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Move copyright text to SPDX-FileCopyrightText or set to the Blender Foundation so "make check_licenses" now runs without warnings.
562 lines
18 KiB
Python
562 lines
18 KiB
Python
# SPDX-FileCopyrightText: 2010-2022 Blender Foundation
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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# Original by Buerbaum Martin (Pontiac), Elod Csirmaz
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import bpy
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import math
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import numpy
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from mathutils import *
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from math import *
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from bpy.types import Operator
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from bpy.props import (
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StringProperty,
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IntProperty,
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FloatProperty,
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BoolProperty,
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)
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# List of safe functions for eval()
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safe_list = ['acos', 'asin', 'atan', 'atan2', 'ceil', 'cos', 'cosh',
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'degrees', 'e', 'exp', 'fabs', 'floor', 'fmod', 'frexp', 'hypot',
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'ldexp', 'log', 'log10', 'modf', 'pi', 'pow', 'radians',
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'sin', 'sinh', 'sqrt', 'tan', 'tanh', 'gcd']
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# Use the list to filter the local namespace
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safe_dict = dict((k, globals().get(k, None)) for k in safe_list)
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safe_dict['math'] = math
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safe_dict['numpy'] = safe_dict['np'] = numpy
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safe_dict['lcm'] = numpy.lcm
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safe_dict['max'] = max
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safe_dict['min'] = min
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# Stores the values of a list of properties and the
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# operator id in a property group ('recall_op') inside the object
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# Could (in theory) be used for non-objects.
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# Note: Replaces any existing property group with the same name!
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# ob ... Object to store the properties in
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# op ... The operator that should be used
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# op_args ... A dictionary with valid Blender
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# properties (operator arguments/parameters)
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# Create a new mesh (object) from verts/edges/faces
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# verts/edges/faces ... List of vertices/edges/faces for the
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# new mesh (as used in from_pydata)
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# name ... Name of the new mesh (& object)
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def create_mesh_object(context, verts, edges, faces, name):
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# Create new mesh
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mesh = bpy.data.meshes.new(name)
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# Make a mesh from a list of verts/edges/faces
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mesh.from_pydata(verts, edges, faces)
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# Update mesh geometry after adding stuff
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mesh.update()
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from bpy_extras import object_utils
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return object_utils.object_data_add(context, mesh, operator=None)
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# A very simple "bridge" tool
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def createFaces(vertIdx1, vertIdx2, closed=False, flipped=False):
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faces = []
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if not vertIdx1 or not vertIdx2:
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return None
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if len(vertIdx1) < 2 and len(vertIdx2) < 2:
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return None
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fan = False
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if (len(vertIdx1) != len(vertIdx2)):
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if (len(vertIdx1) == 1 and len(vertIdx2) > 1):
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fan = True
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else:
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return None
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total = len(vertIdx2)
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if closed:
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# Bridge the start with the end
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if flipped:
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face = [
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vertIdx1[0],
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vertIdx2[0],
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vertIdx2[total - 1]]
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if not fan:
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face.append(vertIdx1[total - 1])
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faces.append(face)
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else:
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face = [vertIdx2[0], vertIdx1[0]]
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if not fan:
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face.append(vertIdx1[total - 1])
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face.append(vertIdx2[total - 1])
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faces.append(face)
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# Bridge the rest of the faces
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for num in range(total - 1):
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if flipped:
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if fan:
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face = [vertIdx2[num], vertIdx1[0], vertIdx2[num + 1]]
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else:
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face = [vertIdx2[num], vertIdx1[num],
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vertIdx1[num + 1], vertIdx2[num + 1]]
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faces.append(face)
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else:
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if fan:
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face = [vertIdx1[0], vertIdx2[num], vertIdx2[num + 1]]
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else:
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face = [vertIdx1[num], vertIdx2[num],
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vertIdx2[num + 1], vertIdx1[num + 1]]
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faces.append(face)
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return faces
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class AddZFunctionSurface(Operator):
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bl_idname = "mesh.primitive_z_function_surface"
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bl_label = "Add Z Function Surface"
