Files
core/svx/source/dialog/cuicharmap.cxx
Mike Kaganski 599ab8dc3a Rename con-const vcl::Font property getters for clarity
There are two sets of getters there; and the non-const ones may copy
the COW mpImplFont, and may call its AskConfig.

The name overload is unfortunate. It is not obvious at the call site,
which of the two will be called; and what is different. IMO, the way
to fix it would be to keep only one set of getters (the const one),
and make the call to AskConfig explicit (in the places that set font
name, and know that resolution of other properties will be needed).

But in this change, I only rename the non-const getters, making sure
to keep the behavior unchanged (at least the intention is to have a
non-functional change, meaning that the places that called non-const
overload, now use the renamed functions), to make it clear where we
actually may copy and initialize it.

Change-Id: I9a5cd91d5c1c0de7ff8577b9b982d165e4cdd2c1
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/183116
Reviewed-by: Mike Kaganski <mike.kaganski@collabora.com>
Tested-by: Jenkins
2025-03-19 17:24:38 +01:00

901 lines
31 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <sal/config.h>
#include <stdio.h>
#include <utility>
#include <vcl/svapp.hxx>
#include <svl/eitem.hxx>
#include <svl/intitem.hxx>
#include <svl/itempool.hxx>
#include <rtl/textenc.h>
#include <svx/ucsubset.hxx>
#include <vcl/settings.hxx>
#include <vcl/fontcharmap.hxx>
#include <vcl/virdev.hxx>
#include <svl/stritem.hxx>
#include <o3tl/string_view.hxx>
#include <o3tl/temporary.hxx>
#include <officecfg/Office/Common.hxx>
#include <com/sun/star/beans/PropertyValue.hpp>
#include <comphelper/processfactory.hxx>
#include <comphelper/propertyvalue.hxx>
#include <comphelper/dispatchcommand.hxx>
#include <svx/dialmgr.hxx>
#include <svx/cuicharmap.hxx>
#include <svx/strings.hrc>
#include <sfx2/app.hxx>
#include <svx/svxids.hrc>
#include <editeng/editids.hrc>
#include <editeng/fontitem.hxx>
#include <unicode/uchar.h>
#include <unicode/utypes.h>
using namespace css;
SvxCharacterMap::SvxCharacterMap(weld::Widget* pParent, const SfxItemSet* pSet,
css::uno::Reference<css::frame::XFrame> xFrame)
: SfxDialogController(pParent, u"cui/ui/specialcharacters.ui"_ustr, u"SpecialCharactersDialog"_ustr)
, m_xVirDev(VclPtr<VirtualDevice>::Create())
, isSearchMode(true)
, m_xFrame(std::move(xFrame))
, m_aCharmapContents(*m_xBuilder, m_xVirDev, true)
, m_aShowChar(m_xVirDev)
, m_xOKBtn(m_xFrame.is() ? m_xBuilder->weld_button(u"insert"_ustr) : m_xBuilder->weld_button(u"ok"_ustr))
, m_xFontText(m_xBuilder->weld_label(u"fontft"_ustr))
, m_xFontLB(m_xBuilder->weld_combo_box(u"fontlb"_ustr))
, m_xSubsetText(m_xBuilder->weld_label(u"subsetft"_ustr))
, m_xSubsetLB(m_xBuilder->weld_combo_box(u"subsetlb"_ustr))
, m_xSearchText(m_xBuilder->weld_entry(u"search"_ustr))
, m_xHexCodeText(m_xBuilder->weld_entry(u"hexvalue"_ustr))
, m_xDecimalCodeText(m_xBuilder->weld_entry(u"decimalvalue"_ustr))
, m_xFavouritesBtn(m_xBuilder->weld_button(u"favbtn"_ustr))
, m_xCharName(m_xBuilder->weld_label(u"charname"_ustr))
, m_xShowChar(new weld::CustomWeld(*m_xBuilder, u"showchar"_ustr, m_aShowChar))
, m_xShowSet(new SvxShowCharSet(m_xBuilder->weld_scrolled_window(u"showscroll"_ustr, true), m_xVirDev))
, m_xShowSetArea(new weld::CustomWeld(*m_xBuilder, u"showcharset"_ustr, *m_xShowSet))
, m_xSearchSet(new SvxSearchCharSet(m_xBuilder->weld_scrolled_window(u"searchscroll"_ustr, true), m_xVirDev))
