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Pass 5 of 2.8 syntax update...
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@ -585,7 +585,7 @@ class POVRAY_OT_loft_add(bpy.types.Operator):
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ob = bpy.data.objects.new('Loft_shape', loftData)
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scn = bpy.context.scene
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scn.objects.link(ob)
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scn.objects.active = ob
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context.view_layer.objects.active = ob
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ob.select_set(True)
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ob.pov.curveshape = "loft"
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return {'FINISHED'}
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@ -1296,7 +1296,7 @@ class POVRAY_OT_prism_add(bpy.types.Operator):
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ob = bpy.data.objects.new('Prism_shape', loftData)
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scn = bpy.context.scene
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scn.objects.link(ob)
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scn.objects.active = ob
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context.view_layer.objects.active = ob
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ob.select_set(True)
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ob.pov.curveshape = "prism"
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ob.name = ob.data.name = "Prism"
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@ -1908,7 +1908,7 @@ class ImportPOV(bpy.types.Operator, ImportHelper):
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# ob.data.materials.append(bpy.data.materials[matNames[i]])
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##To keep Avogadro Camera angle:
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# for obj in bpy.context.scene.objects:
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# for obj in bpy.context.view_layer.objects:
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# if obj.type == "CAMERA":
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# track = obj.constraints.new(type = "TRACK_TO")
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# track.target = ob
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