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s/Apache Group/Apache Software Foundation/ s/1999/2000/ s/Sascha's license/ASF license git-svn-id: https://svn.apache.org/repos/asf/httpd/httpd/trunk@84725 13f79535-47bb-0310-9956-ffa450edef68
303 lines
10 KiB
C
303 lines
10 KiB
C
/* ====================================================================
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* Copyright (c) 1995-2000 The Apache Software Foundation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* 3. All advertising materials mentioning features or use of this
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* software must display the following acknowledgment:
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* "This product includes software developed by the Apache Software Foundation
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* for use in the Apache HTTP server project (http://www.apache.org/)."
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*
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* 4. The names "Apache Server" and "Apache Software Foundation" must not be used to
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* endorse or promote products derived from this software without
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* prior written permission. For written permission, please contact
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* apache@apache.org.
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*
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* 5. Products derived from this software may not be called "Apache"
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* nor may "Apache" appear in their names without prior written
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* permission of the Apache Software Foundation.
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*
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* 6. Redistributions of any form whatsoever must retain the following
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* acknowledgment:
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* "This product includes software developed by the Apache Software Foundation
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* for use in the Apache HTTP server project (http://www.apache.org/)."
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*
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* THIS SOFTWARE IS PROVIDED BY THE Apache Software Foundation ``AS IS'' AND ANY
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* EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE Apache Software Foundation OR
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* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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* ====================================================================
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*
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* This software consists of voluntary contributions made by many
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* individuals on behalf of the Apache Software Foundation and was originally based
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* on public domain software written at the National Center for
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* Supercomputing Applications, University of Illinois, Urbana-Champaign.
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* For more information on the Apache Software Foundation and the Apache HTTP server
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* project, please see <http://www.apache.org/>.
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*
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*/
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#define CORE_PRIVATE
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#include "ap_config.h"
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#include "httpd.h"
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#include "http_connection.h"
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#include "http_request.h"
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#include "http_protocol.h"
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#include "ap_mpm.h"
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#include "mpm_status.h"
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#include "http_config.h"
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#include "http_vhost.h"
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HOOK_STRUCT(
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HOOK_LINK(pre_connection)
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HOOK_LINK(process_connection)
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)
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IMPLEMENT_HOOK_VOID(pre_connection,(conn_rec *c),(c))
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IMPLEMENT_HOOK_RUN_FIRST(int,process_connection,(conn_rec *c),(c),DECLINED)
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/* TODO: reimplement the lingering close stuff */
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#define NO_LINGCLOSE
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/*
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* More machine-dependent networking gooo... on some systems,
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* you've got to be *really* sure that all the packets are acknowledged
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* before closing the connection, since the client will not be able
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* to see the last response if their TCP buffer is flushed by a RST
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* packet from us, which is what the server's TCP stack will send
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* if it receives any request data after closing the connection.
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*
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* In an ideal world, this function would be accomplished by simply
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* setting the socket option SO_LINGER and handling it within the
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* server's TCP stack while the process continues on to the next request.
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* Unfortunately, it seems that most (if not all) operating systems
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* block the server process on close() when SO_LINGER is used.
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* For those that don't, see USE_SO_LINGER below. For the rest,
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* we have created a home-brew lingering_close.
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*
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* Many operating systems tend to block, puke, or otherwise mishandle
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* calls to shutdown only half of the connection. You should define
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* NO_LINGCLOSE in ap_config.h if such is the case for your system.
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*/
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#ifndef MAX_SECS_TO_LINGER
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#define MAX_SECS_TO_LINGER 30
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#endif
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#ifdef USE_SO_LINGER
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#define NO_LINGCLOSE /* The two lingering options are exclusive */
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static void sock_enable_linger(int s)
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{
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struct linger li;
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li.l_onoff = 1;
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li.l_linger = MAX_SECS_TO_LINGER;
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if (setsockopt(s, SOL_SOCKET, SO_LINGER,
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(char *) &li, sizeof(struct linger)) < 0) {
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ap_log_error(APLOG_MARK, APLOG_WARNING, server_conf,
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"setsockopt: (SO_LINGER)");
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/* not a fatal error */
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}
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}
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#else
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#define sock_enable_linger(s) /* NOOP */
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#endif /* USE_SO_LINGER */
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#ifndef NO_LINGCLOSE
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/* Since many clients will abort a connection instead of closing it,
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* attempting to log an error message from this routine will only
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* confuse the webmaster. There doesn't seem to be any portable way to
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* distinguish between a dropped connection and something that might be
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* worth logging.
