UNDO"}
new_name: bpy.props.StringProperty(
name="Strip New Name",
description="The name both the SceneStrip and its source Scene will take",
default="",
)
@classmethod
def poll(cls, context):
return context.selected_sequences
def invoke(self, context, event):
window_manager = context.window_manager
return window_manager.invoke_props_dialog(self)
def execute(self, context):
scene_strips = [s for s in context.selected_sequences if s.type == "SCENE"]
for strip in scene_strips:
strip.name = self.new_name
strip.scene.name = strip.name
return {"FINISHED"}