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There are two sets of getters there; and the non-const ones may copy the COW mpImplFont, and may call its AskConfig. The name overload is unfortunate. It is not obvious at the call site, which of the two will be called; and what is different. IMO, the way to fix it would be to keep only one set of getters (the const one), and make the call to AskConfig explicit (in the places that set font name, and know that resolution of other properties will be needed). But in this change, I only rename the non-const getters, making sure to keep the behavior unchanged (at least the intention is to have a non-functional change, meaning that the places that called non-const overload, now use the renamed functions), to make it clear where we actually may copy and initialize it. Change-Id: I9a5cd91d5c1c0de7ff8577b9b982d165e4cdd2c1 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/183116 Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com> Tested-by: Jenkins
307 lines
8.7 KiB
C++
307 lines
8.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <symbol.hxx>
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#include <utility.hxx>
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#include <cfgitem.hxx>
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#include <smmod.hxx>
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#include <format.hxx>
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#include <sal/log.hxx>
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#include <osl/diagnose.h>
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SmSym::SmSym() :
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m_aUiName(u"unknown"_ustr),
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m_aSetName(u"unknown"_ustr),
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m_cChar('\0'),
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m_bPredefined(false)
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{
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m_aExportName = m_aUiName;
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m_aFace.SetTransparent(true);
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m_aFace.SetAlignment(ALIGN_BASELINE);
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}
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SmSym::SmSym(const SmSym& rSymbol)
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{
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*this = rSymbol;
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}
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SmSym::SmSym(const OUString& rName, const vcl::Font& rFont, sal_UCS4 cChar,
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const OUString& rSet, bool bIsPredefined)
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{
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m_aUiName = m_aExportName = rName;
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m_aFace = SmFace(rFont);
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m_aFace.SetTransparent(true);
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m_aFace.SetAlignment(ALIGN_BASELINE);
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m_cChar = cChar;
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m_aSetName = rSet;
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m_bPredefined = bIsPredefined;
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}
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SmSym& SmSym::operator = (const SmSym& rSymbol)
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{
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m_aUiName = rSymbol.m_aUiName;
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m_aExportName = rSymbol.m_aExportName;
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m_cChar = rSymbol.m_cChar;
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m_aFace = rSymbol.m_aFace;
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m_aSetName = rSymbol.m_aSetName;
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m_bPredefined = rSymbol.m_bPredefined;
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SmModule::get()->GetSymbolManager().SetModified(true);
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return *this;
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}
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bool SmSym::IsEqualInUI( const SmSym& rSymbol ) const
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{
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return m_aUiName == rSymbol.m_aUiName &&
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m_aFace == rSymbol.m_aFace &&
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m_cChar == rSymbol.m_cChar;
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}
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const vcl::Font& SmSym::GetFace(const SmFormat* pFormat) const
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{
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if (m_aFace.GetFamilyName().isEmpty())
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{
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if (!pFormat)
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pFormat = &SmModule::get()->GetConfig()->GetStandardFormat();
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return pFormat->GetFont(FNT_VARIABLE);
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}
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return m_aFace;
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}
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/**************************************************************************/
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SmSymbolManager::SmSymbolManager()
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{
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m_bModified = false;
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}
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SmSymbolManager::SmSymbolManager(const SmSymbolManager& rSymbolSetManager)
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{
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m_aSymbols = rSymbolSetManager.m_aSymbols;
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m_bModified = true;
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}
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SmSymbolManager::~SmSymbolManager()
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{
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}
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SmSymbolManager& SmSymbolManager::operator = (const SmSymbolManager& rSymbolSetManager)
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{
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m_aSymbols = rSymbolSetManager.m_aSymbols;
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m_bModified = true;
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return *this;
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}
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SmSym* SmSymbolManager::GetSymbolByName(std::u16string_view rSymbolName)
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{
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SmSym* pRes = GetSymbolByUiName(rSymbolName);
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if (!pRes)
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pRes = GetSymbolByExportName(rSymbolName);
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return pRes;
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}
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SmSym *SmSymbolManager::GetSymbolByUiName(std::u16string_view rSymbolName)
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{
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OUString aSymbolName(rSymbolName);
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SmSym *pRes = nullptr;
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SymbolMap_t::iterator aIt( m_aSymbols.find( aSymbolName ) );
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if (aIt != m_aSymbols.end())
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pRes = &aIt->second;
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return pRes;
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}
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SmSym* SmSymbolManager::GetSymbolByExportName(std::u16string_view rSymbolName)
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{
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SmSym* pRes = nullptr;
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for (auto& rPair : m_aSymbols)
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{
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SmSym& rSymbol = rPair.second;
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if (rSymbol.GetExportName() == rSymbolName)
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{
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pRes = &rSymbol;
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break;
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}
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}
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return pRes;
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}
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SymbolPtrVec_t SmSymbolManager::GetSymbols() const
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{
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SymbolPtrVec_t aRes;
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aRes.reserve(m_aSymbols.size());
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for (const auto& rEntry : m_aSymbols)
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aRes.push_back( &rEntry.second );
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// OSL_ENSURE( sSymbols.size() == m_aSymbols.size(), "number of symbols mismatch " );
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return aRes;
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}
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bool SmSymbolManager::AddOrReplaceSymbol( const SmSym &rSymbol, bool bForceChange )
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{
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bool bAdded = false;
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const OUString& aSymbolName( rSymbol.GetUiName() );
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if (!aSymbolName.isEmpty() && !rSymbol.GetSymbolSetName().isEmpty())
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{
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const SmSym *pFound = GetSymbolByUiName( aSymbolName );
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const bool bSymbolConflict = pFound && !pFound->IsEqualInUI( rSymbol );
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// avoid having the same symbol name twice but with different symbols in use
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if (!pFound || bForceChange)
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{
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m_aSymbols[ aSymbolName ] = rSymbol;
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bAdded = true;
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}
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else if (bSymbolConflict)
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{
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// TODO: to solve this a document owned symbol manager would be required ...
