Files
core/svx/source/accessibility/AccessibleControlShape.cxx
Michael Weghorn ec41ec4e96 a11y: Move OAccessibleWrapper etc. to svx
OAccessibleWrapper and a couple of related classes
is only used by AccessibleControlShape inside svx,
so move it there from comphelper.

Use the same "accessibility" namespace as other
classes there.

Those classes used to be used elsewhere as well before

    commit 39e0bdb686
    Author: Michael Weghorn <m.weghorn@posteo.de>
    Date:   Mon Mar 3 17:42:03 2025 +0100

        tdf#163989 vcl a11y: Rework toolbar item window a11y

Change-Id: Ie56357d943084b34f202510b13e8bb17e07bc125
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/185639
Tested-by: Jenkins
Reviewed-by: Michael Weghorn <m.weghorn@posteo.de>
2025-05-22 08:55:58 +02:00

851 lines
33 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include "accessiblewrapper.hxx"
#include <svx/AccessibleControlShape.hxx>
#include <svx/AccessibleShapeInfo.hxx>
#include <DescriptionGenerator.hxx>
#include <com/sun/star/awt/XWindow.hpp>
#include <com/sun/star/beans/XPropertySet.hpp>
#include <com/sun/star/drawing/XControlShape.hpp>
#include <com/sun/star/accessibility/AccessibleRelationType.hpp>
#include <com/sun/star/accessibility/AccessibleRole.hpp>
#include <com/sun/star/accessibility/AccessibleEventId.hpp>
#include <com/sun/star/accessibility/AccessibleStateType.hpp>
#include <com/sun/star/lang/IndexOutOfBoundsException.hpp>
#include <com/sun/star/reflection/ProxyFactory.hpp>
#include <com/sun/star/util/XModeChangeBroadcaster.hpp>
#include <com/sun/star/container/XContainer.hpp>
#include <comphelper/processfactory.hxx>
#include <comphelper/property.hxx>
#include <unotools/accessiblerelationsethelper.hxx>
#include <svx/IAccessibleParent.hxx>
#include <svx/svdouno.hxx>
#include <svx/ShapeTypeHandler.hxx>
#include <svx/SvxShapeTypes.hxx>
#include <svx/svdview.hxx>
#include <svx/svdpagv.hxx>
#include <svx/strings.hrc>
#include <vcl/svapp.hxx>
#include <vcl/window.hxx>
#include <sal/log.hxx>
#include <tools/debug.hxx>
#include <comphelper/diagnose_ex.hxx>
using namespace ::accessibility;
using namespace ::com::sun::star::accessibility;
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::awt;
using namespace ::com::sun::star::beans;
using namespace ::com::sun::star::util;
using namespace ::com::sun::star::lang;
using namespace ::com::sun::star::reflection;
using namespace ::com::sun::star::drawing;
using namespace ::com::sun::star::container;
namespace
{
constexpr OUString NAME_PROPERTY_NAME = u"Name"_ustr;
constexpr OUString DESC_PROPERTY_NAME = u"HelpText"_ustr;
constexpr OUString LABEL_PROPERTY_NAME = u"Label"_ustr;
constexpr OUString LABEL_CONTROL_PROPERTY_NAME = u"LabelControl"_ustr;
// return the property which should be used as AccessibleName
const OUString & lcl_getPreferredAccNameProperty( const Reference< XPropertySetInfo >& _rxPSI )
{
if ( _rxPSI.is() && _rxPSI->hasPropertyByName( LABEL_PROPERTY_NAME ) )
return LABEL_PROPERTY_NAME;
else
return NAME_PROPERTY_NAME;
}
// determines whether or not a state which belongs to the inner context needs to be forwarded to the "composed"
// context
bool isComposedState( const sal_Int64 _nState )
{
return ( ( AccessibleStateType::INVALID != _nState )
&& ( AccessibleStateType::DEFUNC != _nState )
&& ( AccessibleStateType::ICONIFIED != _nState )
&& ( AccessibleStateType::RESIZABLE != _nState )
&& ( AccessibleStateType::SELECTABLE != _nState )
&& ( AccessibleStateType::SHOWING != _nState )
&& ( AccessibleStateType::MANAGES_DESCENDANTS != _nState )
&& ( AccessibleStateType::VISIBLE != _nState )
);
}
}
AccessibleControlShape::AccessibleControlShape (
const AccessibleShapeInfo& rShapeInfo,
const AccessibleShapeTreeInfo& rShapeTreeInfo)
: AccessibleShape (rShapeInfo, rShapeTreeInfo)
, m_bListeningForName( false )
, m_bListeningForDesc( false )
, m_bMultiplexingStates( false )
, m_bDisposeNativeContext( false )
, m_bWaitingForControl( false )
{
m_pChildManager = new OWrappedAccessibleChildrenManager( comphelper::getProcessComponentContext() );
osl_atomic_increment( &m_refCount );
{
m_pChildManager->setOwningAccessible( this );
}
osl_atomic_decrement( &m_refCount );
}
AccessibleControlShape::~AccessibleControlShape()
{
m_pChildManager.clear();
if ( m_xControlContextProxy.is() )
m_xControlContextProxy->setDelegator( nullptr );
m_xControlContextProxy.clear();
m_xControlContextTypeAccess.clear();
m_xControlContextComponent.clear();
// this should remove the _only_ three "real" reference (means not delegated to
// ourself) to this proxy, and thus delete it
}
namespace {
Reference< XContainer > lcl_getControlContainer( const OutputDevice* _pWin, const SdrView* _pView )
{
Reference< XContainer > xReturn;
DBG_ASSERT( _pView, "lcl_getControlContainer: invalid view!" );
if ( _pView && _pView->GetSdrPageView())
{
xReturn.set(_pView->GetSdrPageView()->GetControlContainer( *_pWin ), css::uno::UNO_QUERY);
}
return xReturn;
}
}
void AccessibleControlShape::Init()
{
AccessibleShape::Init();
OSL_ENSURE( !m_xControlContextProxy.is(), "AccessibleControlShape::Init: already initialized!" );
try
{
// What we need to do here is merge the functionality of the AccessibleContext of our UNO control
// with our own AccessibleContext-related functionality.
// The problem is that we do not know the interfaces our "inner" context supports - this may be any
// XAccessibleXXX interface (or even any other) which makes sense for it.
// In theory, we could implement all possible interfaces ourself, and re-route all functionality to
// the inner context (except those we implement ourself, like XAccessibleComponent). But this is in no
// way future-proof - as soon as an inner context appears which implements an additional interface,
// we would need to adjust our implementation to support this new interface, too. Bad idea.
// The usual solution for such a problem is aggregation. Aggregation means using UNO's own mechanism
// for merging an inner with an outer component, and get a component which behaves as it is exactly one.
// This is what XAggregation is for. Unfortunately, aggregation requires _exact_ control over the ref count
// of the inner object, which we do not have at all.
// Bad, too.
// But there is a solution: com.sun.star.reflection.ProxyFactory. This service is able to create a proxy
// for any component, which supports _exactly_ the same interfaces as the component. In addition, it can
// be aggregated, as by definition the proxy's ref count is exactly 1 when returned from the factory.
// Sounds better. Though this yields the problem of slightly degraded performance, it's the only solution
// I'm aware of at the moment...
// get the control which belongs to our model (relative to our view)
const vcl::Window* pViewWindow = maShapeTreeInfo.GetWindow();
SdrUnoObj* pUnoObjectImpl = dynamic_cast<SdrUnoObj*>(SdrObject::getSdrObjectFromXShape(mxShape));
SdrView* pView = maShapeTreeInfo.GetSdrView();
OSL_ENSURE( pView && pViewWindow && pUnoObjectImpl, "AccessibleControlShape::Init: no view, or no view window, no SdrUnoObj!" );
if (!pView || !pViewWindow || !pUnoObjectImpl)
return;
// get the context of the control - it will be our "inner" context
m_xUnoControl = pUnoObjectImpl->GetUnoControl( *pView, *pViewWindow->GetOutDev() );
if ( !m_xUnoControl.is() )
{
// the control has not yet been created. Though speaking strictly, it is a bug that
// our instance here is created without an existing control (because an AccessibleControlShape
// is a representation of a view object, and can only live if the view it should represent
// is complete, which implies a living control), it's by far the easiest and most riskless way
// to fix this here in this class.
// Okay, we will add as listener to the control container where we expect our control to appear.
OSL_ENSURE( !m_bWaitingForControl, "AccessibleControlShape::Init: already waiting for the control!" );
Reference< XContainer > xControlContainer = lcl_getControlContainer( pViewWindow->GetOutDev(), maShapeTreeInfo.GetSdrView() );
OSL_ENSURE( xControlContainer.is(), "AccessibleControlShape::Init: unable to find my ControlContainer!" );
if ( xControlContainer.is() )
{
xControlContainer->addContainerListener( this );
m_bWaitingForControl = true;
}
}
else
{
Reference< XModeChangeBroadcaster > xControlModes( m_xUnoControl, UNO_QUERY );
Reference< XAccessible > xControlAccessible( xControlModes, UNO_QUERY );
Reference< XAccessibleContext > xNativeControlContext;
if ( xControlAccessible.is() )
xNativeControlContext = xControlAccessible->getAccessibleContext();
OSL_ENSURE( xNativeControlContext.is(), "AccessibleControlShape::Init: no AccessibleContext for the control!" );
m_aControlContext = WeakReference< XAccessibleContext >( xNativeControlContext );
// add as listener to the context - we want to multiplex some states
if (isControlInAliveMode() && xNativeControlContext.is() )
{ // (but only in alive mode)
startStateMultiplexing( );
}
// now that we have all information about our control, do some adjustments
adjustAccessibleRole();
initializeComposedState();
// some initialization for our child manager, which is used in alive mode only
if (isControlInAliveMode())
{
sal_Int64 nStates( getAccessibleStateSet( ) );
m_pChildManager->setTransientChildren( nStates & AccessibleStateType::MANAGES_DESCENDANTS );
}
// finally, aggregate a proxy for the control context
// first a factory for the proxy
Reference< XProxyFactory > xFactory = ProxyFactory::create( comphelper::getProcessComponentContext() );
// then the proxy itself
if ( xNativeControlContext.is() )
{
m_xControlContextProxy = xFactory->createProxy( xNativeControlContext );
m_xControlContextTypeAccess.set( xNativeControlContext, UNO_QUERY_THROW );
m_xControlContextComponent.set( xNativeControlContext, UNO_QUERY_THROW );
// aggregate the proxy
osl_atomic_increment( &m_refCount );
if ( m_xControlContextProxy.is() )
{
// At this point in time, the proxy has a ref count of exactly one - in m_xControlContextProxy.
// Remember to _not_ reset this member unless the delegator of the proxy has been reset, too!
m_xControlContextProxy->setDelegator( *this );
}
osl_atomic_decrement( &m_refCount );
m_bDisposeNativeContext = true;
// Finally, we need to add ourself as mode listener to the control. In case the mode switches,
// we need to dispose ourself.
