*Added dupli objects (groups,particles,verts, faces but no frames for now)

*Added basic halo for lights
This commit is contained in:
Maurice Raybaud
2016-08-30 22:49:33 +02:00
parent 3dc2ed11c0
commit 52916b8315
2 changed files with 79 additions and 13 deletions

View File

@ -743,12 +743,10 @@ def writeTextureInfluence(mater, materialNames, LocalMaterialNames, path_image,
if t and (t.use and (t.texture is not None)):
# 'NONE' ('NONE' type texture is different from no texture covered above)
if (t.texture.type == 'NONE' and t.texture.pov.tex_pattern_type == 'emulator'):
print('RESHAITE')
continue # move to next slot
# PROCEDURAL
elif (t.texture.type != 'IMAGE' and t.texture.type != 'NONE'):
proceduralFlag=True
print('XXXSHHHAAIIIITE')
image_filename = "PAT_%s"%string_strip_hyphen(bpy.path.clean_name(t.texture.name))
if image_filename:
if t.use_map_color_diffuse: