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rename id.update() to update_tag()
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@ -34,7 +34,7 @@ def create_and_link_mesh(name, faces, points):
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bpy.context.scene.objects.link(ob)
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# update mesh to allow proper display
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mesh.update()
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mesh.update_tag()
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def faces_from_mesh(ob, apply_modifier=False, triangulate=True):
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