xControlModes->addModeChangeListener( this );
}
}
}
catch( const Exception& )
{
OSL_FAIL( "AccessibleControlShape::Init: could not \"aggregate\" the controls XAccessibleContext!" );
}
}
void SAL_CALL AccessibleControlShape::grabFocus()
{
if (!m_xUnoControl.is() || !isControlInAliveMode())
{
// in design mode, we simply forward the request to the base class
AccessibleShape::grabFocus();
}
else
{
Reference< XWindow > xWindow( m_xUnoControl, UNO_QUERY );
OSL_ENSURE( xWindow.is(), "AccessibleControlShape::grabFocus: invalid control!" );
if ( xWindow.is() )
xWindow->setFocus();
}
}
OUString SAL_CALL AccessibleControlShape::getImplementationName()
{
return u"com.sun.star.comp.accessibility.AccessibleControlShape"_ustr;
}
OUString AccessibleControlShape::CreateAccessibleBaseName()
{
OUString sName;
ShapeTypeId nShapeType = ShapeTypeHandler::Instance().GetTypeId (mxShape);
switch (nShapeType)
{
case DRAWING_CONTROL:
sName = "ControlShape";
break;
default:
sName = "UnknownAccessibleControlShape";
if (mxShape.is())
sName += ": " + mxShape->getShapeType();
}
return sName;
}
OUString
AccessibleControlShape::CreateAccessibleDescription()
{
DescriptionGenerator aDG (mxShape);
ShapeTypeId nShapeType = ShapeTypeHandler::Instance().GetTypeId (mxShape);
switch (nShapeType)
{
case DRAWING_CONTROL:
{
// check if we can obtain the "Desc" property from the model
OUString sDesc( getControlModelStringProperty( DESC_PROPERTY_NAME ) );
if ( sDesc.isEmpty() )
{ // no -> use the default
aDG.Initialize (STR_ObjNameSingulUno);
aDG.AddProperty (u"ControlBackground"_ustr, DescriptionGenerator::PropertyType::Color);
aDG.AddProperty ( u"ControlBorder"_ustr, DescriptionGenerator::PropertyType::Integer);
}
// ensure that we are listening to the Name property
m_bListeningForDesc = ensureListeningState( m_bListeningForDesc, true, DESC_PROPERTY_NAME );
}
break;
default:
aDG.Initialize (u"Unknown accessible control shape");
if (mxShape.is())
{
aDG.AppendString (u"service name=");
aDG.AppendString (mxShape->getShapeType());
}
}
return aDG();
}
IMPLEMENT_FORWARD_REFCOUNT( AccessibleControlShape, AccessibleShape )
IMPLEMENT_GET_IMPLEMENTATION_ID( AccessibleControlShape )
void SAL_CALL AccessibleControlShape::propertyChange( const PropertyChangeEvent& _rEvent )
{
::osl::MutexGuard aGuard( m_aMutex );
// check if it is the name or the description
if ( _rEvent.PropertyName == NAME_PROPERTY_NAME
|| _rEvent.PropertyName == LABEL_PROPERTY_NAME )
{
SetAccessibleName(
CreateAccessibleName(),
AccessibleContextBase::AutomaticallyCreated);
}
else if ( _rEvent.PropertyName == DESC_PROPERTY_NAME )
{
SetAccessibleDescription(
CreateAccessibleDescription(),
AccessibleContextBase::AutomaticallyCreated);
}
#if OSL_DEBUG_LEVEL > 0
else
{
OSL_FAIL( "AccessibleControlShape::propertyChange: where did this come from?" );
}
#endif
}
Any SAL_CALL AccessibleControlShape::queryInterface( const Type& _rType )
{
Any aReturn = AccessibleShape::queryInterface( _rType );
if ( !aReturn.hasValue() )
{
aReturn = AccessibleControlShape_Base::queryInterface( _rType );
if ( !aReturn.hasValue() && m_xControlContextProxy.is() )
aReturn = m_xControlContextProxy->queryAggregation( _rType );
}
return aReturn;
}
Sequence< Type > SAL_CALL AccessibleControlShape::getTypes()
{
Sequence< Type > aShapeTypes = AccessibleShape::getTypes();
Sequence< Type > aOwnTypes = AccessibleControlShape_Base::getTypes();
Sequence< Type > aAggregateTypes;
if ( m_xControlContextTypeAccess.is() )
aAggregateTypes = m_xControlContextTypeAccess->getTypes();
// remove duplicates
return comphelper::combineSequences(comphelper::concatSequences( aShapeTypes, aOwnTypes), aAggregateTypes );
}
void SAL_CALL AccessibleControlShape::notifyEvent( const AccessibleEventObject& _rEvent )
{
if ( AccessibleEventId::STATE_CHANGED == _rEvent.EventId )
{
// multiplex this change
sal_Int64 nLostState( 0 ), nGainedState( 0 );
_rEvent.OldValue >>= nLostState;
_rEvent.NewValue >>= nGainedState;
// don't multiplex states which the inner context is not responsible for
if ( isComposedState( nLostState ) )
AccessibleShape::ResetState( nLostState );
if ( isComposedState( nGainedState ) )
AccessibleShape::SetState( nGainedState );
}
else
{
AccessibleEventObject aTranslatedEvent( _rEvent );
{
::osl::MutexGuard aGuard( m_aMutex );
// let the child manager translate the event
aTranslatedEvent.Source = *this;
m_pChildManager->translateAccessibleEvent( _rEvent, aTranslatedEvent );
// see if any of these notifications affect our child manager
m_pChildManager->handleChildNotification( _rEvent );
}
NotifyAccessibleEvent(_rEvent.EventId, _rEvent.OldValue, _rEvent.NewValue,
_rEvent.IndexHint);
}
}
void SAL_CALL AccessibleControlShape::modeChanged(const ModeChangeEvent& rSource)
{
// did it come from our inner context (the real one, not it's proxy!)?