, m_xSearchSetArea(new weld::CustomWeld(*m_xBuilder, u"searchcharset"_ustr, *m_xSearchSet))
{
m_aShowChar.SetCentered(true);
m_xFontLB->make_sorted();
//lock the size request of this widget to the width of all possible entries
fillAllSubsets(*m_xSubsetLB);
m_xSubsetLB->set_size_request(m_xSubsetLB->get_preferred_size().Width(), -1);
m_xCharName->set_size_request(m_aShowChar.get_preferred_size().Width(), m_xCharName->get_text_height() * 4);
//lock the size request of this widget to the width of the original .ui string
m_xHexCodeText->set_size_request(m_xHexCodeText->get_preferred_size().Width(), -1);
init();
const SfxInt32Item* pCharItem = SfxItemSet::GetItem<SfxInt32Item>(pSet, SID_ATTR_CHAR, false);
if ( pCharItem )
SetChar( pCharItem->GetValue() );
const SfxBoolItem* pDisableItem = SfxItemSet::GetItem<SfxBoolItem>(pSet, FN_PARAM_2, false);
if ( pDisableItem && pDisableItem->GetValue() )
DisableFontSelection();
const SvxFontItem* pFontItem = SfxItemSet::GetItem<SvxFontItem>(pSet, SID_ATTR_CHAR_FONT, false);
const SfxStringItem* pFontNameItem = SfxItemSet::GetItem<SfxStringItem>(pSet, SID_FONT_NAME, false);
if ( pFontItem )
{
vcl::Font aTmpFont( pFontItem->GetFamilyName(), pFontItem->GetStyleName(), GetCharFont().GetFontSize() );
aTmpFont.SetCharSet( pFontItem->GetCharSet() );
aTmpFont.SetPitch( pFontItem->GetPitch() );
SetCharFont( aTmpFont );
}
else if ( pFontNameItem )
{
vcl::Font aTmpFont( GetCharFont() );
aTmpFont.SetFamilyName( pFontNameItem->GetValue() );
SetCharFont( aTmpFont );
}
m_xOutputSet.reset(new SfxAllItemSet(pSet ? *pSet->GetPool() : SfxGetpApp()->GetPool()));
m_xShowSet->Show();
m_xSearchSet->Hide();
}
void SvxCharacterMap::prepForRun()
{
if( SvxShowCharSet::getSelectedChar() == ' ')
{
m_xOKBtn->set_sensitive(false);
setFavButtonState(u"", u"");
}
else
{
sal_UCS4 cChar = m_xShowSet->GetSelectCharacter();
// using the new UCS4 constructor
OUString aOUStr( &cChar, 1 );
m_aShowChar.SetText(aOUStr);
setFavButtonState(aOUStr, m_aShowChar.GetFont().GetFamilyName());
m_xOKBtn->set_sensitive(true);
}
}
short SvxCharacterMap::run()
{
prepForRun();
return SfxDialogController::run();
}
void SvxCharacterMap::SetChar( sal_UCS4 c )
{
m_xShowSet->SelectCharacter( c );
setFavButtonState(OUString(&c, 1), aFont.GetFamilyName());
}
sal_UCS4 SvxCharacterMap::GetChar() const
{
return m_aShowChar.GetText().iterateCodePoints(&o3tl::temporary(sal_Int32(0)));
}
void SvxCharacterMap::DisableFontSelection()
{
m_xFontText->set_sensitive(false);
m_xFontLB->set_sensitive(false);
}
IMPL_LINK_NOARG(SvxCharacterMap, UpdateFavHdl, void*, void)
{
m_xShowSet->getFavCharacterList();
m_xSearchSet->getFavCharacterList();
// tdf#109214 - redraw highlight of the favorite characters
m_xShowSet->Invalidate();
}
void SvxCharacterMap::init()
{
aFont = m_xVirDev->GetFont();
aFont.SetTransparent( true );
aFont.SetFamily( FAMILY_DONTKNOW );
aFont.SetPitch( PITCH_DONTKNOW );
aFont.SetCharSet( RTL_TEXTENCODING_DONTKNOW );
OUString aDefStr( aFont.GetFamilyName() );
OUString aLastName;
int nCount = m_xVirDev->GetFontFaceCollectionCount();
std::vector<weld::ComboBoxEntry> aEntries;
aEntries.reserve(nCount);
for (int i = 0; i < nCount; ++i)
{
OUString aFontName( m_xVirDev->GetFontMetricFromCollection( i ).GetFamilyName() );
if (aFontName != aLastName)
{
aLastName = aFontName;
aEntries.emplace_back(aFontName, OUString::number(i));
}
}
m_xFontLB->insert_vector(aEntries, true);
