mirror of
https://github.com/blender/blender-addons.git
synced 2025-08-16 15:35:05 +00:00

rename several asset data dict properties to be serverdata-compatible - this needed an update function on scene load for older scenes. draw asset context menu also in selected model panel remove brush mode filtering from search code(is filtered in Elastic for some time already)
244 lines
8.1 KiB
Python
244 lines
8.1 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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if "bpy" in locals():
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from importlib import reload
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utils = reload(utils)
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else:
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from blenderkit import utils
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import bpy
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import sys, threading, os
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import re
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from bpy.props import (
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EnumProperty,
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)
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bg_processes = []
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class threadCom: # object passed to threads to read background process stdout info
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''' Object to pass data between thread and '''
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def __init__(self, eval_path_computing, eval_path_state, eval_path, process_type, proc, location=None, name=''):
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# self.obname=ob.name
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self.name = name
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self.eval_path_computing = eval_path_computing # property that gets written to.
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self.eval_path_state = eval_path_state # property that gets written to.
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self.eval_path = eval_path # property that gets written to.
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self.process_type = process_type
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self.outtext = ''
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self.proc = proc
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self.lasttext = ''
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self.message = '' # the message to be sent.
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self.progress = 0.0
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self.location = location
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self.error = False
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self.log = ''
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def threadread(tcom):
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'''reads stdout of background process, done this way to have it non-blocking. this threads basically waits for a stdout line to come in, fills the data, dies.'''
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found = False
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while not found:
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inline = tcom.proc.stdout.readline()
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# print('readthread', time.time())
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inline = str(inline)
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s = inline.find('progress{')
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if s > -1:
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e = inline.find('}')
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tcom.outtext = inline[s + 9:e]
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found = True
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if tcom.outtext.find('%') > -1:
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tcom.progress = float(re.findall('\d+\.\d+|\d+', tcom.outtext)[0])
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return
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if s == -1:
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s = inline.find('Remaining')
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if s > -1:
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# e=inline.find('}')
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tcom.outtext = inline[s: s + 18]
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found = True
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return
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if len(inline) > 3:
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print(inline, len(inline))
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# if inline.find('Error'):
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# tcom.error = True
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# tcom.outtext = inline[2:]
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def progress(text, n=None):
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'''function for reporting during the script, works for background operations in the header.'''
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# for i in range(n+1):
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# sys.stdout.flush()
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text = str(text)
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if n is None:
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n = ''
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else:
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n = ' ' + ' ' + str(int(n * 1000) / 1000) + '% '
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spaces = ' ' * (len(text) + 55)
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sys.stdout.write('progress{%s%s}\n' % (text, n))
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sys.stdout.flush()
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# @bpy.app.handlers.persistent
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def bg_update():
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'''monitoring of background process'''
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text = ''
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s = bpy.context.scene
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global bg_processes
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if len(bg_processes) == 0:
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return 2
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for p in bg_processes:
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# proc=p[1].proc
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readthread = p[0]
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tcom = p[1]
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if not readthread.is_alive():
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readthread.join()
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# readthread.
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if tcom.error:
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estring = tcom.eval_path_computing + ' = False'
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exec(estring)
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tcom.lasttext = tcom.outtext
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if tcom.outtext != '':
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tcom.outtext = ''
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estring = tcom.eval_path_state + ' = tcom.lasttext'
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exec(estring)
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# print(tcom.lasttext)
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if 'finished successfully' in tcom.lasttext:
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bg_processes.remove(p)
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estring = tcom.eval_path_computing + ' = False'
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exec(estring)
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else:
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readthread = threading.Thread(target=threadread, args=([tcom]), daemon=True)
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readthread.start()
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p[0] = readthread
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# if len(bg_processes) == 0:
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# bpy.app.timers.unregister(bg_update)
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if len(bg_processes) > 0:
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return .3
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return 1.
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process_types = (
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('UPLOAD', 'Upload', ''),
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('THUMBNAILER', 'Thumbnailer', ''),
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)
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process_sources = (
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('MODEL', 'Model', 'set of objects'),
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('SCENE', 'Scene', 'set of scenes'),
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('MATERIAL', 'Material', 'any .blend Material'),
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('TEXTURE', 'Texture', 'a texture, or texture set'),
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('BRUSH', 'Brush', 'brush, can be any type of blender brush'),
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)
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class KillBgProcess(bpy.types.Operator):
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'''Remove processes in background'''
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bl_idname = "object.kill_bg_process"
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bl_label = "Kill Background Process"
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bl_options = {'REGISTER'}
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process_type: EnumProperty(
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name="Type",
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items=process_types,
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description="Type of process",
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default="UPLOAD",
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)
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process_source: EnumProperty(
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name="Source",
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items=process_sources,
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description="Source of process",
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default="MODEL",
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)
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def execute(self, context):
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s = bpy.context.scene
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cls = bpy.ops.object.convert.__class__
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# first do the easy stuff...TODO all cases.
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props = utils.get_upload_props()
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if self.process_type == 'UPLOAD':
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props.uploading = False
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if self.process_type == 'THUMBNAILER':
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props.is_generating_thumbnail = False
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global blenderkit_bg_process
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# print('killing', self.process_source, self.process_type)
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# then go kill the process. this wasn't working for unsetting props and that was the reason for changing to the method above.
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processes = bg_processes
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for p in processes:
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tcom = p[1]
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# print(tcom.process_type, self.process_type)
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if tcom.process_type == self.process_type:
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source = eval(tcom.eval_path)
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print(source.bl_rna.name, self.process_source)
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print(source.name)
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kill = False
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if source.bl_rna.name == 'Object' and self.process_source == 'MODEL':
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if source.name == bpy.context.active_object.name:
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kill = True
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if source.bl_rna.name == 'Material' and self.process_source == 'MATERIAL':
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if source.name == bpy.context.active_object.active_material.name:
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kill = True
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if source.bl_rna.name == 'Brush' and self.process_source == 'BRUSH':
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brush = utils.get_active_brush()
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if brush is not None and source.name == brush.name:
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kill = True
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if kill:
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estring = tcom.eval_path_computing + ' = False'
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exec(estring)
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processes.remove(p)
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tcom.proc.kill()
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return {'FINISHED'}
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def add_bg_process(location=None, name=None, eval_path_computing='', eval_path_state='', eval_path='', process_type='',
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process=None):
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'''adds process for monitoring'''
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global bg_processes
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tcom = threadCom(eval_path_computing, eval_path_state, eval_path, process_type, process, location, name)
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readthread = threading.Thread(target=threadread, args=([tcom]), daemon=True)
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readthread.start()
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bg_processes.append([readthread, tcom])
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# if not bpy.app.timers.is_registered(bg_update):
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# bpy.app.timers.register(bg_update, persistent=True)
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def register():
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bpy.utils.register_class(KillBgProcess)
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user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
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if user_preferences.use_timers:
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bpy.app.timers.register(bg_update)
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def unregister():
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bpy.utils.unregister_class(KillBgProcess)
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if bpy.app.timers.is_registered(bg_update):
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bpy.app.timers.unregister(bg_update)
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