SAL_INFO("sw.uno", "AccessibleControlShape::modeChanged");
Reference<XControl> xSource(rSource.Source, UNO_QUERY); // for faster compare
if(xSource.get() != m_xUnoControl.get())
{
SAL_WARN("sw.uno", "AccessibleControlShape::modeChanged: where did this come from?");
return;
}
SolarMutexGuard g;
// If our "pseudo-aggregated" inner context does not live anymore,
// we don't want to live, too. This is accomplished by asking our
// parent to replace this object with a new one. Disposing this
// object and sending notifications about the replacement are in
// the responsibility of our parent.
const bool bReplaced = mpParent->ReplaceChild(this, mxShape, 0, maShapeTreeInfo);
SAL_WARN_IF(!bReplaced, "sw.uno", "AccessibleControlShape::modeChanged: replacing ourselves away did fail");
}
void SAL_CALL AccessibleControlShape::disposing (const EventObject& _rSource)
{
AccessibleShape::disposing( _rSource );
}
bool AccessibleControlShape::ensureListeningState(
const bool _bCurrentlyListening, const bool _bNeedNewListening,
const OUString& _rPropertyName )
{
if ( ( _bCurrentlyListening == _bNeedNewListening ) || !ensureControlModelAccess() )
// nothing to do
return _bCurrentlyListening;
try
{
if ( !m_xModelPropsMeta.is() || m_xModelPropsMeta->hasPropertyByName( _rPropertyName ) )
{
// add or revoke as listener
if ( _bNeedNewListening )
m_xControlModel->addPropertyChangeListener( _rPropertyName, static_cast< XPropertyChangeListener* >( this ) );
else
m_xControlModel->removePropertyChangeListener( _rPropertyName, static_cast< XPropertyChangeListener* >( this ) );
}
else
OSL_FAIL( "AccessibleControlShape::ensureListeningState: this property does not exist at this model!" );
}
catch( const Exception& )
{
OSL_FAIL( "AccessibleControlShape::ensureListeningState: could not change the listening state!" );
}
return _bNeedNewListening;
}
sal_Int64 SAL_CALL AccessibleControlShape::getAccessibleChildCount( )
{
if ( !m_xUnoControl.is() )
return 0;
else if (!isControlInAliveMode())
// no special action required when in design mode
return AccessibleShape::getAccessibleChildCount( );
else
{
// in alive mode, we have the full control over our children - they are determined by the children
// of the context of our UNO control
Reference< XAccessibleContext > xControlContext( m_aControlContext );
OSL_ENSURE( xControlContext.is(), "AccessibleControlShape::getAccessibleChildCount: control context already dead! How this!" );
return xControlContext.is() ? xControlContext->getAccessibleChildCount() : 0;
}
}
Reference< XAccessible > SAL_CALL AccessibleControlShape::getAccessibleChild( sal_Int64 i )
{
Reference< XAccessible > xChild;
if ( !m_xUnoControl.is() )
{
throw IndexOutOfBoundsException();
}
if (!isControlInAliveMode())
{
// no special action required when in design mode - let the base class handle this
xChild = AccessibleShape::getAccessibleChild( i );
}
else
{
// in alive mode, we have the full control over our children - they are determined by the children
// of the context of our UNO control
Reference< XAccessibleContext > xControlContext( m_aControlContext );
OSL_ENSURE( xControlContext.is(), "AccessibleControlShape::getAccessibleChild: control context already dead! How this!" );
