1e5f561a7e
Fixed Infinite Plane
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Layers no longer in primitive since 2.8 API
2019-10-04 16:09:35 +02:00
07ec645862
Remove base from addons
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This is a follow up to rB0910932e71d2.
2019-05-21 20:08:40 -03:00
573847caa3
Pass 5 of 2.8 syntax update...
2019-04-27 20:12:29 +02:00
31c05651d7
First debug pass from 2.8 API changes
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*new icon names, some were removed
*register system changed
*All properties from blender internal were removed
...To be continued (not all props recreated yet)
2019-03-25 22:36:50 +01:00
9999dada60
Update for API change: scene.cursor_location -> scene.cursor.location
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Note that some scripts still used the 3D view cursor which has been
removed for a while.
2019-03-01 12:51:10 +11:00
aaf97075b4
Update for rename: constraint_orientation -> orient_type
2019-02-28 12:28:54 +11:00
d609009748
addons: objects.link/unlink syntax update
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Changed objects.link and objects.unlink from scene to collection
2019-01-29 10:54:49 -05:00
edd2de62eb
addons: view_layer.objects.active syntax update
2019-01-28 20:04:35 -05:00
c686df25d9
addons: object select_set syntax update
2019-01-24 22:59:16 -05:00
aeabdc02a8
Update Add-ons class properties to annotations
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This should take care of most of the class property conversions to
use the new annotation format (colon instead of equals) for
assignment. There may still be a few edge cases that were missed.
2019-01-17 16:48:54 -05:00
4c132dc503
Merge branch 'master' into blender2.8
2018-09-08 06:19:10 +10:00
f1c55295b0
Cleanup: trailing space
2018-09-08 06:13:37 +10:00
6aa8e130ef
Update for renaming lamp to light.
2018-07-06 19:59:17 +02:00
6f8d64cc75
*added capsule metaball as cylinder blob pov primitive
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*Added the following pov keywords to object properties tab:
hollow, double_illuminate, sturm (for Metaballs and lathe), no_shadow, no_image, no_reflection, no_radiosity, inverse, hierarchy
*fixed hair location bug.
2017-08-16 18:28:18 +02:00
f22c2ff5e6
Use 2D curve for lathe
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Also avoid editmode switch
2017-05-25 22:07:32 +10:00
57f376e946
Cleanup: trailing space
2017-03-19 12:49:18 +11:00
7faf5784ea
Povray: Update for MauritiusRay
2017-01-30 09:27:30 +11:00
6f40579d5b
Added Basic Nodes support by Lanuhum
2017-01-29 21:28:41 +01:00
bafb8d353d
Fixed single value coordinates for spheres import as exported by Bishop3D
2017-01-29 18:18:35 +01:00
d20975b809
*added: write pov console to a log read by Blender console
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*fix: area_illumination syntax updated to fix bug in area lights
*fix:sphere sweep was buggy (bezier curve would'nt export)
*several curves in one blender object can now export Thanks Lanuhum
*fix:hair with no material slot would'nt export
*fixemodifier like subsurf or mirror over curves wouldn't export, now trying to convert to mesh
*fix:meshes with 0 vertices wrote a bad file, now create a dummy 0 radius sphere
*fix: export visible layer only was broken
2016-08-23 19:39:13 +02:00
1eecd9602f
Added: IMPORTER in an operator (primitives.py) from Main import menu or special povray add menu to import povray primitives and mesh objects from several *.POV/*.INC files at once. confirmed to work with avogadro files and some other test scenes.
2016-07-02 19:42:09 +02:00
77a55970d6
separated pov native primitives to this other python file with operators for import and export.
2015-12-28 19:02:16 +01:00