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bl_description = "Add a surface defined defined by a function z=f(x,y)"
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bl_options = {'REGISTER', 'UNDO', 'PRESET'}
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equation: StringProperty(
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name="Z Equation",
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description="Equation for z=f(x,y)",
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default="1 - ( x**2 + y**2 )"
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)
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div_x: IntProperty(
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name="X Subdivisions",
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description="Number of vertices in x direction",
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default=16,
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min=3,
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max=256
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)
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div_y: IntProperty(
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name="Y Subdivisions",
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description="Number of vertices in y direction",
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default=16,
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min=3,
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max=256
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)
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size_x: FloatProperty(
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name="X Size",
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description="Size of the x axis",
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default=2.0,
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min=0.01,
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max=100.0,
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unit="LENGTH"
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)
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size_y: FloatProperty(
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name="Y Size",
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description="Size of the y axis",
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default=2.0,
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min=0.01,
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max=100.0,
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unit="LENGTH"
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)
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def execute(self, context):
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equation = self.equation
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div_x = self.div_x
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div_y = self.div_y
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size_x = self.size_x
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size_y = self.size_y
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verts = []
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faces = []
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delta_x = size_x / (div_x - 1)
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delta_y = size_y / (div_y - 1)
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start_x = -(size_x / 2.0)
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start_y = -(size_y / 2.0)
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edgeloop_prev = []
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if equation:
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try:
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expr_args = (
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compile(equation, __file__, 'eval'),
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{"__builtins__": None},
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safe_dict)
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except:
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import traceback
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# WARNING is used to prevent the constant pop-up spam
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self.report({'WARNING'},
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"Error parsing expression: {} "
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"(Check the console for more info)".format(equation))
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print("\n[Add Z Function Surface]:\n\n", traceback.format_exc(limit=1))
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return {'CANCELLED'}
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for row_x in range(div_x):
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edgeloop_cur = []
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x = start_x + row_x * delta_x
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for row_y in range(div_y):
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y = start_y + row_y * delta_y
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z = 0.0
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safe_dict['x'] = x
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safe_dict['y'] = y
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# Try to evaluate the equation.
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try:
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z = float(eval(*expr_args))
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except:
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import traceback
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self.report({'WARNING'},
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"Error evaluating expression: {} "
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"(Check the console for more info)".format(equation))
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print("\n[Add Z Function Surface]:\n\n", traceback.format_exc(limit=1))
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return {'CANCELLED'}
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edgeloop_cur.append(len(verts))
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verts.append((x, y, z))
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if len(edgeloop_prev) > 0:
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faces_row = createFaces(edgeloop_prev, edgeloop_cur)
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faces.extend(faces_row)
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edgeloop_prev = edgeloop_cur
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base = create_mesh_object(context, verts, [], faces, "Z Function")
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else:
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self.report({'WARNING'}, "Z Equation - No expression is given")
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return {'CANCELLED'}
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return {'FINISHED'}
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def xyz_function_surface_faces(self, x_eq, y_eq, z_eq,
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range_u_min, range_u_max, range_u_step, wrap_u,
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range_v_min, range_v_max, range_v_step, wrap_v,
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a_eq, b_eq, c_eq, f_eq, g_eq, h_eq, n, close_v):
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verts = []
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faces = []
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# Distance of each step in Blender Units
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uStep = (range_u_max - range_u_min) / range_u_step
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vStep = (range_v_max - range_v_min) / range_v_step
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# Number of steps in the vertex creation loops.
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# Number of steps is the number of faces
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# => Number of points is +1 unless wrapped.