// the font may not be in the list =>
// try to find a font name token in list and select found font,
// else select topmost entry
bool bFound = (m_xFontLB->find_text(aDefStr) != -1);
if (!bFound)
{
sal_Int32 nIndex = 0;
do
{
OUString aToken = aDefStr.getToken(0, ';', nIndex);
if (m_xFontLB->find_text(aToken) != -1)
{
aDefStr = aToken;
bFound = true;
break;
}
}
while ( nIndex >= 0 );
}
if (bFound)
m_xFontLB->set_active_text(aDefStr);
else if (m_xFontLB->get_count() )
m_xFontLB->set_active(0);
FontSelectHdl(*m_xFontLB);
if (m_xSubsetLB->get_count())
m_xSubsetLB->set_active(0);
m_xFontLB->connect_changed(LINK( this, SvxCharacterMap, FontSelectHdl));
m_xSubsetLB->connect_changed(LINK( this, SvxCharacterMap, SubsetSelectHdl));
m_xOKBtn->connect_clicked(LINK(this, SvxCharacterMap, InsertClickHdl));
m_xOKBtn->show();
m_xShowSet->SetDoubleClickHdl( LINK( this, SvxCharacterMap, CharDoubleClickHdl ) );
m_xShowSet->SetReturnKeyPressHdl(LINK(this, SvxCharacterMap, ReturnKeypressOnCharHdl));
m_xShowSet->SetSelectHdl( LINK( this, SvxCharacterMap, CharSelectHdl ) );
m_xShowSet->SetHighlightHdl( LINK( this, SvxCharacterMap, CharHighlightHdl ) );
m_xShowSet->SetPreSelectHdl( LINK( this, SvxCharacterMap, CharPreSelectHdl ) );
m_xShowSet->SetFavClickHdl( LINK( this, SvxCharacterMap, FavClickHdl ) );
m_xSearchSet->SetDoubleClickHdl( LINK( this, SvxCharacterMap, CharDoubleClickHdl ) );
m_xSearchSet->SetReturnKeyPressHdl(LINK(this, SvxCharacterMap, ReturnKeypressOnCharHdl));
m_xSearchSet->SetSelectHdl( LINK( this, SvxCharacterMap, CharSelectHdl ) );
m_xSearchSet->SetHighlightHdl( LINK( this, SvxCharacterMap, SearchCharHighlightHdl ) );
m_xSearchSet->SetPreSelectHdl( LINK( this, SvxCharacterMap, CharPreSelectHdl ) );
m_xSearchSet->SetFavClickHdl( LINK( this, SvxCharacterMap, FavClickHdl ) );
m_xDecimalCodeText->connect_changed( LINK( this, SvxCharacterMap, DecimalCodeChangeHdl ) );
m_xHexCodeText->connect_changed( LINK( this, SvxCharacterMap, HexCodeChangeHdl ) );
m_xFavouritesBtn->connect_clicked( LINK(this, SvxCharacterMap, FavSelectHdl));
// tdf#117038 set the buttons width to its max possible width so it doesn't
// make layout change when the label changes
m_xFavouritesBtn->set_label(SvxResId(RID_SVXSTR_REMOVE_FAVORITES));
auto nMaxWidth = m_xFavouritesBtn->get_preferred_size().Width();
m_xFavouritesBtn->set_label(SvxResId(RID_SVXSTR_ADD_FAVORITES));
nMaxWidth = std::max(nMaxWidth, m_xFavouritesBtn->get_preferred_size().Width());
m_xFavouritesBtn->set_size_request(nMaxWidth, -1);
if( SvxShowCharSet::getSelectedChar() == ' ')
{
m_xOKBtn->set_sensitive(false);
}
else
{
sal_UCS4 cChar = m_xShowSet->GetSelectCharacter();
// using the new UCS4 constructor
OUString aOUStr( &cChar, 1 );
m_aShowChar.SetText(aOUStr);
setFavButtonState(aOUStr, aDefStr);
m_xOKBtn->set_sensitive(true);
}
m_aCharmapContents.init(m_xFrame.is(),
LINK(this, SvxCharacterMap, CharClickHdl),
LINK(this, SvxCharacterMap, UpdateFavHdl),
Link<void*, void>());
setCharName(90);
m_xSearchText->connect_focus_in(LINK( this, SvxCharacterMap, SearchFieldGetFocusHdl ));
m_xSearchText->connect_changed(LINK(this, SvxCharacterMap, SearchUpdateHdl));
}
void SvxCharacterMap::setFavButtonState(std::u16string_view sTitle, std::u16string_view rFont)
{
if(sTitle.empty() || rFont.empty())
{
m_xFavouritesBtn->set_sensitive(false);
return;
}
else
m_xFavouritesBtn->set_sensitive(true);
if (m_aCharmapContents.isFavChar(sTitle, rFont))
{