if ( xControlContext.is() )
{
Reference< XAccessible > xInnerChild( xControlContext->getAccessibleChild( i ) );
OSL_ENSURE( xInnerChild.is(), "AccessibleControlShape::getAccessibleChild: control context returned nonsense!" );
if ( xInnerChild.is() )
{
// we need to wrap this inner child into an own implementation
xChild = m_pChildManager->getAccessibleWrapperFor( xInnerChild );
}
}
}
#if OSL_DEBUG_LEVEL > 0
sal_Int64 nChildIndex = -1;
Reference< XAccessibleContext > xContext;
if ( xChild.is() )
xContext = xChild->getAccessibleContext( );
if ( xContext.is() )
nChildIndex = xContext->getAccessibleIndexInParent( );
SAL_WARN_IF( nChildIndex != i, "svx", "AccessibleControlShape::getAccessibleChild: index mismatch,"
" nChildIndex=" << nChildIndex << " vs i=" << i );
#endif
return xChild;
}
Reference< XAccessibleRelationSet > SAL_CALL AccessibleControlShape::getAccessibleRelationSet( )
{
rtl::Reference<utl::AccessibleRelationSetHelper> pRelationSetHelper = new utl::AccessibleRelationSetHelper;
ensureControlModelAccess();
AccessibleControlShape* pCtlAccShape = GetLabeledByControlShape();
if(pCtlAccShape)
{
css::uno::Sequence<css::uno::Reference<XAccessible>> aSequence { pCtlAccShape };
if( getAccessibleRole() == AccessibleRole::RADIO_BUTTON )
{
pRelationSetHelper->AddRelation( AccessibleRelation( AccessibleRelationType_MEMBER_OF, aSequence ) );
}
else
{
pRelationSetHelper->AddRelation( AccessibleRelation( AccessibleRelationType_LABELED_BY, aSequence ) );
}
}
return pRelationSetHelper;
}
OUString AccessibleControlShape::CreateAccessibleName()
{
ensureControlModelAccess();
OUString sName;
sal_Int16 aAccessibleRole = getAccessibleRole();
if ( aAccessibleRole != AccessibleRole::SHAPE
&& aAccessibleRole != AccessibleRole::RADIO_BUTTON )
{
AccessibleControlShape* pCtlAccShape = GetLabeledByControlShape();
if(pCtlAccShape)
{
sName = pCtlAccShape->CreateAccessibleName();
}
}
if (sName.isEmpty())
{
// check if we can obtain the "Name" resp. "Label" property from the model
const OUString aAccNameProperty = lcl_getPreferredAccNameProperty( m_xModelPropsMeta );
sName = getControlModelStringProperty( aAccNameProperty );
if ( !sName.getLength() )
{ // no -> use the default
sName = AccessibleShape::CreateAccessibleName();
}
}
// now that somebody first asked us for our name, ensure that we are listening to name changes on the model
m_bListeningForName = ensureListeningState( m_bListeningForName, true, lcl_getPreferredAccNameProperty( m_xModelPropsMeta ) );
return sName;
}
void SAL_CALL AccessibleControlShape::disposing()
{
// ensure we're not listening
m_bListeningForName = ensureListeningState( m_bListeningForName, false, lcl_getPreferredAccNameProperty( m_xModelPropsMeta ) );
m_bListeningForDesc = ensureListeningState( m_bListeningForDesc, false, DESC_PROPERTY_NAME );
if ( m_bMultiplexingStates )
stopStateMultiplexing( );
// dispose the child cache/map
m_pChildManager->dispose();
// release the model
m_xControlModel.clear();
m_xModelPropsMeta.clear();
m_aControlContext = WeakReference< XAccessibleContext >();
// stop listening at the control container (should never be necessary here, but who knows...)