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uRange = range_u_step + 1
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vRange = range_v_step + 1
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if wrap_u:
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uRange = uRange - 1
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if wrap_v:
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vRange = vRange - 1
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try:
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expr_args_x = (
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compile(x_eq, __file__.replace(".py", "_x.py"), 'eval'),
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{"__builtins__": None},
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safe_dict)
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expr_args_y = (
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compile(y_eq, __file__.replace(".py", "_y.py"), 'eval'),
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{"__builtins__": None},
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safe_dict)
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expr_args_z = (
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compile(z_eq, __file__.replace(".py", "_z.py"), 'eval'),
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{"__builtins__": None},
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safe_dict)
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expr_args_a = (
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compile(a_eq, __file__.replace(".py", "_a.py"), 'eval'),
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{"__builtins__": None},
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safe_dict)
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expr_args_b = (
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compile(b_eq, __file__.replace(".py", "_b.py"), 'eval'),
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{"__builtins__": None},
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safe_dict)
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expr_args_c = (
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compile(c_eq, __file__.replace(".py", "_c.py"), 'eval'),
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{"__builtins__": None},
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safe_dict)
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expr_args_f = (
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compile(f_eq, __file__.replace(".py", "_f.py"), 'eval'),
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{"__builtins__": None},
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safe_dict)
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expr_args_g = (
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compile(g_eq, __file__.replace(".py", "_g.py"), 'eval'),
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{"__builtins__": None},
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safe_dict)
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expr_args_h = (
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compile(h_eq, __file__.replace(".py", "_h.py"), 'eval'),
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{"__builtins__": None},
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safe_dict)
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except:
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import traceback
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self.report({'WARNING'}, "Error parsing expression(s) - "
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"Check the console for more info")
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print("\n[Add X, Y, Z Function Surface]:\n\n", traceback.format_exc(limit=1))
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return [], []
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for vN in range(vRange):
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v = range_v_min + (vN * vStep)
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for uN in range(uRange):
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u = range_u_min + (uN * uStep)
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safe_dict['u'] = u
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safe_dict['v'] = v
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safe_dict['n'] = n
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# Try to evaluate the equations.
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try:
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safe_dict['a'] = float(eval(*expr_args_a))
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safe_dict['b'] = float(eval(*expr_args_b))
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safe_dict['c'] = float(eval(*expr_args_c))
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safe_dict['f'] = float(eval(*expr_args_f))
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safe_dict['g'] = float(eval(*expr_args_g))
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safe_dict['h'] = float(eval(*expr_args_h))
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verts.append((
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float(eval(*expr_args_x)),
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float(eval(*expr_args_y)),
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float(eval(*expr_args_z))))
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except:
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import traceback
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self.report({'WARNING'}, "Error evaluating expression(s) - "
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"Check the console for more info")
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print("\n[Add X, Y, Z Function Surface]:\n\n", traceback.format_exc(limit=1))
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return [], []
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for vN in range(range_v_step):
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vNext = vN + 1
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if wrap_v and (vNext >= vRange):
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vNext = 0
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for uN in range(range_u_step):
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uNext = uN + 1
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if wrap_u and (uNext >= uRange):
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uNext = 0
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faces.append([(vNext * uRange) + uNext,
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(vNext * uRange) + uN,
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(vN * uRange) + uN,
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(vN * uRange) + uNext])
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if close_v and wrap_u and (not wrap_v):
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for uN in range(1, range_u_step - 1):
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faces.append([
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range_u_step - 1,
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range_u_step - 1 - uN,
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range_u_step - 2 - uN])
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faces.append([
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range_v_step * uRange,
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range_v_step * uRange + uN,
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range_v_step * uRange + uN + 1])
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return verts, faces
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# Original Script "Parametric.py" by Ed Mackey.
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# -> http://www.blinken.com/blender-plugins.php
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# Partly converted for Blender 2.5 by tuga3d.
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#
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# Sphere:
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# x = sin(2*pi*u)*sin(pi*v)
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# y = cos(2*pi*u)*sin(pi*v)
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# z = cos(pi*v)
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# u_min = v_min = 0
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# u_max = v_max = 1
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#
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# "Snail shell"
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# x = 1.2**v*(sin(u)**2 *sin(v))
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# y = 1.2**v*(sin(u)*cos(u))
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# z = 1.2**v*(sin(u)**2 *cos(v))
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# u_min = 0
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# u_max = pi
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# v_min = -pi/4,
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# v max = 5*pi/2
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class AddXYZFunctionSurface(Operator):
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bl_idname = "mesh.primitive_xyz_function_surface"
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bl_label = "Add X, Y, Z Function Surface"
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bl_description = ("Add a surface defined defined by 3 functions:\n"
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"x=F1(u,v), y=F2(u,v) and z=F3(u,v)")
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bl_options = {'REGISTER', 'UNDO', 'PRESET'}
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x_eq: StringProperty(
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name="X equation",
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description="Equation for x=F(u,v). "
