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This makes the add-on compatible with Blender 2.83 after renaming the cut operator to split. The update brings mainly bug fixes and quality of life improvements. Changelog: https://github.com/GDQuest/blender-power-sequencer/blob/master/CHANGELOG.md#power-sequencer-1 36 Commits: https://github.com/GDQuest/blender-power-sequencer/compare/1.4.0...fb55bc77cf31920ddfe6fd4342b11e53ac988c93
89 lines
3.4 KiB
Python
89 lines
3.4 KiB
Python
#
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# Copyright (C) 2016-2020 by Nathan Lovato, Daniel Oakey, Razvan Radulescu, and contributors
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#
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# This file is part of Power Sequencer.
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#
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# Power Sequencer is free software: you can redistribute it and/or modify it under the terms of the
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# GNU General Public License as published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# Power Sequencer is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License along with Power Sequencer. If
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# not, see <https://www.gnu.org/licenses/>.
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#
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import bpy
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from .utils.global_settings import SequenceTypes
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from .utils.doc import doc_name, doc_idname, doc_brief, doc_description
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class POWER_SEQUENCER_OT_grab_sequence_handles(bpy.types.Operator):
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"""
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*brief* Grabs the sequence's handle based on the mouse position
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Extends the sequence based on the mouse position. If the cursor is to the
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right of the sequence's middle, it moves the right handle. If it's on the
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left side, it moves the left handle.
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"""
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doc = {
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"name": doc_name(__qualname__),
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"demo": "",
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"description": doc_description(__doc__),
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"shortcuts": [
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({"type": "G", "value": "PRESS", "shift": True}, {}, "Grab sequence handles")
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],
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"keymap": "Sequencer",
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}
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bl_idname = doc_idname(__qualname__)
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bl_label = doc["name"]
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bl_description = doc_brief(doc["description"])
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bl_options = {"REGISTER", "UNDO"}
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always_find_closest: bpy.props.BoolProperty(name="Always find closest", default=False)
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frame: bpy.props.IntProperty(name="Frame", default=-1, options={"HIDDEN"})
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channel: bpy.props.IntProperty(name="Channel", default=-1, options={"HIDDEN"})
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@classmethod
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def poll(cls, context):
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return context.sequences
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def invoke(self, context, event):
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self.frame, self.channel = context.region.view2d.region_to_view(
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x=event.mouse_region_x, y=event.mouse_region_y
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)
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return self.execute(context)
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def execute(self, context):
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selection = context.selected_sequences
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if self.always_find_closest or not selection:
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if self.frame == -1:
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return {"CANCELLED"}
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bpy.ops.power_sequencer.select_closest_to_mouse(frame=self.frame, channel=self.channel)
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for s in context.selected_sequences:
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self.select_closest_handle(s)
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else:
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bpy.ops.sequencer.select_all(action="DESELECT")
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for s in selection:
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if s.type in SequenceTypes.EFFECT and not s.type == "COLOR":
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self.select_closest_handle(s.input_1)
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try:
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self.select_closest_handle(s.input_2)
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except AttributeError:
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pass
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else:
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self.select_closest_handle(s)
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return bpy.ops.transform.seq_slide("INVOKE_DEFAULT")
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def select_closest_handle(self, sequence):
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middle = sequence.frame_final_start + sequence.frame_final_duration / 2
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if self.frame >= middle:
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sequence.select_right_handle = True
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else:
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sequence.select_left_handle = True
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sequence.select = True
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