m_xFavouritesBtn->set_label(SvxResId(RID_SVXSTR_REMOVE_FAVORITES));
}
else
{
if (m_aCharmapContents.FavCharListIsFull())
m_xFavouritesBtn->set_sensitive(false);
m_xFavouritesBtn->set_label(SvxResId(RID_SVXSTR_ADD_FAVORITES));
}
}
void SvxCharacterMap::SetCharFont( const vcl::Font& rFont )
{
// first get the underlying info in order to get font names
// like "Times New Roman;Times" resolved
vcl::Font aTmp(m_xVirDev->GetFontMetric(rFont));
// tdf#56363 - search font family without the font feature after the colon
OUString sFontFamilyName = aTmp.GetFamilyName();
if (const sal_Int32 nIndex = sFontFamilyName.indexOf(":"); nIndex != -1)
sFontFamilyName = sFontFamilyName.copy(0, nIndex);
if (sFontFamilyName == "StarSymbol" && m_xFontLB->find_text(sFontFamilyName) == -1)
{
//if for some reason, like font in an old document, StarSymbol is requested and it's not available, then
//try OpenSymbol instead
aTmp.SetFamilyName(u"OpenSymbol"_ustr);
}
if (m_xFontLB->find_text(sFontFamilyName) == -1)
return;
m_xFontLB->set_active_text(sFontFamilyName);
aFont = std::move(aTmp);
FontSelectHdl(*m_xFontLB);
if (m_xSubsetLB->get_count())
m_xSubsetLB->set_active(0);
}
void SvxCharacterMap::fillAllSubsets(weld::ComboBox& rListBox)
{
SubsetMap aAll(nullptr);
std::vector<weld::ComboBoxEntry> aEntries;
for (auto & subset : aAll.GetSubsetMap())
aEntries.emplace_back(subset.GetName());
rListBox.insert_vector(aEntries, true);
}
void SvxCharacterMap::insertCharToDoc(const OUString& sGlyph)
{
if(sGlyph.isEmpty())
return;
if (m_xFrame.is()) {
uno::Sequence<beans::PropertyValue> aArgs{
comphelper::makePropertyValue(u"Symbols"_ustr, sGlyph),
comphelper::makePropertyValue(u"FontName"_ustr, aFont.GetFamilyName())
};
comphelper::dispatchCommand(u".uno:InsertSymbol"_ustr, m_xFrame, aArgs);
m_aCharmapContents.updateRecentCharacterList(sGlyph, aFont.GetFamilyName());
} else {
sal_UCS4 cChar = sGlyph.iterateCodePoints(&o3tl::temporary(sal_Int32(0)));
const SfxItemPool* pPool = m_xOutputSet->GetPool();
m_xOutputSet->Put( SfxStringItem( SID_CHARMAP, sGlyph ) );
m_xOutputSet->Put( SvxFontItem( aFont.GetFamilyTypeMaybeAskConfig(), aFont.GetFamilyName(),
aFont.GetStyleName(), aFont.GetPitchMaybeAskConfig(), aFont.GetCharSet(), pPool->GetWhichIDFromSlotID(SID_ATTR_CHAR_FONT) ) );
m_xOutputSet->Put( SfxStringItem( SID_FONT_NAME, aFont.GetFamilyName() ) );
m_xOutputSet->Put( SfxInt32Item( SID_ATTR_CHAR, cChar ) );
}
}
IMPL_LINK_NOARG(SvxCharacterMap, FontSelectHdl, weld::ComboBox&, void)
{
const sal_uInt32 nFont = m_xFontLB->get_active_id().toUInt32();
aFont = m_xVirDev->GetFontMetricFromCollection(nFont);
aFont.SetWeight( WEIGHT_DONTKNOW );
aFont.SetItalic( ITALIC_NONE );
aFont.SetWidthType( WIDTH_DONTKNOW );
aFont.SetPitch( PITCH_DONTKNOW );
aFont.SetFamily( FAMILY_DONTKNOW );
// notify children using this font
m_xShowSet->SetFont( aFont );
m_xSearchSet->SetFont( aFont );
m_aShowChar.SetFont( aFont );
// setup unicode subset listbar with font specific subsets,
// hide unicode subset listbar for symbol fonts
// TODO: get info from the Font once it provides it
pSubsetMap.reset();
m_xSubsetLB->clear();
bool bNeedSubset = (aFont.GetCharSet() != RTL_TEXTENCODING_SYMBOL);
if (bNeedSubset)
{
FontCharMapRef xFontCharMap = m_xShowSet->GetFontCharMap();
pSubsetMap.reset(new SubsetMap( xFontCharMap ));
// update subset listbox for new font's unicode subsets
for (auto const& subset : pSubsetMap->GetSubsetMap())
{
