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*Fixed a bug with POV replacement code introduced with latest addition of colored spec.
*changed default values for the folowing properties to be more useful in most scenes: - radio_low_error_factor - fake_caustics_power - importance_value
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@ -1544,12 +1544,10 @@ def write_pov(filename, scene=None, info_callback=None):
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tabWrite("}\n")
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c += 1
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if material.pov.replacement_text == "":
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# Close first layer of POV "texture" (Blender material)
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tabWrite("}\n")
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# Close first layer of POV "texture" (Blender material)
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tabWrite("}\n")
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if (material.specular_color.r == material.specular_color.g) and (material.specular_color.r == material.specular_color.b):
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colored_specular_found = False
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