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109 lines
4.1 KiB
Python
109 lines
4.1 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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if "bpy" in locals():
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import imp
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imp.reload(operator)
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imp.reload(panel)
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imp.reload(translations)
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else:
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from . import operator, panel, translations
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import bpy
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from bpy.props import (StringProperty,
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BoolProperty,
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IntProperty,
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CollectionProperty,
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PointerProperty)
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bl_info = {
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"name": "Copy Settings",
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"author": "Bastien Montagne",
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"version": (0, 1, 5),
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"blender": (2, 65, 9),
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"location": "Render buttons (Properties window)",
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"description": "Allows to copy a selection of render settings from current scene to others.",
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"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Render/Copy Settings",
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"tracker_url": "http://projects.blender.org/tracker/index.php?func=detail&aid=25832",
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"category": "Render",
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}
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########################################################################################################################
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# Global properties for the script, for UI (as there’s no way to let them in the operator…).
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########################################################################################################################
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class RenderCopySettingsScene(bpy.types.PropertyGroup):
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allowed = BoolProperty(default=True)
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class RenderCopySettingsSetting(bpy.types.PropertyGroup):
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strid = StringProperty(default="")
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copy = BoolProperty(default=False)
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class RenderCopySettings(bpy.types.PropertyGroup):
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# XXX: The consistency of this collection is delegated to the UI code.
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# It should only contain one element for each render setting.
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affected_settings = CollectionProperty(type=RenderCopySettingsSetting,
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name="Affected Settings",
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description="The list of all available render settings")
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# XXX Unused, but needed for template_list…
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affected_settings_idx = IntProperty()
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# XXX: The consistency of this collection is delegated to the UI code.
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# It should only contain one element for each scene.
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allowed_scenes = CollectionProperty(type=RenderCopySettingsScene,
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name="Allowed Scenes",
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description="The list all scenes in the file")
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# XXX Unused, but needed for template_list…
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allowed_scenes_idx = IntProperty()
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filter_scene = StringProperty(name="Filter Scene",
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description="Regex to only affect scenes which name matches it",
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default="")
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def register():
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# Register properties.
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bpy.utils.register_class(RenderCopySettingsScene)
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bpy.utils.register_class(RenderCopySettingsSetting)
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bpy.utils.register_class(RenderCopySettings)
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bpy.types.Scene.render_copy_settings = PointerProperty(type=RenderCopySettings)
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bpy.utils.register_module(__name__)
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bpy.app.translations.register(__name__, translations.translations_dict)
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def unregister():
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# Unregister properties.
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bpy.utils.unregister_class(RenderCopySettingsScene)
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bpy.utils.unregister_class(RenderCopySettingsSetting)
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bpy.utils.unregister_class(RenderCopySettings)
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del bpy.types.Scene.render_copy_settings
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bpy.utils.unregister_module(__name__)
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bpy.app.translations.unregister(__name__)
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if __name__ == "__main__":
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register()
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