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https://github.com/blender/blender-addons.git
synced 2025-08-10 01:33:28 +00:00
create output dir if it doesnt exist and use native path separator.
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@ -1721,13 +1721,19 @@ class PovrayRender(bpy.types.RenderEngine):
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povPath = bpy.path.abspath("//")
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else:
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povPath = bpy.path.abspath(scene.pov_scene_path)
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if not os.path.exists(povPath):
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print("POV-Ray 3.7: Cannot find scenes directory")
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self.update_stats("", "POV-Ray 3.7: Cannot find scenes directory")
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print("Path: " + povPath)
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time.sleep(2.0)
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return
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try:
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os.makedirs(povPath)
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except:
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import traceback
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traceback.print_exc()
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print("POV-Ray 3.7: Cannot create scenes directory: %r" % povPath)
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self.update_stats("", "POV-Ray 3.7: Cannot create scenes directory %r" % povPath)
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time.sleep(2.0)
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return
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'''
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# Bug in POV-Ray RC3
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renderImagePath = bpy.path.abspath(scene.pov_renderimage_path).replace('\\','/')
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@ -1769,7 +1775,7 @@ class PovrayRender(bpy.types.RenderEngine):
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print("Scene name: " + povSceneName)
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print("Export path: " + povPath)
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povPath = povPath + "\\" + povSceneName
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povPath = os.path.join(povPath, povSceneName)
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povPath = os.path.realpath(povPath)
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# renderImagePath = renderImagePath + "\\" + povSceneName # for now this has to be the same like the pov output. Bug in POV-Ray RC3.
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@ -1819,12 +1825,19 @@ class PovrayRender(bpy.types.RenderEngine):
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prev_size = -1
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def update_image():
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xmin = int(r.border_min_x * x)
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ymin = int(r.border_min_y * y)
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xmax = int(r.border_max_x * x)
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ymax = int(r.border_max_y * y)
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# print("***POV UPDATING IMAGE***")
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result = self.begin_result(0, 0, x, y)
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#result = self.begin_result(xmin, ymin, xmax - xmin, ymax - ymin) # XXX, test for border render.
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lay = result.layers[0]
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# possible the image wont load early on.
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try:
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lay.load_from_file(self._temp_file_out)
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#lay.load_from_file(self._temp_file_out, xmin, ymin) # XXX, test for border render.
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except SystemError:
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pass
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self.end_result(result)
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