if ( m_bWaitingForControl )
{
OSL_FAIL( "AccessibleControlShape::disposing: this should never happen!" );
if (auto pWindow = maShapeTreeInfo.GetWindow())
{
Reference< XContainer > xContainer = lcl_getControlContainer( pWindow->GetOutDev(), maShapeTreeInfo.GetSdrView() );
if ( xContainer.is() )
{
m_bWaitingForControl = false;
xContainer->removeContainerListener( this );
}
}
}
// forward the disposal to our inner context
if ( m_bDisposeNativeContext )
{
// don't listen for mode changes anymore
Reference< XModeChangeBroadcaster > xControlModes( m_xUnoControl, UNO_QUERY );
OSL_ENSURE( xControlModes.is(), "AccessibleControlShape::disposing: don't have a mode broadcaster anymore!" );
if ( xControlModes.is() )
xControlModes->removeModeChangeListener( this );
if ( m_xControlContextComponent.is() )
m_xControlContextComponent->dispose();
// do _not_ clear m_xControlContextProxy! This has to be done in the dtor for correct ref-count handling
// no need to dispose the proxy/inner context anymore
m_bDisposeNativeContext = false;
}
m_xUnoControl.clear();
// let the base do its stuff
AccessibleShape::disposing();
}
bool AccessibleControlShape::ensureControlModelAccess()
{
if ( m_xControlModel.is() )
return true;
try
{
Reference< XControlShape > xShape( mxShape, UNO_QUERY );
if ( xShape.is() )
m_xControlModel.set(xShape->getControl(), css::uno::UNO_QUERY);
if ( m_xControlModel.is() )
m_xModelPropsMeta = m_xControlModel->getPropertySetInfo();
}
catch( const Exception& )
{
TOOLS_WARN_EXCEPTION( "svx", "AccessibleControlShape::ensureControlModelAccess" );
}
return m_xControlModel.is();
}
void AccessibleControlShape::startStateMultiplexing()
{
OSL_PRECOND( !m_bMultiplexingStates, "AccessibleControlShape::startStateMultiplexing: already multiplexing!" );
#if OSL_DEBUG_LEVEL > 0
// we should have a control, and it should be in alive mode
OSL_PRECOND(isControlInAliveMode(),
"AccessibleControlShape::startStateMultiplexing: should be done in alive mode only!" );
#endif
// we should have the native context of the control
Reference< XAccessibleEventBroadcaster > xBroadcaster( m_aControlContext.get(), UNO_QUERY );
OSL_ENSURE( xBroadcaster.is(), "AccessibleControlShape::startStateMultiplexing: no AccessibleEventBroadcaster on the native context!" );
if ( xBroadcaster.is() )
{
xBroadcaster->addAccessibleEventListener( this );
m_bMultiplexingStates = true;
}
}
void AccessibleControlShape::stopStateMultiplexing()
{
OSL_PRECOND( m_bMultiplexingStates, "AccessibleControlShape::stopStateMultiplexing: not multiplexing!" );
// we should have the native context of the control
Reference< XAccessibleEventBroadcaster > xBroadcaster( m_aControlContext.get(), UNO_QUERY );
OSL_ENSURE( xBroadcaster.is(), "AccessibleControlShape::stopStateMultiplexing: no AccessibleEventBroadcaster on the native context!" );
if ( xBroadcaster.is() )
{
xBroadcaster->removeAccessibleEventListener( this );
m_bMultiplexingStates = false;
}
}
OUString AccessibleControlShape::getControlModelStringProperty( const OUString& _rPropertyName ) const
{
OUString sReturn;
try
{
if ( const_cast< AccessibleControlShape* >( this )->ensureControlModelAccess() )
{
if ( !m_xModelPropsMeta.is() || m_xModelPropsMeta->hasPropertyByName( _rPropertyName ) )
// ask only if a) the control does not have a PropertySetInfo object or b) it has, and the
// property in question is available
m_xControlModel->getPropertyValue( _rPropertyName ) >>= sReturn;
}
}
catch( const Exception& )
{
TOOLS_WARN_EXCEPTION( "svx", "OAccessibleControlContext::getModelStringProperty" );
}
return sReturn;
}
void AccessibleControlShape::adjustAccessibleRole( )
{
// if we're in design mode, we are a simple SHAPE, in alive mode, we use the role of our inner context
if (!isControlInAliveMode())
return;
// we're in alive mode -> determine the role of the inner context
Reference< XAccessibleContext > xNativeContext( m_aControlContext );