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"Also available: n, a, b, c, f, g, h",
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default="cos(v)*(1+cos(u))*sin(v/8)"
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)
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y_eq: StringProperty(
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name="Y equation",
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description="Equation for y=F(u,v). "
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"Also available: n, a, b, c, f, g, h",
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default="sin(u)*sin(v/8)+cos(v/8)*1.5"
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)
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z_eq: StringProperty(
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name="Z equation",
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description="Equation for z=F(u,v). "
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"Also available: n, a, b, c, f, g, h",
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default="sin(v)*(1+cos(u))*sin(v/8)"
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)
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range_u_min: FloatProperty(
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name="U min",
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description="Minimum U value. Lower boundary of U range",
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min=-100.00,
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max=0.00,
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default=0.00
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)
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range_u_max: FloatProperty(
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name="U max",
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description="Maximum U value. Upper boundary of U range",
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min=0.00,
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max=100.00,
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default=2 * pi
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)
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range_u_step: IntProperty(
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name="U step",
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description="U Subdivisions",
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min=1,
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max=1024,
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default=32
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)
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wrap_u: BoolProperty(
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name="U wrap",
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description="U Wrap around",
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default=True
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)
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range_v_min: FloatProperty(
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name="V min",
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description="Minimum V value. Lower boundary of V range",
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min=-100.00,
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max=0.00,
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default=0.00
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)
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range_v_max: FloatProperty(
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name="V max",
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description="Maximum V value. Upper boundary of V range",
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min=0.00,
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max=100.00,
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default=4 * pi
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)
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range_v_step: IntProperty(
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name="V step",
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description="V Subdivisions",
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min=1,
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max=1024,
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default=128
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)
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wrap_v: BoolProperty(
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name="V wrap",
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description="V Wrap around",
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default=False
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)
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close_v: BoolProperty(
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name="Close V",
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description="Create faces for first and last "
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"V values (only if U is wrapped)",
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default=False
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)
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n_eq: IntProperty(
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name="Number of objects (n=0..N-1)",
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description="The parameter n will be the index "
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"of the current object, 0 to N-1",
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min=1,
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max=100,
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default=1
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)
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a_eq: StringProperty(
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name="A helper function",
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description="Equation for a=F(u,v). Also available: n",
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default="0"
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)
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b_eq: StringProperty(
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name="B helper function",
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description="Equation for b=F(u,v). Also available: n",
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default="0"
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)
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c_eq: StringProperty(
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name="C helper function",
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description="Equation for c=F(u,v). Also available: n",
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default="0"
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)
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f_eq: StringProperty(
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name="F helper function",
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description="Equation for f=F(u,v). Also available: n, a, b, c",
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default="0"
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)
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g_eq: StringProperty(
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name="G helper function",
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description="Equation for g=F(u,v). Also available: n, a, b, c",
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default="0"
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)
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h_eq: StringProperty(
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name="H helper function",
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description="Equation for h=F(u,v). Also available: n, a, b, c",
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default="0"
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)
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show_wire : BoolProperty(
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name="Show wireframe",
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default=True,
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description="Add the object’s wireframe over solid drawing"
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)
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edit_mode : BoolProperty(
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name="Show in edit mode",
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default=True,
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description="Show in edit mode"
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)
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def execute(self, context):
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for n in range(0, self.n_eq):
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||
verts, faces = xyz_function_surface_faces(
|
||
self,
|
||
self.x_eq,
|
||
self.y_eq,
|
||
self.z_eq,
|
||
self.range_u_min,
|
||
self.range_u_max,
|
||
self.range_u_step,
|
||
self.wrap_u,
|
||
self.range_v_min,
|
||
self.range_v_max,
|
||
self.range_v_step,
|
||
self.wrap_v,
|
||
self.a_eq,
|
||
self.b_eq,
|
||
self.c_eq,
|
||
self.f_eq,
|
||
self.g_eq,
|
||
self.h_eq,
|
||
n,
|
||
self.close_v
|
||
)
|
||
if not verts:
|
||
return {'CANCELLED'}
|
||
|
||
obj = create_mesh_object(context, verts, [], faces, "XYZ Function")
|
||
|
||
if self.show_wire:
|
||
context.active_object.show_wire = True
|
||
else:
|
||
context.active_object.show_wire = False
|
||
|
||
if self.edit_mode:
|
||
bpy.ops.object.mode_set(mode = 'EDIT')
|
||
else:
|
||
bpy.ops.object.mode_set(mode = 'OBJECT')
|
||
|
||
return {'FINISHED'}
|