Files
blender-addons/blenderkit/bg_blender.py
Vilém Duha 8bf7c77ca0 BlenderKit: add use_timers to debug timers and check stability issues
rename several asset data dict properties to be serverdata-compatible
 - this needed an update function on scene load for older scenes.
draw asset context menu also in selected model panel
remove brush mode filtering from search code(is filtered in Elastic for some time already)
2020-07-01 16:11:55 +02:00

244 lines
8.1 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
if "bpy" in locals():
from importlib import reload
utils = reload(utils)
else:
from blenderkit import utils
import bpy
import sys, threading, os
import re
from bpy.props import (
EnumProperty,
)
bg_processes = []
class threadCom: # object passed to threads to read background process stdout info
''' Object to pass data between thread and '''
def __init__(self, eval_path_computing, eval_path_state, eval_path, process_type, proc, location=None, name=''):
# self.obname=ob.name
self.name = name
self.eval_path_computing = eval_path_computing # property that gets written to.
self.eval_path_state = eval_path_state # property that gets written to.
self.eval_path = eval_path # property that gets written to.
self.process_type = process_type
self.outtext = ''
self.proc = proc
self.lasttext = ''
self.message = '' # the message to be sent.
self.progress = 0.0
self.location = location
self.error = False
self.log = ''
def threadread(tcom):
'''reads stdout of background process, done this way to have it non-blocking. this threads basically waits for a stdout line to come in, fills the data, dies.'''
found = False
while not found:
inline = tcom.proc.stdout.readline()
# print('readthread', time.time())
inline = str(inline)
s = inline.find('progress{')
if s > -1:
e = inline.find('}')
tcom.outtext = inline[s + 9:e]
found = True
if tcom.outtext.find('%') > -1:
tcom.progress = float(re.findall('\d+\.\d+|\d+', tcom.outtext)[0])
return
if s == -1:
s = inline.find('Remaining')
if s > -1:
# e=inline.find('}')
tcom.outtext = inline[s: s + 18]
found = True
return
if len(inline) > 3:
print(inline, len(inline))
# if inline.find('Error'):
# tcom.error = True
# tcom.outtext = inline[2:]
def progress(text, n=None):
'''function for reporting during the script, works for background operations in the header.'''
# for i in range(n+1):
# sys.stdout.flush()
text = str(text)
if n is None:
n = ''
else:
n = ' ' + ' ' + str(int(n * 1000) / 1000) + '% '
spaces = ' ' * (len(text) + 55)
sys.stdout.write('progress{%s%s}\n' % (text, n))
sys.stdout.flush()
# @bpy.app.handlers.persistent
def bg_update():
'''monitoring of background process'''
text = ''
s = bpy.context.scene
global bg_processes
if len(bg_processes) == 0:
return 2
for p in bg_processes:
# proc=p[1].proc
readthread = p[0]
tcom = p[1]
if not readthread.is_alive():
readthread.join()
# readthread.
if tcom.error:
estring = tcom.eval_path_computing + ' = False'
exec(estring)
tcom.lasttext = tcom.outtext
if tcom.outtext != '':
tcom.outtext = ''
estring = tcom.eval_path_state + ' = tcom.lasttext'
exec(estring)
# print(tcom.lasttext)
if 'finished successfully' in tcom.lasttext:
bg_processes.remove(p)
estring = tcom.eval_path_computing + ' = False'
exec(estring)
else:
readthread = threading.Thread(target=threadread, args=([tcom]), daemon=True)
readthread.start()
p[0] = readthread
# if len(bg_processes) == 0:
# bpy.app.timers.unregister(bg_update)
if len(bg_processes) > 0:
return .3
return 1.
process_types = (
('UPLOAD', 'Upload', ''),
('THUMBNAILER', 'Thumbnailer', ''),
)
process_sources = (
('MODEL', 'Model', 'set of objects'),
('SCENE', 'Scene', 'set of scenes'),
('MATERIAL', 'Material', 'any .blend Material'),
('TEXTURE', 'Texture', 'a texture, or texture set'),
('BRUSH', 'Brush', 'brush, can be any type of blender brush'),
)
class KillBgProcess(bpy.types.Operator):
'''Remove processes in background'''
bl_idname = "object.kill_bg_process"
bl_label = "Kill Background Process"
bl_options = {'REGISTER'}
process_type: EnumProperty(
name="Type",
items=process_types,
description="Type of process",
default="UPLOAD",
)
process_source: EnumProperty(
name="Source",
items=process_sources,
description="Source of process",
default="MODEL",
)
def execute(self, context):
s = bpy.context.scene
cls = bpy.ops.object.convert.__class__
# first do the easy stuff...TODO all cases.
props = utils.get_upload_props()
if self.process_type == 'UPLOAD':
props.uploading = False
if self.process_type == 'THUMBNAILER':
props.is_generating_thumbnail = False
global blenderkit_bg_process
# print('killing', self.process_source, self.process_type)
# then go kill the process. this wasn't working for unsetting props and that was the reason for changing to the method above.
processes = bg_processes
for p in processes:
tcom = p[1]
# print(tcom.process_type, self.process_type)
if tcom.process_type == self.process_type:
source = eval(tcom.eval_path)
print(source.bl_rna.name, self.process_source)
print(source.name)
kill = False
if source.bl_rna.name == 'Object' and self.process_source == 'MODEL':
if source.name == bpy.context.active_object.name:
kill = True
if source.bl_rna.name == 'Material' and self.process_source == 'MATERIAL':
if source.name == bpy.context.active_object.active_material.name:
kill = True
if source.bl_rna.name == 'Brush' and self.process_source == 'BRUSH':
brush = utils.get_active_brush()
if brush is not None and source.name == brush.name:
kill = True
if kill:
estring = tcom.eval_path_computing + ' = False'
exec(estring)
processes.remove(p)
tcom.proc.kill()
return {'FINISHED'}
def add_bg_process(location=None, name=None, eval_path_computing='', eval_path_state='', eval_path='', process_type='',
process=None):
'''adds process for monitoring'''
global bg_processes
tcom = threadCom(eval_path_computing, eval_path_state, eval_path, process_type, process, location, name)
readthread = threading.Thread(target=threadread, args=([tcom]), daemon=True)
readthread.start()
bg_processes.append([readthread, tcom])
# if not bpy.app.timers.is_registered(bg_update):
# bpy.app.timers.register(bg_update, persistent=True)
def register():
bpy.utils.register_class(KillBgProcess)
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
if user_preferences.use_timers:
bpy.app.timers.register(bg_update)
def unregister():
bpy.utils.unregister_class(KillBgProcess)
if bpy.app.timers.is_registered(bg_update):
bpy.app.timers.unregister(bg_update)