Commit Graph

30 Commits

Author SHA1 Message Date
5f49fdf9d6 update for changes in blender api. 2011-01-18 21:50:52 +00:00
84c40946e4 correct bad spelling; 'indicies' --> 'indices' 2011-01-18 01:58:49 +00:00
c7c6d6d879 bl_addon_info -> bl_info 2011-01-14 16:09:46 +00:00
7fb70a4041 == Tracker urls formatting ==
READ THIS TO AVOID A LOT OF WORK!

New way of linking to tracker pages: just use the parameter "aid" (artifact ID),
to avoid a lot of manual updates later in wiki and svn.

Example:
=========

OLD WAY TO LINK TO TRACKER
-----------------------------

Complete url of a script in Upload
http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=467

If we move this in contrib this url will become
http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=468
467 becomes 468, so we have to update this in wiki page.

Later on, when this moves into Trunk, the url will become
http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=469
468 becomes 469, so we have to update the url in wiki page and svn.

Annoying!

NEW WAY TO LINK TO TRACKER
-----------------------------

Best way to link to tracker page is using:
http://projects.blender.org/tracker/index.php?func=detail&aid=25349

Use "func=detail"
Use "aid"            (which is the "artifact ID")

DON'T use "group_id" (which is the project ID, bf-extensions is project 153)
DON'T use "atid"     (which is the "artifacts tracker ID")

Like this, the url is unique, and we will avoid to update wiki pages and svn after moving pages
 


[[Split portion of a mixed commit.]]
2011-01-08 19:20:04 +00:00
00f54eb9ef working revision update
rev: 32411
2010-10-14 22:17:07 +00:00
212a931239 use the operator rather then its properties for drawing the UI, now its supported in the api. 2010-09-24 03:50:13 +00:00
ab5c43cc08 update working revision 31965
scripts tested as working
2010-09-17 02:22:39 +00:00
46a2c6aa73 Patch [#23759] more replace self.properties.foo --> self.foo for bf-extensions/trunk/py/scripts
by Filiciss Muhgue (filiciss). Thanks a lot!

Part 2: Extensions
2010-09-10 23:40:32 +00:00
01564c0f25 == trunk addons ==
- comforming after my commit in bf-blender:
  - removed the categories from addons names
  - made 'version' a tuple of integers
  - added 'api' field
  - formatted wiki and trackers pages and added where needed (empty pages are yet to be written by the authors though)

- more conforming:
  - 1 tab = 4 spaces

- please check everything is fine in case I made some gross mistake
2010-08-31 02:43:31 +00:00
f43ff0f90d update for changes in blender 2010-08-19 17:33:42 +00:00
ae93f3ea37 update for api changes 2010-08-17 15:59:53 +00:00
2384910b60 update for changes in blender. 2010-08-09 01:42:53 +00:00
ebfb6490e1 update for changes in blender. 2010-08-05 15:58:52 +00:00
4802d6516b fix for registering scripts.
- mesh_surface_sketch.py
- render_renderfarmfi.py
- space_view3d_align_tools.py
- object_cloud_gen.py

also move bl_addon_info to the top for faster parsing.
2010-08-02 14:35:58 +00:00
3148c0f203 update addons to work with new register/unregister method,
These scritps still need changes related to parent classes
- mesh_surface_sketch.py
- render_renderfarmfi.py
- space_view3d_align_tools.py
- object_cloud_gen.py
2010-08-02 11:53:48 +00:00
29f96aa287 update for changes in blenders api. 2010-07-15 16:56:27 +00:00
b5cd123b04 == trunk scripts confirming ==
- every script is now (2,5,3)
- added warning field in bl_addon_info so every dev knows about this: when "warning" field is not empty, a warning icon appears and text alerts 
users about a buggy script (this is used during development, released scripts should must have this empty of course)
- formatted scripts info like this
  - GPL
  - docstring
  - bl_addon_info
  - imports
  so that the actual script starts after the bl_addon_info dict
- removed old 2.4x cruft like __url__, __bpydoc__, __author__ etc, not needed anymore (when the case integrated info with bl_addon_info and in 
case of one email meta just put it in the GPL)

- next commits I plan to do contrib scripts and conform io scripts naming
2010-07-13 14:08:29 +00:00
6bfa9f8f1b better description 2010-07-06 18:06:00 +00:00
630ad2d997 removed the curvature simplification method (only the visibility, code is still there).
Needs more research until it gets at least as good as the distance based method
2010-07-05 13:58:22 +00:00
f95f6ed04f update for changes in blender 2010-07-03 17:39:45 +00:00
0a9eaafc99 more updates to defaults 2010-06-19 03:50:19 +00:00
79712a55c4 saner multiplier for curvature threshold, more precision 2010-06-18 12:13:13 +00:00
2a39a6cbd8 now really the correct fix for zero edge lengths 2010-06-10 18:42:32 +00:00
33c9007d39 -probably fixed curvature mode for fcurves_simplify
-some better defaults
2010-06-09 00:18:50 +00:00
c1ecaec15d -better poll
-cleanup and generalizations
2010-06-08 22:22:13 +00:00
6201262b47 added simplify f-curves,
rewritten a little bit as to allow it to function correctly.
hided the curvature mode for f curves:
behaves a little weird on f curves. looks like bug somewhere.
have to investigate.

Also, since there is no tool panel in the graph editor, the options have to be accessed from the 3dView
2010-06-08 19:12:50 +00:00
1371472bee == addons ==
- added tracker_url to most of the current scripts in release, 
  see http://lists.blender.org/pipermail/bf-blender-cvs/2010-May/028285.html
- apparently missing tracker pages for 2 scripts:
		- io_anim_camera.py
		- io_mesh_stl.py
- wiki links:
	- added link to space_view3d_materials_utils.py
	- conformed link in import_scene_unreal_psk.py
2010-05-30 22:43:59 +00:00
da13f752c0 Updates for API changes in SVN 29091. 2010-05-30 20:50:06 +00:00
b0db439b3c - fix for 0 edge length spotted by pildanovak,
thanks
2010-05-30 13:44:20 +00:00
09437a2b91 move curve_simplify.py to trunk/py/scripts/addons/curve_simplify.py
[[Split portion of a mixed commit.]]
2010-05-29 23:23:47 +00:00