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SAL_WARN("starmath", "symbol conflict, different symbol with same name found!");
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// symbols in all formulas. A copy of the global one would be needed here
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// and then the new symbol has to be forcefully applied. This would keep
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// the current formula intact but will leave the set of symbols in the
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// global symbol manager somewhat to chance.
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}
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OSL_ENSURE( bAdded, "failed to add symbol" );
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if (bAdded)
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m_bModified = true;
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OSL_ENSURE( bAdded || (pFound && !bSymbolConflict), "AddOrReplaceSymbol: unresolved symbol conflict" );
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}
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return bAdded;
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}
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void SmSymbolManager::RemoveSymbol( const OUString & rSymbolName )
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{
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if (!rSymbolName.isEmpty())
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{
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size_t nOldSize = m_aSymbols.size();
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m_aSymbols.erase( rSymbolName );
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m_bModified = nOldSize != m_aSymbols.size();
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}
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}
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std::set< OUString > SmSymbolManager::GetSymbolSetNames() const
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{
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std::set< OUString > aRes;
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for (const auto& rEntry : m_aSymbols)
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aRes.insert( rEntry.second.GetSymbolSetName() );
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return aRes;
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}
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SymbolPtrVec_t SmSymbolManager::GetSymbolSet( std::u16string_view rSymbolSetName )
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{
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SymbolPtrVec_t aRes;
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if (!rSymbolSetName.empty())
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{
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for (const auto& rEntry : m_aSymbols)
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{
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if (rEntry.second.GetSymbolSetName() == rSymbolSetName)
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aRes.push_back( &rEntry.second );
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}
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}
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return aRes;
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}
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void SmSymbolManager::Load()
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{
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std::vector< SmSym > aSymbols;
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SmModule::get()->GetConfig()->GetSymbols(aSymbols);
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size_t nSymbolCount = aSymbols.size();
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m_aSymbols.clear();
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for (size_t i = 0; i < nSymbolCount; ++i)
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{
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const SmSym &rSym = aSymbols[i];
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OSL_ENSURE( !rSym.GetUiName().isEmpty(), "symbol without name!" );
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if (!rSym.GetUiName().isEmpty())
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AddOrReplaceSymbol( rSym );
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}
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m_bModified = true;
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if (0 == nSymbolCount)
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{
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SAL_WARN("starmath", "no symbol set found");
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m_bModified = false;
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}
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// now add a %i... symbol to the 'iGreek' set for every symbol found in the 'Greek' set.
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const OUString aGreekSymbolSetName(SmLocalizedSymbolData::GetUiSymbolSetName(u"Greek"));
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const SymbolPtrVec_t aGreekSymbols( GetSymbolSet( aGreekSymbolSetName ) );
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OUString aSymbolSetName = "i" + aGreekSymbolSetName;
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size_t nSymbols = aGreekSymbols.size();
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for (size_t i = 0; i < nSymbols; ++i)
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{
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// make the new symbol a copy but with ITALIC_NORMAL, and add it to iGreek
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const SmSym &rSym = *aGreekSymbols[i];
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vcl::Font aFont( rSym.GetFace() );
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OSL_ENSURE( aFont.GetItalicMaybeAskConfig() == ITALIC_NONE, "expected Font with ITALIC_NONE, failed." );
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aFont.SetItalic( ITALIC_NORMAL );
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OUString aSymbolName = "i" + rSym.GetUiName();
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SmSym aSymbol( aSymbolName, aFont, rSym.GetCharacter(),
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aSymbolSetName, true /*bIsPredefined*/ );
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aSymbol.SetExportName("i" + rSym.GetExportName());
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AddOrReplaceSymbol( aSymbol );
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}
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}
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void SmSymbolManager::Save()
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{
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if (!m_bModified)
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return;
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// prepare to skip symbols from iGreek on saving
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OUString aSymbolSetName = "i" +
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SmLocalizedSymbolData::GetUiSymbolSetName(u"Greek");
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SymbolPtrVec_t aTmp( GetSymbols() );
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std::vector< SmSym > aSymbols;
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for (const SmSym* i : aTmp)
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{
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// skip symbols from iGreek set since those symbols always get added
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// by computational means in SmSymbolManager::Load
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if (i->GetSymbolSetName() != aSymbolSetName)
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aSymbols.push_back( *i );
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}
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SmModule::get()->GetConfig()->SetSymbols(aSymbols);
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m_bModified = false;
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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