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/trunk: Removed final points in UI strings and messages.
Plus a few styling enhancements. [[Split portion of a mixed commit.]]
This commit is contained in:
@ -146,15 +146,15 @@ def register():
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# File Options
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Scene.pov_tempfiles_enable = BoolProperty(
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name="Enable Tempfiles",
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description="Enable the OS-Tempfiles. Otherwise set the path where to save the files.",
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description="Enable the OS-Tempfiles. Otherwise set the path where to save the files",
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default=True)
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Scene.pov_deletefiles_enable = BoolProperty(
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name="Delete files",
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description="Delete files after rendering. Doesn't work with the image.",
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description="Delete files after rendering. Doesn't work with the image",
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default=True)
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Scene.pov_scene_name = StringProperty(
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name="Scene Name",
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description="Name of POV-Ray scene to create. Empty name will use the name of the blend file.",
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description="Name of POV-Ray scene to create. Empty name will use the name of the blend file",
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default="", maxlen=1024)
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Scene.pov_scene_path = StringProperty(
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name="Export scene path",
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@ -163,11 +163,11 @@ def register():
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default="", maxlen=1024, subtype="DIR_PATH")
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Scene.pov_renderimage_path = StringProperty(
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name="Rendered image path",
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description="Full path to directory where the rendered image is saved.",
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description="Full path to directory where the rendered image is saved",
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default="", maxlen=1024, subtype="DIR_PATH")
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Scene.pov_list_lf_enable = BoolProperty(
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name="LF in lists",
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description="Enable line breaks in lists (vectors and indices). Disabled: lists are exported in one line.",
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description="Enable line breaks in lists (vectors and indices). Disabled: lists are exported in one line",
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default=True)
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# Not a real pov option, just to know if we should write
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@ -189,7 +189,7 @@ def register():
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Scene.pov_media_color = FloatVectorProperty(
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name="Media Color",
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description="The atmospheric media color.",
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description="The atmospheric media color",
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subtype='COLOR',
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precision=4,
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step=0.01,
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@ -221,7 +221,7 @@ def register():
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# Real pov options
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Scene.pov_command_line_switches = StringProperty(name="Command Line Switches",
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description="Command line switches consist of a + (plus) or - (minus) sign, followed by one or more alphabetic characters and possibly a numeric value.",
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description="Command line switches consist of a + (plus) or - (minus) sign, followed by one or more alphabetic characters and possibly a numeric value",
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default="", maxlen=500)
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Scene.pov_antialias_enable = BoolProperty(
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@ -230,7 +230,7 @@ def register():
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Scene.pov_antialias_method = EnumProperty(
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name="Method",
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description="AA-sampling method. Type 1 is an adaptive, non-recursive, super-sampling method. Type 2 is an adaptive and recursive super-sampling method.",
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description="AA-sampling method. Type 1 is an adaptive, non-recursive, super-sampling method. Type 2 is an adaptive and recursive super-sampling method",
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items=(("0", "non-recursive AA", "Type 1 Sampling in POV-Ray"),
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("1", "recursive AA", "Type 2 Sampling in POV-Ray")),
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default="1")
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@ -244,15 +244,15 @@ def register():
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min=0.0, max=1.0, soft_min=0.05, soft_max=0.5, default=0.1)
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Scene.pov_jitter_enable = BoolProperty(
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name="Jitter", description="Enable Jittering. Adds noise into the sampling process (it should be avoided to use jitter in animation).",
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name="Jitter", description="Enable Jittering. Adds noise into the sampling process (it should be avoided to use jitter in animation)",
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default=True)
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Scene.pov_jitter_amount = FloatProperty(
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name="Jitter Amount", description="Amount of jittering.",
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name="Jitter Amount", description="Amount of jittering",
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min=0.0, max=1.0, soft_min=0.01, soft_max=1.0, default=1.0)
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Scene.pov_antialias_gamma = FloatProperty(
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name="Antialias Gamma", description="POV-Ray compares gamma-adjusted values for super sampling. Antialias Gamma sets the Gamma before comparison.",
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name="Antialias Gamma", description="POV-Ray compares gamma-adjusted values for super sampling. Antialias Gamma sets the Gamma before comparison",
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min=0.0, max=5.0, soft_min=0.01, soft_max=2.5, default=2.5)
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Scene.pov_max_trace_level = IntProperty(
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@ -360,17 +360,17 @@ def register():
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Mat.pov_irid_amount = FloatProperty(
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name="amount",
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description="Contribution of the iridescence effect to the overall surface color. As a rule of thumb keep to around 0.25 (25% contribution) or less, but experiment. If the surface is coming out too white, try lowering the diffuse and possibly the ambient values of the surface.",
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description="Contribution of the iridescence effect to the overall surface color. As a rule of thumb keep to around 0.25 (25% contribution) or less, but experiment. If the surface is coming out too white, try lowering the diffuse and possibly the ambient values of the surface",
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min=0.0, max=1.0, soft_min=0.01, soft_max=1.0, default=0.25)
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Mat.pov_irid_thickness = FloatProperty(
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name="thickness",
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description="A very thin film will have a high frequency of color changes while a thick film will have large areas of color.",
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description="A very thin film will have a high frequency of color changes while a thick film will have large areas of color",
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min=0.0, max=1000.0, soft_min=0.1, soft_max=10.0, default=1)
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Mat.pov_irid_turbulence = FloatProperty(
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name="turbulence",
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description="This parameter varies the thickness.",
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description="This parameter varies the thickness",
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min=0.0, max=10.0, soft_min=0.000, soft_max=1.0, default=0)
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Mat.pov_interior_fade_color = FloatVectorProperty(
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@ -502,7 +502,7 @@ def register():
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Cam.pov_dof_confidence = FloatProperty(
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name="Confidence",
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description="Probability to reach the real color value. Larger confidence values will lead to more samples, slower traces and better images.",
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description="Probability to reach the real color value. Larger confidence values will lead to more samples, slower traces and better images",
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min=0.01, max=0.99, default=0.90)
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###################################TEXT####################################
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