Commit Graph

37 Commits

Author SHA1 Message Date
76a268b5a0 By Constantin Rahn:
-POV file formatting improvement with UI option and function to handle all tabs/spaces indentation (big clean up)
-use of quote characters made more consistent.
2011-01-15 13:15:05 +00:00
288d5af6e0 Added some formatting of the pov files and some UI tweaks made by Constantin Rahn (Thanks!). Also the version number had not been updated for a while, I don't know about API number 2011-01-14 21:55:46 +00:00
ee6ece658c ADDED:
-pov max trace level (ray depth)
-pov radiosity importance sampling
-Higher Radiosity samples count (allows Halton sampling)
-pov pretrace_start / pretrace_end
FIXED
-incomplete tooltip for pov low_error
-sky_sphere mapping options:
-world sky gradient to follow pov coordinate system
-Skysphere rotation made independant from camera
-generation of skysphere with image map and BlendSky will just consider the texture for now.

All issues reported here 
http://projects.blender.org/tracker/?func=detail&atid=469&aid=23145&group_id=153
by Constantin Rahn, except Layer selective export, adding it to maydo list
2011-01-12 15:27:51 +00:00
65f69ef653 rotate entire scene -90d X, so povray's up axis matches blenders. 2011-01-10 12:31:04 +00:00
cebbb4ee9b metaball material export was broken. 2011-01-10 12:23:00 +00:00
61bf934744 Added Atmospheric Media and custom image gamma
fixed two typo errors and a compatibility for gamma syntax
2011-01-09 19:58:13 +00:00
1d59c13530 Fixed some errors in the Povray exporters, discovered by Conz. Thanks! 2011-01-07 10:09:46 +00:00
74228c9a0b Updated pov 3.7 Version directive to keep up to date with the latest beta and added some clean up function for hyphen and dots in object names to get them accepted by pov. 2010-12-25 00:32:14 +00:00
1b5194ebc5 remove class attribute _process, if this happens I rather fix the cause. 2010-12-22 04:59:41 +00:00
8e64952115 changes from r1294,
- be explicit with exceptions. new exceptions can be accounted for as needed
- self._process was being checked for None, this should never happen, if it does then that is a bug and should be dealt with separately.
2010-12-22 04:52:05 +00:00
5d127dee45 render_povray: Some small tweaks to make the addon render correctly on linux. 2010-12-19 17:12:13 +00:00
5fdb115521 Added elementary Baking 2010-12-16 20:33:45 +00:00
4e20bec0ec Moved some properties assignment out of the UI module and made alpha slider set transparency 2010-12-16 15:18:03 +00:00
93517f2fd1 Adding arguments to Specular map related functions 2010-12-16 12:36:17 +00:00
7bdd237ab5 Added a function to simplify Specular map export. 2010-12-07 17:07:59 +00:00
5341923628 After testing; made Sky alpha mode opaque for now. 2010-11-22 14:25:08 +00:00
c9addfe496 -Added more control over Straight/Premul Alpha,
-Added Distance based Depth of Field (not object based yet)

-Noticed a bug when parts of an object are flat shaded and other parts smooth shaded, not solved this yet.
2010-11-21 18:58:34 +00:00
a040c80bbf Removed some lines for caustics that turned fake caustics off when photons were on, thereby changing the scene data, which is to be avoided. It seems P.O.V.ray takes care of the override all by itself so the lines were useless anyway. 2010-10-30 17:46:19 +00:00
d9faf58960 Added HEMI lamps to shadow and attenuation exceptions since they don't have such arguments. 2010-10-28 23:48:08 +00:00
106b09e24b api change a while ago I guess: lamp.shadow_ray_sampling_method -> lamp.shadow_ray_sample_method 2010-10-28 23:16:31 +00:00
4f2b66a2ab removed a case problem 2010-10-27 22:32:22 +00:00
66aaf3780c dont change the path of the actual image texture 2010-10-27 21:57:41 +00:00
08167bf8de ignore None image textures 2010-10-27 21:55:01 +00:00
ce99355030 And my first minor commit ever:
I had forgotten to change some names I hope it does work  now; This is an adaptation of Povray exporter to render with povray 3.7 
if you want more info, there are pdfs in the zip files here on the tracker: https://projects.blender.org/tracker/index.php?func=detail&aid=22717&group_id=153&atid=468
2010-10-27 20:41:14 +00:00
c3828e7d06 first commit ever! 2010-10-27 20:09:50 +00:00
f127cafc41 minor syntax adjustments 2010-09-19 14:26:41 +00:00
9601b2843d fix for povray 2010-08-25 01:44:22 +00:00
c659e68695 update for changes in rna 2010-08-23 11:06:26 +00:00
45176b42d6 povray update
- mist wasnt updated for rna renaming
- meshes with no faces were failing
2010-08-22 17:24:20 +00:00
2e2d7c7a52 update for changes in rna 2010-08-21 05:27:49 +00:00
1a45c5c8f4 update for rna api changes 2010-08-18 07:14:32 +00:00
b5b76c0d78 update for blender changes 2010-08-18 04:12:02 +00:00
5027ccba53 updates for changes in blenders api 2010-08-18 03:42:53 +00:00
afb4b1e50e update for changes in blender 2010-08-06 03:47:42 +00:00
8d94603a8d fix for povray with lattice objects and some missing math imports 2010-08-03 13:19:12 +00:00
3148c0f203 update addons to work with new register/unregister method,
These scritps still need changes related to parent classes
- mesh_surface_sketch.py
- render_renderfarmfi.py
- space_view3d_align_tools.py
- object_cloud_gen.py
2010-08-02 11:53:48 +00:00
d566152b03 == povray ==
After discussion with Campbell I've made povray an addon as a package (will remove from bf-blender).
Please roport any glitch or mistake I might have done while porting.
2010-08-02 01:54:35 +00:00