mirror of
https://github.com/blender/blender-addons.git
synced 2025-07-25 16:05:20 +00:00

Offset mesh surface in selected direction without self-intersections. Pull Request: https://projects.blender.org/blender/blender-addons/pulls/105194
146 lines
4.6 KiB
Python
146 lines
4.6 KiB
Python
# SPDX-FileCopyrightText: 2013-2022 Blender Foundation
|
|
#
|
|
# SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
# Interface for this addon.
|
|
|
|
|
|
from bpy.types import Panel
|
|
import bmesh
|
|
|
|
from . import report
|
|
|
|
|
|
class View3DPrintPanel:
|
|
bl_category = "3D-Print"
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
obj = context.active_object
|
|
return obj is not None and obj.type == 'MESH' and obj.mode in {'OBJECT', 'EDIT'}
|
|
|
|
|
|
class VIEW3D_PT_print3d_analyze(View3DPrintPanel, Panel):
|
|
bl_label = "Analyze"
|
|
|
|
_type_to_icon = {
|
|
bmesh.types.BMVert: 'VERTEXSEL',
|
|
bmesh.types.BMEdge: 'EDGESEL',
|
|
bmesh.types.BMFace: 'FACESEL',
|
|
}
|
|
|
|
def draw_report(self, context):
|
|
layout = self.layout
|
|
info = report.info()
|
|
|
|
if info:
|
|
is_edit = context.edit_object is not None
|
|
|
|
layout.label(text="Result")
|
|
box = layout.box()
|
|
col = box.column()
|
|
|
|
for i, (text, data) in enumerate(info):
|
|
if is_edit and data and data[1]:
|
|
bm_type, _bm_array = data
|
|
col.operator("mesh.print3d_select_report", text=text, icon=self._type_to_icon[bm_type],).index = i
|
|
else:
|
|
col.label(text=text)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
print_3d = context.scene.print_3d
|
|
|
|
# TODO, presets
|
|
|
|
layout.label(text="Statistics")
|
|
row = layout.row(align=True)
|
|
row.operator("mesh.print3d_info_volume", text="Volume")
|
|
row.operator("mesh.print3d_info_area", text="Area")
|
|
|
|
layout.label(text="Checks")
|
|
col = layout.column(align=True)
|
|
col.operator("mesh.print3d_check_solid", text="Solid")
|
|
col.operator("mesh.print3d_check_intersect", text="Intersections")
|
|
row = col.row(align=True)
|
|
row.operator("mesh.print3d_check_degenerate", text="Degenerate")
|
|
row.prop(print_3d, "threshold_zero", text="")
|
|
row = col.row(align=True)
|
|
row.operator("mesh.print3d_check_distort", text="Distorted")
|
|
row.prop(print_3d, "angle_distort", text="")
|
|
row = col.row(align=True)
|
|
row.operator("mesh.print3d_check_thick", text="Thickness")
|
|
row.prop(print_3d, "thickness_min", text="")
|
|
row = col.row(align=True)
|
|
row.operator("mesh.print3d_check_sharp", text="Edge Sharp")
|
|
row.prop(print_3d, "angle_sharp", text="")
|
|
row = col.row(align=True)
|
|
row.operator("mesh.print3d_check_overhang", text="Overhang")
|
|
row.prop(print_3d, "angle_overhang", text="")
|
|
layout.operator("mesh.print3d_check_all", text="Check All")
|
|
|
|
self.draw_report(context)
|
|
|
|
|
|
class VIEW3D_PT_print3d_cleanup(View3DPrintPanel, Panel):
|
|
bl_label = "Clean Up"
|
|
bl_options = {"DEFAULT_CLOSED"}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
print_3d = context.scene.print_3d
|
|
|
|
row = layout.row(align=True)
|
|
row.operator("mesh.print3d_clean_distorted", text="Distorted")
|
|
row.prop(print_3d, "angle_distort", text="")
|
|
layout.operator("mesh.print3d_clean_non_manifold", text="Make Manifold")
|
|
# XXX TODO
|
|
# layout.operator("mesh.print3d_clean_thin", text="Wall Thickness")
|
|
|
|
|
|
class VIEW3D_PT_print3d_edit(View3DPrintPanel, Panel):
|
|
bl_label = "Edit"
|
|
bl_options = {"DEFAULT_CLOSED"}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
print_3d = context.scene.print_3d
|
|
|
|
layout.operator("mesh.print3d_hollow")
|
|
layout.label(text="Scale To")
|
|
row = layout.row(align=True)
|
|
row.operator("mesh.print3d_scale_to_volume", text="Volume")
|
|
row.operator("mesh.print3d_scale_to_bounds", text="Bounds")
|
|
row = layout.row(align=True)
|
|
row.operator("mesh.print3d_align_to_xy", text="Align XY")
|
|
row.prop(print_3d, "use_alignxy_face_area")
|
|
|
|
|
|
class VIEW3D_PT_print3d_export(View3DPrintPanel, Panel):
|
|
bl_label = "Export"
|
|
bl_options = {"DEFAULT_CLOSED"}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
layout.use_property_decorate = False
|
|
|
|
print_3d = context.scene.print_3d
|
|
|
|
layout.prop(print_3d, "export_path", text="")
|
|
layout.prop(print_3d, "export_format")
|
|
|
|
col = layout.column()
|
|
col.prop(print_3d, "use_apply_scale")
|
|
col.prop(print_3d, "use_export_texture")
|
|
sub = col.column()
|
|
sub.active = print_3d.export_format != "STL"
|
|
sub.prop(print_3d, "use_data_layers")
|
|
|
|
layout.operator("mesh.print3d_export", text="Export", icon='EXPORT')
|