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*/
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static void lingering_close(request_rec *r)
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{
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/*TODO remove the hardwired 512. This is an IO Buffer Size */
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char dummybuf[512];
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struct pollfd pd;
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int lsd;
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int max_wait;
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/* Prevent a slow-drip client from holding us here indefinitely */
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max_wait = 30;
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ap_bsetopt(r->connection->client, BO_TIMEOUT, &max_wait);
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/* Send any leftover data to the client, but never try to again */
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if (ap_bflush(r->connection->client) != APR_SUCCESS) {
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ap_bclose(r->connection->client);
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return;
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}
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ap_bsetflag(r->connection->client, B_EOUT, 1);
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/* Close our half of the connection --- send the client a FIN */
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lsd = r->connection->client->fd;
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if ((shutdown(lsd, 1) != 0)
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|| ap_is_aborted(r->connection)) {
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ap_bclose(r->connection->client);
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return;
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}
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/* Set up to wait for readable data on socket... */
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pd.fd = lsd;
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pd.events = POLLIN;
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/* Wait for readable data or error condition on socket;
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* slurp up any data that arrives... We exit when we go for an
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* interval of tv length without getting any more data, get an error
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* from poll(), get an error or EOF on a read, or the timer expires.
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*/
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/* We use a 2 second timeout because current (Feb 97) browsers
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* fail to close a connection after the server closes it. Thus,
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* to avoid keeping the child busy, we are only lingering long enough
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* for a client that is actively sending data on a connection.
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* This should be sufficient unless the connection is massively
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* losing packets, in which case we might have missed the RST anyway.
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* These parameters are reset on each pass, since they might be
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* changed by poll.
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*/
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do {
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pd.revents = 0;
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} while ((poll(&pd, 1, 2) == 1)
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&& read(lsd, dummybuf, sizeof(dummybuf)));
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/* && (time() = epoch) < max_wait); */
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/* Should now have seen final ack. Safe to finally kill socket */
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ap_bclose(r->connection->client);
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}
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#endif /* ndef NO_LINGCLOSE */
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CORE_EXPORT(void) ap_process_connection(conn_rec *c)
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{
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ap_update_vhost_given_ip(c);
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ap_run_pre_connection(c);
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ap_run_process_connection(c);
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/*
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* Close the connection, being careful to send out whatever is still
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* in our buffers. If possible, try to avoid a hard close until the
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* client has ACKed our FIN and/or has stopped sending us data.
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*/
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#ifdef NO_LINGCLOSE
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ap_bclose(c->client); /* just close it */
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#else
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if (r && r->connection
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&& !r->connection->aborted
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&& r->connection->client
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&& (r->connection->client->fd >= 0)) {
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lingering_close(r);
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}
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else {
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ap_bsetflag(c->client, B_EOUT, 1);
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ap_bclose(c->client);
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}
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#endif
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}
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int ap_process_http_connection(conn_rec *c)
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{
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request_rec *r;
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/*
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* Read and process each request found on our connection
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* until no requests are left or we decide to close.
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*/
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ap_update_connection_status(c->id, "Status", "Reading");
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while ((r = ap_read_request(c)) != NULL) {
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/* process the request if it was read without error */
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ap_update_connection_status(c->id, "Status", "Writing");
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if (r->status == HTTP_OK)
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ap_process_request(r);
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if (!c->keepalive || c->aborted)
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break;
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ap_update_connection_status(c->id, "Status", "Keepalive");
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ap_destroy_pool(r->pool);
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if (ap_graceful_stop_signalled()) {
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/* XXX: hey wait, this should do a lingering_close! */
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ap_bclose(c->client);
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return OK;
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}
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}
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ap_reset_connection_status(c->id);
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return OK;
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}
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/* Clearly some of this stuff doesn't belong in a generalised connection
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structure, but for now...
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*/
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conn_rec *ap_new_connection(ap_context_t *p, server_rec *server, BUFF *inout,
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const struct sockaddr_in *remaddr,
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const struct sockaddr_in *saddr, long id)
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{
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conn_rec *conn = (conn_rec *) ap_pcalloc(p, sizeof(conn_rec));
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/* Got a connection structure, so initialize what fields we can
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* (the rest are zeroed out by pcalloc).
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*/
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conn->conn_config=ap_create_conn_config(p);
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conn->pool = p;
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conn->local_addr = *saddr;
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conn->local_ip = ap_pstrdup(conn->pool,
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inet_ntoa(conn->local_addr.sin_addr));
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conn->base_server = server;
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conn->client = inout;
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conn->remote_addr = *remaddr;
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conn->remote_ip = ap_pstrdup(conn->pool,
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inet_ntoa(conn->remote_addr.sin_addr));
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conn->id = id;
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return conn;
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}
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conn_rec *ap_new_apr_connection(ap_context_t *p, server_rec *server, BUFF *inout,
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const ap_socket_t *conn_socket, long id)
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{
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struct sockaddr_in *sa_local, *sa_remote;
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ap_get_local_name(&sa_local, conn_socket);
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ap_get_remote_name(&sa_remote, conn_socket);
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return ap_new_connection(p, server, inout, sa_remote, sa_local, id);
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}
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