m_xSubsetLB->append(weld::toId(&subset), subset.GetName());
// NOTE: subset must live at least as long as the selected font
}
if (m_xSubsetLB->get_count() <= 1)
bNeedSubset = false;
}
m_xSubsetText->set_sensitive(bNeedSubset);
m_xSubsetLB->set_sensitive(bNeedSubset);
if (isSearchMode)
{
// tdf#137294 do this after modifying m_xSubsetLB sensitivity to
// restore insensitive for the search case
SearchUpdateHdl(*m_xSearchText);
SearchCharHighlightHdl(m_xSearchSet.get());
}
// tdf#118304 reselect current glyph to see if it's still there in new font
selectCharByCode(Radix::hexadecimal);
}
void SvxCharacterMap::toggleSearchView(bool state)
{
isSearchMode = state;
m_xHexCodeText->set_editable(!state);
m_xDecimalCodeText->set_editable(!state);
m_xSubsetLB->set_sensitive(!state);
if(state)
{
m_xSearchSet->Show();
m_xShowSet->Hide();
}
else
{
m_xSearchSet->Hide();
m_xShowSet->Show();
}
}
void SvxCharacterMap::setCharName(sal_UCS4 nDecimalValue)
{
/* get the character name */
UErrorCode errorCode = U_ZERO_ERROR;
// icu has a private uprv_getMaxCharNameLength function which returns the max possible
// length of this property. Unicode 3.2 max char name length was 83
char buffer[100];
u_charName(nDecimalValue, U_UNICODE_CHAR_NAME, buffer, sizeof(buffer), &errorCode);
if (U_SUCCESS(errorCode))
m_xCharName->set_label(OUString::createFromAscii(buffer));
}
IMPL_LINK_NOARG(SvxCharacterMap, SubsetSelectHdl, weld::ComboBox&, void)
{
const sal_Int32 nPos = m_xSubsetLB->get_active();
const Subset* pSubset = weld::fromId<const Subset*>(m_xSubsetLB->get_active_id());
if( pSubset && !isSearchMode)
{
sal_UCS4 cFirst = pSubset->GetRangeMin();
m_xShowSet->SelectCharacter( cFirst );
setFavButtonState(OUString(&cFirst, 1), aFont.GetFamilyName());
m_xSubsetLB->set_active(nPos);
}
else if( pSubset && isSearchMode)
{
m_xSearchSet->SelectCharacter( pSubset );
const Subset* curSubset = nullptr;
if( pSubsetMap )
curSubset = pSubsetMap->GetSubsetByUnicode( m_xSearchSet->GetSelectCharacter() );
if( curSubset )
m_xSubsetLB->set_active_text(curSubset->GetName());
else
m_xSubsetLB->set_active(-1);
sal_UCS4 sChar = m_xSearchSet->GetSelectCharacter();
setFavButtonState(OUString(&sChar, 1), aFont.GetFamilyName());
}
}
IMPL_LINK_NOARG(SvxCharacterMap, SearchFieldGetFocusHdl, weld::Widget&, void)
{
m_xOKBtn->set_sensitive(false);
}
IMPL_LINK_NOARG(SvxCharacterMap, SearchUpdateHdl, weld::Entry&, void)
{
if (!m_xSearchText->get_text().isEmpty())
{
m_xSearchSet->ClearPreviousData();
OUString aKeyword = m_xSearchText->get_text().trim().toAsciiLowerCase();
OUString hex_code;
if (std::u16string_view rest; aKeyword.startsWith("u+", &rest))
if (auto n = o3tl::toInt32(rest, 16))
hex_code = OUString::number(n, 16); // this removes leading zeroes
toggleSearchView(true);
FontCharMapRef xFontCharMap = m_xSearchSet->GetFontCharMap();
for (sal_UCS4 ucs4 = xFontCharMap->GetFirstChar();; ucs4 = xFontCharMap->GetNextChar(ucs4))
{
bool bAdded = false;
UErrorCode errorCode = U_ZERO_ERROR;
char buffer[100];
u_charName(ucs4, U_UNICODE_CHAR_NAME, buffer, sizeof(buffer), &errorCode);
if (U_SUCCESS(errorCode))
{
OUString sName = OUString::createFromAscii(buffer);
if (!sName.isEmpty() && sName.toAsciiLowerCase().indexOf(aKeyword) >= 0)
{
m_xSearchSet->AppendCharToList(ucs4);
bAdded = true;
}
}
if (!bAdded && !hex_code.isEmpty())
{
OUString actual_number = OUString::number(ucs4, 16);
if (actual_number.startsWith(hex_code))
m_xSearchSet->AppendCharToList(ucs4);
}
