Commit Graph

40 Commits

Author SHA1 Message Date
b25a7c9099 pedantic pep8 edits 2011-09-08 05:26:39 +00:00
04cb99b42b replace tricky unicode chars for basic ascii. 2011-09-05 02:04:07 +00:00
f4768033d8 Addon UI Cleanup, Part 2
* You only have to do layout.prop if you want 1 property, no need for row then!
* Use col, row, sub as variable names, not colsub, rowsub, row2 etc please.
* Povray Addon: Still used a lot of splits, you need no split when you only have 1 column!
2011-08-27 13:38:53 +00:00
488e1da935 cleanup
- remove/comment unused variables
- remove unused imports
- fixed some bugs using incorrect variables
2011-07-10 22:57:27 +00:00
298e81cc75 Added spacing_multiplier to object photons block so per object photon count tuning is now possible (see tooltip) 2011-05-10 17:48:00 +00:00
8b00f675b5 Reorganized the whole pov properties, to place them in PropertyGroups, rather than cluttering the Scene/Material/etc. objects’ spaces…
Also added a new file handling the conversion from existing files using the old pov properties (call the ˘povray render: update to script v0.0.9” operator (bpy.ops.scene.pov_update_properties) in the search box of the 3d views to make the conversion).
2011-05-09 18:29:08 +00:00
8cf3fc4a5f pep8 cleanup & remove unused imports 2011-04-01 02:46:35 +00:00
82cc62d317 updates for changes in blender. 2011-03-21 12:37:20 +00:00
6e152ce9e0 pep8 edits for povray, also dont use string addition for textblock contents, write newlines separate. 2011-03-04 04:39:13 +00:00
2b6daa8b06 2.5 Povray UI:
* More Code cleanup, please watch and learn. :)
2011-03-03 21:00:18 +00:00
08bb21115d 2.5 Povray Export UI:
* Code cleaunp

Notes:
*Why do we have some empty panels with no actual content?
*Why is split used when there is only 1 column?

The Povray script has always been some kind of example for other exporters, the UI code need some more cleanup for sure!
2011-03-02 22:09:18 +00:00
9675e883a2 Added : Option to replace material properties with custom pov code from text data blocks 2011-03-01 11:55:55 +00:00
d890d19a9e pep8 style warning corrections. 2011-02-16 02:26:15 +00:00
338ac1e5b5 Fixed rendering of animation. The scene updates before it's exporting.
Some minor pep8 fixes.
2011-01-31 11:35:40 +00:00
14a62bc703 Added more UI controls for Depth of Field
Cleaned up Media and photons UI layouts
2011-01-31 01:29:37 +00:00
814f0bebc3 Photons and transparency improvements 2011-01-26 11:10:53 +00:00
bfd9e342e4 minor change: Typing 2011-01-24 19:28:20 +00:00
cd36f92c78 Optimized export to OS Tempfiles.
The output to Tempfiles no longer exports comments, indentations or LFs (in lists).
New option in Export settings to deactivate LF (line brakes) in lists.
Fixed a material export for normal maps. Was exported two times.
Paths to images are now realpaths, no /../ in absolut paths.
2011-01-24 11:44:01 +00:00
3a02375d7b Added file options for export.
Usage: Deactivate "OS Tempfile" to see the new options.
Some UI and code cleanup.
2011-01-23 20:39:02 +00:00
50e45d93a7 povray script now passes the pep8 checker.
noticed some strange code, added XXX FIXME.
2011-01-22 05:43:40 +00:00
3bbbe213de Added some more parameter for Anti Aliasing 2011-01-21 17:52:36 +00:00
e073c56803 AntiAlias Pannel UI und __init__ 2011-01-19 23:56:07 +00:00
13f4c169e4 Removed (commented out) Baking from the interface until we work on it again. More important issues need to be solved first. 2011-01-18 14:28:51 +00:00
6afae5b4ca Unified the spelling of POV-Ray (official spelling) 2011-01-16 17:35:41 +00:00
c799e2bcf5 - mktemp is Deprecated since version 2.3, replaced with NamedTemporaryFile()
- Automatic indentation in Pov file
- Added "command line switch". (Option to set some command line parameter)
2011-01-15 17:19:20 +00:00
76a268b5a0 By Constantin Rahn:
-POV file formatting improvement with UI option and function to handle all tabs/spaces indentation (big clean up)
-use of quote characters made more consistent.
2011-01-15 13:15:05 +00:00
ee6ece658c ADDED:
-pov max trace level (ray depth)
-pov radiosity importance sampling
-Higher Radiosity samples count (allows Halton sampling)
-pov pretrace_start / pretrace_end
FIXED
-incomplete tooltip for pov low_error
-sky_sphere mapping options:
-world sky gradient to follow pov coordinate system
-Skysphere rotation made independant from camera
-generation of skysphere with image map and BlendSky will just consider the texture for now.

All issues reported here 
http://projects.blender.org/tracker/?func=detail&atid=469&aid=23145&group_id=153
by Constantin Rahn, except Layer selective export, adding it to maydo list
2011-01-12 15:27:51 +00:00
61bf934744 Added Atmospheric Media and custom image gamma
fixed two typo errors and a compatibility for gamma syntax
2011-01-09 19:58:13 +00:00
d7d4388f65 objects with no materials were raising errors. 2010-12-22 22:16:34 +00:00
5fdb115521 Added elementary Baking 2010-12-16 20:33:45 +00:00
4e20bec0ec Moved some properties assignment out of the UI module and made alpha slider set transparency 2010-12-16 15:18:03 +00:00
c9addfe496 -Added more control over Straight/Premul Alpha,
-Added Distance based Depth of Field (not object based yet)

-Noticed a bug when parts of an object are flat shaded and other parts smooth shaded, not solved this yet.
2010-11-21 18:58:34 +00:00
ce99355030 And my first minor commit ever:
I had forgotten to change some names I hope it does work  now; This is an adaptation of Povray exporter to render with povray 3.7 
if you want more info, there are pdfs in the zip files here on the tracker: https://projects.blender.org/tracker/index.php?func=detail&aid=22717&group_id=153&atid=468
2010-10-27 20:41:14 +00:00
c3828e7d06 first commit ever! 2010-10-27 20:09:50 +00:00
c958b22acb update for changes in blender. 2010-09-10 02:32:56 +00:00
b3c5f66588 fix for povray poll function 2010-08-09 11:34:04 +00:00
2384910b60 update for changes in blender. 2010-08-09 01:42:53 +00:00
ebfb6490e1 update for changes in blender. 2010-08-05 15:58:52 +00:00
3148c0f203 update addons to work with new register/unregister method,
These scritps still need changes related to parent classes
- mesh_surface_sketch.py
- render_renderfarmfi.py
- space_view3d_align_tools.py
- object_cloud_gen.py
2010-08-02 11:53:48 +00:00
d566152b03 == povray ==
After discussion with Campbell I've made povray an addon as a package (will remove from bf-blender).
Please roport any glitch or mistake I might have done while porting.
2010-08-02 01:54:35 +00:00