e6b174a3b6
Fix T42000: STL export scale incorrect.
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Not a bug, in fact, more like a feature request.
Added an option to take into account scene's scale on both export and import time.
Also added scaling/axis conversion to importer.
2014-10-07 16:15:53 +02:00
e88ccb06cc
option to apply scale on export. also add global scale options for exporters. OBJ/X3D/VRML/PLY/STL
2013-04-15 17:21:17 +00:00
86b21848fb
Fix stl addon (hope it's the right one! :p )
2013-03-26 08:21:39 +00:00
80793a9d08
fix [ #34682 ] STL importer ValueError exception
2013-03-26 04:06:46 +00:00
c75f170adb
use object.update_from_editmode() for scripts which read object data.
2013-03-21 14:55:28 +00:00
9e11509b70
make option for applying modifiers consistent
2013-02-07 04:25:53 +00:00
2dc06f6d50
Style edit (mostly), use """ for docstrings (not ''').
2012-07-03 09:01:43 +00:00
e63e95789e
update addons enabled by default to use 'faces -> tessfaces' also grease pencil scatter and quake map export.
2012-03-23 01:18:52 +00:00
eafdd14144
reverse stl export vector rotation order,
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also clear temp meshes after export.
2011-07-25 03:02:01 +00:00
1113b9f137
fix [ #26895 ] STL import in Win 7 64bit
2011-05-05 08:27:07 +00:00
374c7c2a7b
update for changes in rna api
2011-03-14 01:38:56 +00:00
e942288a9c
correct exception
2011-03-04 05:26:48 +00:00
a2f135e7d7
use mesh.validate() to ensure all meshes of imported data is ok and wont crash blender.
2011-02-11 12:09:15 +00:00
c05f4813b6
incorrectly switched mesh.update() --> mesh.update_tag(),
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update_tag() tags for depsgraph update only, update() executes normal recalculation and creates edge data.
2011-02-08 21:36:44 +00:00
fe45d789d8
rename id.update() to update_tag()
2011-02-07 08:16:01 +00:00
d746994e15
add GPL2 header
2011-01-21 09:54:16 +00:00
5722bc15cd
bugfix [ #25635 ] STL export results in error
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also made some pep8 corrections
2011-01-14 19:31:42 +00:00
03ade77ddc
Fix for matrix * vector api cleanup
2010-11-26 12:19:41 +00:00
3f2f9e4d62
better use of blender api
2010-09-08 12:46:40 +00:00
3ef73cf78c
Fix #23394 : STL export script did not check if objects could be
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converted to meshes, making export fail with empties and armatures.
2010-08-20 10:13:04 +00:00
5027ccba53
updates for changes in blenders api
2010-08-18 03:42:53 +00:00
38bf4b71cc
Fix #22907 : STL export did not take object transformation into account.
2010-07-28 11:53:04 +00:00
09095f9e62
Import original io_mesh_stl from Guillaum HG
2010-04-17 12:28:49 +00:00