if (ucs4 == xFontCharMap->GetLastChar())
break;
}
m_xSearchSet->UpdateScrollRange();
}
else
{
toggleSearchView(false);
}
}
IMPL_LINK(SvxCharacterMap, CharClickHdl, SvxCharView*, rView, void)
{
rView->GrabFocus();
SetCharFont(rView->GetFont());
m_aShowChar.SetText( rView->GetText() );
m_aShowChar.SetFont(rView->GetFont());
m_aShowChar.Invalidate();
setFavButtonState(rView->GetText(), rView->GetFont().GetFamilyName());//check state
// Get the hexadecimal code
OUString charValue = rView->GetText();
sal_UCS4 cChar = charValue.iterateCodePoints(&o3tl::temporary(sal_Int32(1)), -1);
OUString aHexText = OUString::number(cChar, 16).toAsciiUpperCase();
// Get the decimal code
OUString aDecimalText = OUString::number(cChar);
m_xHexCodeText->set_text(aHexText);
m_xDecimalCodeText->set_text(aDecimalText);
setCharName(cChar);
rView->Invalidate();
m_xOKBtn->set_sensitive(true);
}
void SvxCharacterMap::insertSelectedCharacter(const SvxShowCharSet* pCharSet)
{
assert(pCharSet);
sal_UCS4 cChar = pCharSet->GetSelectCharacter();
// using the new UCS4 constructor
OUString aOUStr( &cChar, 1 );
setFavButtonState(aOUStr, aFont.GetFamilyName());
insertCharToDoc(aOUStr);
}
IMPL_LINK(SvxCharacterMap, CharDoubleClickHdl, SvxShowCharSet*, pCharSet, void)
{
insertSelectedCharacter(pCharSet);
}
IMPL_LINK_NOARG(SvxCharacterMap, CharSelectHdl, SvxShowCharSet*, void)
{
m_xOKBtn->set_sensitive(true);
}
IMPL_LINK(SvxCharacterMap, ReturnKeypressOnCharHdl, SvxShowCharSet*, pCharSet, void)
{
insertSelectedCharacter(pCharSet);
m_xDialog->response(RET_OK);
}
IMPL_LINK_NOARG(SvxCharacterMap, InsertClickHdl, weld::Button&, void)
{
OUString sChar = m_aShowChar.GetText();
insertCharToDoc(sChar);
// Need to update recent character list, when OK button does not insert
if(!m_xFrame.is())
m_aCharmapContents.updateRecentCharacterList(sChar, aFont.GetFamilyName());
m_xDialog->response(RET_OK);
}
IMPL_LINK_NOARG(SvxCharacterMap, FavSelectHdl, weld::Button&, void)
{
if (m_xFavouritesBtn->get_label().match(SvxResId(RID_SVXSTR_ADD_FAVORITES)))
{
m_aCharmapContents.updateFavCharacterList(m_aShowChar.GetText(), m_aShowChar.GetFont().GetFamilyName());
setFavButtonState(m_aShowChar.GetText(), m_aShowChar.GetFont().GetFamilyName());
}
else
{
m_aCharmapContents.deleteFavCharacterFromList(m_aShowChar.GetText(), m_aShowChar.GetFont().GetFamilyName());
m_xFavouritesBtn->set_label(SvxResId(RID_SVXSTR_ADD_FAVORITES));
m_xFavouritesBtn->set_sensitive(false);
}
m_aCharmapContents.updateFavCharControl();
}
IMPL_LINK_NOARG(SvxCharacterMap, FavClickHdl, SvxShowCharSet*, void)
{
m_aCharmapContents.getFavCharacterList();
m_aCharmapContents.updateFavCharControl();
}
IMPL_LINK_NOARG(SvxCharacterMap, CharHighlightHdl, SvxShowCharSet*, void)
{
OUString aText;
sal_UCS4 cChar = m_xShowSet->GetSelectCharacter();
bool bSelect = (cChar > 0);
// show char sample
if ( bSelect )
{
// using the new UCS4 constructor
aText = OUString( &cChar, 1 );
// Get the hexadecimal code
OUString aHexText = OUString::number(cChar, 16).toAsciiUpperCase();
// Get the decimal code
OUString aDecimalText = OUString::number(cChar);
setCharName(cChar);
// Update the hex and decimal codes only if necessary
if (!m_xHexCodeText->get_text().equalsIgnoreAsciiCase(aHexText))
m_xHexCodeText->set_text(aHexText);
if (m_xDecimalCodeText->get_text() != aDecimalText)
m_xDecimalCodeText->set_text( aDecimalText );
const Subset* pSubset = nullptr;
if( pSubsetMap )
pSubset = pSubsetMap->GetSubsetByUnicode( cChar );
