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How to reproduce errors: 1) activate the math vis addon; 2) use default blender scene; 3) type in python console `q = C.object.matrix_world.to_quaternion(); eu = C.object.matrix_world.to_euler()`. You suppose to see a cube and a gizmo representing the rotation transformation for quaternion and euler but you'd be able to see only the variables labels. Errors: 1) for loops were using .values instead of .items leading to "too much values to unpack". 2) `derived_matrices[key] = matrix` were assuming `derived_matrices` is a dict when it was a list leading to other error. Pull Request: https://projects.blender.org/blender/blender-addons/pulls/104952