/trunk: Removed final points in UI strings and messages.

Plus a few styling enhancements.

[[Split portion of a mixed commit.]]
This commit is contained in:
Bastien Montagne
2011-09-19 15:08:06 +00:00
parent 0dd81203a3
commit 1d1482044b
52 changed files with 502 additions and 423 deletions

View File

@ -146,15 +146,15 @@ def register():
# File Options
Scene.pov_tempfiles_enable = BoolProperty(
name="Enable Tempfiles",
description="Enable the OS-Tempfiles. Otherwise set the path where to save the files.",
description="Enable the OS-Tempfiles. Otherwise set the path where to save the files",
default=True)
Scene.pov_deletefiles_enable = BoolProperty(
name="Delete files",
description="Delete files after rendering. Doesn't work with the image.",
description="Delete files after rendering. Doesn't work with the image",
default=True)
Scene.pov_scene_name = StringProperty(
name="Scene Name",
description="Name of POV-Ray scene to create. Empty name will use the name of the blend file.",
description="Name of POV-Ray scene to create. Empty name will use the name of the blend file",
default="", maxlen=1024)
Scene.pov_scene_path = StringProperty(
name="Export scene path",
@ -163,11 +163,11 @@ def register():
default="", maxlen=1024, subtype="DIR_PATH")
Scene.pov_renderimage_path = StringProperty(
name="Rendered image path",
description="Full path to directory where the rendered image is saved.",
description="Full path to directory where the rendered image is saved",
default="", maxlen=1024, subtype="DIR_PATH")
Scene.pov_list_lf_enable = BoolProperty(
name="LF in lists",
description="Enable line breaks in lists (vectors and indices). Disabled: lists are exported in one line.",
description="Enable line breaks in lists (vectors and indices). Disabled: lists are exported in one line",
default=True)
# Not a real pov option, just to know if we should write
@ -189,7 +189,7 @@ def register():
Scene.pov_media_color = FloatVectorProperty(
name="Media Color",
description="The atmospheric media color.",
description="The atmospheric media color",
subtype='COLOR',
precision=4,
step=0.01,
@ -221,7 +221,7 @@ def register():
# Real pov options
Scene.pov_command_line_switches = StringProperty(name="Command Line Switches",
description="Command line switches consist of a + (plus) or - (minus) sign, followed by one or more alphabetic characters and possibly a numeric value.",
description="Command line switches consist of a + (plus) or - (minus) sign, followed by one or more alphabetic characters and possibly a numeric value",
default="", maxlen=500)
Scene.pov_antialias_enable = BoolProperty(
@ -230,7 +230,7 @@ def register():
Scene.pov_antialias_method = EnumProperty(
name="Method",
description="AA-sampling method. Type 1 is an adaptive, non-recursive, super-sampling method. Type 2 is an adaptive and recursive super-sampling method.",
description="AA-sampling method. Type 1 is an adaptive, non-recursive, super-sampling method. Type 2 is an adaptive and recursive super-sampling method",
items=(("0", "non-recursive AA", "Type 1 Sampling in POV-Ray"),
("1", "recursive AA", "Type 2 Sampling in POV-Ray")),
default="1")
@ -244,15 +244,15 @@ def register():
min=0.0, max=1.0, soft_min=0.05, soft_max=0.5, default=0.1)
Scene.pov_jitter_enable = BoolProperty(
name="Jitter", description="Enable Jittering. Adds noise into the sampling process (it should be avoided to use jitter in animation).",
name="Jitter", description="Enable Jittering. Adds noise into the sampling process (it should be avoided to use jitter in animation)",
default=True)
Scene.pov_jitter_amount = FloatProperty(
name="Jitter Amount", description="Amount of jittering.",
name="Jitter Amount", description="Amount of jittering",
min=0.0, max=1.0, soft_min=0.01, soft_max=1.0, default=1.0)
Scene.pov_antialias_gamma = FloatProperty(
name="Antialias Gamma", description="POV-Ray compares gamma-adjusted values for super sampling. Antialias Gamma sets the Gamma before comparison.",
name="Antialias Gamma", description="POV-Ray compares gamma-adjusted values for super sampling. Antialias Gamma sets the Gamma before comparison",
min=0.0, max=5.0, soft_min=0.01, soft_max=2.5, default=2.5)
Scene.pov_max_trace_level = IntProperty(
@ -360,17 +360,17 @@ def register():
Mat.pov_irid_amount = FloatProperty(
name="amount",
description="Contribution of the iridescence effect to the overall surface color. As a rule of thumb keep to around 0.25 (25% contribution) or less, but experiment. If the surface is coming out too white, try lowering the diffuse and possibly the ambient values of the surface.",
description="Contribution of the iridescence effect to the overall surface color. As a rule of thumb keep to around 0.25 (25% contribution) or less, but experiment. If the surface is coming out too white, try lowering the diffuse and possibly the ambient values of the surface",
min=0.0, max=1.0, soft_min=0.01, soft_max=1.0, default=0.25)
Mat.pov_irid_thickness = FloatProperty(
name="thickness",
description="A very thin film will have a high frequency of color changes while a thick film will have large areas of color.",
description="A very thin film will have a high frequency of color changes while a thick film will have large areas of color",
min=0.0, max=1000.0, soft_min=0.1, soft_max=10.0, default=1)
Mat.pov_irid_turbulence = FloatProperty(
name="turbulence",
description="This parameter varies the thickness.",
description="This parameter varies the thickness",
min=0.0, max=10.0, soft_min=0.000, soft_max=1.0, default=0)
Mat.pov_interior_fade_color = FloatVectorProperty(
@ -502,7 +502,7 @@ def register():
Cam.pov_dof_confidence = FloatProperty(
name="Confidence",
description="Probability to reach the real color value. Larger confidence values will lead to more samples, slower traces and better images.",
description="Probability to reach the real color value. Larger confidence values will lead to more samples, slower traces and better images",
min=0.01, max=0.99, default=0.90)
###################################TEXT####################################