if( pSubset )
m_xSubsetLB->set_active_text(pSubset->GetName());
else
m_xSubsetLB->set_active(-1);
}
m_aShowChar.SetText( aText );
m_aShowChar.SetFont( aFont );
m_aShowChar.Invalidate();
setFavButtonState(aText, aFont.GetFamilyName());
}
IMPL_LINK_NOARG(SvxCharacterMap, SearchCharHighlightHdl, SvxShowCharSet*, void)
{
OUString aText;
sal_UCS4 cChar = m_xSearchSet->GetSelectCharacter();
bool bSelect = (cChar > 0);
// show char sample
if ( bSelect )
{
aText = OUString( &cChar, 1 );
// Get the hexadecimal code
OUString aHexText = OUString::number(cChar, 16).toAsciiUpperCase();
// Get the decimal code
OUString aDecimalText = OUString::number(cChar);
setCharName(cChar);
// Update the hex and decimal codes only if necessary
if (!m_xHexCodeText->get_text().equalsIgnoreAsciiCase(aHexText))
m_xHexCodeText->set_text(aHexText);
if (m_xDecimalCodeText->get_text() != aDecimalText)
m_xDecimalCodeText->set_text( aDecimalText );
const Subset* pSubset = nullptr;
if( pSubsetMap )
pSubset = pSubsetMap->GetSubsetByUnicode( cChar );
if( pSubset )
m_xSubsetLB->set_active_text(pSubset->GetName());
else
m_xSubsetLB->set_active(-1);
}
if(m_xSearchSet->HasFocus())
{
m_aShowChar.SetText( aText );
m_aShowChar.SetFont( aFont );
m_aShowChar.Invalidate();
setFavButtonState(aText, aFont.GetFamilyName());
}
}
void SvxCharacterMap::selectCharByCode(Radix radix)
{
OUString aCodeString;
switch(radix)
{
case Radix::decimal:
aCodeString = m_xDecimalCodeText->get_text();
break;
case Radix::hexadecimal:
aCodeString = m_xHexCodeText->get_text();
break;
}
// Convert the code back to a character using the appropriate radix
sal_UCS4 cChar = aCodeString.toUInt32(static_cast<sal_Int16> (radix));
// Use FontCharMap::HasChar(sal_UCS4 cChar) to see if the desired character is in the font
FontCharMapRef xFontCharMap = m_xShowSet->GetFontCharMap();
if (xFontCharMap->HasChar(cChar))
// Select the corresponding character
SetChar(cChar);
else {
m_xCharName->set_label(SvxResId(RID_SVXSTR_MISSING_CHAR));
m_aShowChar.SetText(u" "_ustr);
switch(radix)
{
case Radix::decimal:
m_xHexCodeText->set_text(OUString::number(cChar, 16));
break;
case Radix::hexadecimal:
m_xDecimalCodeText->set_text(OUString::number(cChar));
break;
}
}
}
IMPL_LINK_NOARG(SvxCharacterMap, DecimalCodeChangeHdl, weld::Entry&, void)
{
selectCharByCode(Radix::decimal);
}
IMPL_LINK_NOARG(SvxCharacterMap, HexCodeChangeHdl, weld::Entry&, void)
{
selectCharByCode(Radix::hexadecimal);
}
IMPL_LINK(SvxCharacterMap, CharPreSelectHdl, SvxShowCharSet*, pCharSet, void)
{
assert(pCharSet);
// adjust subset selection
if( pSubsetMap )
{
sal_UCS4 cChar = pCharSet->GetSelectCharacter();
setFavButtonState(OUString(&cChar, 1), aFont.GetFamilyName());
const Subset* pSubset = pSubsetMap->GetSubsetByUnicode( cChar );
if( pSubset )
m_xSubsetLB->set_active_text(pSubset->GetName());
}
m_xOKBtn->set_sensitive(true);
}
// class SvxShowText =====================================================
SvxShowText::SvxShowText(const VclPtr<VirtualDevice>& rVirDev)
: m_xVirDev(rVirDev)
, mnY(0)
, mbCenter(false)
{
}
void SvxShowText::SetDrawingArea(weld::DrawingArea* pDrawingArea)
{
CustomWidgetController::SetDrawingArea(pDrawingArea);
vcl::Font aFont = m_xVirDev->GetFont();
Size aFontSize(aFont.GetFontSize().Width() * 5, aFont.GetFontSize().Height() * 5);
aFont.SetFontSize(aFontSize);
m_xVirDev->Push(PUSH_ALLFONT);
m_xVirDev->SetFont(aFont);
pDrawingArea->set_size_request(m_xVirDev->approximate_digit_width() + 2 * 12,