OSL_PRECOND( xNativeContext.is(), "AccessibleControlShape::adjustAccessibleRole: no inner context!" );
if ( xNativeContext.is() )
SetAccessibleRole( xNativeContext->getAccessibleRole( ) );
}
#ifdef DBG_UTIL
bool AccessibleControlShape::SetState( sal_Int64 _nState )
{
OSL_ENSURE(!isControlInAliveMode() || !isComposedState(_nState),
"AccessibleControlShape::SetState: a state which should be determined by the control context is set from outside!" );
return AccessibleShape::SetState( _nState );
}
#endif // DBG_UTIL
void AccessibleControlShape::initializeComposedState()
{
if (!isControlInAliveMode())
// no action necessary for design mode
return;
// we need to reset some states of the composed set, because they either do not apply
// for controls in alive mode, or are in the responsibility of the UNO-control, anyway
mnStateSet &= ~AccessibleStateType::ENABLED; // this is controlled by the UNO-control
mnStateSet &= ~AccessibleStateType::SENSITIVE; // this is controlled by the UNO-control
mnStateSet &= ~AccessibleStateType::FOCUSABLE; // this is controlled by the UNO-control
mnStateSet &= ~AccessibleStateType::SELECTABLE; // this does not hold for an alive UNO-control
// get my inner context
Reference< XAccessibleContext > xInnerContext( m_aControlContext );
OSL_PRECOND( xInnerContext.is(), "AccessibleControlShape::initializeComposedState: no inner context!" );
if ( !xInnerContext.is() )
return;
// get all states of the inner context
sal_Int64 nInnerStates( xInnerContext->getAccessibleStateSet() );
// look which one are to be propagated to the composed context
for ( int i = 0; i < 63; ++i )
{
sal_Int64 nState = sal_Int64(1) << i;
if ( (nInnerStates & nState) && isComposedState( nState ) )
{
mnStateSet |= nState;
}
}
}
bool AccessibleControlShape::isControlInAliveMode()
{
OSL_PRECOND(m_xUnoControl.is(), "AccessibleControlShape::isAliveMode: invalid control");
return m_xUnoControl.is() && !m_xUnoControl->isDesignMode();
}
void SAL_CALL AccessibleControlShape::elementInserted( const css::container::ContainerEvent& _rEvent )
{
Reference< XContainer > xContainer( _rEvent.Source, UNO_QUERY );
Reference< XControl > xControl( _rEvent.Element, UNO_QUERY );
OSL_ENSURE( xContainer.is() && xControl.is(),
"AccessibleControlShape::elementInserted: invalid event description!" );
if ( !xControl.is() )
return;
ensureControlModelAccess();
Reference< XInterface > xNewNormalized( xControl->getModel(), UNO_QUERY );
Reference< XInterface > xMyModelNormalized( m_xControlModel, UNO_QUERY );
if ( !(xNewNormalized && xMyModelNormalized) )
return;
// now finally the control for the model we're responsible for has been inserted into the container
Reference< XInterface > xKeepAlive( *this );
// first, we're not interested in any more container events
if ( xContainer.is() )
{
xContainer->removeContainerListener( this );
m_bWaitingForControl = false;
}
// second, we need to replace ourself with a new version, which now can be based on the
// control
OSL_VERIFY( mpParent->ReplaceChild ( this, mxShape, 0, maShapeTreeInfo ) );
}
void SAL_CALL AccessibleControlShape::elementRemoved( const css::container::ContainerEvent& )
{
// not interested in
}
void SAL_CALL AccessibleControlShape::elementReplaced( const css::container::ContainerEvent& )
{
// not interested in
}
AccessibleControlShape* AccessibleControlShape::GetLabeledByControlShape( )
{
if(m_xControlModel.is())
{
Any sCtlLabelBy;
// get the "label by" property value of the control
if (::comphelper::hasProperty(LABEL_CONTROL_PROPERTY_NAME, m_xControlModel))
{
sCtlLabelBy = m_xControlModel->getPropertyValue(LABEL_CONTROL_PROPERTY_NAME);
if( sCtlLabelBy.hasValue() )
{
Reference< XPropertySet > xAsSet (sCtlLabelBy, UNO_QUERY);
AccessibleControlShape* pCtlAccShape = mpParent->GetAccControlShapeFromModel(xAsSet.get());
return pCtlAccShape;
}
}
}
return nullptr;
}
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