mirror of
https://github.com/blender/blender-addons.git
synced 2025-08-20 13:22:58 +00:00

* Move into a two-column layout. * Move region size into a new line so it fits in narrow editors. * Gray out so it doesn't standout as much.
60 lines
1.6 KiB
Python
60 lines
1.6 KiB
Python
# SPDX-License-Identifier: GPL-2.0-or-later
|
|
"""
|
|
UI: Final Resolution
|
|
|
|
Always wondered how big the render was going to be when rendering at a
|
|
certain %?
|
|
This feature displays a "Final Resolution" label with the size in pixels
|
|
of your render, it also displays the size for border renders.
|
|
|
|
On the 'Dimensions' panel, Render properties.
|
|
"""
|
|
import bpy
|
|
|
|
|
|
def render_final_resolution_ui(self, context):
|
|
|
|
rd = context.scene.render
|
|
final_res_x = (rd.resolution_x * rd.resolution_percentage) / 100
|
|
final_res_y = (rd.resolution_y * rd.resolution_percentage) / 100
|
|
final_res_x_border = round(
|
|
(final_res_x * (rd.border_max_x - rd.border_min_x)))
|
|
final_res_y_border = round(
|
|
(final_res_y * (rd.border_max_y - rd.border_min_y)))
|
|
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
layout.separator()
|
|
|
|
col = layout.column(align=True)
|
|
col.active = False
|
|
split = col.split(factor=0.4)
|
|
|
|
col = split.column(align=True)
|
|
row = col.row()
|
|
row.alignment = 'RIGHT'
|
|
row.label(text="Render Resolution")
|
|
|
|
if rd.use_border:
|
|
row = col.row()
|
|
row.alignment = 'RIGHT'
|
|
row.label(text="Region")
|
|
|
|
col = split.column(align=True)
|
|
col.label(text="{} x {}".format(
|
|
str(final_res_x)[:-2], str(final_res_y)[:-2]))
|
|
|
|
if rd.use_border:
|
|
col.label(text="{} x {}".format(
|
|
str(final_res_x_border), str(final_res_y_border)))
|
|
|
|
|
|
def register():
|
|
bpy.types.RENDER_PT_format.append(render_final_resolution_ui)
|
|
|
|
|
|
def unregister():
|
|
bpy.types.RENDER_PT_format.remove(render_final_resolution_ui)
|