m_xVirDev->LogicToPixel(aFontSize).Height() * 2);
m_xVirDev->Pop();
}
void SvxShowText::Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle&)
{
rRenderContext.SetFont(m_aFont);
Color aTextCol = rRenderContext.GetTextColor();
Color aFillCol = rRenderContext.GetFillColor();
Color aLineCol = rRenderContext.GetLineColor();
const StyleSettings& rStyleSettings = Application::GetSettings().GetStyleSettings();
const Color aWindowTextColor(rStyleSettings.GetDialogTextColor());
const Color aWindowColor(rStyleSettings.GetWindowColor());
const Color aShadowColor(rStyleSettings.GetShadowColor());
rRenderContext.SetTextColor(aWindowTextColor);
rRenderContext.SetFillColor(aWindowColor);
const OUString aText = GetText();
Size aSize(GetOutputSizePixel());
tools::Long nAvailWidth = aSize.Width();
tools::Long nWinHeight = aSize.Height();
bool bGotBoundary = true;
bool bShrankFont = false;
vcl::Font aOrigFont(rRenderContext.GetFont());
Size aFontSize(aOrigFont.GetFontSize());
::tools::Rectangle aBoundRect;
for (tools::Long nFontHeight = aFontSize.Height(); nFontHeight > 0; nFontHeight -= 5)
{
if (!rRenderContext.GetTextBoundRect( aBoundRect, aText ) || aBoundRect.IsEmpty())
{
bGotBoundary = false;
break;
}
if (!mbCenter)
break;
//only shrink in the single glyph large view mode
tools::Long nTextWidth = aBoundRect.GetWidth();
if (nAvailWidth > nTextWidth)
break;
vcl::Font aFont(aOrigFont);
aFontSize.setHeight( nFontHeight );
aFont.SetFontSize(aFontSize);
rRenderContext.SetFont(aFont);
mnY = (nWinHeight - rRenderContext.GetTextHeight()) / 2;
bShrankFont = true;
}
Point aPoint(2, mnY);
// adjust position using ink boundary if possible
if (!bGotBoundary)
aPoint.setX( (aSize.Width() - rRenderContext.GetTextWidth(aText)) / 2 );
else
{
// adjust position before it gets out of bounds
aBoundRect += aPoint;
// shift back vertically if needed
int nYLDelta = aBoundRect.Top();
int nYHDelta = aSize.Height() - aBoundRect.Bottom();
if( nYLDelta <= 0 )
aPoint.AdjustY( -(nYLDelta - 1) );
else if( nYHDelta <= 0 )
aPoint.AdjustY(nYHDelta - 1 );
if (mbCenter)
{
// move glyph to middle of cell
aPoint.setX( -aBoundRect.Left() + (aSize.Width() - aBoundRect.GetWidth()) / 2 );
}
else
{
// shift back horizontally if needed
int nXLDelta = aBoundRect.Left();
int nXHDelta = aSize.Width() - aBoundRect.Right();
if( nXLDelta <= 0 )
aPoint.AdjustX( -(nXLDelta - 1) );
else if( nXHDelta <= 0 )
aPoint.AdjustX(nXHDelta - 1 );
}
}
rRenderContext.SetLineColor(aShadowColor);
rRenderContext.DrawRect(tools::Rectangle(Point(0, 0), aSize));
rRenderContext.DrawText(aPoint, aText);
rRenderContext.SetTextColor(aTextCol);
rRenderContext.SetFillColor(aFillCol);
rRenderContext.SetLineColor(aLineCol);
if (bShrankFont)
rRenderContext.SetFont(aOrigFont);
}
void SvxShowText::SetFont( const vcl::Font& rFont )
{
tools::Long nWinHeight = GetOutputSizePixel().Height();
m_aFont = rFont;
m_aFont.SetWeight(WEIGHT_NORMAL);
m_aFont.SetAlignment(ALIGN_TOP);
m_aFont.SetFontSize(m_xVirDev->PixelToLogic(Size(0, nWinHeight / 2)));
m_aFont.SetTransparent(true);
m_xVirDev->Push(PUSH_ALLFONT);
m_xVirDev->SetFont(m_aFont);
mnY = (nWinHeight - m_xVirDev->GetTextHeight()) / 2;
m_xVirDev->Pop();
Invalidate();
}
void SvxShowText::Resize()
{
SetFont(GetFont()); //force recalculation of size
}
void SvxShowText::SetText(const OUString& rText)
{
m_sText = rText;
Invalidate();
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */